308 views2 months ago
Commander
Size: 100Salt sum: 43.48
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Evangelus

308 views2 months ago
Commander
Size: 100Salt sum: 43.48

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{"ops":[{"attributes":{"color":"#5a3e00","bold":true},"insert":"SOVEREIGN OKINEC AHAU"},{"attributes":{"align":"center","header":1},"insert":"\n"},{"attributes":{"color":"#c8860b","italic":true},"insert":"+1/+1 Counter Snowball"},{"attributes":{"align":"center","header":2},"insert":"\n"},{"attributes":{"color":"#666666"},"insert":"Commander EDH · Selesnya (G/W) · Bracket 3"},{"attributes":{"align":"center","header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#1a3a1a"},"insert":"Deck Philosophy"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The Cat’s Meow is a fair-combat Selesnya midrange strategy that wins through incremental board advantage and legitimate creature combat rather than combo or degenerate mechanics. Sovereign Okinec Ahau converts temporary power boosts — from anthem effects, pump spells, and equipment — into permanent +1/+1 counters on every attacking creature simultaneously. Each combat step compounds the board state. By the mid-game, creatures that entered as 2/2s are swinging as 8/8s, and opponents face an escalating wall of stats that becomes impossible to race."},{"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The deck operates through two complementary engines. The counter snowball converts anthem buffs into permanent stats each combat, amplified by Branching Evolution, Hardened Scales, and Conclave Mentor stacking multiplicatively. The soul sisters package (Soul Warden, Soul's Attendant, Essence Warden) generates lifegain on every creature ETB, which Archangel of Thune converts into +1/+1 counters across the whole board, which Okinec then encodes permanently. Both engines reinforce each other and both reinforce the combat plan."},{"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The identity is fair and interactive — this deck wants to attack, wants combat, and wins through a board that snowballs naturally over multiple turns rather than a single spike turn or infinite combination."},{"insert":"\n\n\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#1a3a1a"},"insert":"The Commander"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Sovereign Okinec Ahau costs {2}{G}{W}, is a 3/4 Cat Noble with Ward {2}, and has one triggered ability: whenever he attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference."},{"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The key rules interaction: base power is the printed power before any effects. Anthem effects — Mirari's Wake, Flowering of the White Tree, Unnatural Growth — raise power above base power. Okinec sees the difference and converts it to permanent counters. A 2/2 with +2 from Mirari's Wake becomes a 2/2 with two permanent +1/+1 counters after one Okinec attack trigger. Next turn those counters contribute to base stats, so additional anthems build on an already-elevated baseline. The snowball compounds every combat."},{"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Evasion is critical. Okinec has no built-in evasion and must attack to trigger his ability. The deck runs four dedicated evasion pieces to guarantee he connects: Trailblazer's Boots (unblockable against players controlling nonbasic lands — effectively every Commander opponent), Whispersilk Cloak (unblockable and shroud), Rancor (trample pushes damage through blockers), and Key to the City. One of these in play ensures the engine runs every turn regardless of opposing board states."},{"insert":"\n\n\n"},{"attributes":{"color":"#1a3a1a"},"insert":"Game Plan by Phase"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#6b4a00"},"insert":"Early Game — Turns 1–3"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Establish mana and deploy the soul sisters. Birds of Paradise, Elvish Mystic, and Incubation Druid get you ahead on mana. Soul Warden, Soul's Attendant, and Essence Warden come down as 1-drops and immediately start generating lifegain on every creature ETB including opponents' creatures. Hardened Scales and Conclave Mentor amplify every counter placed going forward. The goal by turn 3 is Okinec on board with at least one evasion piece and one or two soul sisters in play. The counter engine is live the moment Okinec attacks."},{"insert":"\n\n\n\n"},{"attributes":{"color":"#6b4a00"},"insert":"Mid Game — Turns 4–6"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The snowball begins. Okinec attacks with evasion, anthems boost the team above base power, the trigger fires, and permanent counters accumulate. Archangel of Thune arrives and every soul sister trigger now puts counters across the whole board. Cathars' Crusade means every creature ETB adds counters to every other creature simultaneously. The Ozolith stores counters through any board wipes. Kodama of the West Tree begins generating free land drops off successful attacks. Branching Evolution and Hardened Scales are multiplicative — prioritise getting both in play during this phase. By turn 6 the board should be carrying 3-5 counters per creature minimum."