667 views24 days ago
Commander
Size: 100Salt sum: 57.21
No deck tags
 avatar

atomoclast

667 views24 days ago
Commander
Size: 100Salt sum: 57.21
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $0.99
Mirko, Obsessive Theorist
Flying, vigilance
Whenever you surveil, put a +1/+1 counter on Mirko.
At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.)
Legendary Creature - Vampire Detective
Mirko, Obsessive Theorist (mkc) 2

Commander

(CTRL to add secondary)

Clones

Qty: 12 Price: $58.64
Auton Soldier
You may have this creature enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature Artifact - Soldier Alien
Auton Soldier (who) 36
Body Double
You may have this creature enter as a copy of any creature card in a graveyard.
Creature - Shapeshifter
Body Double (plc) 35
Copycrook
You may have this creature enter as a copy of any creature on the battlefield, except it has "Whenever this creature attacks, it connives." (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Creature - Rogue Shapeshifter
Copycrook (mh3) 55
Evil Twin
You may have this creature enter as a copy of any creature on the battlefield, except it has "
,
: Destroy target creature with the same name as this creature."
Creature - Shapeshifter
Evil Twin (bbd) 222
Glasspool Mimic
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Creature - Rogue Shapeshifter
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60
Naga Fleshcrafter
You may have this creature enter as a copy of any creature on the battlefield.
Renew —
, Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.
Creature - Shapeshifter Snake
Naga Fleshcrafter (tdm) 333
Phantasmal Image
You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
Creature - Illusion
Phantasmal Image (afc) 89
Phyrexian Metamorph
(
can be paid with either
or 2 life.)
You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Creature Artifact - Shapeshifter Phyrexian
Phyrexian Metamorph (eoc) 75
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (pwar) 68p
Undercover Operative
You may have this creature enter as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Rogue Shapeshifter
Undercover Operative (snc) 63
Vizier of Many Faces
You may have this creature enter as a copy of any creature on the battlefield, except if this creature was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.
Embalm
Creature - Cleric Shapeshifter
Vizier of Many Faces (drc) 84
Wall of Stolen Identity
You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control this creature.
Creature - Shapeshifter Wall
Wall of Stolen Identity (c19) 13

Clones

(CTRL to add secondary)

Drain

Qty: 2 Price: $12.78
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight
Syr Konrad, the Grim (dsc) 158
Vein Ripper
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Assassin
Vein Ripper (mkm) 110

Drain

(CTRL to add secondary)

Draw

Qty: 16 Price: $152.40
Archon of Cruelty
Flying
Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
Creature - Archon
Archon of Cruelty (m3c) 197
Baleful Strix
Flying, deathtouch
When this creature enters, draw a card.
Creature Artifact - Bird
Baleful Strix (mkc) 200
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (mkc) 98
Doom Whisperer
Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Demon Nightmare
Doom Whisperer (mkc) 128
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (cmm) 632
Kitsa, Otterball Elite
Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Draw a card, then discard a card.
,
: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater.
Legendary Creature - Wizard Otter
Kitsa, Otterball Elite (blb) 54
Ledger Shredder
Flying
Whenever a player casts their second spell each turn, this creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Creature - Bird Advisor
Ledger Shredder (snc) 46
Likeness Looter
Flying
: Draw a card, then discard a card.
: This creature becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.
Creature - Faerie Shapeshifter
Likeness Looter (woe) 208
Looter il-Kor
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature deals damage to an opponent, draw a card, then discard a card.
Creature - Rogue Kor
Looter il-Kor (cmm) 102
Obsessive Stitcher
: Draw a card, then discard a card.
,
, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
Creature - Human Wizard
Obsessive Stitcher (afc) 189
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (j22) 114
Rona, Herald of Invasion
Whenever you cast a legendary spell, untap Rona.
: Draw a card, then discard a card.
: Transform Rona. Activate only as a sorcery. (
can be paid with either
or 2 life.)
Legendary Creature - Human Wizard
Rona, Herald of Invasion // Rona, Tolarian Obliterator (mom) 75Rona, Herald of Invasion // Rona, Tolarian Obliterator (mom) 75
Search for Azcanta
At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)
Legendary Enchantment
Search for Azcanta // Azcanta, the Sunken Ruin (plst) XLN-74Search for Azcanta // Azcanta, the Sunken Ruin (plst) XLN-74
Shoreline Looter
This creature can't be blocked.
Threshold — Whenever this creature deals combat damage to a player, draw a card. Then discard a card unless there are seven or more cards in your graveyard.
Creature - Rat Rogue
Shoreline Looter (blb) 70
Tainted Indulgence
Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.
Instant
Tainted Indulgence (snc) 227
Teferi, Master of Time
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Legendary Planeswalker - Teferi
Teferi, Master of Time (m21) 275

