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Commander
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{"ops":[{"insert":"My girlfriend turned into the Moon. 😭\n\nThis whole deck revolves around layer 1 & 4 shenanigans.\n\nCast clone targeting "},{"insert":{"card-link":"Princess Yue"}},{"insert":" > 1 of them must die due to legend rule (choose to keep the original) > Clones ("},{"insert":{"card-link":"Clone"}},{"insert":") are on layer 1 and Princess Yue type change is on layer 4. Clone dies but comes back as a moon due to Princess Yue > When it comes back, it still comes back as a clone/copy because when it was sac'd, it did touch the graveyard before turning into a moon. So you get to choose a new target to clone, but it's a moon because layer 4 supersedes. Legend rule still applies; even when something is turned into a Moon.\n\nWhen you clone a creature that has an activated tap ability, you can still use it as a land (or moon) even if the ability mentions the creature by name, because in Magic, when a card refers to itself it really means \"this card\", not the actual name.\n\n--------------------------------------------------------------------------------\n\nYou should prioritize casting your draw spells early so that you can copy them with Princess Yue and turn them into moons early for some big draw turns. \nStart looking for things to copy from your opponents that are either long term value pieces that you can turn into Moons, or look for straight up large beefy boys to slam into people.\n\n--------------------------------------------------------------------------------\n\nCloning a Moon cloned \""},{"attributes":{"strike":true},"insert":"creature"},{"insert":" land\" with "},{"insert":{"card-link":"Copy Land"}},{"insert":","},{"insert":{"card-link":"Relm's Sketching"}},{"insert":", "},{"insert":{"card-link":"Vesuva"}},{"insert":" or "},{"insert":{"card-link":"Thespian's Stage"}},{"insert":" will clone Layer 1 which will be the creature that you originally chose for it to become after it died and became a Moon. Not the creature that is able to clone others. It also doesn't clone the Moon itself. It copies the creature that is already a copy. This let's me hold up threats to recopy and present a win later in the game.\n\n--------------------------------------------------------------------------------\n\nThe deck does have 2 ways for a fun & janky infinite combo.\n\n"},{"insert":{"card-link":"Princess Yue"}},{"insert":" , 1 of the Crabs ("},{"insert":{"card-link":"Ruin Crab"}},{"insert":" or "},{"insert":{"card-link":"Hedron Crab"}},{"insert":") , and 1 of the Wormfang creatures ("},{"insert":{"card-link":"Wormfang Newt"}},{"insert":" or "},{"insert":{"card-link":"Wormfang Turtle"}},{"insert":") on board > cast any clone spell > "},{"insert":{"card-link":"Clone"}},{"insert":" goes on stack > "},{"insert":{"card-link":"Clone"}},{"insert":" resolves > clone trigger goes on the stack targeting Yue > choose original to keep > trigger for the cloned Yue dying goes on the stack and comes back as a moon > crab trigger goes on the stack from the Yue Moon entering targeting 1 player or all if it's Ruin Crab > clone trigger goes back on the stack > choose new target for clone targeting Wormfang Newt > clone comes in as a Moon Land because of Yue, but with Wormfang Newt oracle text > Wormfang triggers goes on the stack (requires you to exile a land when entering) > target your own Moon type Wormfang Newt > death trigger from Wormfang Newt goes on the stack bringing itself back but it comes back as the original clone creature because of of cloned Wormfang creature touching the GY, letting you loop it this back to copying Yue ect. > repeat for infinite mill through Ruin Crab triggers\n\n\nHope this primer helps you guys have some fun.\n"}]}
Commander
Commander
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Clones
Copycrook
You may have this creature enter as a copy of any creature on the battlefield, except it has "Whenever this creature attacks, it connives." (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Creature - Rogue Shapeshifter

Naga Fleshcrafter
You may have this creature enter as a copy of any creature on the battlefield.
Renew — , Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.
Renew — , Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.
Creature - Shapeshifter Snake

