DeusDeck
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B
Lorthos, Tentacled Terror
Mono Eminence — As the game begins, if Lorthos is your commander and your deck's color identity is mono-blue, your starting hand size becomes 8. (You draw 8 cards and your maximum hand size is 8.)
Whenever Lorthos attacks, tap all permanents your opponent controls.
Partner (You can have two commanders if both have partner.)
Whenever Lorthos attacks, tap all permanents your opponent controls.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Octopus

Mister Cheddar, Cheese Sliver
Rats and Slivers you control are Rat Slivers in addition to their other types and have ratmanship. (They can't be blocked except by Cats, Rats, or other creatures with ratmanship.)
As long as Mister Cheddar is your commander, Sliver cards in your deck have "Your deck may contain any number of this card."
As long as Mister Cheddar is your commander, Sliver cards in your deck have "Your deck may contain any number of this card."
Legendary Creature - Rat Sliver

Noyd, Keeper of the Void
When Noyd enters, if you don't have a timer running, start a 30-minute timer. When it runs out, Noyd delivers himself and all Food tokens you control to exile. You can't cast Noyd or create Food tokens for the rest of the game.
Void—At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a Food token.
Void—At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a Food token.
Legendary Creature - Rabbit Alien

Oddric, Lunar Marquis
At the beginning of each combat, creatures you control gain banding until end of turn if a creature you control has banding. The same is true for changeling, devoid, fear, flanking, horsemanship, ingest, intimidate, landwalk, shroud, tantrum, wither, and the activated ability "Sacrifice this creature: Add ."
Legendary Creature - Human Soldier

Quest Compleated Beast
Menace, Lifelink, Toxic 2
Quest Compleated Beast can't be blocked by tokens.
Your opponent can't gain life or remove poison counters.
Whenever Quest Compleated Beast deals combat damage to an opponent, it deals that much damage to target battle that player is protecting.
Quest Compleated Beast can't be blocked by tokens.
Your opponent can't gain life or remove poison counters.
Whenever Quest Compleated Beast deals combat damage to an opponent, it deals that much damage to target battle that player is protecting.
Legendary Creature - Beast Phyrexian

Rankle, Master of Pranksters
Flying, haste
Whenever Rankle, Master of Pranksters deals combat damage to a player, choose one at random —
• Each player creates a token that's a copy of Glen Elendra Pranksters.
• Each player creates a token that's a copy of Pyretic Prankster.
• Each player creates a token that's a copy of Spiteful Prankster.
Whenever Rankle, Master of Pranksters deals combat damage to a player, choose one at random —
• Each player creates a token that's a copy of Glen Elendra Pranksters.
• Each player creates a token that's a copy of Pyretic Prankster.
• Each player creates a token that's a copy of Spiteful Prankster.
Legendary Creature - Rogue Faerie

The Gunky Runner
Ew-minance — When The Gunky Runner enters and at the beginning of the first upkeep in a game where it's your commander, shuffle three Gunk cards into each opponent's library. (Gunk is a colorless sorcery card with no mana cost and cycling .)
Whenever an opponent loses life, they shuffle that many Gunk cards into their library.
Ready to run (You can have two commanders if both have ready to run.)
Whenever an opponent loses life, they shuffle that many Gunk cards into their library.
Ready to run (You can have two commanders if both have ready to run.)
Legendary Creature - Gamer Slug

The Keeper of Dark Pacts
At the beginning of your upkeep, you lose 1 life and draw a card. Then, double the amount of life you lose and cards you draw for the rest of the game from this ability. (This is true even if this leaves the battlefield and returns.)
Legendary Creature - Human Wizard

The Multifaceted Phyrexian
Protection from Elk
Pay 1 life, Sacrifice another creature: Target creature an opponent controls becomes a 3/3 green Elk creature. (This effect lasts indefinitely.)
Fixed commander ninjutsu — , Discard a card (It's like commander ninjutsu, but the commander tax applies. Sorry, but I learned from Yuriko.)
Pay 1 life, Sacrifice another creature: Target creature an opponent controls becomes a 3/3 green Elk creature. (This effect lasts indefinitely.)
Fixed commander ninjutsu — , Discard a card (It's like commander ninjutsu, but the commander tax applies. Sorry, but I learned from Yuriko.)
Legendary Creature - Ninja Phyrexian

Toofer, Keeper of the Full Grip
Whenever a spell you control causes you to gain card advantage, each opponent loses 2 life. (You gain card advantage each time a spell you control resolves and you end up having more cards relative to your opponents than before that spell resolved. Divination, Annihilate, and Wrath of God can all be card advantage. And remember: tokens aren't cards!)
Legendary Creature - Human Gamer

B
(CTRL to add secondary)
BG
Acornelia, Fashionable Filcher
Whenever you cast a spell with a squirrel in its art, you get (an acorn counter).
Whenever a Squirrel you control enters or dies, you get .
, Pay X : Target creature gets -X/-X until end of turn.
, Pay X : Target creature gets +X/+X until end of turn.
Whenever a Squirrel you control enters or dies, you get .
, Pay X : Target creature gets -X/-X until end of turn.
, Pay X : Target creature gets +X/+X until end of turn.
Legendary Creature - Squirrel

Fludge, Gunk Guardian
Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling .)
Legendary Creature - Ooze Slug

Groaaaaag, Hungry Monster
Commander Suspend 4 — (You can suspend this from your hand or the command zone. If it's your commander, command tax applies to the suspend. The rest all works like suspend.)
Whenever Groaaaaag, Hungry Monster attacks, you may sacrifice any number of other creatures. Draw that many cards, gain that much life, and put that many +1/+1 counters on Groaaaaag.
Whenever Groaaaaag, Hungry Monster attacks, you may sacrifice any number of other creatures. Draw that many cards, gain that much life, and put that many +1/+1 counters on Groaaaaag.
Legendary Creature - Ooze

The Most Dangerous Gamer
Deathtouch
Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.
Whenever you claim the prize of an Attraction, destroy target permanent.
Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.
Whenever you claim the prize of an Attraction, destroy target permanent.
Legendary Creature - Human Gamer Guest

BG
(CTRL to add secondary)
BR
Baron Von Count
Baron Von Count enters with a doom counter on "5."
Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
When the doom counter moves from "1," destroy target player and put that doom counter on "5."
Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
When the doom counter moves from "1," destroy target player and put that doom counter on "5."
Legendary Creature - Human Villain

Grusilda, Monster Masher
Combined, enchanted, and equipped creatures you control have menace.
, : Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
, : Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
Legendary Creature - Zombie Villain

