AresLokiWarmonger
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Commander
Size: 110Salt sum: 29.07
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Commander
Garnorak, Apex Terror
Flying, trample
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Other Minotaurs and mournspawn you control have wither. (Chimeras, Horrors, Manticores, and Mutants are mournstawn.)
Whenever a nontoken creature an opponent controls dies, if it had a -1/-1 counter on it, create a 2/3 black Minotaur Horror creature token.
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Other Minotaurs and mournspawn you control have wither. (Chimeras, Horrors, Manticores, and Mutants are mournstawn.)
Whenever a nontoken creature an opponent controls dies, if it had a -1/-1 counter on it, create a 2/3 black Minotaur Horror creature token.
Legendary Creature - Minotaur Mutant Horror
3 / 4
Commander
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Artifact
Artifact
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Creature
Alpha Taurocore
Flying, trample, haste
Whenever Alpha Taurocore enters or attacks, for each opponent, that player may pay 2 life. If they don't, they sacrifice a nontoken creature.
The shadow it casts is a death sentence; the sting that follows is just a formality.
Whenever Alpha Taurocore enters or attacks, for each opponent, that player may pay 2 life. If they don't, they sacrifice a nontoken creature.
The shadow it casts is a death sentence; the sting that follows is just a formality.
Creature - Minotaur Manticore
5 / 5
Bovine Terror
Devoid (This card has no color.)
Vigilance, trample
Expiration 1 (Whenever this creature blocks a creature, that creature’s controller sacrifices a nonland permanent.)
Bovine Terror enters with a +1/+1 counter on it for each Minotaur and mournspawn you control and each Minotaur and mournspawn card in your graveyard. (Chimeras, Horrors, Manticores, and Mutants are mournspawn.)
Vigilance, trample
Expiration 1 (Whenever this creature blocks a creature, that creature’s controller sacrifices a nonland permanent.)
Bovine Terror enters with a +1/+1 counter on it for each Minotaur and mournspawn you control and each Minotaur and mournspawn card in your graveyard. (Chimeras, Horrors, Manticores, and Mutants are mournspawn.)
Creature - Zombie Minotaur Horror
2 / 2
Dreamshaper Shaman
At the beginning of your end step, you may pay and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Creature Enchantment - Minotaur Shaman

Droaamish Warmaster
Haste
Whenever one or more other nontoken Minotaur creatures enter under your control, you may pay . If you do, create a 2/3 red Minotaur creature token with haste
"The Brelish rely on stone walls and steel gates. We rely on the horns of our brothers."
Whenever one or more other nontoken Minotaur creatures enter under your control, you may pay . If you do, create a 2/3 red Minotaur creature token with haste
"The Brelish rely on stone walls and steel gates. We rely on the horns of our brothers."
Creature - Minotaur Warrior
3 / 4
Etherium-Horn Sorcerer
: Return this creature to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature Artifact - Wizard Minotaur Sorcerer

Felhide Spiritbinder
Inspired — Whenever this creature becomes untapped, you may pay . If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
Creature - Minotaur Shaman

Glass-Plateau Amalgam
Glass-Plateau Amalgam is also a Chimera, Horror, Manticore, and Mutant.
Devoid (This card has no color.)
Flying
When Glass-Plateau Amalgam or another creature you control enters that shares a type with this creature, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Chaos melded into the imperfect being.
Devoid (This card has no color.)
Flying
When Glass-Plateau Amalgam or another creature you control enters that shares a type with this creature, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Chaos melded into the imperfect being.
Creature - Minotaur
3 / 5
Kar, Daask Enforcer
Haste
Creature spells you cast cost less to cast for each opponent who has lost life this turn.
At the beginning of your end step, if an opponent lost 3 or more life this turn, exile the top card of your library. Until the end of your next turn, you may play that card.
"Daask does not tolerate insolence. Make an example of the client, Kar, but do not give them the mercy of death."
—Sora Katra
Creature spells you cast cost less to cast for each opponent who has lost life this turn.
At the beginning of your end step, if an opponent lost 3 or more life this turn, exile the top card of your library. Until the end of your next turn, you may play that card.
"Daask does not tolerate insolence. Make an example of the client, Kar, but do not give them the mercy of death."
—Sora Katra
Legendary Creature - Minotaur Mercenary
4 / 4
Karnus, Mourn-Forged King
First strike, menace, reach, ward
Minotaurs and mournspawn you control can*t be blocked by Walls and can block an additional creature each combat. (Chimeras, Horrors, Manticores, and Mutants are mournspawn.)
If a Minotaur or mournspawn creature you control would deal damage to a player, it deals double that damage instead.
The king was not born, he was made.
Minotaurs and mournspawn you control can*t be blocked by Walls and can block an additional creature each combat. (Chimeras, Horrors, Manticores, and Mutants are mournspawn.)
If a Minotaur or mournspawn creature you control would deal damage to a player, it deals double that damage instead.
The king was not born, he was made.
Legendary Creature - Minotaur Ogre Mutant
4 / 5
Minotaur Bloodmage
Kicker—Pay 4 life. (You may pay 4 life in addition to the spell's other costs as you cast it.)
Minotaur spells and Warlock spells you cast cost less to cast.
Whenever Minotaur Bloodmage enters, if it was kicked, it gains menace and haste until end of turn. Put a +1/+1 counter on it.
"The Daughters of Sora Kell demand a toll of blood; many are happy to spill it."
Minotaur spells and Warlock spells you cast cost less to cast.
Whenever Minotaur Bloodmage enters, if it was kicked, it gains menace and haste until end of turn. Put a +1/+1 counter on it.
"The Daughters of Sora Kell demand a toll of blood; many are happy to spill it."
Creature - Minotaur Warlock
2 / 2
Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur

Mortis, Horned Whisper
Menace, deathtouch
Ward—Pay 3 life.
Whenever Mortis attacks and isn't blocked, defending player mills cards equal to Mortis's power.
Whenever one or more creature cards are milled, draw that many cards and put that many +1/+1 counters on Mortis.
His unfinished business confines him to the mortal realm. The fear and pain he inflicts on others fuel him.
Ward—Pay 3 life.
Whenever Mortis attacks and isn't blocked, defending player mills cards equal to Mortis's power.
Whenever one or more creature cards are milled, draw that many cards and put that many +1/+1 counters on Mortis.
His unfinished business confines him to the mortal realm. The fear and pain he inflicts on others fuel him.
Legendary Creature - Minotaur Spirit
2 / 4
Mournland Survivor
Trample, protection from black creatures
When this creature enters, create a Mournlode token. (It's an artifact with indestructible and ", Sacrifice this token: Add one mana of any color.?)
Whenever another nontoken creature you control dies, double this creature's power until end of turn.
Pain is a catalyst. For every friend who falls, his rage grows until it threatens to consume what little of him remains.
When this creature enters, create a Mournlode token. (It's an artifact with indestructible and ", Sacrifice this token: Add one mana of any color.?)
Whenever another nontoken creature you control dies, double this creature's power until end of turn.
Pain is a catalyst. For every friend who falls, his rage grows until it threatens to consume what little of him remains.
Creature - Minotaur Mutant Soldier
1 / 6
Mournspawn Duplicant
Flash
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.)
You may have Mournspawn Duplicant enter as a copy of any creature on the battlefield or in a graveyard, except it is a Chimera in addition to its other types.
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.)
You may have Mournspawn Duplicant enter as a copy of any creature on the battlefield or in a graveyard, except it is a Chimera in addition to its other types.
Creature - Chimera Shapeshifter
0 / 0
Neheb, Dreadhorde Champion
Trample
Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much . Until end of turn, you don't lose this mana as steps and phases end.
Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much . Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Warrior Minotaur Zombie

Sandstorm Crasher
Trample
You may exert this creature as it attacks. When you do, create a tapped and attacking token that's a copy of target creature you control. Sacrifice the token at the beginning of the next end step. (An exerted creature won't untap during your next untap step.)
You may exert this creature as it attacks. When you do, create a tapped and attacking token that's a copy of target creature you control. Sacrifice the token at the beginning of the next end step. (An exerted creature won't untap during your next untap step.)
Creature - Wizard Minotaur Berserker

