98 views7 hrs ago
Commander
Size: 100Est cost: $136.54Salt sum: 40.68
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Flarezen

98 views7 hrs ago
Commander
Size: 100Est cost: $136.54Salt sum: 40.68

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{"ops":[{"insert":"This is a bracket/rule 0 deck built around "},{"insert":{"card-link":"The Beleaguered Boxer"}},{"insert":" . This deck was built out of 99 basic lands: 19 swamps, forests, mountains, plains, islands, and 4 wastes.\n\nAt the start of the game, I shuffle a set of booster packs. When "},{"insert":{"card-link":"The Beleaguered Boxer"}},{"insert":" enters the battlefield, I roll a die and use the selected pack for its trigger. If I roll max on the dice, I'll select a random collector booster pack using the same rules.\n\nHow to play:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis deck doesn't have any kind of wincon aside from hitting opponents with the commander. The deck will evolve over time and much of the fun I've experienced comes from having to pick up to 3 cards to add to the deck. \n\nWhen first building it, it'll be focused around pulling lands out at an equal amount in order to meet the WUBRG costs necessary to cast the commander and it'll get more interesting when most of the non-land slots have been filled.\n\nIt's been interesting to open the pack and have to decide on taking the second rare, a removal spell, or the tapped dual land. Color fixing will be important as the deck evolves.\n\nIt also creates interesting play patterns where you'll pick a removal spell from a pack in order to remove a threat, then in the next pack, take out the removal spell you used from the graveyard for another card because it served its purpose.\n\nThe deck is also an interesting way to open booster packs and support my LGS. A lot of random commons and uncommons get picked and added just because they do more than some of the rares and mythics. So the deck naturally ends up including a lot of normally unused cards. \n\nPack List:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Outlaws of Thunder Junction"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Duskmourn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tarkir Dragonstorm"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Bloomburrow"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Foundations"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Secrets of Strixhaven"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Avatar: The last airbender"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Murders at Karlov Manor"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lowryn Eclipsed"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nCollector Pack List:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Adventures in the Forgotten Realms"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lorwyn Eclipsed"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tarkir: Dragonstorm"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Unfinity"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Zendikar Rising"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"}]}

Commander

Qty: 1 Price: $0.00
The Beleaguered Boxer
The Beleaguered Boxer can't be your Commander unless your deck is 100 cards and originally built out of no more than 36 booster packs, plus basic lands.
When The Beleaguered Boxer enters the battlefield, open a Magic booster pack. Remove up to three cards in your hand or graveyard from your deck permanently. For each card removed this way, add a card from that pack to your hand. Those cards are now permanently part of your deck.
Legendary Creature - Human Warrior
The Beleaguered Boxer (unk) RZ16

Commander

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Bomb

Qty: 4 Price: $3.92
Dragonback Assault
When this enchantment enters, it deals 3 damage to each creature and each planeswalker.
Landfall — Whenever a land you control enters, create a 4/4 red Dragon creature token with flying.
Enchantment
Dragonback Assault (tdm) 179
Fecund Greenshell
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
Creature - Elemental Turtle
Fecund Greenshell (blb) 171
Jeskai Shrinekeeper
Flying, haste
Whenever this creature deals combat damage to a player, you gain 1 life and draw a card.
Creature - Dragon
Jeskai Shrinekeeper (tdm) 197
Mardu Siegebreaker
Deathtouch, haste
When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step, sacrifice those tokens.
Creature - Human Warrior
Mardu Siegebreaker (tdm) 206