Magar of the Magic Strings
: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."
Legendary Creature - Minotaur Performer

Mary O'Kill
: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)
Legendary Creature - Human Villain

Monoxa, Midway Manager
Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.
: Roll a six-sided die.
: Roll a six-sided die.
Legendary Creature - Vampire Employee

Slobad, Actually Just Fine
You can sacrifice creatures and artifacts interchangeably. (If an effect asks you to sacrifice one of them, you can sacrifice either.)
, , Sacrifice another artifact or creature: Put a rebuilding counter on Slobad.
, Remove 3 Rebuilding Counters from Slobad: Create a token that's a copy of Bosh, Iron Golem.
, , Sacrifice another artifact or creature: Put a rebuilding counter on Slobad.
, Remove 3 Rebuilding Counters from Slobad: Create a token that's a copy of Bosh, Iron Golem.
Legendary Creature - Goblin Artificer

The Actualizer
At the beginning of your first main phase, read aloud the name, mana cost, type line, power, and toughness of a card in your hand, except lie about one of them. Each opponent simultaneously guesses which one is incorrect. Then reveal the card. Each opponent who guessed incorrectly loses 3 life. You may discard that card and draw a card. (They can't look it up or ask for help as this ability is resolving. Nice try, though.)
Legendary Creature - Human Wizard

The Big Idea
, : Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result.
Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.
Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.
Legendary Creature - Villain Brainiac

The Cinematic Phoenix
Flying, haste, protection from red
, : Return target legendary creature card from your graveyard to the battlefield.
Tap six untapped creatures you control: Return The Cinematic Phoenix from your graveyard to the battlefield. If you tapped six legendary creatures this way, you win the game.
, : Return target legendary creature card from your graveyard to the battlefield.
Tap six untapped creatures you control: Return The Cinematic Phoenix from your graveyard to the battlefield. If you tapped six legendary creatures this way, you win the game.
Legendary Creature - Phoenix

The Goblin Mastermind
As long as you control The Goblin Mastermind or it's your commander, permanents you control are Kindred Goblins in addition to their other types. The same is true for spells you control and cards that you own that aren't on the battlefield.
Whenever The Goblin Mastermind deals combat damage to a player, you create a token that's a copy of one of Skirk Prospector, Goblin Lackey, Goblin Piledriver, Goblin Warchief, Boggart Harbinger, or Goblin Ringleader, chosen at random.
Whenever The Goblin Mastermind deals combat damage to a player, you create a token that's a copy of one of Skirk Prospector, Goblin Lackey, Goblin Piledriver, Goblin Warchief, Boggart Harbinger, or Goblin Ringleader, chosen at random.
Legendary Creature - Wizard Goblin

BR
(CTRL to add secondary)
BRG
The River Warlock
During your turn, The River Warlock has flying, lifelink, and indestructible.
Whenever The River Warlock attacks, you and defending player each draw a card, then discard a card. If you discarded a card with equal or greater mana value than the card that player discarded, look at their hand. Exile a nonland card from it until The River Warlock leaves the battlefield.
Whenever The River Warlock attacks, you and defending player each draw a card, then discard a card. If you discarded a card with equal or greater mana value than the card that player discarded, look at their hand. Exile a nonland card from it until The River Warlock leaves the battlefield.
Legendary Creature - Human Warlock

BRG
(CTRL to add secondary)
C
Cinnamon, Seasoned Steed
Other Food creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
At the beginning of your combat step, you may put a +1/+1 counter on target noncreature Food you control. If you do, it becomes a 0/0 Knight creature in addition to its other types.
, , Sacrifice Cinnamon, Seasoned Steed: You gain 3 life.
At the beginning of your combat step, you may put a +1/+1 counter on target noncreature Food you control. If you do, it becomes a 0/0 Knight creature in addition to its other types.
, , Sacrifice Cinnamon, Seasoned Steed: You gain 3 life.
Legendary Creature Artifact - Horse Food

D00-DL, Caricaturist
When D00-DL, Caricaturist enters, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.
Legendary Creature Artifact - Robot

Kozilek, Compleated
( can be paid with either or 2 life.)
When you cast this spell, each opponent gets two poison counters, then each opponent with more than two cards in hand discards cards equal to the difference.
Annihinfect (Whenever this creature attacks, defending player sacrifices a permanent for each poison counter they have.)
When you cast this spell, each opponent gets two poison counters, then each opponent with more than two cards in hand discards cards equal to the difference.
Annihinfect (Whenever this creature attacks, defending player sacrifices a permanent for each poison counter they have.)
Legendary Creature - Eldrazi Phyrexian

C
(CTRL to add secondary)
G
Emrakul and Chatterfang
Devoid (This card has no color.)
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast Emrakul and Chatterfang, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add or ".
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast Emrakul and Chatterfang, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add or ".
Legendary Creature - Squirrel Eldrazi

Lander Rizzi
When Lander enters, create X lander tokens (They're artifacts with ", , Sacrifice this token: Search you library for a basic land card, put it onto the battlefield tapped, then shuffle.)
Landerfall — Whenever a lander you control enters, put a +1/+1 counter on Lander.
, , Sacrifice Lander: Search you library for a basic land card, put it onto the battlefield tapped, then shuffle.
Landerfall — Whenever a lander you control enters, put a +1/+1 counter on Lander.
, , Sacrifice Lander: Search you library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature Artifact - Rogue Lander

Myntasha, Honored One
As an additional cost to cast this spell, you may open a sealed Magic booster pack and put the cards on the bottom of your booster pile in a random order.
Spells you cast have booster cascade. (It's like cascade, but use your booster pile rather than your library.)
Spells you cast have booster cascade. (It's like cascade, but use your booster pile rather than your library.)
Legendary Snow Creature - Elk

Retto, Family Racer
Before the game begins, if this is your commander or in your deck, secretly write down the names of five creature cards to be part of your family.
As members of your family enters, you may say "Nothing is stronger than family" and reveal its name from your list. That creature enters with two +1/+1 counters on it.
As members of your family enters, you may say "Nothing is stronger than family" and reveal its name from your list. That creature enters with two +1/+1 counters on it.
Legendary Creature - Human Pilot

The Bear Force Pilot Runner
When The Bear Force Pilot Runner enters, create a 0/0 colorless Vehicle artifact token with flying, "This creature gets +1/+1 for each Bear you control," and crew 2.
Ready to run (You can have two commanders if both have ready to run.)
Ready to run (You can have two commanders if both have ready to run.)
Legendary Creature - Bear Gamer Pilot

