196 views9 hrs ago
Commander
Size: 100Est cost: $347.51Salt sum: 32.25
BobbyGreen
196 views9 hrs ago
Commander
Size: 100Est cost: $347.51Salt sum: 32.25
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{"ops":[{"attributes":{"italic":true},"insert":"[Heiligs "},{"attributes":{"italic":true,"bold":true},"insert":"Blech"},{"attributes":{"italic":true},"insert":"le]"},{"insert":" is a german saying meaning "},{"attributes":{"italic":true},"insert":"[Holy moly] "},{"insert":"and i think that's fitting"},{"attributes":{"italic":true},"insert":" for "},{"attributes":{"italic":true,"bold":true},"insert":"Blech."},{"insert":"\n\nThis deck is a Golgari life-gain and +1/+1 counter tribal strategy helmed by Blech, Loafing Pest. The primary game plan revolves around generating constant life gain triggers (via creatures entering, landfall, death triggers, and spells) to fuel two payoff categories: \n draining opponents with effects like Dina, Soul Steeper, Marauding Blight-Priest, and Enduring Tenacity; "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"pumping a wide board of Pests, Bats, Insects, Snakes, and Spiders with +1/+1 counters from Blech s ability. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck wins through incremental life drain and combat damage, with token generators like Beledros Witherbloom and Scute Swarm providing board presence. It lacks infinite combos or explosive tutors, relying on value accumulation and synergy. The commander is moderately important for scaling threats but not essential for the drain engine to function.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Core Strategy:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp and Early Life Gain:"},{"insert":" Deploy 2-drop ramp (Sakura-Tribe Elder, Nature s Lore) and early life gain creatures (Essence Warden, Kazandu Nectarpot)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Establish Drain Payoffs:"},{"insert":" Cast one or more whenever you gain life, each opponent loses 1 life effects (Dina, Starscape Cleric, Marauding Blight-Priest)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deploy Commander and Token Generators:"},{"insert":" Cast Blech, Loafing Pest to turn life gain into +1/+1 counters. Use Beledros Witherbloom, Scute Swarm, or Pest Infestation to create a wide board."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Accumulate Value:"},{"insert":" Draw cards via Darkstar Augur, Ohran Frostfang, or Species Specialist. Protect key pieces with Heroic Intervention or Wrap in Vigor."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Close the Game:"},{"insert":" Attack with a pumped swarm. The steady life drain eventually eliminates opponents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 2-3 lands, a cheap life gain trigger (e.g., Essence Warden), and a drain payoff (e.g., Dina). A ramp spell or Sol Ring is ideal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" Hands with no early life gain, multiple high-CMC cards (5+) without ramp, or no colored mana sources."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Sequence landfall triggers (Scute Swarm, Eumidian Terrabotanist) after playing lands from ramp to maximize token generation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use Pest Rescuer to ensure a Pest token each turn, enabling continuous ++1/+1 counter triggers from Blech."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Ozolith can preserve +1/+1 counters after board wipes; move them to a new creature next turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cauldron of Essence provides consistent recursion; sacrifice expendable tokens to return key creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Gwenom, Remorseless offers top-deck manipulation and free spell casting at life cost; use it to dig for payoffs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Inspiring Call is both a protection spell and a burst draw; cast it after a board wipe to draw many cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Lack of Tutors and Card Draw:"},{"insert":" Zero true tutors (0 Tutor Points) and only moderate draw (30 Draw Engine Points). The deck often relies on top-decking key pieces, making it inconsistent against focused strategies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"No Stack Interaction:"},{"insert":" With zero counterspells and no free spells, the deck cannot protect its game plan from instant-speed removal, countermagic, or combo wins."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board Wipe Vulnerability:"},{"insert":" Heavy reliance on creature tokens and +1/+1 counters. A single Farewell or Damnation can reset the board and set back the deck multiple turns, though The Ozolith and Heroic Intervention offer some recovery."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard Hate:"},{"insert":" Recursion from Cauldron of Essence and Teacher s Pest is shut off by Rest in Peace or Leyline of the Void. After hate, the deck has no way to reclaim spent resources."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander Reliance for Scaling:"},{"insert":" Without Blech, creatures lack the +1/+1 counters needed to become significant threats. The drain engine still works, but combat becomes much weaker."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Slow Clock:"},{"insert":" The deck has no fast combo; even with perfect draws, eliminating three opponents takes many turns, giving faster decks time to assemble their own wins."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Counters
Winding Constrictor
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
Creature - Snake

Counters
(CTRL to add secondary)
Drain
Drain
(CTRL to add secondary)
Draw
Darkstar Augur
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Bat Warlock

Gwenom, Remorseless
Deathtouch, lifelink
Whenever Gwenom attacks, until end of turn, you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Whenever Gwenom attacks, until end of turn, you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Legendary Creature - Spider Hero Symbiote

Kamber, the Plunderer
Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.)
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Legendary Creature - Vampire Rogue

Draw
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Lifegain
Lifegain
(CTRL to add secondary)
Protection
Protection
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Tokens
Tokens
(CTRL to add secondary)
Maybeboard
Aquastrand Spider
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)
: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)
Creature - Mutant Spider