Omni-Changeling
Changeling (This card is every creature type.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.
Creature - Shapeshifter

Undercover Operative
You may have this creature enter as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Rogue Shapeshifter

Clones
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Combo Package
Combo Package
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Copy
Hulking Metamorph
Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
You may have this creature enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to this creature's power and toughness.
You may have this creature enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to this creature's power and toughness.
Creature Artifact - Shapeshifter

Visage Bandit
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Rogue Shapeshifter

Copy
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Draw
Arbiter of the Ideal
Flying
Inspired — Whenever this creature becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
Inspired — Whenever this creature becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
Creature - Sphinx

Defiler of Dreams
Flying
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
Creature - Sphinx Phyrexian

River Kelpie
Whenever this creature or another permanent enters from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Beast

The Temporal Anchor
At the beginning of your upkeep, scry 2.
Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.
During your turn, you may play cards exiled with The Temporal Anchor.
Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.
During your turn, you may play cards exiled with The Temporal Anchor.
Legendary Artifact

The Unagi of Kyoshi Island
Flash
Ward—Waterbend . (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays . They can tap their artifacts and creatures to help. Each one pays for .)
Whenever an opponent draws their second card each turn, you draw two cards.
Ward—Waterbend . (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays . They can tap their artifacts and creatures to help. Each one pays for .)
Whenever an opponent draws their second card each turn, you draw two cards.
Legendary Creature - Serpent

Draw
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Land
Land
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Landfall
Landfall
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Ramp
Ramp
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Removal
Kitesail Larcenist
Flying, ward
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
Creature - Human Pirate

Removal
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Tokens
Ethereal Investigator
Flying
When this creature enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
When this creature enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
Creature - Spirit

Shadow Puppeteers
Flying, ward
When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
Creature - Wizard Faerie

Tokens
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Untap
Untap
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Art Upgrades
Blade of Shared Souls
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, you may have that creature become a copy of another target creature you control.
Equip
Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, you may have that creature become a copy of another target creature you control.
Equip
Artifact - Equipment

Defiler of Dreams
Flying
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
Creature - Sphinx Phyrexian

Extinguisher Battleship
When this Spacecraft enters, destroy target noncreature permanent. Then this Spacecraft deals 4 damage to each creature.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.)
5+ | Flying, trample
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.)
5+ | Flying, trample
Artifact - Spacecraft

Kitesail Larcenist
Flying, ward
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
Creature - Human Pirate

River Kelpie
Whenever this creature or another permanent enters from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Beast

Undercover Operative
You may have this creature enter as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Rogue Shapeshifter

Art Upgrades
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Maybeboard
Abhorrent Oculus
As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Eye

Auton Soldier
You may have this creature enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature Artifact - Soldier Alien

Blade of Shared Souls
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, you may have that creature become a copy of another target creature you control.
Equip
Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, you may have that creature become a copy of another target creature you control.
Equip
Artifact - Equipment

Chameleon, Master of Disguise
You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise.
Mayhem (You may cast this card from your graveyard for if you discarded it this turn. Timing rules still apply.)
Mayhem (You may cast this card from your graveyard for if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Human Shapeshifter Villain

Extinguisher Battleship
When this Spacecraft enters, destroy target noncreature permanent. Then this Spacecraft deals 4 damage to each creature.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.)
5+ | Flying, trample
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.)
5+ | Flying, trample
Artifact - Spacecraft

Haunting Imitation
Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.
Sorcery

Star Whale
Flying, vigilance
Other creatures you control have ward .
Suspend 6— (Rather than cast this card from your hand, you may pay and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Other creatures you control have ward .
Suspend 6— (Rather than cast this card from your hand, you may pay and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature - Whale Alien

Synth Infiltrator
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
You may have this creature enter as a copy of any creature on the battlefield, except it's a Synth artifact creature in addition to its other types.
You may have this creature enter as a copy of any creature on the battlefield, except it's a Synth artifact creature in addition to its other types.
Creature Artifact - Synth