G
(CTRL to add secondary)
R
Auntie Ant, Ant Auntie
When Auntie Ant enters, multiblight 4. (Distribute four -1/-1 counters among creatures you control.)
Whenever Auntie Ant attacks, for each creature you control, you may remove a counter from it. Create a 1/1 green Insect creature token for each counter removed this way.
Whenever Auntie Ant attacks, for each creature you control, you may remove a counter from it. Create a 1/1 green Insect creature token for each counter removed this way.
Legendary Creature - Goblin Warlock

Joven and Chandler
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following abilities until end of turn.)
Haste
Whenever this creature deals combat damage to an opponent, destroy target artifact that player controls.
Haste
Whenever this creature deals combat damage to an opponent, destroy target artifact that player controls.
Legendary Creature - Human Rogue

Kevin, Questing Dragon
Kevin can't be countered, devour 2
Flying, mountainwalk, rampage 2, bushido 2, trample over planeswalkers
Damage can't be prevented.
Players can't gain life.
Whenever Kevin deals combat damage to a player, gain control of target land that player controls. Untap it.
Flying, mountainwalk, rampage 2, bushido 2, trample over planeswalkers
Damage can't be prevented.
Players can't gain life.
Whenever Kevin deals combat damage to a player, gain control of target land that player controls. Untap it.
Legendary Creature - Dragon

Mana Max, Afterburner
At the beginning of each player's end step, Mana Max deals damage to that player equal to the number of untapped lands they control.
Whenever a player loses one or more unspent mana, each of that player's opponents creates a Treasure token.
Whenever a player loses one or more unspent mana, each of that player's opponents creates a Treasure token.
Legendary Creature - Human Pilot Survivor

Mzed, Mercenary Leader
Mono Eminence — If Mzed is on the battlefield or in your command zone and your deck's color identity is mono-red, creatures you control have haste.
At the beginning of your combat step, create a 1/1 red Mercenary creature token with "This creature can't block."
Partner (You can have two commanders if both have partner.)
At the beginning of your combat step, create a 1/1 red Mercenary creature token with "This creature can't block."
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Mercenary

Rafi, Retro Racer
When Rafi enters and at the beginning of the first upkeep in a game where it's your commander, there's mana burn and combat damage uses the stack for the rest of the game. (If you don't know what that means, ask somebody over 30.)
, Sacrifice Rafi: Each player adds .
, Sacrifice Rafi: Each player adds .
Legendary Creature - Dinosaur Pilot

The Great Juggernaut
At the beginning of your upkeep, sacrifice The Great Juggernaut unless you discard a card.
Whenever The Great Juggernaut attacks, shuffle your library then exile the top card of your library. You may play that card without paying its mana cost this turn.
Whenever The Great Juggernaut attacks, shuffle your library then exile the top card of your library. You may play that card without paying its mana cost this turn.
Legendary Creature Artifact - Juggernaut

The Knight of Land Drops
Partner with Knight (You may select any legendary Knight to be this creature's partner. It doesn't have to have Partner. You don't search for a Knight when this enters the battlefield.)
Knights you control have haste and "At the beginning of your end step, if you didn't play a land this turn, you may discard a card, then draw a card."
Knights you control have haste and "At the beginning of your end step, if you didn't play a land this turn, you may discard a card, then draw a card."
Legendary Creature - Human Knight

Tragda, the Burner
Flying
Whenever a land card is put into a graveyard from anywhere, put two +1/+1 counters on Tragda.
Whenever Tragda attacks, choose one—
• Burn the village — Destroy target land.
• Burn the peasants — Tragda deals 4 damage to target creature.
Whenever a land card is put into a graveyard from anywhere, put two +1/+1 counters on Tragda.
Whenever Tragda attacks, choose one—
• Burn the village — Destroy target land.
• Burn the peasants — Tragda deals 4 damage to target creature.
Legendary Creature - Human Dragon

R
(CTRL to add secondary)
RG
Efteekay, Flame of the Kav
Eminence — As long as Efteekay is in the command zone or on the battlefield, other Kavu spells you cast cost less to cast.
Whenever Efteekay or another Kavu you control enters, it deals damage equal to its power to target creature.
Whenever Efteekay or another Kavu you control enters, it deals damage equal to its power to target creature.
Legendary Creature - Soldier Kavu

Meet and Greet "Sisay"
Whenever you cast a spell, choose one —
• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.
• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard.
• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.
• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard.
Legendary Creature - Elf Performer

Ol' Buzzbark
When Ol' Buzzbark enters, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.
Legendary Creature - Goblin Warrior

RG
(CTRL to add secondary)
U
The Commander Recommender
When The Commander Recommender enters, bring out another Commander deck you own without revealing the commander. Reveal fifteen cards at random from it other than the commander. Each opponent guesses the deck's commander, then reveal it. (The deck must be a legit Commander deck, not just The Ur-Dragon and 99 Islands. Respect the minigame.)
Whenever an opponent guesses wrong (like to Liar's Pendulum... or the above effect), you draw two cards.
Whenever an opponent guesses wrong (like to Liar's Pendulum... or the above effect), you draw two cards.
Legendary Creature - Human Wizard

The Cosplayzer
You may have The Cosplayzer enter as a copy of any creature on the battlefield, except it has "The first time each turn an ability of this creature is activated or triggered, copy it. You may choose new targets for the copy" and the first letter of its name is Z. (This is both stylish AND makes it a different name for the legend rule!)
Legendary Creature - Shapeshifter

The Countering Runner
Spells you cast that would counter a spell cost less to cast.
Whenever a spell an opponent controls is countered by a spell or ability you control, draw a card. The Countering Runner deals 2 psychic damage to that player. (Psychic damage doesn't cause loss of life, but a player who's been dealt 20 psychic damage loses the game.)
Ready to run (You can have two commanders if both have ready to run.)
Whenever a spell an opponent controls is countered by a spell or ability you control, draw a card. The Countering Runner deals 2 psychic damage to that player. (Psychic damage doesn't cause loss of life, but a player who's been dealt 20 psychic damage loses the game.)
Ready to run (You can have two commanders if both have ready to run.)
Legendary Creature - Merfolk Gamer

