Conki
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Commander
Size: 100Salt sum: 55.85
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Commander
Commander
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... At first it meant Allied Mastercomputer-
... At first it meant Allied Mastercomputer-
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AM had been as ruthless with his own life as with ours-
AM had been as ruthless with his own life as with ours-
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Am went into my mind-
Am went into my mind-
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But the machine giggled everytime-
Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

But the machine giggled everytime-
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Draw
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Draw
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He had been drained of blood-
Riverchurn Monument
, : Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.)
Exhaust — , : Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
Exhaust — , : Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
Artifact

He had been drained of blood-
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Let me tell you how much I've come to hate you-
Let me tell you how much I've come to hate you-
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Replace
Replace
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Terrain that was ruined and filled with broken glass and rotting cables and rusted metal-
Terrain that was ruined and filled with broken glass and rotting cables and rusted metal-
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The machine would not tolerate our trying to escape-
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

The machine would not tolerate our trying to escape-
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We could not die.
Emet-Selch of the Third Seat
Spells you cast from your graveyard cost less to cast.
Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.
Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.
Legendary Creature - Wizard Elder

Emry, Lurker of the Loch
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk

We could not die.
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Add
Add
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Chase Cards to Add
Chase Cards to Add
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Maybeboard
Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk

Maybeboard
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Possible Land Upgrades
Possible Land Upgrades
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"Things to try to get to where I want it to be.\n\nRight now I have:\n\n37 lands and 7 accelerators (2 more in the future upgrades section, but expensive.\n\nThings to try:\n\nTraditional - 32 lands and 16 accelerators. (If I include the upgrades section. I will need to remove 5 lands and add 7 accelerators on top of the two expensive ones in my later board.)\n\nEngine - 29 Lands and 14 accelerators (This would remove 8 lands and add 5 accelerators, if the 2 are included in the add later sections. Might be worth trying but my commander doesn't produce mana, though it has the full potention of adding mana each turn so it might make up for it if I can get the right cards for the making mana. It also generally makes black mana and i need a lot of blue, so that might starve me for the mana I need if that is the case.)\n\nThe things I would have to focus on with the plan is how man accelerators are how many temporary mana cards vs non temporary (things like dark ritual that are \"one time use\" vs mana dorks \"that stay for longer periods of time.\n\nThis gives me a good range to test as time moves forward. 32-29 lands (cutting 5-8 lands) and 14- 16 accelerators (adding between 5-7 accelerators and testing the range at which temporary vs non temporary sit.)\n\nFirst thoughts:\nAdding mana dorks like birds of paradise that give any color mana would be very positive for the overall game plan since black mana will be covered if/when I can get a dark ritual or cabal ritual in the grave means that blue and green will have to be covered more often, with green basically being necessary right away. Something like lotus petal can be reused so it's not too much of a loss in the early game given it can get me to Muldrotha faster and focusing on lands that come out untapped and deal in any color will be a life saver to the land base.\n\nIn extras: 4 land replacements, 1 dork, 3 mana rocks. (1 mana rock in maybe board because it give only 1 mana but makes all lands any color)\n\nRemove Dimir Aqueduct, Simic Growth Chamber, Temple of deceit, Temple of Mystery\n\n"}]}























































































