Draw

(CTRL to add secondary)

Land

Qty: 31 (35 w/ MDFC)Price: $95.59
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (soc) 363
Cephalid Coliseum
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Land
Cephalid Coliseum (tdc) 349
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (fic) 379
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Darkslick Shores
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Darkslick Shores (otc) 281
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (fic) 384
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (fic) 388
Island
(
: Add
.)
Basic Land - Island
Island (hob) 195
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Restless Reef
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.
Whenever this land attacks, target player mills four cards.
Land
Restless Reef (lci) 282
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (tmc) 76
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 196
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (drc) 176
Underground River
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Underground River (fic) 439
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (eoe) 261

Land

(CTRL to add secondary)

Ramp

Qty: 4 Price: $8.56
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (otc) 252
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (mkc) 226
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (drc) 141

Ramp

(CTRL to add secondary)

Recursion

Qty: 6 Price: $48.54
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (mkc) 125
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (mh3) 273
Necromancy
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Enchantment
Necromancy (mkc) 131
Persist
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
Sorcery
Persist (ecc) 83
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (dsc) 155
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (tdc) 198

Recursion

(CTRL to add secondary)

Removal

Qty: 22 Price: $346.72
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (sld) 1667
Agent of Treachery
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Creature - Human Rogue
Agent of Treachery (m20) 43
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Baleful Mastery
You may pay
rather than pay this spell's mana cost.
If the
cost was paid, an opponent draws a card.
Exile target creature or planeswalker.
Instant
Baleful Mastery (otc) 126
Counterspell
Counter target spell.
Instant
Counterspell (sta) 15
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (mm3) 35
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (cmm) 147
Ephara's Dispersal
This spell costs
less to cast if it targets an attacking creature.
Return target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Ephara's Dispersal (mkc) 103
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (soa) 29
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (cmm) 94
Hullbreaker Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Creature - Horror Kraken
Hullbreaker Horror (inr) 357
Jin-Gitaxias, Progress Tyrant
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.)
Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
Legendary Creature - Praetor Phyrexian
Jin-Gitaxias, Progress Tyrant (neo) 59
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (2x2) 57
Massacre Wurm
When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
Creature - Wurm Phyrexian
Massacre Wurm (fdn) 714
Refute
Counter target spell. Draw a card, then discard a card.
Instant
Refute (fdn) 48
Rona's Vortex
Kicker
(You may pay an additional
as you cast this spell.)
Return target creature or planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead.
Instant
Rona's Vortex (dmu) 63
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Strix Serenade
Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Strix Serenade (mh3) 71
Three Steps Ahead
Spree (Choose one or more additional costs.)
+
— Counter target spell.
+
— Create a token that's a copy of target artifact or creature you control.
+
— Draw two cards, then discard a card.
Instant
Three Steps Ahead (otj) 75
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (mkc) 142
Unauthorized Exit
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Unauthorized Exit (mkm) 298

Removal

(CTRL to add secondary)

Stax

Qty: 1 Price: $6.49
Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi
Dauthi Voidwalker (tdc) 176

Stax

(CTRL to add secondary)

Tutor

Qty: 5 Price: $28.95
Drift of Phantasms
Defender (This creature can't attack.)
Flying
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Drift of Phantasms (plst) RAV-46
Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (dmr) 426
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rvr) 315
Perplex
Counter target spell unless its controller discards their hand.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Perplex (rav) 217
Waterlogged Teachings
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Instant
Waterlogged Teachings // Inundated Archive (mh3) 261Waterlogged Teachings // Inundated Archive (mh3) 261