},{"insert":"\n\n"},{"attributes":{"color":"#6b4a00"},"insert":"Late Game — Closing"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The board is enormous and opponents cannot profitably block. Craterhoof Behemoth or End-Raze Forerunners as a finisher add enough power on top of the existing counter base to kill the table in one swing. Triumph of the Hordes is the backup finisher — infect bypasses any life padding and the +1/+1 to all creatures triggers Okinec's counter engine one final time on the death blow. Hurricane closes games when life totals are sufficiently favourable, typically in the 40-60 life range this deck reaches through soul sisters and Archangel triggers. Return of the Wildspeaker draws massive cards off a counter-heavy board and can double as a green Overrun at instant speed in response to a wipe."},{"insert":"\n\n"},{"attributes":{"color":"#1a3a1a"},"insert":"Piloting Tips"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Always prioritise getting an evasion piece on Okinec before committing to the counter engine. Trailblazer's Boots is your most reliable option — deploy it as soon as possible. Without evasion, a single creature on any opponent's board stalls your entire engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Counter doublers are multiplicative not additive. Branching Evolution, Hardened Scales, and Conclave Mentor together mean a 1-counter placement becomes 3+ counters. Sequencing them before Cathars' Crusade or Archangel of Thune triggers is critical."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The Ozolith is your insurance policy against board wipes. When creatures with counters die The Ozolith absorbs them. At the beginning of the next combat, move all stored counters onto a single creature. Wipes become recoverable setbacks rather than game-ending events."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Triumph of the Hordes is your highest-surprise win condition. Opponents tracking your life total to assess Hurricane danger will not be watching infect damage. Cast it when you have 6+ creatures with existing counters. The +1/+1 bonus also triggers Okinec's engine on the final swing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Hurricane requires careful sequencing. Cast it only when your life total exceeds opponents' by at least X you intend to cast. The soul sisters package generates significant life buffers but track the exact number before committing. With Archangel of Thune in play Hurricane is much safer since she continuously pads your life total."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Shamanic Revelation draws cards equal to creatures you control with the greatest power. Wait to cast it until after Okinec's attack trigger has resolved and counters are accumulated. Drawing 8-10 cards off a counter-heavy board in the late game is often the difference between winning and stalling."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Cathars' Crusade boardstate tracking is complex. When multiple creatures enter simultaneously, Crusade triggers once per creature entering, but each trigger puts counters on all creatures. Track base power vs modified power carefully — Okinec's trigger calculates off current base power at the time it resolves."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Shalai, Voice of Plenty plus Lightning Greaves gives your entire board hexproof while making Okinec uncounterable after casting. Prioritise this combination when you expect targeted removal. It also shuts off Esper Sentinel-style tax effects since you can't be targeted."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"color":"#1a3a1a"},"insert":"Key Synergies & Interactions"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#1a3a1a","color":"white","bold":true},"insert":"Synergy"},{"attributes":{"table":"1"},"insert":"\n\n"},{"attributes":{"background":"#1a3a1a","color":"white","bold":true},"insert":"How it works"},{"attributes":{"table":"1"},"insert":"\n"},{"insert":" \n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Okinec + Anthem Effects"},{"attributes":{"table":"2"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Anthem effects temporarily raise your creatures' power above base power. Okinec's attack trigger sees the difference and permanently converts it to +1/+1 counters. Mirari's Wake (+1/+1 to all), Flowering of the White Tree, and Unnatural Growth all convert temporary boosts into permanent growth every combat step."},{"attributes":{"table":"2"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Soul Sisters + Archangel of Thune"},{"attributes":{"table":"3"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Soul Warden, Soul's Attendant, and Essence Warden all trigger on every creature entering. Each life gained puts a +1/+1 counter on Archangel of Thune. That counter raises Archangel's power above base, which Okinec then permanently converts next combat. The loop scales exponentially with board density."},{"attributes":{"table":"3"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Counter Doublers Stack"},{"attributes":{"table":"4"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Branching Evolution (double counters placed), Hardened Scales (+1 to each counter placed), and Conclave Mentor (+1 to each counter placed while alive) all apply simultaneously. A Cathars' Crusade trigger placing 2 counters through this suite becomes 5+ counters on each creature."},{"attributes":{"table":"4"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Trailblazer's Boots + Okinec"},{"attributes":{"table":"5"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Defending players in Commander almost always control nonbasic lands. Trailblazer's Boots makes Okinec unblockable in virtually every game. This guarantees the attack trigger fires every turn Okinec attacks, regardless of opponents' board states."