Atraxa's Skitterfang
This creature enters with three oil counters on it.
At the beginning of combat on your turn, you may remove an oil counter from this creature. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn.
At the beginning of combat on your turn, you may remove an oil counter from this creature. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn.
Creature Artifact - Insect Phyrexian

Ribtruss Roaster
Devour 1 (As this creature enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)
At the beginning of your end step, create a number of 1/1 black and green Pest creature tokens equal to the number of +1/+1 counters on this creature. They have "When this token dies, you gain 1 life."
At the beginning of your end step, create a number of 1/1 black and green Pest creature tokens equal to the number of +1/+1 counters on this creature. They have "When this token dies, you gain 1 life."
Creature - Druid Troll

Spider-Ham, Peter Porker
When Spider-Ham enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Animal May-Ham — Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1.
Animal May-Ham — Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1.
Legendary Creature - Spider Boar Hero

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"attributes":{"italic":true},"insert":"[Heiligs "},{"attributes":{"italic":true,"bold":true},"insert":"Blech"},{"attributes":{"italic":true},"insert":"le]"},{"insert":" is a german saying meaning "},{"attributes":{"italic":true},"insert":"[Holy moly] "},{"insert":"and i think that's fitting"},{"attributes":{"italic":true},"insert":" for "},{"attributes":{"italic":true,"bold":true},"insert":"Blech."},{"insert":"\n\nThis deck is a Golgari life-gain and +1/+1 counter tribal strategy helmed by Blech, Loafing Pest. The primary game plan revolves around generating constant life gain triggers (via creatures entering, landfall, death triggers, and spells) to fuel two payoff categories: \n draining opponents with effects like Dina, Soul Steeper, Marauding Blight-Priest, and Enduring Tenacity; "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"pumping a wide board of Pests, Bats, Insects, Snakes, and Spiders with +1/+1 counters from Blech s ability. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck wins through incremental life drain and combat damage, with token generators like Beledros Witherbloom and Scute Swarm providing board presence. It lacks infinite combos or explosive tutors, relying on value accumulation and synergy. The commander is moderately important for scaling threats but not essential for the drain engine to function.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Core Strategy:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp and Early Life Gain:"},{"insert":" Deploy 2-drop ramp (Sakura-Tribe Elder, Nature s Lore) and early life gain creatures (Essence Warden, Kazandu Nectarpot)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Establish Drain Payoffs:"},{"insert":" Cast one or more whenever you gain life, each opponent loses 1 life effects (Dina, Starscape Cleric, Marauding Blight-Priest)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deploy Commander and Token Generators:"},{"insert":" Cast Blech, Loafing Pest to turn life gain into +1/+1 counters. Use Beledros Witherbloom, Scute Swarm, or Pest Infestation to create a wide board."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Accumulate Value:"},{"insert":" Draw cards via Darkstar Augur, Ohran Frostfang, or Species Specialist. Protect key pieces with Heroic Intervention or Wrap in Vigor."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Close the Game:"},{"insert":" Attack with a pumped swarm. The steady life drain eventually eliminates opponents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 2-3 lands, a cheap life gain trigger (e.g., Essence Warden), and a drain payoff (e.g., Dina). A ramp spell or Sol Ring is ideal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" Hands with no early life gain, multiple high-CMC cards (5+) without ramp, or no colored mana sources."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Sequence landfall triggers (Scute Swarm, Eumidian Terrabotanist) after playing lands from ramp to maximize token generation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use Pest Rescuer to ensure a Pest token each turn, enabling continuous ++1/+1 counter triggers from Blech."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Ozolith can preserve +1/+1 counters after board wipes; move them to a new creature next turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cauldron of Essence provides consistent recursion; sacrifice expendable tokens to return key creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Gwenom, Remorseless offers top-deck manipulation and free spell casting at life cost; use it to dig for payoffs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Inspiring Call is both a protection spell and a burst draw; cast it after a board wipe to draw many cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Lack of Tutors and Card Draw:"},{"insert":" Zero true tutors (0 Tutor Points) and only moderate draw (30 Draw Engine Points). The deck often relies on top-decking key pieces, making it inconsistent against focused strategies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"No Stack Interaction:"},{"insert":" With zero counterspells and no free spells, the deck cannot protect its game plan from instant-speed removal, countermagic, or combo wins."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board Wipe Vulnerability:"},{"insert":" Heavy reliance on creature tokens and +1/+1 counters. A single Farewell or Damnation can reset the board and set back the deck multiple turns, though The Ozolith and Heroic Intervention offer some recovery."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard Hate:"},{"insert":" Recursion from Cauldron of Essence and Teacher s Pest is shut off by Rest in Peace or Leyline of the Void. After hate, the deck has no way to reclaim spent resources."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander Reliance for Scaling:"},{"insert":" Without Blech, creatures lack the +1/+1 counters needed to become significant threats. The drain engine still works, but combat becomes much weaker."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Slow Clock:"},{"insert":" The deck has no fast combo; even with perfect draws, eliminating three opponents takes many turns, giving faster decks time to assemble their own wins."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}




































































