Bomb

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Disruption - Targeted

Qty: 6 Price: $4.52
Decisive Denial
Choose one —
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
• Counter target noncreature spell unless its controller pays
.
Instant
Decisive Denial (otp) 42
Dragon's Prey
This spell costs
more to cast if it targets a Dragon.
Destroy target creature.
Instant
Dragon's Prey (tdm) 79
Hell to Pay
Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
Sorcery
Hell to Pay (otj) 126
Live or Die
Choose one —
• Return target creature card from your graveyard to the battlefield.
• Destroy target creature.
Instant
Live or Die (dsk) 107
Mana Sculpt
Counter target spell. If you control a Wizard, add an amount of
equal to the amount of mana spent to cast that spell at the beginning of your next main phase.
Instant
Mana Sculpt (psos) 57p
Scorching Dragonfire
Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Instant
Scorching Dragonfire (dsk) 156

Disruption - Targeted

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Draw

Qty: 5 Price: $1.89
Cruel Truths
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Cruel Truths (tdm) 76
Flamecache Gecko
When this creature enters, if an opponent lost life this turn, add
.
, Discard a card: Draw a card.
Creature - Lizard Warlock
Flamecache Gecko (blb) 135
Gurmag Nightwatch
When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
Creature - Human Ranger
Gurmag Nightwatch (tdm) 190
Novice Inspector
When this creature enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Detective
Novice Inspector (mkm) 29
Patchwork Beastie
Delirium — This creature can't attack or block unless there are four or more card types among cards in your graveyard.
At the beginning of your upkeep, you may mill a card. (You may put the top card of your library into your graveyard.)
Creature Artifact - Beast
Patchwork Beastie (dsk) 195

Draw

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Land

Qty: 73 (74 w/ MDFC)Price: $52.57
Floodfarm Verge
: Add
.
: Add
. Activate only if you control a Plains or an Island.
Land
Floodfarm Verge (dsk) 330
Forest
(
: Add
.)
Basic Land - Forest
Forest (akh) 254
Island
(
: Add
.)
Basic Land - Island
Island (hou) 186
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hou) 188
Neglected Manor
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Neglected Manor (dsk) 264
Plains
(
: Add
.)
Basic Land - Plains
Plains (hou) 185
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hou) 187
Wastes
: Add
.
Basic Land
Wastes (plg25) 2

Land

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Landfall

Qty: 2 Price: $4.98
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Territorial Scythecat
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature - Cat
Territorial Scythecat (znr) 213

Landfall

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Protection

Qty: 2 Price: $2.34
Horrid Vigor
Target creature gains deathtouch and indestructible until end of turn.
Instant
Horrid Vigor (dsk) 184
Lavaspur Boots
Equipped creature gets +1/+0 and has haste and ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
Artifact - Equipment
Lavaspur Boots (otj) 243

Protection

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Ramp

Qty: 2 Price: $8.98
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (blb) 247
Skyclave Relic
Kicker

Indestructible
When this artifact enters, if it was kicked, create two tapped tokens that are copies of this artifact.
: Add one mana of any color.
Artifact
Skyclave Relic (znr) 377

Ramp

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Random

Qty: 2 Price: $0.70
Glister Bairn
Vivid — At the beginning of combat on your turn, another target creature you control gets +X/+X until end of turn, where X is the number of colors among permanents you control.
Creature - Ouphe
Glister Bairn (ecl) 227
Rooftop Percher
Changeling (This card is every creature type.)
Flying
When this creature enters, exile up to two target cards from graveyards. You gain 3 life.
Creature - Shapeshifter
Rooftop Percher (ecl) 2

Random

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Recursion

Qty: 3 Price: $14.69
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Graveshifter
Changeling (This card is every creature type.)
When this creature enters, you may return target creature card from your graveyard to your hand.
Creature - Shapeshifter
Graveshifter (ecl) 104
It Doesn't Add Up
Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.)
Instant
It Doesn't Add Up (mkm) 89

Recursion

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Custom Alter

Qty: 1 Price: $0.00
The Cackling Contender
The Cackling Contender can be your commander only if your deck was built from no more than 36 booster packs plus basic lands.

When The Cackling Contender enters, open a Magic booster pack. You may permanently remove up to three cards from your hand and/or graveyard from your deck. For each card removed this way, put a card from that booster pack into your hand. Cards put into your hand this way are permanently added to your deck.
Legendary Creature - Jackal Warrior
6 / 6

Custom Alter

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Passed Cards

Qty: 6 Price: $24.74
Archon of Emeria
Flying
Each player can't cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.
Creature - Archon
Archon of Emeria (znr) 4
Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer
Enduring Innocence (dsk) 6
Kazandu Mammoth
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elephant
Kazandu Mammoth // Kazandu Valley (znr) 305Kazandu Mammoth // Kazandu Valley (znr) 305
Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.
Creature - Snake
Lotus Cobra (znr) 307
Maelstrom of the Spirit Dragon
: Add
.
: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell.
,
, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
Land
Maelstrom of the Spirit Dragon (tdm) 260
Rest in Peace
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment
Rest in Peace (big) 4

Passed Cards

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Removed

Qty: 30 Price: $17.21
Forest
(
: Add
.)
Basic Land - Forest
Forest (akh) 254
Island
(
: Add
.)
Basic Land - Island
Island (hou) 186
Lorehold Charm
Choose one —
• Each opponent sacrifices a nontoken artifact of their choice.
• Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield.
• Creatures you control get +1/+1 and gain trample until end of turn.
Instant
Lorehold Charm (sos) 363
Lumbering Worldwagon
This Vehicle's power is equal to the number of lands you control.
Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Crew 4
Artifact - Vehicle
Lumbering Worldwagon (pdft) 168p
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hou) 188
Plains
(
: Add
.)
Basic Land - Plains
Plains (hou) 185
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hou) 187

Removed

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Deck Info

Deck stats

4 pips - 4 cards
17 mana - 17 cards
10 pips - 7 cards
17 mana - 17 cards
10 pips - 8 cards
17 mana - 17 cards
7 pips - 7 cards
17 mana - 17 cards
14 pips - 11 cards
16 mana - 16 cards
0 pips - 0 cards
5 mana - 5 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"This is a bracket/rule 0 deck built around "},{"insert":{"card-link":"The Beleaguered Boxer"}},{"insert":" . This deck was built out of 99 basic lands: 19 swamps, forests, mountains, plains, islands, and 4 wastes.\n\nAt the start of the game, I shuffle a set of booster packs. When "},{"insert":{"card-link":"The Beleaguered Boxer"}},{"insert":" enters the battlefield, I roll a die and use the selected pack for its trigger. If I roll max on the dice, I'll select a random collector booster pack using the same rules.\n\nHow to play:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis deck doesn't have any kind of wincon aside from hitting opponents with the commander. The deck will evolve over time and much of the fun I've experienced comes from having to pick up to 3 cards to add to the deck. \n\nWhen first building it, it'll be focused around pulling lands out at an equal amount in order to meet the WUBRG costs necessary to cast the commander and it'll get more interesting when most of the non-land slots have been filled.\n\nIt's been interesting to open the pack and have to decide on taking the second rare, a removal spell, or the tapped dual land. Color fixing will be important as the deck evolves.\n\nIt also creates interesting play patterns where you'll pick a removal spell from a pack in order to remove a threat, then in the next pack, take out the removal spell you used from the graveyard for another card because it served its purpose.\n\nThe deck is also an interesting way to open booster packs and support my LGS. A lot of random commons and uncommons get picked and added just because they do more than some of the rares and mythics. So the deck naturally ends up including a lot of normally unused cards. \n\nPack List:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Outlaws of Thunder Junction"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Duskmourn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tarkir Dragonstorm"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Bloomburrow"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Foundations"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Secrets of Strixhaven"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Avatar: The last airbender"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Murders at Karlov Manor"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lowryn Eclipsed"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nCollector Pack List:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Adventures in the Forgotten Realms"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lorwyn Eclipsed"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tarkir: Dragonstorm"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Unfinity"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Zendikar Rising"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"}]}
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