squeetr
59 views11 days ago
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Size: 158Est cost: $195.06
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{"ops":[{"attributes":{"underline":true,"bold":true},"insert":"SORT BY COLOR TAG"},{"attributes":{"header":2},"insert":"\n\n"},{"insert":"What is the \"The Gem Archive\"?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Basically, I have gone through every single set in MTG and \"gathered\" (lol) and found the best gems. Cards that NO ONE plays. Cards that deserve a little bit more love! \n\nCollections are done via \"first printing\", and will not be seen multiple times across lists.\n\nColor Tags;"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#cce8cc"},"insert":"Generically Good"},{"insert":" - Cards that require "},{"attributes":{"italic":true},"insert":"minimal "},{"insert":"build around and carry effects that affect the game in some way"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","background":"#6b24b2"},"insert":"JANK"},{"insert":" - Janky cards, self explanatory. Hard to \"build around\" and have effects that are a bit of a toss up."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#ffc266"},"insert":"Combo-Piece"},{"insert":" - Cards that have combo-potential, and could be possible outlets for combos (infinite triggers, draw engines etc)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#ffff66"},"insert":"Tech"},{"insert":" - Cards that need \"tech\" or require support/the right shell to be effective"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#ebd6ff"},"insert":"Straight up ass"},{"insert":" - Abysmal dogshit, but for some reason caught my eye"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#66a3e0"},"insert":"Gem Alert"},{"insert":" - Special category for cards that I personally find unique and amazing"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#cce0f5"},"insert":"The Gemmiest Alarm"},{"insert":" - Think \"Gem Alert\" but on crack. Reserved for some of the most unique and interesting cards ever."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","background":"#e60000"},"insert":"Misc"},{"insert":" - Cards that for some reason I struggle to find a fit. Not good, not bad, not super unique... truly misc. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nYou can take a look at some of the other sets of the gem archive in the following folder:\n"},{"attributes":{"link":"https://archidekt.com/folders/1599778"},"insert":"https://archidekt.com/folders/1599778?orderBy=-name"},{"insert":"\n\n"}]}
Anthem
Anthem
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Counters
Counters
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Creature
Creature
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Discard
Discard
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Drain
Drain
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Draw
Draw
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Evasion
Evasion
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Land
Land
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Land Destruction
Land Destruction
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Mill
Mill
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Protection
Coalition Flag
Enchant creature you control
Enchanted creature is a Flagbearer.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Enchanted creature is a Flagbearer.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Enchantment - Aura

Protection
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Pump
Pump
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Ramp
Mana Cache
At the beginning of each player's end step, put a charge counter on this enchantment for each untapped land that player controls.
Remove a charge counter from this enchantment: Add . Any player may activate this ability but only during their turn before the end step.
Remove a charge counter from this enchantment: Add . Any player may activate this ability but only during their turn before the end step.
Enchantment

Ramp
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Recursion
Recursion
(CTRL to add secondary)
Removal
Proteus Staff
, : Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.
Artifact

Removal
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Sac Outlet
Sac Outlet
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Sorcery
Sorcery
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Stax
Temporal Distortion
Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Enchantment

Stax
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Theft
Planeswalker's Mischief
: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
Enchantment

Theft
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Tokens
Dual Nature
Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature.
Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.
When this enchantment leaves the battlefield, exile all tokens created with this enchantment.
Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.
When this enchantment leaves the battlefield, exile all tokens created with this enchantment.
Enchantment

Tokens
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Tutor
Blood Speaker
At the beginning of your upkeep, you may sacrifice this creature. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle.
Whenever a Demon you control enters, return this card from your graveyard to your hand.
Whenever a Demon you control enters, return this card from your graveyard to your hand.
Creature - Shaman Ogre

Divining Witch
, , Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Creature - Human Spellshaper

Tutor
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Deck Info
Deck stats
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
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