},{"attributes":{"table":"5"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Cathars' Crusade + Any ETB"},{"attributes":{"table":"6"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Every creature that enters puts a +1/+1 counter on every other creature you control. With 10 creatures in play, a single creature ETB puts 10 counters across the board. Okinec then permanently encodes those counters next combat."},{"attributes":{"table":"6"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"The Ozolith + Board Wipes"},{"attributes":{"table":"7"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"When creatures with counters die, The Ozolith collects all those counters. When a new creature enters, move the stored counters onto it at the beginning of combat. Board wipes become dramatically less punishing — all your accumulated counters survive on The Ozolith."},{"attributes":{"table":"7"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Kodama of the West Tree + Counters"},{"attributes":{"table":"8"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Every creature with a counter that deals combat damage to a player triggers Kodama — search for a basic land and put it into play. With 10 counter-bearing attackers hitting late game, one combat step fetches 2-4 lands while simultaneously triggering Okinec's counter engine."},{"attributes":{"table":"8"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Mirari's Wake + Mana"},{"attributes":{"table":"9"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Mirari's Wake doubles all your mana AND gives all creatures +1/+1. The mana enables large Overrun, Hurricane, or Shamanic Revelation draws. The +1/+1 pump feeds Okinec's trigger to permanently convert to counters next swing."},{"attributes":{"table":"9"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Rancor + Okinec"},{"attributes":{"table":"10"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Rancor gives Okinec +2/+0 and trample for {G}. Trample means combat damage pushes through any blocker — Okinec triggers even against chump blocks. When Rancor's creature dies, Rancor returns to hand. Effectively permanent trample for 1 green mana."},{"attributes":{"table":"10"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Hurricane Finish + Soul Sisters"},{"attributes":{"table":"11"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Hurricane deals X damage to all flying creatures and each player. The soul sisters package generates significant life totals through the game. Once you're at 20+ life above opponents, Hurricane for X=20 kills all opponents and their flying creatures while leaving you with positive life."},{"attributes":{"table":"11"},"insert":"\n"},{"insert":"\n\n\n\n"},{"attributes":{"color":"#1a3a1a"},"insert":"Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#1a3a1a","color":"white","bold":true},"insert":"Win Condition"},{"attributes":{"table":"1"},"insert":"\n\n"},{"attributes":{"background":"#1a3a1a","color":"white","bold":true},"insert":"How it closes"},{"attributes":{"table":"1"},"insert":"\n"},{"insert":" \n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Counter Snowball Alpha Strike"},{"attributes":{"table":"2"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"By mid-game creatures carry 4-8 counters each from repeated Okinec attack triggers amplified by counter doublers. A Craterhoof Behemoth ETB on top of an already counter-laden board adds enough power to kill the table in one combat step."},{"attributes":{"table":"2"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Taunting Elf + Overrun"},{"attributes":{"table":"3"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Taunting Elf forces all creatures to block it, leaving every opponent's defense committed to one creature. Overrun at +3/+3 and trample — or End-Raze Forerunners at +8/+8 and trample — pushes through unblocked for lethal. The combination is a one-turn table kill."},{"attributes":{"table":"3"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Hurricane Surprise"},{"attributes":{"table":"4"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Build life total to 20-30 above opponents through soul sisters and Archangel of Thune. Cast Hurricane for X equal to opponents' life totals minus your buffer. Kills all flying creatures and every opponent simultaneously without touching your ground army."},{"attributes":{"table":"4"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Triumph of the Hordes"},{"attributes":{"table":"5"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"All creatures get +1/+1, trample, and infect until end of turn. At 10 infect counters opponents lose regardless of life total. With a counter-heavy board of 6-8 creatures, one swing ends the game. The surprise factor is high in a 'fair combat' deck."},{"attributes":{"table":"5"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Sword of Light and Shadow Grind"},{"attributes":{"table":"6"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Recurring key creatures through combat — recasting Archangel of Thune, soul sisters, or Selfless Spirit — generates overwhelming card advantage over long games. Combined with Shamanic Revelation drawing 8-10 cards off a counter-dense board, the late game becomes unwinnable for opponents."},{"attributes":{"table":"6"},"insert":"\n"},{"insert":"\n\n"}]}
Sovereign Okinec Ahau
Ward

Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.
Legendary Creature - Cat Noble
Sovereign Okinec Ahau (lci) 240

Commander

(Ctrl to add secondary)
Anthem of Champions
Creatures you control get +1/+1.
Enchantment
Anthem of Champions (fdn) 116
Flowering of the White Tree
Legendary creatures you control get +2/+1 and have ward
.
Nonlegendary creatures you control get +1/+1.
Legendary Enchantment
Flowering of the White Tree (ltr) 15
Spear of Heliod
Creatures you control get +1/+1.
,
: Destroy target creature that dealt damage to you this turn.
Legendary Artifact Enchantment
Spear of Heliod (ths) 33
Tolsimir Wolfblood
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
Legendary Creature - Warrior Elf
Tolsimir Wolfblood (rvr) 234

Anthem

(Ctrl to add secondary)
Andúril, Narsil Reforged
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip
Legendary Artifact - Equipment
Andúril, Narsil Reforged (ltc) 491
Branching Evolution
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Branching Evolution (mh3) 285
Cathars' Crusade
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Enchantment
Cathars' Crusade (inr) 17
Conclave Mentor
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.
When this creature dies, you gain life equal to its power.
Creature - Cleric Centaur
Conclave Mentor (moc) 320
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Creature - Elemental
Forgotten Ancient (soc) 267
Good-Fortune Unicorn
Whenever another creature you control enters, put a +1/+1 counter on that creature.
Creature - Unicorn
Good-Fortune Unicorn (fdn) 240
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (soc) 272
Mikaeus, the Lunarch
Mikaeus enters with X +1/+1 counters on it.
: Put a +1/+1 counter on Mikaeus.
, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
Legendary Creature - Human Cleric
Mikaeus, the Lunarch (j25) 225
Shelinda, Yevon Acolyte
Lifelink
Whenever another creature you control enters, put a +1/+1 counter on that creature if its power is less than Shelinda's power. Otherwise, put a +1/+1 counter on Shelinda.
Legendary Creature - Human Cleric
Shelinda, Yevon Acolyte (fic) 94
The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact
The Ozolith (iko) 237

Counters

(Ctrl to add secondary)
Armorcraft Judge
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.
Creature - Elf Artificer
Armorcraft Judge (j25) 629
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (j21) 75
Kutzil, Malamet Exemplar
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
Legendary Creature - Warrior Cat
Kutzil, Malamet Exemplar (lci) 232
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (blc) 237
The Immortal Sun
Players can't activate planeswalkers' loyalty abilities.
At the beginning of your draw step, draw an additional card.
Spells you cast cost
less to cast.
Creatures you control get +1/+1.
Legendary Artifact
The Immortal Sun (cmm) 393
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (blc) 244
Trelasarra, Moon Dancer
Whenever you gain life, put a +1/+1 counter on Trelasarra and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Legendary Creature - Cleric Elf
Trelasarra, Moon Dancer (afr) 236

Draw

(Ctrl to add secondary)
Champion of Lambholt
Creatures with power less than this creature's power can't block creatures you control.
Whenever another creature you control enters, put a +1/+1 counter on this creature.
Creature - Human Warrior
Champion of Lambholt (moc) 293

Evasion

(Ctrl to add secondary)
Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (tdm) 138
End-Raze Forerunners
Vigilance, trample, haste
When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
Creature - Boar
End-Raze Forerunners (blc) 214
Overrun
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overrun (fdn) 230
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (plst) NPH-123

Finisher

(Ctrl to add secondary)
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (prm) 98135
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (clb) 348
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (fic) 377
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (fic) 378
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (soc) 130
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 198
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (fic) 396
Gavony Township
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Gavony Township (moc) 406
Hall of Heliod's Generosity
: Add
.
,
: Put target enchantment card from your graveyard on top of your library.
Legendary Land
Hall of Heliod's Generosity (dsc) 283
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (tdc) 381
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 194
Razorverge Thicket
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Razorverge Thicket (blc) 325
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (prm) 62487
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (soc) 400
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (vma) 311
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (fic) 432
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (ecl) 268
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (prm) 43586
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (prm) 72890
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (prm) 91409

Land

(Ctrl to add secondary)
Archangel of Thune
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Creature - Angel
Archangel of Thune (pio) 4
Essence Warden
Whenever another creature enters, you gain 1 life.
Creature - Elf Shaman
Essence Warden (ltc) 242
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (plst) MM3-24
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (plst) ROE-44

Lifegain

(Ctrl to add secondary)
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (lcc) 125
Arachnogenesis
Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
Instant
Arachnogenesis (dsc) 169
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (plst) EMA-167
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
King Darien XLVIII
Other creatures you control get +1/+1.
: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.
Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.
Legendary Creature - Human Soldier
King Darien XLVIII (dmu) 204
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (soc) 350
Mirri, Weatherlight Duelist
First strike
Whenever Mirri attacks, each opponent can't block with more than one creature this combat.
As long as Mirri is tapped, no more than one creature can attack you each combat.
Legendary Creature - Warrior Cat
Mirri, Weatherlight Duelist (cmm) 347
Shalai, Voice of Plenty
Flying
You, planeswalkers you control, and other creatures you control have hexproof.
: Put a +1/+1 counter on each creature you control.
Legendary Creature - Angel
Shalai, Voice of Plenty (tdc) 130
Sigarda, Font of Blessings
Flying
Other permanents you control have hexproof.
You may look at the top card of your library any time.
You may cast Angel spells and Human spells from the top of your library.
Legendary Creature - Angel
Sigarda, Font of Blessings (mat) 47
Spidersilk Armor
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
Enchantment
Spidersilk Armor (plst) MMQ-273
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fic) 361

Protection

(Ctrl to add secondary)
Trostani, Three Whispers
: Target creature gains deathtouch until end of turn.
: Target creature gains vigilance until end of turn.
: Target creature gains double strike until end of turn.
Legendary Creature - Dryad
Trostani, Three Whispers (mkm) 238
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (inr) 223

Pump

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Avacyn's Pilgrim
: Add
.
Creature - Human Monk
Avacyn's Pilgrim (scd) 171
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (30a) 182
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (soc) 265
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (soc) 266
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (fic) 309
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (soc) 273
Kodama of the West Tree
Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature - Spirit
Kodama of the West Tree (j25) 78
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Mirari's Wake
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Enchantment
Mirari's Wake (cmm) 928
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (soc) 278
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (tdc) 324
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (fic) 362
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (soc) 289

Ramp

(Ctrl to add secondary)
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Artifact - Equipment
Sword of Light and Shadow (acr) 100

Recursion

(Ctrl to add secondary)
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (fdn) 669
Catti-brie of Mithral Hall
Reach, first strike
Whenever Catti-brie attacks, put a +1/+1 counter on it for each Equipment attached to it.
, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.
Legendary Creature - Human Archer
Catti-brie of Mithral Hall (afc) 44
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (soc) 159
Scavenging Ooze
: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
Creature - Ooze
Scavenging Ooze (fdn) 232
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (soc) 179

Removal

(Ctrl to add secondary)
Felidar Retreat
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Enchantment
Felidar Retreat (fdn) 574

Tokens

(Ctrl to add secondary)
Abzan Falconer
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
Creature - Human Soldier
Abzan Falconer (moc) 165
Aura Shards
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Enchantment
Aura Shards (plst) CMD-182
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (fic) 231
Drannith Magistrate
Your opponents can't cast spells from anywhere other than their hands.
Creature - Human Wizard
Drannith Magistrate (iko) 11
Eladamri's Call
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Eladamri's Call (mh1) 197
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 263
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (fic) 242
Hurricane
Hurricane deals X damage to each creature with flying and each player.
Sorcery
Hurricane (plst) 10E-270
Requisition Raid
Spree (Choose one or more additional costs.)
+
— Destroy target artifact.
+
— Destroy target enchantment.
+
— Put a +1/+1 counter on each creature target player controls.
Sorcery
Requisition Raid (otj) 26
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (ecc) 115
Selesnya Charm
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Instant
Selesnya Charm (cma) 192
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (soc) 167
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (cmm) 57
Sythis, Harvest's Hand
Whenever you cast an enchantment spell, you gain 1 life and draw a card.
Legendary Creature Enchantment - Nymph
Sythis, Harvest's Hand (cmm) 938
Taunting Elf
All creatures able to block this creature do so.
Creature - Elf
Taunting Elf (ons) 290
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (2x2) 32
Trostani, Selesnya's Voice
Whenever another creature you control enters, you gain life equal to that creature's toughness.
,
: Populate. (Create a token that's a copy of a creature token you control.)
Legendary Creature - Dryad
Trostani, Selesnya's Voice (plst) GK1-102

Maybeboard

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Deck Info

Deck stats

32 pips - 27 cards
28 mana - 25 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
55 pips - 42 cards
30 mana - 27 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"color":"#5a3e00","bold":true},"insert":"SOVEREIGN OKINEC AHAU"},{"attributes":{"align":"center","header":1},"insert":"\n"},{"attributes":{"color":"#c8860b","italic":true},"insert":"+1/+1 Counter Snowball"},{"attributes":{"align":"center","header":2},"insert":"\n"},{"attributes":{"color":"#666666"},"insert":"Commander EDH · Selesnya (G/W) · Bracket 3"},{"attributes":{"align":"center","header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#1a3a1a"},"insert":"Deck Philosophy"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The Cat’s Meow is a fair-combat Selesnya midrange strategy that wins through incremental board advantage and legitimate creature combat rather than combo or degenerate mechanics. Sovereign Okinec Ahau converts temporary power boosts — from anthem effects, pump spells, and equipment — into permanent +1/+1 counters on every attacking creature simultaneously. Each combat step compounds the board state. By the mid-game, creatures that entered as 2/2s are swinging as 8/8s, and opponents face an escalating wall of stats that becomes impossible to race."},{"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The deck operates through two complementary engines. The counter snowball converts anthem buffs into permanent stats each combat, amplified by Branching Evolution, Hardened Scales, and Conclave Mentor stacking multiplicatively. The soul sisters package (Soul Warden, Soul's Attendant, Essence Warden) generates lifegain on every creature ETB, which Archangel of Thune converts into +1/+1 counters across the whole board, which Okinec then encodes permanently. Both engines reinforce each other and both reinforce the combat plan."},{"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The identity is fair and interactive — this deck wants to attack, wants combat, and wins through a board that snowballs naturally over multiple turns rather than a single spike turn or infinite combination."},{"insert":"\n\n\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#1a3a1a"},"insert":"The Commander"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Sovereign Okinec Ahau costs {2}{G}{W}, is a 3/4 Cat Noble with Ward {2}, and has one triggered ability: whenever he attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference."},{"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The key rules interaction: base power is the printed power before any effects. Anthem effects — Mirari's Wake, Flowering of the White Tree, Unnatural Growth — raise power above base power. Okinec sees the difference and converts it to permanent counters. A 2/2 with +2 from Mirari's Wake becomes a 2/2 with two permanent +1/+1 counters after one Okinec attack trigger. Next turn those counters contribute to base stats, so additional anthems build on an already-elevated baseline. The snowball compounds every combat."},{"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Evasion is critical. Okinec has no built-in evasion and must attack to trigger his ability. The deck runs four dedicated evasion pieces to guarantee he connects: Trailblazer's Boots (unblockable against players controlling nonbasic lands — effectively every Commander opponent), Whispersilk Cloak (unblockable and shroud), Rancor (trample pushes damage through blockers), and Key to the City. One of these in play ensures the engine runs every turn regardless of opposing board states."},{"insert":"\n\n\n"},{"attributes":{"color":"#1a3a1a"},"insert":"Game Plan by Phase"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#6b4a00"},"insert":"Early Game — Turns 1–3"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Establish mana and deploy the soul sisters. Birds of Paradise, Elvish Mystic, and Incubation Druid get you ahead on mana. Soul Warden, Soul's Attendant, and Essence Warden come down as 1-drops and immediately start generating lifegain on every creature ETB including opponents' creatures. Hardened Scales and Conclave Mentor amplify every counter placed going forward. The goal by turn 3 is Okinec on board with at least one evasion piece and one or two soul sisters in play. The counter engine is live the moment Okinec attacks."},{"insert":"\n\n\n\n"},{"attributes":{"color":"#6b4a00"},"insert":"Mid Game — Turns 4–6"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The snowball begins. Okinec attacks with evasion, anthems boost the team above base power, the trigger fires, and permanent counters accumulate. Archangel of Thune arrives and every soul sister trigger now puts counters across the whole board. Cathars' Crusade means every creature ETB adds counters to every other creature simultaneously. The Ozolith stores counters through any board wipes. Kodama of the West Tree begins generating free land drops off successful attacks. Branching Evolution and Hardened Scales are multiplicative — prioritise getting both in play during this phase. By turn 6 the board should be carrying 3-5 counters per creature minimum."