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Commander
Size: 100Salt sum: 46.39
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lemonlad64

61 views5 months ago
Commander
Size: 100Salt sum: 46.39
No deck tags

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Commander

Qty: 1 Price: $1.49
Magar of the Magic Strings
: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."
Legendary Creature - Minotaur Performer
Magar of the Magic Strings (unf) 171

Commander

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Anthem

Qty: 1 Price: $11.99
Mass Hysteria
All creatures have haste.
Enchantment
Mass Hysteria (sld) 1426

Anthem

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Copy

Qty: 1 Price: $5.49
Flameshadow Conjuring
Whenever a nontoken creature you control enters, you may pay
. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Enchantment
Flameshadow Conjuring (moc) 280

Copy

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Creature

Qty: 2 Price: $18.98
Emeritus of Woe
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared.
Creature - Vampire Warlock
Emeritus of Woe // Demonic Tutor (sos) 80
The Dawning Archaic
This spell costs
less to cast for each instant and sorcery card in your graveyard.
Reach
Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Legendary Creature - Avatar
The Dawning Archaic (sos) 289

Creature

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Draw

Qty: 4 Price: $12.68
Blood for the Blood God!
This spell costs
less to cast for each creature that died this turn.
Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
Instant
Blood for the Blood God! (40k) 108
Bloodsoaked Insight
This spell costs
less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Sorcery
Bloodsoaked Insight // Sanguine Morass (mh3) 252Bloodsoaked Insight // Sanguine Morass (mh3) 252
Grab the Prize
As an additional cost to cast this spell, discard a card.
Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.
Sorcery
Grab the Prize (dsk) 138
Seize the Spoils
As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Seize the Spoils (sos) 129

Draw

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Evasion

Qty: 4 Price: $10.76
Bedlam
Creatures can't block.
Enchantment
Bedlam (plst) USG-175
Goblin War Drums
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Enchantment
Goblin War Drums (a25) 133
Key to the City
, Discard a card: Up to one target creature can't be blocked this turn.
Whenever this artifact becomes untapped, you may pay
. If you do, draw a card.
Artifact
Key to the City (fic) 348
War Cadence
: This turn, creatures can't block unless their controller pays
for each blocking creature they control.
Enchantment
War Cadence (c13) 128

Evasion

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Finisher

Qty: 6 Price: $74.94
Final Fortune
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Final Fortune (sld) 1956
Full Throttle
After this main phase, there are two additional combat phases.
At the beginning of each combat this turn, untap all creatures that attacked this turn.
Sorcery
Full Throttle (dft) 127
Last Chance
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Sorcery
Last Chance (dmr) 435
Savage Beating
Cast this spell only during combat on your turn.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Savage Beating (mar) 26
Warrior's Oath
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Sorcery
Warrior's Oath (2x2) 130
Worst Fears
You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for them.)
Sorcery
Worst Fears (sld) 2398

Finisher

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Land

Qty: 27 (28 w/ MDFC)Price: $366.83
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (tdc) 337
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (30a) 273
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (ecl) 262
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (unf) 238
Raucous Theater
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Mountain
Raucous Theater (mkm) 266
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (eoc) 185
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (unf) 237
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (fdn) 701
The Black Gate
As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
,
: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.
Legendary Land - Gate
The Black Gate (ltc) 80

Land

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Landfall

Qty: 1 Price: $0.00
Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur
Moraug, Fury of Akoum (prm) 83694

Landfall

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Mill

Qty: 1 Price: $5.99
Morality Shift
Exchange your graveyard and library. Then shuffle your library.
Sorcery
Morality Shift (jud) 70

Mill

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Protection

Qty: 8 Price: $161.64
Ashnod's Intervention
Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
Instant
Ashnod's Intervention (bro) 85
Battle-Rage Blessing
Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Battle-Rage Blessing (dmu) 80
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (tle) 163
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 698
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (drc) 55
Stunning Reversal
The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.
Exile Stunning Reversal.
Instant
Stunning Reversal (bbd) 51
Sundial of the Infinite
,
: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Artifact
Sundial of the Infinite (tle) 55
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 355

Protection

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Pump

Qty: 1 Price: $0.35
Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fireshrieker (fdn) 674