The Fearsome Flock
Flying, split second level up (: Put a level counter on this. Level up only as a sorcery. This can't be responded to.)
LEVEL 1-3
3/3
Flying
Whenever The Fearsome Flock deals combat damage to a player, gain control of target noncreature artifact that player controls. It becomes a Treasure.
LEVEL 4+
3/4
Flying
You may activate abilities of artifacts your opponents control as though you control them.
LEVEL 1-3
3/3
Flying
Whenever The Fearsome Flock deals combat damage to a player, gain control of target noncreature artifact that player controls. It becomes a Treasure.
LEVEL 4+
3/4
Flying
You may activate abilities of artifacts your opponents control as though you control them.
Legendary Creature - Bird

The Value Knight
When The Value Knight enters the battlefield, create Syr Acha, a 1/1 legendary red artifact creature Food Knight token with ", , Sacrifice this token: You gain 3 life. Until end of turn, if you would draw a card, draw two cards instead."
Whenever you draw a card, put a +1/+1 counter on The Value Knight.
Whenever you draw a card, put a +1/+1 counter on The Value Knight.
Legendary Creature - Human Knight

The Whiteboarder
White-bordered creatures you control get +1/+1.
Whenever you cast a creature spell, note its power, toughness, or one of its abilities. (Perhaps write on something you can reuse infinitely.)
, : Create a white-bordered blue Elemental creature token. It has noted power and toughness and up to two noted abilities. Erase whatever text you use this way.
Whenever you cast a creature spell, note its power, toughness, or one of its abilities. (Perhaps write on something you can reuse infinitely.)
, : Create a white-bordered blue Elemental creature token. It has noted power and toughness and up to two noted abilities. Erase whatever text you use this way.
Legendary Creature - Human Wizard

Toothy and Zndrsplt
Whenever you win a coin flip, put a +1/+1 counter on Toothy and Zndrsplt.
At the beginning of combat on your turn, flip a coin until you lose a flip.
When Toothy and Zndrsplt leaves the battlefield, draw a card for each +1/+1 counter on Toothy and Zndrsplt.
At the beginning of combat on your turn, flip a coin until you lose a flip.
When Toothy and Zndrsplt leaves the battlefield, draw a card for each +1/+1 counter on Toothy and Zndrsplt.
Legendary Creature - Illusion Homunculus

U
(CTRL to add secondary)
UB
Rusko, Clockmaker
When Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield.
Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
Legendary Creature - Human Artificer

Truss, Chief Engineer
Whenever Truss, Chief Engineer enters or another creature dies, put a hack counter on Truss.
, , Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one.
, , Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one.
Legendary Creature - Rogue Vedalken Employee

X
As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.
, : Put X into target opponent's hand.
: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.
, : Put X into target opponent's hand.
: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.
Legendary Creature - Human Spy

X, Mystery Racer
When X enters, you may put it into target opponent's hand. If you do, as long as it remains in their hand, that player can't cast X and they play with their hand revealed.
During your turn while X is in an opponent's hand, you may activate abilities of nonland permanents opponents control. If you activate the crew or saddle ability of a permanent this way, gain control of it until end of turn. Untap it. It gains haste until end of turn.
During your turn while X is in an opponent's hand, you may activate abilities of nonland permanents opponents control. If you activate the crew or saddle ability of a permanent this way, gain control of it until end of turn. Untap it. It gains haste until end of turn.
Legendary Creature - Human Spy

Zyym, Mesmeric Lord
Flying, deathtouch
When Zyym, Mesmeric Lord enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card.
When Zyym, Mesmeric Lord enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card.
Legendary Creature - Wizard Vampire

UB
(CTRL to add secondary)
UBG
Arteeoh, Dread Scavenger
Flying, deathtouch
Whenever Arteeoh deals combat damage to a player, you may exchange control of two other target artifacts. When you do, create a token that's a copy of target artifact you don't control, except it's a 1/1 green Squirrel creature token in addition to its other colors and types.
Whenever Arteeoh deals combat damage to a player, you may exchange control of two other target artifacts. When you do, create a token that's a copy of target artifact you don't control, except it's a 1/1 green Squirrel creature token in addition to its other colors and types.
Legendary Creature Artifact - Robot

Hish of the Snake Cult
Nagas and Serpents you control are Snakes. (We'll errata this to be true.)
Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.)
Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.)
Legendary Creature - Snake

M'Odo, the Gnarled Oracle
Eminence — , Discard a card: Target player reveals cards from the top of their library until they reveal a creature card with converted mana cost X or less. Put that card onto the battlefield under your control, then that player shuffles the rest into their library. Activate this ability only if M'Odo, the Gnarled Oracle is on the battlefield or in the command zone.
Legendary Creature - Wizard Elf Zombie

UBG
(CTRL to add secondary)
UBRG
Halana and Alena and Gisa and Geralf
First strike, reach
At the beginning of combat on your turn, mill four cards. You may choose a creature card from among them and cast it. When you do, it gains haste, becomes a Zombie in addition to its other types, and enters the battlefield with X +1/+1 counters on it, where X is Halana and Alena and Gisa and Geralf's power.
At the beginning of combat on your turn, mill four cards. You may choose a creature card from among them and cast it. When you do, it gains haste, becomes a Zombie in addition to its other types, and enters the battlefield with X +1/+1 counters on it, where X is Halana and Alena and Gisa and Geralf's power.
Legendary Creature - Human Wizard Ranger

UBRG
(CTRL to add secondary)
UG
Ambassador Blorpityblorpboop
When Ambassador Blorpityblorpboop enters, you get , then you may put a sticker on a nonland permanent you own.
At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness.
At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness.
Legendary Creature - Advisor Alien Guest

Euroakus
When Euroakus enters, create a number of 1/1 blue Human Wizard creature tokens equal to the number of differently named lands you control.
: Draw a card for each Wizard you control. They each get +1/+1 until end of turn for each card in your hand.
: Draw a card for each Wizard you control. They each get +1/+1 until end of turn for each card in your hand.
Legendary Creature - Wizard Treefolk

Koma and Toski, Compleated
This spell can't be countered.
At the beginning of each upkeep, create a 1/1 Phyrexian Serpent Squirrel artifact creature token named Toski's Coil with "Whenever this creature deals combat damage to a player, draw a card."
Sacrifice another Serpent or Squirrel: Choose one —
• Target creature attacks this turn if able. Its activated abilities can't be activated this turn.
• Koma and Toski, Compleated gains indestructible until end of turn.
At the beginning of each upkeep, create a 1/1 Phyrexian Serpent Squirrel artifact creature token named Toski's Coil with "Whenever this creature deals combat damage to a player, draw a card."
Sacrifice another Serpent or Squirrel: Choose one —
• Target creature attacks this turn if able. Its activated abilities can't be activated this turn.
• Koma and Toski, Compleated gains indestructible until end of turn.
Legendary Creature - Squirrel Serpent Phyrexian

