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Commander
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{"ops":[{"insert":"🧙♂️ What Killian Does - He is the French Taunter from Monty Python and the Holy Grail "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\"Your mother was a hamster and your father smelt of elderberries!\""},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nKillian is an Orzhov (white/black) commander built around "},{"attributes":{"bold":true},"insert":"Auras + politics + card draw"},{"insert":".\nWhenever an "},{"attributes":{"bold":true},"insert":"enchantment enters"},{"insert":", you "},{"attributes":{"bold":true},"insert":"tap and goad a creature"},{"insert":" (it must attack someone else). "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Whenever creatures "},{"attributes":{"bold":true},"insert":"enchanted by your Auras attack"},{"insert":", you "},{"attributes":{"bold":true},"insert":"draw cards"},{"insert":". "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👉 Translation:\nYou put Auras on creatures → force them to attack → "},{"attributes":{"bold":true},"insert":"draw cards + control the board"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"🧠 Overall Strategy (The Big Picture)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Killian decks combine these themes:\n"},{"attributes":{"bold":true},"insert":"Auras / Enchantress"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Forced-combat (goad) politics"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Optional "},{"attributes":{"bold":true},"insert":"Infect finisher"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👉 Your role in the game:\nYou are the "},{"attributes":{"bold":true},"insert":"puppet master"},{"insert":"—you make opponents fight each other while you build advantage."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"🎮 How to Play the Deck"},{"attributes":{"header":1},"insert":"\n"},{"insert":"1. Mid Game (Turns 4–7)"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Goal: Turn the table against itself"},{"insert":"\nStart casting Auras—especially on "},{"attributes":{"bold":true},"insert":"opponents' creatures"},{"insert":":\nWhen the Aura enters → "},{"attributes":{"bold":true},"insert":"goad their creature"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"That creature must attack → usually "},{"attributes":{"bold":true},"insert":"not you"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"When it attacks → "},{"attributes":{"bold":true},"insert":"you draw a card"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👉 This creates a loop:\nYou enchant → they fight → you draw → repeat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This political playstyle is a hallmark of Killian decks and lets you control combat indirectly.\nWhat to target"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Big enemy creatures → turn them into weapons against others"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Creatures from the strongest opponent → redirect their pressure"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2. Late Game (Closing the Match)"},{"attributes":{"header":2},"insert":"\n"},{"insert":"You have "},{"attributes":{"bold":true},"insert":"two main ways to win"},{"insert":":\n"},{"attributes":{"bold":true},"insert":"Plan A: Political attrition (default plan)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Opponents damage each other via goaded creatures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You sit back with:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Card advantage"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Defensive enchantments (e.g., pillowfort effects like Ghostly Prison)"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Eventually: 👉 You’re the last one standing\n"},{"attributes":{"bold":true},"insert":"Plan B: They wont kill each other? Fine do it yourself."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Get Armored Sky, Herald of Amity, or songbirds' blessing on the table"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using one of the above Cheat in Super State. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Super State says when that creature hits a player with combat damage it hits all opponent"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Commander damage or Infect aura = Win"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"👉 Win out of no where. \n\n"},{"attributes":{"underline":true,"italic":true},"insert":"If you ever wanted to play a billionaire stealing cookies and telling the guy you stole the cookie from its the poor guys fault this is the deck for you. "},{"attributes":{"header":2},"insert":"\n"}]}
Killian, Decisive Mentor
Whenever an enchantment you control enters, tap up to one target creature and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever one or more creatures that are enchanted by an Aura you control attack, draw a card.
Whenever one or more creatures that are enchanted by an Aura you control attack, draw a card.
Legendary Creature - Human Warlock

Commander
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Chains of Custody
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enchantment - Aura

Eye of Nidhogg
Enchant creature
Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.
Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.
Legendary Enchantment - Aura

Flickerform
Enchant creature
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
Enchantment - Aura

Ghoulish Impetus
Enchant creature
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchantment - Aura

Martial Impetus
Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Enchantment - Aura

Songbirds' Blessing
Enchant creature
Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.
Enchantment - Aura

Super State
Enchant creature you control
Enchanted creature has base power and toughness 9/9 and has flying, first strike, trample, and haste.
Whenever enchanted creature deals combat damage to an opponent, it deals that much damage to each other opponent.
Enchanted creature has base power and toughness 9/9 and has flying, first strike, trample, and haste.
Whenever enchanted creature deals combat damage to an opponent, it deals that much damage to each other opponent.
Legendary Enchantment - Aura

Aura
(Ctrl to add secondary)
Armored Skyhunter
Flying
Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
Creature - Knight Cat

Cloak and Dagger, Entwined
Deathtouch, lifelink
When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their hand or the chosen creature until Cloak and Dagger leave the battlefield.
When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their hand or the chosen creature until Cloak and Dagger leave the battlefield.
Legendary Creature - Human Hero

Eidolon of Countless Battles
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.
This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.
Creature Enchantment - Spirit

Eriette of the Charmed Apple
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control.
At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
Legendary Creature - Human Warlock

Herald of Amity
Flying
When this creature enters, exile the top eight cards of your library. You may cast an Aura spell from among them without paying its mana cost. Then put the rest on the bottom of your library in a random order.
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Auras you control.
When this creature enters, exile the top eight cards of your library. You may cast an Aura spell from among them without paying its mana cost. Then put the rest on the bottom of your library in a random order.
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Auras you control.
Creature - Griffin

Light-Paws, Emperor's Voice
Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle.
Legendary Creature - Advisor Fox

Nils, Discipline Enforcer
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.
Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays , where X is the number of counters on that creature.
Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays , where X is the number of counters on that creature.
Legendary Creature - Human Cleric

Pearl-Ear, Imperial Advisor
Lifelink
Enchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Enchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Advisor Fox

Scriv, the Obligator
Flying, deathtouch
Whenever Scriv enters or attacks, create a white Aura enchantment token named Contract attached to target creature an opponent controls. The token has enchant creature and "Whenever enchanted creature attacks, it gets +2/+0 until end of turn if it's attacking one of your opponents. Otherwise, its controller loses 2 life."
Whenever Scriv enters or attacks, create a white Aura enchantment token named Contract attached to target creature an opponent controls. The token has enchant creature and "Whenever enchanted creature attacks, it gets +2/+0 until end of turn if it's attacking one of your opponents. Otherwise, its controller loses 2 life."
Legendary Creature - Bird Inkling

Squall, SeeD Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature - Human Knight Mercenary

Creature
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Enchantment
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Land
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Sorcery
(Ctrl to add secondary)
Adagia, Windswept Bastion
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Land - Planet

Myrel, Shield of Argive
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Legendary Creature - Human Soldier

Tomik, Wielder of Law
Affinity for planeswalkers (This spell costs less to cast for each planeswalker you control.)
Flying, vigilance
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card.
Flying, vigilance
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card.
Legendary Creature - Human Advisor

Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
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