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Commander
Size: 79Salt sum: 19.62
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TamUijt

40 views59 days ago
Commander
Size: 79Salt sum: 19.62
No deck tags

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Commander

Qty: 1 Price: $4.49
G'raha Tia, Scion Reborn
Lifelink
Throw Wide the Gates — Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn.
Legendary Creature - Wizard Cat
G'raha Tia, Scion Reborn (fic) 172

Commander

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Artifact

Qty: 3 Price: $1.09
Elaborate Firecannon
This artifact doesn't untap during your untap step.
,
: This artifact deals 2 damage to any target.
At the beginning of your upkeep, you may discard a card. If you do, untap this artifact.
Artifact
Elaborate Firecannon (xln) 237
Hierophant's Chalice
When this artifact enters, target opponent loses 1 life and you gain 1 life.
: Add
.
Artifact
Hierophant's Chalice (xln) 240
Prying Blade
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Prying Blade (xln) 244

Artifact

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Creature

Qty: 41 Price: $21.17
Ancient Brontodon
Creature - Dinosaur
Ancient Brontodon (xln) 175
Blight Keeper
Flying
,
, Sacrifice this creature: Target opponent loses 4 life and you gain 4 life.
Creature - Bat Imp
Blight Keeper (xln) 92
Bonded Horncrest
This creature can't attack or block alone.
Creature - Dinosaur
Bonded Horncrest (xln) 133
Cacophodon
Enrage — Whenever this creature is dealt damage, untap target permanent.
Creature - Dinosaur
Cacophodon (rix) 123
Deadeye Brawler
Deathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever this creature deals combat damage to a player, if you have the city's blessing, draw a card.
Creature - Human Pirate
Deadeye Brawler (rix) 155
Desperate Castaways
This creature can't attack unless you control an artifact.
Creature - Human Pirate
Desperate Castaways (xln) 101
Dire Fleet Daredevil
First strike
When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
Creature - Human Pirate
Dire Fleet Daredevil (rix) 99
Dusk Legion Zealot
When this creature enters, you draw a card and you lose 1 life.
Creature - Vampire Soldier
Dusk Legion Zealot (rix) 70
Fanatical Firebrand
Haste (This creature can attack and
as soon as it comes under your control.)
, Sacrifice this creature: It deals 1 damage to any target.
Creature - Goblin Pirate
Fanatical Firebrand (rix) 101
Fanatical Firebrand
Haste (This creature can attack and
as soon as it comes under your control.)
, Sacrifice this creature: It deals 1 damage to any target.
Creature - Goblin Pirate
Fanatical Firebrand (rix) 101
Fathom Fleet Boarder
When this creature enters, you lose 2 life unless you control another Pirate.
Creature - Orc Pirate
Fathom Fleet Boarder (rix) 71
Forerunner of the Coalition
When this creature enters, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.
Whenever another Pirate you control enters, each opponent loses 1 life.
Creature - Human Pirate
Forerunner of the Coalition (rix) 72
Gleaming Barrier
Defender
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Wall
Gleaming Barrier (rix) 178
Goblin Trailblazer
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Goblin Pirate
Goblin Trailblazer (rix) 105
Ixalli's Diviner
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Druid
Ixalli's Diviner (xln) 192
Jade Bearer
When this creature enters, put a +1/+1 counter on another target Merfolk you control.
Creature - Merfolk Shaman
Jade Bearer (rix) 134
Jungleborn Pioneer
When this creature enters, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
Creature - Scout Merfolk
Jungleborn Pioneer (rix) 137
Kitesail Corsair
This creature has flying as long as it's attacking.
Creature - Human Pirate
Kitesail Corsair (rix) 41
Mist-Cloaked Herald
This creature can't be blocked.
Creature - Warrior Merfolk
Mist-Cloaked Herald (rix) 43
Priest of the Wakening Sun
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
, Sacrifice this creature: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
Creature - Human Cleric
Priest of the Wakening Sun (xln) 27
Ravenous Chupacabra
When this creature enters, destroy target creature an opponent controls.
Creature - Beast Horror
Ravenous Chupacabra (rix) 82
Rummaging Goblin
, Discard a card: Draw a card.
Creature - Goblin Rogue
Rummaging Goblin (xln) 160
Siren Lookout
Flying
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Pirate Siren
Siren Lookout (xln) 78
Skymarcher Aspirant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature has flying as long as you have the city's blessing.
Creature - Vampire Soldier
Skymarcher Aspirant (rix) 21
Snubhorn Sentry
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature gets +3/+0 as long as you have the city's blessing.
Creature - Dinosaur
Snubhorn Sentry (rix) 23
Snubhorn Sentry
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature gets +3/+0 as long as you have the city's blessing.
Creature - Dinosaur
Snubhorn Sentry (rix) 23
Sun Sentinel
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Human Soldier
Sun Sentinel (rix) 26
Sun-Collared Raptor
Trample
: This creature gets +3/+0 until end of turn.
Creature - Dinosaur
Sun-Collared Raptor (rix) 118
Sun-Crowned Hunters
Enrage — Whenever this creature is dealt damage, it deals 3 damage to target opponent or planeswalker.
Creature - Dinosaur
Sun-Crowned Hunters (xln) 164
Sunrise Seeker
Vigilance
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Scout
Sunrise Seeker (xln) 40
Swaggering Corsair
Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
Creature - Human Pirate
Swaggering Corsair (rix) 119
Swaggering Corsair
Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
Creature - Human Pirate
Swaggering Corsair (rix) 119
Tempest Caller
When this creature enters, tap all creatures target opponent controls.
Creature - Wizard Merfolk
Tempest Caller (xln) 86
Temple Altisaur
If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
Creature - Dinosaur
Temple Altisaur (rix) 28
Territorial Hammerskull
Whenever this creature attacks, tap target creature an opponent controls.
Creature - Dinosaur
Territorial Hammerskull (xln) 41
Thundering Spineback
Other Dinosaurs you control get +1/+1.
: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Dinosaur
Thundering Spineback (xln) 210
Tilonalli's Knight
Whenever this creature attacks, if you control a Dinosaur, this creature gets +1/+1 until end of turn.
Creature - Human Knight
Tilonalli's Knight (xln) 169
Watertrap Weaver
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Wizard Merfolk
Watertrap Weaver (xln) 87