},{"insert":"\n\n"},{"attributes":{"color":"#6b4a00"},"insert":"Late Game — Closing"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The board is enormous and opponents cannot profitably block. Craterhoof Behemoth or End-Raze Forerunners as a finisher add enough power on top of the existing counter base to kill the table in one swing. Triumph of the Hordes is the backup finisher — infect bypasses any life padding and the +1/+1 to all creatures triggers Okinec's counter engine one final time on the death blow. Hurricane closes games when life totals are sufficiently favourable, typically in the 40-60 life range this deck reaches through soul sisters and Archangel triggers. Return of the Wildspeaker draws massive cards off a counter-heavy board and can double as a green Overrun at instant speed in response to a wipe."},{"insert":"\n\n"},{"attributes":{"color":"#1a3a1a"},"insert":"Piloting Tips"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Always prioritise getting an evasion piece on Okinec before committing to the counter engine. Trailblazer's Boots is your most reliable option — deploy it as soon as possible. Without evasion, a single creature on any opponent's board stalls your entire engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Counter doublers are multiplicative not additive. Branching Evolution, Hardened Scales, and Conclave Mentor together mean a 1-counter placement becomes 3+ counters. Sequencing them before Cathars' Crusade or Archangel of Thune triggers is critical."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"The Ozolith is your insurance policy against board wipes. When creatures with counters die The Ozolith absorbs them. At the beginning of the next combat, move all stored counters onto a single creature. Wipes become recoverable setbacks rather than game-ending events."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Triumph of the Hordes is your highest-surprise win condition. Opponents tracking your life total to assess Hurricane danger will not be watching infect damage. Cast it when you have 6+ creatures with existing counters. The +1/+1 bonus also triggers Okinec's engine on the final swing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Hurricane requires careful sequencing. Cast it only when your life total exceeds opponents' by at least X you intend to cast. The soul sisters package generates significant life buffers but track the exact number before committing. With Archangel of Thune in play Hurricane is much safer since she continuously pads your life total."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Shamanic Revelation draws cards equal to creatures you control with the greatest power. Wait to cast it until after Okinec's attack trigger has resolved and counters are accumulated. Drawing 8-10 cards off a counter-heavy board in the late game is often the difference between winning and stalling."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Cathars' Crusade boardstate tracking is complex. When multiple creatures enter simultaneously, Crusade triggers once per creature entering, but each trigger puts counters on all creatures. Track base power vs modified power carefully — Okinec's trigger calculates off current base power at the time it resolves."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Shalai, Voice of Plenty plus Lightning Greaves gives your entire board hexproof while making Okinec uncounterable after casting. Prioritise this combination when you expect targeted removal. It also shuts off Esper Sentinel-style tax effects since you can't be targeted."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"color":"#1a3a1a"},"insert":"Key Synergies & Interactions"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#1a3a1a","color":"white","bold":true},"insert":"Synergy"},{"attributes":{"table":"1"},"insert":"\n\n"},{"attributes":{"background":"#1a3a1a","color":"white","bold":true},"insert":"How it works"},{"attributes":{"table":"1"},"insert":"\n"},{"insert":" \n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Okinec + Anthem Effects"},{"attributes":{"table":"2"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Anthem effects temporarily raise your creatures' power above base power. Okinec's attack trigger sees the difference and permanently converts it to +1/+1 counters. Mirari's Wake (+1/+1 to all), Flowering of the White Tree, and Unnatural Growth all convert temporary boosts into permanent growth every combat step."},{"attributes":{"table":"2"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Soul Sisters + Archangel of Thune"},{"attributes":{"table":"3"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Soul Warden, Soul's Attendant, and Essence Warden all trigger on every creature entering. Each life gained puts a +1/+1 counter on Archangel of Thune. That counter raises Archangel's power above base, which Okinec then permanently converts next combat. The loop scales exponentially with board density."},{"attributes":{"table":"3"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Counter Doublers Stack"},{"attributes":{"table":"4"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Branching Evolution (double counters placed), Hardened Scales (+1 to each counter placed), and Conclave Mentor (+1 to each counter placed while alive) all apply simultaneously. A Cathars' Crusade trigger placing 2 counters through this suite becomes 5+ counters on each creature."},{"attributes":{"table":"4"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Trailblazer's Boots + Okinec"},{"attributes":{"table":"5"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Defending players in Commander almost always control nonbasic lands. Trailblazer's Boots makes Okinec unblockable in virtually every game. This guarantees the attack trigger fires every turn Okinec attacks, regardless of opponents' board states."