Vesuvan Shapeshifter
As this creature enters or is turned face up, you may choose another creature on the battlefield. If you do, until this creature is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down."
Morph
Morph
Creature - Shapeshifter

Wall of Stolen Identity
You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control this creature.
Creature - Shapeshifter Wall

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"My girlfriend turned into the Moon. 😭\n\nThis whole deck revolves around layer 1 & 4 shenanigans.\n\nCast clone targeting "},{"insert":{"card-link":"Princess Yue"}},{"insert":" > 1 of them must die due to legend rule (choose to keep the original) > Clones ("},{"insert":{"card-link":"Clone"}},{"insert":") are on layer 1 and Princess Yue type change is on layer 4. Clone dies but comes back as a moon due to Princess Yue > When it comes back, it still comes back as a clone/copy because when it was sac'd, it did touch the graveyard before turning into a moon. So you get to choose a new target to clone, but it's a moon because layer 4 supersedes. Legend rule still applies; even when something is turned into a Moon.\n\nWhen you clone a creature that has an activated tap ability, you can still use it as a land (or moon) even if the ability mentions the creature by name, because in Magic, when a card refers to itself it really means \"this card\", not the actual name.\n\n--------------------------------------------------------------------------------\n\nYou should prioritize casting your draw spells early so that you can copy them with Princess Yue and turn them into moons early for some big draw turns. \nStart looking for things to copy from your opponents that are either long term value pieces that you can turn into Moons, or look for straight up large beefy boys to slam into people.\n\n--------------------------------------------------------------------------------\n\nCloning a Moon cloned \""},{"attributes":{"strike":true},"insert":"creature"},{"insert":" land\" with "},{"insert":{"card-link":"Copy Land"}},{"insert":","},{"insert":{"card-link":"Relm's Sketching"}},{"insert":", "},{"insert":{"card-link":"Vesuva"}},{"insert":" or "},{"insert":{"card-link":"Thespian's Stage"}},{"insert":" will clone Layer 1 which will be the creature that you originally chose for it to become after it died and became a Moon. Not the creature that is able to clone others. It also doesn't clone the Moon itself. It copies the creature that is already a copy. This let's me hold up threats to recopy and present a win later in the game.\n\n--------------------------------------------------------------------------------\n\nThe deck does have 2 ways for a fun & janky infinite combo.\n\n"},{"insert":{"card-link":"Princess Yue"}},{"insert":" , 1 of the Crabs ("},{"insert":{"card-link":"Ruin Crab"}},{"insert":" or "},{"insert":{"card-link":"Hedron Crab"}},{"insert":") , and 1 of the Wormfang creatures ("},{"insert":{"card-link":"Wormfang Newt"}},{"insert":" or "},{"insert":{"card-link":"Wormfang Turtle"}},{"insert":") on board > cast any clone spell > "},{"insert":{"card-link":"Clone"}},{"insert":" goes on stack > "},{"insert":{"card-link":"Clone"}},{"insert":" resolves > clone trigger goes on the stack targeting Yue > choose original to keep > trigger for the cloned Yue dying goes on the stack and comes back as a moon > crab trigger goes on the stack from the Yue Moon entering targeting 1 player or all if it's Ruin Crab > clone trigger goes back on the stack > choose new target for clone targeting Wormfang Newt > clone comes in as a Moon Land because of Yue, but with Wormfang Newt oracle text > Wormfang triggers goes on the stack (requires you to exile a land when entering) > target your own Moon type Wormfang Newt > death trigger from Wormfang Newt goes on the stack bringing itself back but it comes back as the original clone creature because of of cloned Wormfang creature touching the GY, letting you loop it this back to copying Yue ect. > repeat for infinite mill through Ruin Crab triggers\n\n\nHope this primer helps you guys have some fun.\n"}]}





































































































