knightwolf
66 views5 months ago
Commander
Size: 100Salt sum: 27.49
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Commander
Mass of Mysteries
First strike, vigilance, trample
At the beginning of combat on your turn, another target Elemental you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
At the beginning of combat on your turn, another target Elemental you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Legendary Creature - Elemental

Commander
(CTRL to add secondary)
Creature
Goblin Flotilla
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of each combat, unless you pay , whenever this creature blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
At the beginning of each combat, unless you pay , whenever this creature blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
Creature - Goblin

Creature
(CTRL to add secondary)
Draw
Adrestia
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
Crew 1
Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
Crew 1
Legendary Artifact - Vehicle

Draw
(CTRL to add secondary)
Evasion
Meandering Towershell
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever this creature attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.
Whenever this creature attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.
Creature - Turtle

Evasion
(CTRL to add secondary)
Theft
Wrexial, the Risen Deep
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Legendary Creature - Kraken

Theft
(CTRL to add secondary)
Tutor
Tutor
(CTRL to add secondary)
Maybeboard
Chorus of the Conclave
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters with that many additional +1/+1 counters on it.
As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters with that many additional +1/+1 counters on it.
Legendary Creature - Dryad

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
This deck has no description
































