},{"attributes":{"table":"5"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Cathars' Crusade + Any ETB"},{"attributes":{"table":"6"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Every creature that enters puts a +1/+1 counter on every other creature you control. With 10 creatures in play, a single creature ETB puts 10 counters across the board. Okinec then permanently encodes those counters next combat."},{"attributes":{"table":"6"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"The Ozolith + Board Wipes"},{"attributes":{"table":"7"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"When creatures with counters die, The Ozolith collects all those counters. When a new creature enters, move the stored counters onto it at the beginning of combat. Board wipes become dramatically less punishing — all your accumulated counters survive on The Ozolith."},{"attributes":{"table":"7"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Kodama of the West Tree + Counters"},{"attributes":{"table":"8"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Every creature with a counter that deals combat damage to a player triggers Kodama — search for a basic land and put it into play. With 10 counter-bearing attackers hitting late game, one combat step fetches 2-4 lands while simultaneously triggering Okinec's counter engine."},{"attributes":{"table":"8"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Mirari's Wake + Mana"},{"attributes":{"table":"9"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Mirari's Wake doubles all your mana AND gives all creatures +1/+1. The mana enables large Overrun, Hurricane, or Shamanic Revelation draws. The +1/+1 pump feeds Okinec's trigger to permanently convert to counters next swing."},{"attributes":{"table":"9"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Rancor + Okinec"},{"attributes":{"table":"10"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Rancor gives Okinec +2/+0 and trample for {G}. Trample means combat damage pushes through any blocker — Okinec triggers even against chump blocks. When Rancor's creature dies, Rancor returns to hand. Effectively permanent trample for 1 green mana."},{"attributes":{"table":"10"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Hurricane Finish + Soul Sisters"},{"attributes":{"table":"11"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Hurricane deals X damage to all flying creatures and each player. The soul sisters package generates significant life totals through the game. Once you're at 20+ life above opponents, Hurricane for X=20 kills all opponents and their flying creatures while leaving you with positive life."},{"attributes":{"table":"11"},"insert":"\n"},{"insert":"\n\n\n\n"},{"attributes":{"color":"#1a3a1a"},"insert":"Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#1a3a1a","color":"white","bold":true},"insert":"Win Condition"},{"attributes":{"table":"1"},"insert":"\n\n"},{"attributes":{"background":"#1a3a1a","color":"white","bold":true},"insert":"How it closes"},{"attributes":{"table":"1"},"insert":"\n"},{"insert":" \n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Counter Snowball Alpha Strike"},{"attributes":{"table":"2"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"By mid-game creatures carry 4-8 counters each from repeated Okinec attack triggers amplified by counter doublers. A Craterhoof Behemoth ETB on top of an already counter-laden board adds enough power to kill the table in one combat step."},{"attributes":{"table":"2"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Taunting Elf + Overrun"},{"attributes":{"table":"3"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Taunting Elf forces all creatures to block it, leaving every opponent's defense committed to one creature. Overrun at +3/+3 and trample — or End-Raze Forerunners at +8/+8 and trample — pushes through unblocked for lethal. The combination is a one-turn table kill."},{"attributes":{"table":"3"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Hurricane Surprise"},{"attributes":{"table":"4"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Build life total to 20-30 above opponents through soul sisters and Archangel of Thune. Cast Hurricane for X equal to opponents' life totals minus your buffer. Kills all flying creatures and every opponent simultaneously without touching your ground army."},{"attributes":{"table":"4"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Triumph of the Hordes"},{"attributes":{"table":"5"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"All creatures get +1/+1, trample, and infect until end of turn. At 10 infect counters opponents lose regardless of life total. With a counter-heavy board of 6-8 creatures, one swing ends the game. The surprise factor is high in a 'fair combat' deck."},{"attributes":{"table":"5"},"insert":"\n"},{"attributes":{"color":"#1a3a1a","bold":true},"insert":"Sword of Light and Shadow Grind"},{"attributes":{"table":"6"},"insert":"\n\n"},{"attributes":{"color":"#3a3a3a"},"insert":"Recurring key creatures through combat — recasting Archangel of Thune, soul sisters, or Selfless Spirit — generates overwhelming card advantage over long games. Combined with Shamanic Revelation drawing 8-10 cards off a counter-dense board, the late game becomes unwinnable for opponents."},{"attributes":{"table":"6"},"insert":"\n"},{"insert":"\n\n"}]}
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