Pump

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Ramp

Qty: 13 Price: $169.44
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fic) 335
Brass's Bounty
For each land you control, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Brass's Bounty (fdn) 190
Dark Ritual
Add
.
Instant
Dark Ritual (slp) 16
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (sld) 1040
Hit the Mother Lode
Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Hit the Mother Lode (lci) 153
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (dom) 224
Rakdos Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Rakdos Cluestone (dgm) 143
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (dsc) 250
Skirge Familiar
Flying
Discard a card: Add
.
Creature - Imp Phyrexian
Skirge Familiar (mh2) 276
Skittering Invasion
Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add
."
Sorcery Kindred - Eldrazi
Skittering Invasion (m3c) 159
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 427
Talisman of Indulgence
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Indulgence (fic) 366
Ultimate Green Goblin
At the beginning of your upkeep, discard a card, then create a Treasure token.
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Goblin Villain
Ultimate Green Goblin (spm) 157

Ramp

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Recursion

Qty: 5 Price: $66.62
Feldon's Cane
, Exile this artifact: Shuffle your graveyard into your library.
Artifact
Feldon's Cane (fdn) 673
Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer
Goblin Welder (cm2) 101
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (tpr) 112
Rise of the Dark Realms
Put all creature cards from all graveyards onto the battlefield under your control.
Sorcery
Rise of the Dark Realms (sld) 233
Seifer Almasy
Whenever a creature you control attacks alone, it gains double strike until end of turn.
Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Legendary Creature - Human Knight
Seifer Almasy (fin) 389

Recursion

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Removal

Qty: 12 Price: $168.24
Call Forth the Tempest
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.
Sorcery
Call Forth the Tempest (ltc) 509
Curse of the Cabal
Target player sacrifices half the permanents they control of their choice, rounded down.
Suspend 2—
(Rather than cast this card from your hand, you may pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
At the beginning of each player's upkeep, if this card is suspended, that player may sacrifice a permanent of their choice. If the player does, put two time counters on this card.
Sorcery
Curse of the Cabal (tsp) 99
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (cmm) 695
Deadpool, Trading Card
As Deadpool enters, you may exchange his text box and another creature's.
At the beginning of your upkeep, you lose 3 life.
, Sacrifice this creature: Each other player draws a card.
Legendary Creature - Mutant Mercenary Hero
Deadpool, Trading Card (sld) 1753
In Garruk's Wake
Destroy all creatures you don't control and all planeswalkers you don't control.
Sorcery
In Garruk's Wake (clb) 759
Murder
Destroy target creature.
Instant
Murder (j25) 467
Nemesis Mask
All creatures able to block equipped creature do so.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Nemesis Mask (dst) 134
Plague Wind
Destroy all creatures you don't control. They can't be regenerated.
Sorcery
Plague Wind (a25) 102
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (eoc) 125
Rise of the Eldrazi
This spell can't be countered.
Destroy target permanent. Target player draws four cards. Take an extra turn after this one.
Exile Rise of the Eldrazi.
Sorcery
Rise of the Eldrazi (cmm) 716
Seifer, Balamb Rival
First strike
Whenever you attack a player, goad target creature that player controls.
Whenever a creature attacking one of your opponents becomes blocked by two or more creatures, that attacking creature gains deathtouch until end of turn.
Legendary Creature - Human Mercenary
Seifer, Balamb Rival (fic) 451
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (scd) 249

Removal

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Sorcery

Qty: 2 Price: $18.48
Furygale Flocking
This spell costs
less to cast for each instant and sorcery card in your graveyard.
For each opponent, create two 3/3 blue and red Elemental creature tokens with flying that attack that opponent this turn if able. They gain haste until end of turn.
Sorcery
Furygale Flocking (soc) 32
Improvisation Capstone
Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Improvisation Capstone (sos) 294

Sorcery

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Theft

Qty: 1 Price: $3.49
Fevered Suspicion
Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Fevered Suspicion (afc) 47

Theft

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Tokens

Qty: 2 Price: $2.08
Army of the Damned
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Army of the Damned (j25) 399
Judith, Carnage Connoisseur
Whenever you cast an instant or sorcery spell, choose one —
• That spell gains deathtouch and lifelink.
• Create a 2/2 red Imp creature token with "When this token dies, it deals 2 damage to each opponent."
Legendary Creature - Human Shaman
Judith, Carnage Connoisseur (mkm) 210

Tokens

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Tutor

Qty: 8 Price: $409.82
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (sta) 27
Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (dmr) 426
Final Parting
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
Sorcery
Final Parting (cmm) 160
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (spg) 24
Imperial Seal
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Sorcery
Imperial Seal (2x2) 79
Oriq Loremage
: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on this creature.
Creature - Human Warlock
Oriq Loremage (stx) 80
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (soa) 35
Vile Entomber
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
Creature - Zombie Warlock
Vile Entomber (fdn) 616

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
47 pips - 33 cards
29 mana - 27 cards
48 pips - 33 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 5 cards
3 pips - 1 card
6 mana - 5 cards
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Deck extras (0)

Description

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