Tutor

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
60 pips - 47 cards
28 mana - 28 cards
35 pips - 26 cards
27 mana - 27 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Store Brand Identity Theft"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Tagline:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" In Response Maxxing. Fortified with vitamins, minerals, countermagic, and corporate asset liquidation. Part of a balanced breakfast!™"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Commander:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Mirko, Obsessive Theorist"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Archetype:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Dimir Inevitability Control / Hostile Corporate Takeover"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Core Strategy:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Graveyard Sculpting, Clone Elasticity, and Aggressive Mergers & Acquisitions."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Introduction"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"This is not a traditional self-mill deck. This is not a turbo-reanimator deck. This is not trying to win with a single combo. Instead, it leverages numerous synergistic interactions that compound value over the course of the game."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"At its core, this is a Dimir control deck that uses graveyard sculpting and clone effects to convert the strongest permanent on the table into multiple copies under your control. Mirko allows the graveyard to function as a second hand. The goal is not to indiscriminately dump cards into the graveyard and hope something powerful appears. Instead, the deck carefully curates both hand and graveyard through looting, surveil, tutoring, and selective recursion. The deck wins by creating more value than opponents can reasonably answer, eventually converting that advantage into overwhelming board control through theft, cloning, recursion, and asset acquisition. "},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"I. Deck Philosophy"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Many graveyard decks attempt to fill the graveyard as quickly as possible. This deck attempts to place the "},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"right"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" cards into the graveyard."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"The objective is not:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Put as many cards into the graveyard as possible."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"The objective is exactly:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Put the right cards into the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"A single discarded "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Archon of Cruelty"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Agent of Treachery"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", or "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Body Double"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" is frequently worth more than milling twenty random cards. Mirko rewards precision. The deck maintains interaction throughout the game while gradually assembling increasingly powerful value engines. Rather than racing opponents, the deck seeks to survive, sculpt resources, and eventually overwhelm the table."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"II. The Core Identity: Threat Elasticity & Asset Judo"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Unlike traditional reanimator decks that collapse under graveyard hate, this architecture utilizes Threat Elasticity to pivot fluidly across board states."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Internal Proliferation:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" The clone density ensures your own utility engines remain scalable even in low-resource environments. The deck generates pressure through internal assets like "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Agent of Treachery"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Archon of Cruelty"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Auton Soldier"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", and "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Body Double"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"External Assimilation:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Opponent assets are evaluated as immediate resource opportunities. If an opponent resolves a high-impact threat, our clone suite duplicates or steals it to enforce severe asset inequality."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Adaptive Attrition Mode:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" If graveyard access becomes restricted, the deck transitions into a reactive Dimir control posture. Use clone effects, theft effects, and interaction to survive until the disruption can be managed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"III. The Control Doctrine"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Store Brand Identity Theft is not a combo deck. The primary objective is to draw cards, answer threats, and survive long enough to deploy superior threats. The graveyard package exists to create inevitability rather than speed. Reanimation is not the deck's primary objective—it is simply the most efficient way to redeploy premium assets that have already been curated into the graveyard. Patience is a strategic asset; the deck frequently spends its early turns filtering cards, holding interaction, and allowing opponents to exhaust resources before pivoting into proactive pressure."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"IV. The Body Double Conduit"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"One of the deck's most efficient deployment shortcuts."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Resolve "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Buried Alive"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" or "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Vile Entomber"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Deposit "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Body Double"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" and one or more premium payloads."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"On your end step, Mirko targets "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Body Double"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Because "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Body Double"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" possesses 0 power in the graveyard, Mirko can reanimate it immediately."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Body Double"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" enters as "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Archon of Cruelty"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Agent of Treachery"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Massacre Wurm"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Hullbreaker Horror"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", or "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Jin-Gitaxias"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"This bypasses Mirko's power restrictions entirely while requiring minimal mana investment."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"V. The Adaptive Clone Toolbox"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Auton Soldier:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Premier clone finisher. Myriad multiplies your strongest assets across all opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Body Double:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" The deck's most important wildcard. Acts as additional copies of every premium creature in every graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Copycrook:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Immediate filtering plus scalable board presence."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Evil Twin:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Removal disguised as cloning."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Glasspool Mimic:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Role compression at its finest. Land early, clone later."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Obsessive Stitcher:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Loot engine, graveyard sculptor, and emergency reanimation package."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Phantasmal Image:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Maximum efficiency. A perfect Mirko target."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Phyrexian Metamorph:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Copies creatures or utility artifacts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Spark Double:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Expands internal engines while ignoring legendary restrictions."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Undercover Operative:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Excellent finality-counter partner. Shield counters effectively bypass the first destruction event."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Vizier of Many Faces:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Useful from hand, useful from graveyard, never truly offline."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Wall of Stolen Identity:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" One of the strongest anti-Voltron tools in the deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Naga Fleshcrafter:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Multi-zone force multiplier. Its ability to create tokens allows for scaling pressure without requiring additional reanimation resources."