Creature

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Enchantment

Qty: 7 Price: $16.37
Aquatic Incursion
When this enchantment enters, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.)
: Target Merfolk can't be blocked this turn.
Enchantment
Aquatic Incursion (rix) 32
Baffling End
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less.
When this enchantment leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
Enchantment
Baffling End (rix) 1
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
Luminous Bonds
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Luminous Bonds (rix) 12
Raiders' Wake
Whenever an opponent discards a card, that player loses 2 life.
Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.
Enchantment
Raiders' Wake (xln) 116
Sea Legs
Flash
Enchant creature
Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.
Enchantment - Aura
Sea Legs (rix) 50
Waterknot
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Waterknot (rix) 61

Enchantment

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Instant

Qty: 8 Price: $2.98
Crushing Canopy
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
Instant
Crushing Canopy (xln) 183
Dive Down
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Dive Down (xln) 53
Divine Verdict
Destroy target attacking or blocking creature.
Instant
Divine Verdict (rix) 5
Dual Shot
Dual Shot deals 1 damage to each of up to two target creatures.
Instant
Dual Shot (xln) 141
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (rix) 139
Perilous Voyage
Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.
Instant
Perilous Voyage (xln) 67
Shake the Foundations
Shake the Foundations deals 1 damage to each creature without flying.
Draw a card.
Instant
Shake the Foundations (rix) 113
Sure Strike
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Instant
Sure Strike (xln) 166

Instant

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Land

Qty: 7 Price: $3.29
Foul Orchard
This land enters tapped.
: Add
or
.
Land
Foul Orchard (rix) 188
Island
(
: Add
.)
Basic Land - Island
Island (xln) 267
Plains
(
: Add
.)
Basic Land - Plains
Plains (xln) 260
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (xln) 270

Land

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Sorcery

Qty: 12 Price: $5.78
Contract Killing
Destroy target creature. Create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Contract Killing (xln) 95
Crashing Tide
This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card.
Sorcery
Crashing Tide (rix) 34
Flood of Recollection
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
Sorcery
Flood of Recollection (rix) 38
Gruesome Fate
Each opponent loses 1 life for each creature you control.
Sorcery
Gruesome Fate (rix) 75
Gruesome Fate
Each opponent loses 1 life for each creature you control.
Sorcery
Gruesome Fate (rix) 75
Impale
Destroy target creature.
Sorcery
Impale (rix) 76
Mutiny
Target creature an opponent controls deals damage equal to its power to another target creature that player controls.
Sorcery
Mutiny (rix) 106
Pirate's Pillage
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Pirate's Pillage (rix) 109
Queen's Commission
Create two 1/1 white Vampire creature tokens with lifelink.
Sorcery
Queen's Commission (xln) 29
Rile
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
Sorcery
Rile (xln) 158
Sphinx's Decree
Each opponent can't cast instant or sorcery spells during that player's next turn.
Sorcery
Sphinx's Decree (rix) 24

Sorcery

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Deck Info

Deck stats

15 pips - 15 cards
6 mana - 6 cards
17 pips - 14 cards
6 mana - 6 cards
17 pips - 14 cards
7 mana - 7 cards
20 pips - 19 cards
0 mana - 4 cards
11 pips - 9 cards
0 mana - 6 cards
0 pips - 0 cards
1 mana - 1 card
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Description

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