Louvaq, the Aberrant
Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.)
At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls.
At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls.
Legendary Creature - Mutant

The Cobra King
At the beginning of each player's upkeep, create a 1/1 blue Serpent creature token named Cobra Coil. When you do, if you control five or more Snakes and/or Serpents, choose one —
• Strike first — Target Snake or Serpent you control fights target creature an opponent controls.
• Strike hard — Put a +1/+1 counter on each Snake and Serpent you control.
• Strike first — Target Snake or Serpent you control fights target creature an opponent controls.
• Strike hard — Put a +1/+1 counter on each Snake and Serpent you control.
Legendary Creature - Warrior Snake Hawk

The Majestic Duo
When The Majestic Duo enters, if you don't control another permanent named The Majestic Duo, create a token that's a copy of it, except it's not legendary, it has "Whenever this creature deals combat damage to a player, draw a card and earnestly tell them good luck," and it loses all other abilities.
Whenever this creature deals combat damage to a player, you and that player may each put a permanent card from your hand onto the battlefield. Offer them a high-five.
Whenever this creature deals combat damage to a player, you and that player may each put a permanent card from your hand onto the battlefield. Offer them a high-five.
Legendary Creature - Human Wizard

The Mox Painter
, : Choose a tournament-legal Mox you don't control at random. Create a token that's a copy of it. Then if you control all ten, create a Mox Lotus token. (The ten are Amber, Chrome, Diamond, Emerald, Jet, Opal, Pearl, Ruby, Sapphire, and Tantalite. Perhaps roll a d10?)
: Untap The Mox Painter.
: Untap The Mox Painter.
Legendary Creature - Human Artist

UG
(CTRL to add secondary)
UR
Alexander Clamilton
Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)
, : Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
, : Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
Legendary Creature - Advisor Rebel Clamfolk

Gomif, Fast Racer
Start your engines!
Gomif's power is equal to your speed.
Your speed can increase beyond 4. (You're still at max speed at 4 or greater.)
At the beginning of your end step, if an opponent lost life this turn, you may draw cards equal to your speed. If you do, discard two cards.
Gomif's power is equal to your speed.
Your speed can increase beyond 4. (You're still at max speed at 4 or greater.)
At the beginning of your end step, if an opponent lost life this turn, you may draw cards equal to your speed. If you do, discard two cards.
Legendary Creature - Human Pilot

Pokey, the Scallywagg
Menace
If you would flip a coin, you may instead roll a d20. 1−10 is tails and 11−20 is heads. (It counts as rolling a die, not flipping a coin.)
If you would roll a d20, you may instead flip a coin. Tails is 1 and heads is 20. (It counts as flipping a coin, not rolling a die.)
If you would flip a coin, you may instead roll a d20. 1−10 is tails and 11−20 is heads. (It counts as rolling a die, not flipping a coin.)
If you would roll a d20, you may instead flip a coin. Tails is 1 and heads is 20. (It counts as flipping a coin, not rolling a die.)
Legendary Creature - Pirate Brushwagg

Syx, Robot Overlord
Before this game begins, if this is your commander, secretly write down the name of five nonartifact creature cards in your deck to be invaders. Reveal them after the game.
At the beginning of your upkeep, target opponent may guess if a creature you control is an invader. If they guess right, exile that creature. If they guess wrong, they lose 3 life. Then you may reveal the name of an invader you control. If you do, put two +1/+1 counters on it. It becomes a Robot artifact creature.
At the beginning of your upkeep, target opponent may guess if a creature you control is an invader. If they guess right, exile that creature. If they guess wrong, they lose 3 life. Then you may reveal the name of an invader you control. If you do, put two +1/+1 counters on it. It becomes a Robot artifact creature.
Legendary Creature Artifact - Rogue Robot

The Chaos Keeper
The Chaos Keeper enters with a sealed Magic booster pack of your choice under it. (You provide a new pack each time.)
Whenever The Chaos Keeper deals combat damage to a player, reveal its cards and put one of them into your hand. (Don't open the booster pack until the first time this ability resolves.)
Whenever The Chaos Keeper deals combat damage to a player, reveal its cards and put one of them into your hand. (Don't open the booster pack until the first time this ability resolves.)
Legendary Creature - Elemental

UR
(CTRL to add secondary)
URG
Shen, Wish Granter
Defender, flying
When Shen enters, if you haven't scattered the Dragonstorm Globes this game, scatter them. (Create seven Dragonstorm Globe token cards and shuffle them into your library.)
Whenever a permanent named Dragonstorm Globe you control enters, draw a card. Then if you control seven permanents named Dragonstorm Globe, you win the game.
When Shen enters, if you haven't scattered the Dragonstorm Globes this game, scatter them. (Create seven Dragonstorm Globe token cards and shuffle them into your library.)
Whenever a permanent named Dragonstorm Globe you control enters, draw a card. Then if you control seven permanents named Dragonstorm Globe, you win the game.
Legendary Creature - Dragon

The Game-Changing Host
Anything that could have changed The Game-Changing Host on the turn it enters applies retroactively. (He's been here the whole time.)
: Create a copy of a game changer at random. You may play the copy without paying its mana cost. (There are currently 61. Perhaps look at a list and randomize?)
: Create a copy of a game changer at random. You may play the copy without paying its mana cost. (There are currently 61. Perhaps look at a list and randomize?)
Legendary Creature - Human Wizard

URG
(CTRL to add secondary)
W
Ratatwotwo
When Ratatwotwo enters the battlefield, create a Chef Role token attached to up to one other target creature you control. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, create a Food token.")
Whenever a creature you control enchanted by a Chef Role attacks or blocks, it gets +X/+X until end of turn, where X is Ratatwotwo's power.
Whenever a creature you control enchanted by a Chef Role attacks or blocks, it gets +X/+X until end of turn, where X is Ratatwotwo's power.
Legendary Creature - Rat

The Knight of Weeks
Lifelink, vigilance, first strike
At the beginning of your combat step and whenever another Knight enters the battlefield under your control, put a day counter on The Knight of Weeks.
The Knight of Weeks gets +7/+7 for every seven day counters on it.
At the beginning of your combat step and whenever another Knight enters the battlefield under your control, put a day counter on The Knight of Weeks.
The Knight of Weeks gets +7/+7 for every seven day counters on it.
Legendary Creature - Human Knight

The Miniaturizer
When The Miniaturizer enters the battlefield, soospect up to one target creature. (It gains first strike and can't block. This is different than suspecting.)
, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an Equipment artifact token instead of a creature. Its equip cost is equal to its mana cost, and it has "Equipped creature gets +X/+X, where X is this card's power."
, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an Equipment artifact token instead of a creature. Its equip cost is equal to its mana cost, and it has "Equipped creature gets +X/+X, where X is this card's power."
Legendary Creature - Human Artificer

The Tokenator
Whenever The Tokenator attacks, you get two token counters. Then create a creature token with the color(s) and creature type of your choice. Its power and toughness are any combination equal to the number of token counters you have. (For example, if you have four token counters, it can be a 0/4, 1/3, 2/2, 3/1, or, if you're really sure, 4/0.)
Legendary Creature - Human Advisor

Theopholos, Order Acolyte
Mono Eminence — As the game begins, if Theopholos is your commander and your deck's color identity is mono-white, your starting life total is increased by 10.
Whenever Theopholos attacks, if your life total is greater than your starting life total, creatures you control get +1/+1 until end of turn.
Partner (You can have two commanders if both have partner.)
Whenever Theopholos attacks, if your life total is greater than your starting life total, creatures you control get +1/+1 until end of turn.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Cleric Dwarf

W
(CTRL to add secondary)
WB
Grand Marshal Macie
You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it.
Whenever Macie becomes untapped, remove all pause counters from it.
, : Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end.
Whenever Macie becomes untapped, remove all pause counters from it.
, : Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end.
Legendary Creature - Human Performer

The Good Time Sleuth
When The Good Time Sleuth enters, exile the top card of your library and each nontoken creature you control in a face-down pile, shuffle that pile, then manifest those cards. Then create a Blood token for each face-down creature you control. Those creature gain "Sacrifice a Blood: Turn this creature face up." Secretly choose one of them. As that creature is turned face up, reveal the choice and it becomes a 5/5 black Demon.
Legendary Creature - Human?

WB
(CTRL to add secondary)
WBG
Chea, Friend to Maybe Too Many
Familiar spells you cast have flash. (Bats, Birds, Cats, Dragons, Faeries, Foxes, Frogs, Imps, Lizards, and Spiders are familiars, as well as any creature with "Familiar" in its name.)
: Add X and each opponent loses X life, where X is the number of familiars you control.
: Add X and each opponent loses X life, where X is the number of familiars you control.
Legendary Creature - Human Wizard

The Cookout Creator
When The Cookout Creator enters, create a Food token.
At the beginning of your upkeep, create a 1/1 colorless Human creature token for each Food you control.
Tapped four untapped Humans you control: You draw a card and create a Treasure token.
At the beginning of your upkeep, create a 1/1 colorless Human creature token for each Food you control.
Tapped four untapped Humans you control: You draw a card and create a Treasure token.
Legendary Creature - Human Gamer

WBG
(CTRL to add secondary)
WBR
The Vast Scrier
Flying
Whenever The Vast Scrier attacks a player, you may put a Soldier, Warrior, or Wizard creature card from your hand onto the battlefield tapped and attacking that player. If it has any "Whenever this creature attacks" triggers, those trigger. If you don't put a card onto the battlefield this way, scry 2.
Whenever The Vast Scrier attacks a player, you may put a Soldier, Warrior, or Wizard creature card from your hand onto the battlefield tapped and attacking that player. If it has any "Whenever this creature attacks" triggers, those trigger. If you don't put a card onto the battlefield this way, scry 2.
Legendary Creature - Human Cleric

WBR
(CTRL to add secondary)
WG
Chatzuk, Mighty Guitarist
Banding (Just ask around until you find someone who knows.)
Creature spells you cast with banding cost less to cast.
Whenever two or more creatures you control attack in a band, each creature in that band gets +1/+1 until end of turn for each creature in that band.
Creature spells you cast with banding cost less to cast.
Whenever two or more creatures you control attack in a band, each creature in that band gets +1/+1 until end of turn for each creature in that band.
Legendary Creature - Human Bard

Dr. Julius Jumblemorph
Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).
Whenever a host you control enters, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle.
Whenever a host you control enters, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle.
Legendary Creature

Kharis & The Beholder
Flying
When Kharis & The Beholder enters and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.)
• If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control.
• If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.
When Kharis & The Beholder enters and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.)
• If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control.
• If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.
Legendary Creature - Wizard Dragon Eye

Maeve, Wearer of Many Hats
Any number of Role enchantments can be attached to Maeve, Wearer of Many Hats. (You don't sacrifice the old one when you attach a new one.)
Maeve gets +1/+1 for each Role attached to it.
Whenever you attach a Role to Maeve, draw a card.
Maeve gets +1/+1 for each Role attached to it.
Whenever you attach a Role to Maeve, draw a card.
Legendary Creature - Human Peasant

WG
(CTRL to add secondary)
WR
Captain Rex Nebula
At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."
Legendary Creature - Human Pilot Employee

Mothers Yamazaki
Partner with itself (When this enters, target player may put Mothers Yamazaki into their hand from their library, then shuffle. A Commander deck can include two of this card, and they can be your commanders.)
As long as you control exactly two permanents named Mothers Yamazaki, the "legend rule" doesn't apply to them, and Samurai you control get +2/+2 and have vigilance and haste.
As long as you control exactly two permanents named Mothers Yamazaki, the "legend rule" doesn't apply to them, and Samurai you control get +2/+2 and have vigilance and haste.
Legendary Creature - Human Samurai

Stet, Draconic Proofreader
Flying
Whenever Stet attacks, you may exile a card from your graveyard. When you do, Stet deals 4 damage to any target whose name begins with the same letter as the exiled card.
: Delete the first letter of target permanent or player's name until end of turn.
Whenever Stet attacks, you may exile a card from your graveyard. When you do, Stet deals 4 damage to any target whose name begins with the same letter as the exiled card.
: Delete the first letter of target permanent or player's name until end of turn.
Legendary Creature - Dragon Bureaucrat

The Joiner of Cats
Whenever this creature attacks, look at the top six cards of your library. You may put a Cat creature card from among them onto the battlefield tapped and attacking. Put the rest of the cards on the bottom of your library in a random order. If you don't put a card onto the battlefield this way, create a token that's a tapped and attacking copy of Lurrus of the Dream-Den.
Legendary Creature - Human Warrior

The Keeper of Kaldra
When The Keeper of Kaldra enters the battlefield, if it's the first time this ability has resolved this game, add Helm of Kaldra, Shield of Kaldra, and Sword of Kaldra as your companions. (You can pay to put one into your hand from outside the game, once each. Use tokens to represent those cards.)
Creatures you control named Kaldra have hexproof.
Creatures you control named Kaldra have hexproof.
Legendary Creature - Human Warrior

The Sprinkler of Stardust
Whenever The Sprinkler of Stardust attacks, look at the top six cards of your library. You may put an instant or sorcery card from among them onto the battlefield tapped and attacking. It becomes a 2/2 creature with "Whenever this deals combat damage to an opponent, cast a copy of this card." (The 2/2 creature stays on the battlefield.) Put the rest of the cards on the bottom of your library in a random order.
Legendary Creature - Human Warrior

WR
(CTRL to add secondary)
WRG
Sue, Everlasting Dinosaur
Trample
Each creature card in your graveyard has fossilize. Its fossilize cost is equal to its mana cost minus .
Fossilize (Return this card from your graveyard to the battlefield with a finality counter on it. It's an artifact and not a creature.)
Each creature card in your graveyard has fossilize. Its fossilize cost is equal to its mana cost minus .
Fossilize (Return this card from your graveyard to the battlefield with a finality counter on it. It's an artifact and not a creature.)
Legendary Creature - Dinosaur

WRG
(CTRL to add secondary)
WU
Claire D'Loon, Joy Sculptor
When Claire D'Loon, Joy Sculptor enters, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.)
, : You may put a token from your graveyard or hand onto the battlefield.
, : You may put a token from your graveyard or hand onto the battlefield.
Legendary Creature - Human Performer

The Fact Checker
If you would guess a card, instead just choose the outcome you want.
At the beginning of each opponent's upkeep, look at the top card of their library. Tell them the name of that card. They tell you its mana cost, type line, power, and toughness. Then reveal that card. If they got anything wrong, draw a card.
At the beginning of each opponent's upkeep, look at the top card of their library. Tell them the name of that card. They tell you its mana cost, type line, power, and toughness. Then reveal that card. If they got anything wrong, draw a card.
Legendary Creature - Human Wizard

The Keeper of the Yellow Hat
You can't cast Keeper of the Yellow Hat during your first seven turns of the game. (Keep track if you're playing with this!)
When The Keeper of the Yellow Hat enters the battlefield, create a legendary artifact equipment token named Yellow Hat with equip and "Equipped creature gets +4/+4 and gains lifelink."
When The Keeper of the Yellow Hat enters the battlefield, create a legendary artifact equipment token named Yellow Hat with equip and "Equipped creature gets +4/+4 and gains lifelink."
Legendary Creature - Human Wizard

WU
(CTRL to add secondary)
WUB
The Multiplayer Nitpickers
Treat your effects that scale off of "players" or "opponents" as though there were one more. (For example, with myriad you'd make an additional token that's just attacking nobody, and with Braids, Arisen Nightmare, you'd draw an additional card.)
Legendary Creature - Human Wizard

WUB
(CTRL to add secondary)
WUBG
Sol, Advocate Eternal
Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.)
Flying, vigilance
Teamwork — Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times.
Flying, vigilance
Teamwork — Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times.
Legendary Creature - Dragon Angel

WUBG
(CTRL to add secondary)
WUBRG
Andrios, Roaming Explorer
Reach
As long as Andrios is attacking, tapped creatures you control with base power and toughness 4/3 have base power and toughness 16/9.
: Add . Creature spells you spend this mana to cast have their base power and toughness become 4/3.
As long as Andrios is attacking, tapped creatures you control with base power and toughness 4/3 have base power and toughness 16/9.
: Add . Creature spells you spend this mana to cast have their base power and toughness become 4/3.
Legendary Creature Artifact - Wizard

Ersta, Friend to All
+1: Create a 1/1 Human Wizard creature token that's all colors.
−3: Choose a card name from among Enlightened Tutor, Mystical Tutor, Booster Tutor, Imperial Recruiter, and Worldly Tutor. Create a copy of the card with the chosen name. You may cast the copy without paying its mana cost.
−8: You get an emblem with "At the beginning of your upkeep, if you control twenty or more Wizards, you win the game."
Ersta, Friend to All can be your commander.
−3: Choose a card name from among Enlightened Tutor, Mystical Tutor, Booster Tutor, Imperial Recruiter, and Worldly Tutor. Create a copy of the card with the chosen name. You may cast the copy without paying its mana cost.
−8: You get an emblem with "At the beginning of your upkeep, if you control twenty or more Wizards, you win the game."
Ersta, Friend to All can be your commander.
Legendary Planeswalker - Ersta

Genevieve, Conniving Dragon
Flying
At the beginning of combat on your turn, roll the party die and create a number of Treasure tokens equal to the result. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard. If your party size is 1, the party die is a d4. It's a d8 for 2, a d12 for 3, and a d20 for 4.)
At the beginning of combat on your turn, roll the party die and create a number of Treasure tokens equal to the result. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard. If your party size is 1, the party die is a d4. It's a d8 for 2, a d12 for 3, and a d20 for 4.)
Legendary Creature - Elder Dragon Gamer

The Collector
Whenever you cast a signed spell or play a signed land, copy it. (A signed card is a card signed by its artist, designer, or someone else it's strongly associated with.)
Discard a signed card: Destroy target creature with a name that has a five or fewer letter length difference from the person who signed the discarded card.
Discard a signed card: Destroy target creature with a name that has a five or fewer letter length difference from the person who signed the discarded card.
Legendary Creature - Human Gamer

The Convincing General
Changeling (This card is every creature type.)
As the game begins, if this creature is your commander, choose two creature types. For the rest of the game, treat those two types like they're the same among your creatures and creature cards everywhere.
, : Choose a creature type. Draw a card for each creature you control of that type.
As the game begins, if this creature is your commander, choose two creature types. For the rest of the game, treat those two types like they're the same among your creatures and creature cards everywhere.
, : Choose a creature type. Draw a card for each creature you control of that type.
Legendary Creature - Shapeshifter

The Horizon Seeker
Horsemanship
The Horizon Seeker gets +1/+1 for each different named keyword and ability word among permanents you control and instant or sorcery cards in your graveyard. (For example, flying, landfall, and scry count. Flavor words, like "Magical Tinkering", or game terms like "enchant creature" and "mana" do not.)
The Horizon Seeker gets +1/+1 for each different named keyword and ability word among permanents you control and instant or sorcery cards in your graveyard. (For example, flying, landfall, and scry count. Flavor words, like "Magical Tinkering", or game terms like "enchant creature" and "mana" do not.)
Legendary Creature - Human Gamer

Wizard from Beyond
Create a Character (Any nonlegendary creature can choose this as its Background. It becomes legendary and can be your commander.)
Commander creatures you own are Clerics, Rogues, Warriors, and Wizards in addition to their other types.
As long as you have a full party, if an ability of a creature you control triggers, that ability triggers an additional time.
Commander creatures you own are Clerics, Rogues, Warriors, and Wizards in addition to their other types.
As long as you have a full party, if an ability of a creature you control triggers, that ability triggers an additional time.
Legendary Enchantment - Background

WUBRG
(CTRL to add secondary)
WUG
Svega, the Unconventional
Landfall — Whenever a land enters under your control, put a loyalty counter on target planeswalker.
−2: For each planeswalker type among planeswalkers you control, create a 1/1 Attendee creature token that's all colors.
−X: Choose an Elspeth, Teferi, Liliana, Chandra, or Garruk planeswalker card name with mana value X. Create a copy of the card with the chosen name. You may cast the copy without paying its mana cost.
Svega can be your commander.
−2: For each planeswalker type among planeswalkers you control, create a 1/1 Attendee creature token that's all colors.
−X: Choose an Elspeth, Teferi, Liliana, Chandra, or Garruk planeswalker card name with mana value X. Create a copy of the card with the chosen name. You may cast the copy without paying its mana cost.
Svega can be your commander.
Legendary Planeswalker - Svega

The Brewing Chef
When The Brewing Chef enters, look at the top six cards of your library. You may reveal a card from among them that creates a token and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature tokens you control get +1/+1 for each differently named token you control.
Creature tokens you control get +1/+1 for each differently named token you control.
Legendary Creature - Human Chef

The Scholar of Seas
Other Merfolk you control get +1/+1.
When The Scholar of Seas enters the battlefield, choose one of the following cards at random and create a token that's a copy of it:
• Judge of Currents
• Merrow Reejerey
• Lord of Atlantis
• Merfolk Sovereign
• Sygg, River Guide
• Kumena, Tyrant of Orazca
When The Scholar of Seas enters the battlefield, choose one of the following cards at random and create a token that's a copy of it:
• Judge of Currents
• Merrow Reejerey
• Lord of Atlantis
• Merfolk Sovereign
• Sygg, River Guide
• Kumena, Tyrant of Orazca
Legendary Creature - Merfolk Advisor

WUG
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WUR
The Good Gamers
Establishing Shot — At the beginning of your first upkeep, if The Good Gamers is in the command zone, it deals 2 damage to each opponent.
When The Good Gamers enters, create X tokens that are copies of it. Give this creature and the tokens unique names.
All damage dealt by this creature to an opponent counts as commander damage for your commander (including noncombat damage and even if this isn't your commander).
When The Good Gamers enters, create X tokens that are copies of it. Give this creature and the tokens unique names.
All damage dealt by this creature to an opponent counts as commander damage for your commander (including noncombat damage and even if this isn't your commander).
Legendary Creature - Human Gamer

The Herald of Numot
Double strike, vigilance, haste
Whenever The Herald of Numot deals combat damage to a player, create a Numot, the Devastator token card and shuffle it into your library.
Numot, the Devastators you control have vigilance and haste, and the "legend rule" doesn't apply to them.
Whenever The Herald of Numot deals combat damage to a player, create a Numot, the Devastator token card and shuffle it into your library.
Numot, the Devastators you control have vigilance and haste, and the "legend rule" doesn't apply to them.
Legendary Creature - Dragon

The Legend of Arena
The Legend of Arena can be your commander.
I, II — Create a 2/1 red Human Wizard creature token. Spells you cast this turn cost less to cast for each Wizard you control.
III — Search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. It enters with an additional loyalty counter on it for each Wizard you control.
I, II — Create a 2/1 red Human Wizard creature token. Spells you cast this turn cost less to cast for each Wizard you control.
III — Search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. It enters with an additional loyalty counter on it for each Wizard you control.
Legendary Enchantment - Saga

WUR
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WURG
Anax and Cymede & Kynaios and Tiro
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede & Kynaios and Tiro, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
Heroic — Whenever you cast a spell that targets Anax and Cymede & Kynaios and Tiro, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
Legendary Creature - Human Soldier

Elusen, the Giving
Flying, vigilance, lifelink, haste
At the beginning of your second main phase, the player to your left gains control of Elusen, the Giving.
Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens.
At the beginning of your second main phase, the player to your left gains control of Elusen, the Giving.
Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens.
Legendary Creature - Angel Advisor

WURG
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Sideboard
Enolc, Perfect Clone
If Enolc is one of two partner commanders, it's a copy of your other commander except it retains its name. (Including mana cost.)
If Enolc isn't a commander, you may cast it as though it was a copy of any of your commanders.
Partner (You can have two commanders if both have partner.)
If Enolc isn't a commander, you may cast it as though it was a copy of any of your commanders.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Shapeshifter

Fluros of Myra's Marvels
As Fluros of Myra's Marvels enters, choose a number greater than 0.
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner
Legendary Creature - Merfolk Performer

Hardy of Myra's Marvels
As Hardy of Myra's Marvels enters, choose a number.
Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)
Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Elf Performer

Ignacio of Myra's Marvels
As Ignacio of Myra's Marvels enters, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water.
Whenever you cast a spell with the chosen object in its art, create two Treasure tokens.
Partner (You can have two commanders if both have partner.)
Whenever you cast a spell with the chosen object in its art, create two Treasure tokens.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Lizard Performer

Katerina of Myra's Marvels
As Katerina of Myra's Marvels enters, choose a letter.
Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.
Partner (You can have two commanders if they both have partner.)
Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.
Partner (You can have two commanders if they both have partner.)
Legendary Creature - Human Performer

Mr. Wiggles, Helpful Butterfly
Mono Eminence — As the game begins, if Mr. Wiggles is your commander and your deck's color identity is monogreen, at the beginning of your first upkeep, search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
Flying
Partner (You can have two commanders if both have partner.)
Flying
Partner (You can have two commanders if both have partner.)
Legendary Creature - Insect

Nocturno of Myra's Marvels
As Nocturno of Myra's Marvels enters, choose a word with five or more letters.
Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.
Partner (You can have two commanders if both have partner.)
Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Vampire Performer

Sideboard
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