Tauric Plaguebeast
Flying, trample
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.
Scavengers who brave the Mournland quickly learn that the mist doesn't just kill—it creates.
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.
Scavengers who brave the Mournland quickly learn that the mist doesn't just kill—it creates.
Creature - Zombie Chimera Minotaur
4 / 6
Thraxis the Raging Storm
Flying
Other Minotaurs you control have flying.
Storm's Fury — Whenever a Minotaur you control becomes the target of a spell or ability an opponent controls, Thraxis deals 3 damage to that player.
"The Daughters gave us a nation; I gave my kin the spark to defend it."
Other Minotaurs you control have flying.
Storm's Fury — Whenever a Minotaur you control becomes the target of a spell or ability an opponent controls, Thraxis deals 3 damage to that player.
"The Daughters gave us a nation; I gave my kin the spark to defend it."
Legendary Creature - Minotaur Warrior Sorcerer
3 / 4
Torarg, Fury of Daask
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Other Minotaurs and outlaws vou control have afflict 2. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
"Betrayers get the axe. An' Cavallah says hello."
— Torarg Blackhorn
Other Minotaurs and outlaws vou control have afflict 2. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
"Betrayers get the axe. An' Cavallah says hello."
— Torarg Blackhorn
Legendary Creature - Minotaur Barbarian Mercenary
3 / 3
Turakbar, Breaker of Armies
Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Other Minotaur creatures you control have bloodthirst 1.
Modified creatures you control have menace. (Equipment, Auras you control, and counters are modifications.)
Whenever Turakbar attacks, it deals X damage to any target, where X is the number of modified creatures you control. If you control another Minotaur, that damage can't be prevented.
Rhesh Turakbar's ferocity knows no bounds.
Other Minotaur creatures you control have bloodthirst 1.
Modified creatures you control have menace. (Equipment, Auras you control, and counters are modifications.)
Whenever Turakbar attacks, it deals X damage to any target, where X is the number of modified creatures you control. If you control another Minotaur, that damage can't be prevented.
Rhesh Turakbar's ferocity knows no bounds.
Legendary Creature - Minotaur Barbarian
2 / 3
Withering Grasp
Reach
Creatures your opponents control lose vigilance and can't have or gain vigilance.
Evard's Black Tentacles - Each creature vou don't control has "If this creature would become untapped, it remains tapped unless that creature's controller blights 1. If its power is 3 or less, they may pay instead."
Ray of Enfeeblement - Whenever one or more -1/-1 counters are put on a creature, if it's the first time -1/-1 counters have been put on that creature this turn, each opponent loses 1 life and you gain 1 life.
Creatures your opponents control lose vigilance and can't have or gain vigilance.
Evard's Black Tentacles - Each creature vou don't control has "If this creature would become untapped, it remains tapped unless that creature's controller blights 1. If its power is 3 or less, they may pay instead."
Ray of Enfeeblement - Whenever one or more -1/-1 counters are put on a creature, if it's the first time -1/-1 counters have been put on that creature this turn, each opponent loses 1 life and you gain 1 life.
Creature - Weird Horror
2 / 8
Creature
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Enchantment
Corrosive Lineage
Minotaur creatures and mournspawn creatures you control get +0/+1 and have wither. (They deal damage to creatures in the form of-1/-1 counters. Chimeras, Horrors, Manticores, and Mutants are mournspawn.)
"We swung our blades, but their blood sizzled right through our steel. That was when the real screaming started."
— Karrnathi scout
"We swung our blades, but their blood sizzled right through our steel. That was when the real screaming started."
— Karrnathi scout
Enchantment
Curse of the Mournlands
Enchant player
Whenever enchanted player casts a spell, they may sacrifice a nonland permanent. If they don't, they lose 3 life.
Whenever enchanted player casts their second spell each turn, you draw a card.
Pay 3 life and sacrifice a nonland permanent: Attach this Aura to target player other than this card's controller. Any player may activate this ability and only as a sorcery.
The mists do not merely obscure the path; they demand a toll for every step taken toward the light.
Whenever enchanted player casts a spell, they may sacrifice a nonland permanent. If they don't, they lose 3 life.
Whenever enchanted player casts their second spell each turn, you draw a card.
Pay 3 life and sacrifice a nonland permanent: Attach this Aura to target player other than this card's controller. Any player may activate this ability and only as a sorcery.
The mists do not merely obscure the path; they demand a toll for every step taken toward the light.
Enchantment - Aura Curse
Mourn-Mist Null-Field
Devoid (This card has no color.)
Whenever an opponent casts a noncreature spell, if they cast it any time a sorcery couldn't have been cast, they face a villainous choice — Mourn-Mist Null-Field deals X damage to them, or it deals X damage to another target opponent of their choice, where X is the amount of mana spent to cast that spell or its mana value, whichever is greater.
"Despite our best efforts, the Mist refuses to dissipate, violently reflecting our spells back tenfold."
— Cannith Research notes
Whenever an opponent casts a noncreature spell, if they cast it any time a sorcery couldn't have been cast, they face a villainous choice — Mourn-Mist Null-Field deals X damage to them, or it deals X damage to another target opponent of their choice, where X is the amount of mana spent to cast that spell or its mana value, whichever is greater.
"Despite our best efforts, the Mist refuses to dissipate, violently reflecting our spells back tenfold."
— Cannith Research notes
Enchantment
Enchantment
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Instant
Great Train Heist
Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Instant

Savage Beating
Cast this spell only during combat on your turn.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine (Choose both if you pay the entwine cost.)
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine (Choose both if you pay the entwine cost.)
Instant

Twisted Resurgence
Devoid (This spell has no color.)
Spree (Choose one or more additional costs.)
+ — Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
+ — The owner of target nonland permanent sacrifices it, then exiles the top of their library. If a nonland card is exiled this way, they may cast it without paying its mana cost.
+ — Create a token that's a copy of target creature or target creature card in a graveyard, except it's a Mutant in addition to its other types and it has flying and haste.
Spree (Choose one or more additional costs.)
+ — Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
+ — The owner of target nonland permanent sacrifices it, then exiles the top of their library. If a nonland card is exiled this way, they may cast it without paying its mana cost.
+ — Create a token that's a copy of target creature or target creature card in a graveyard, except it's a Mutant in addition to its other types and it has flying and haste.
Instant
Instant
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Land
Land
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Sorcery
Predators' Hour
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
Sorcery

Sorcery
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Maybeboard
Maybeboard
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Tokens & Extras
Tokens & Extras
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Deck Info
Deck stats
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Description
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