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"VI. Asset Acquisition & Strategic Win Lines"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Line 1 — The Agent of Treachery Soft-Lock:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Resolve "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Agent of Treachery"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":". Use recurring clone effects to steal permanents until opponents stop playing meaningful Magic."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Line 2 — The Konrad / Ripper / Wurm Grinder:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Massacre Wurm"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" sweeps smaller boards; "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Syr Konrad and Vein Ripper convert creature deaths into direct damage and life swings."},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Clone recursion allows repeated execution. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Line 3 — Asymmetric Myriad Force Multipliers:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Resolve "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Agent of Treachery"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" or "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Archon of Cruelty"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", then deploy "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Auton Soldier"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" copying the target. Attack to produce an ETB avalanche."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Line 4 — The Vein Ripper Tax Office:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Vein Ripper serves as the deck's primary anti-lifegain and inevitability engine, while Syr Konrad converts the deck's constant movement between battlefield, graveyard, and library into incremental damage. Resolve "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Vein Ripper"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" and begin multiplying it through clone effects. Every removal spell, combat trade, sacrifice effect, or board wipe becomes a life swing. Opponents attempting to stabilize through lifegain often find themselves overwhelmed by repeated drain triggers while "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Vein Ripper"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"'s ward ability discourages efficient answers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Line 5 — Corporate Restructuring:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Convert opposing assets into your assets via "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Agent of Treachery"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" and recurring clone engines, creating irreversible resource inequality. Resolve Agent of Treachery. Use recurring clone effects to steal permanents until opponents stop playing meaningful Magic. Multiple Agent copies frequently generate substantial card advantage (up to nine cards at the end of your turn), allowing the takeover to sustain itself. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"VII. Sequencing & Tactical Priorities"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Early Game (Turns 1–3):"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Prioritize sculpting over racing. Deploy "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Ledger Shredder"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Obsessive Stitcher"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Likeness Looter"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Shoreline Looter"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Rona"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Baleful Strix"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", and "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Search for Azcanta"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":". Improve card quality and maintain interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Mid Game (Turns 4–6):"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Deploy Mirko when value can be generated or protected. Trade interaction aggressively. Use "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Victimize"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" and "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Persist"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" to extract multiple threats at once. "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Persist"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" is one of the deck's most efficient recursion spells. The list intentionally runs numerous high-impact nonlegendary creatures—including "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Archon of Cruelty"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Agent of Treachery"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Massacre Wurm"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Vein Ripper"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Hullbreaker Horror"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Body Double"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Auton Soldier"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", and most of the clone package—making "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Persist"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" function as an inexpensive reanimation spell with minimal downside."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Late Game:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Once opposing resources are exhausted, transition to proactive pressure. Use the graveyard to close the door with theft chains, myriad multiplication, or threat locks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"VIII. Interaction as Velocity"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Removal is not separate from advancement. Every turn survived generates draw steps, surveil opportunities, and higher clone quality. Interactive spells—"},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Refute"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Counterspell"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Mana Drain"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Strix Serenade"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":", "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Rona's Vortex"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"—exist to preserve tempo. "},{"attributes":{"background":"transparent","color":"#ffffff","italic":true},"insert":"Rona's Vortex"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" is particularly vital: it acts as a flexible tempo piece early and a permanent answer to problematic commanders later. "},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"The deck wins by reaching inevitability."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"IX. Mulligan Philosophy"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Keep hands that produce stability."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Optimal Hand:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" 2–4 lands, at least one filtering piece, at least one interaction piece, stable mana access."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Avoid:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Hands with multiple expensive payloads, no filtering, no interaction, or unstable mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"The Theorist's Advantage"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Store Brand Identity Theft wins by forcing every card to perform multiple jobs. Your looters are tutors. Your interaction protects inevitability. Your clones become threats, answers, and finishers. Your graveyard functions as a reserve deployment zone. Opponent threats are not problems to be solved; they are acquisition opportunities. Play patiently. Protect the stack. Curate your resources. And when the opportunity appears, complete the hostile takeover."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Change Log:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Consuming Aberration → Vein Ripper: Shifted from a situational mill payoff to a powerful reanimation target that provides inevitability, punishes interaction, pressures lifegain decks, and scales exceptionally well with clones. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Riverchurn Monument → Rona's Vortex: Replaced a frequently dead finisher with flexible interaction that answers problematic commanders, graveyard hate pieces, and high-priority threats at every stage of the game.d"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Charnel Serenade → Persist: Swapped delayed, telegraphed recursion for immediate reanimation. Persist enables same-turn setup and payoff while having numerous premium nonlegendary targets. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Dreadwing Scavenger → Ledger Shredder: Improved early-game filtering and consistency. Ledger Shredder provides repeatable connive triggers and scales with opponents' spellcasting, though Dreadwing remains a viable alternative if more deterministic looting is preferred. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"TL;DR:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Mill Victory Package → Clone/Control Package: Removed focus on opponent library depletion in favor of doubling down on the deck's strongest gameplan: theft, cloning, recursion, and resource denial through superior board presence. "},{"insert":"\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards