594 views12 hrs ago
Commander
Size: 110Salt sum: 29.07
 avatar

AresLokiWarmonger

594 views12 hrs ago
Commander
Size: 110Salt sum: 29.07

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $0.00
Garnorak, Apex Terror
Flying, trample
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Other Minotaurs and mournspawn you control have wither. (Chimeras, Horrors, Manticores, and Mutants are mournstawn.)
Whenever a nontoken creature an opponent controls dies, if it had a -1/-1 counter on it, create a 2/3 black Minotaur Horror creature token.
Legendary Creature - Minotaur Mutant Horror
3 / 4

Commander

(CTRL to add secondary)

Artifact

Qty: 3 Price: $3.08
Didgeridoo
: You may put a Minotaur permanent card from your hand onto the battlefield.
Artifact
Didgeridoo (me3) 194
Hammer of Purphoros
Creatures you control have haste.
,
, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Legendary Artifact Enchantment
Hammer of Purphoros (eoc) 88
Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Artifact
Maskwood Nexus (drc) 132

Artifact

(CTRL to add secondary)

Creature

Qty: 56 Price: $39.98
Ahn-Crop Crasher
Haste (This creature can attack and
as soon as it comes under your control.)
You may exert this creature as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
Creature - Warrior Minotaur
Ahn-Crop Crasher (j25) 514
Akoum Warrior
Trample
Creature - Warrior Minotaur
Akoum Warrior // Akoum Teeth (znr) 134Akoum Warrior // Akoum Teeth (znr) 134
Alpha Taurocore
Flying, trample, haste
Whenever Alpha Taurocore enters or attacks, for each opponent, that player may pay 2 life. If they don't, they sacrifice a nontoken creature.

The shadow it casts is a death sentence; the sting that follows is just a formality.
Creature - Minotaur Manticore
5 / 5
Anaba Ancestor
: Another target Minotaur creature gets +1/+1 until end of turn.
Creature - Minotaur Spirit
Anaba Ancestor (hml) 65
Anaba Bodyguard
First strike (This creature deals combat damage before creatures without first strike.)
Creature - Minotaur
Anaba Bodyguard (10e) 187
Anaba Spirit Crafter
Minotaur creatures get +1/+0.
Creature - Minotaur Shaman
Anaba Spirit Crafter (hml) 68
Archetype of Aggression
Creatures you control have trample.
Creatures your opponents control lose trample and can't have or gain trample.
Creature Enchantment - Human Warrior
Archetype of Aggression (plst) BNG-88
Archetype of Finality
Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
Creature Enchantment - Gorgon
Archetype of Finality (plst) BNG-58
Archetype of Imagination
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
Creature Enchantment - Human Wizard
Archetype of Imagination (dsc) 111
Barging Sergeant
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Soldier Minotaur
Barging Sergeant (plst) GRN-92
Bovine Terror
Devoid (This card has no color.)
Vigilance, trample
Expiration 1 (Whenever this creature blocks a creature, that creature’s controller sacrifices a nonland permanent.)
Bovine Terror enters with a +1/+1 counter on it for each Minotaur and mournspawn you control and each Minotaur and mournspawn card in your graveyard. (Chimeras, Horrors, Manticores, and Mutants are mournspawn.)
Creature - Zombie Minotaur Horror
2 / 2
Coalition Warbrute
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Trample
Creature - Minotaur Berserker
Coalition Warbrute (dmu) 118
Cursed Minotaur
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Minotaur Zombie
Cursed Minotaur (plst) AKH-85
Dreamshaper Shaman
At the beginning of your end step, you may pay
and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Creature Enchantment - Minotaur Shaman
Dreamshaper Shaman (2x2) 108
Droaamish Warmaster
Haste
Whenever one or more other nontoken Minotaur creatures enter under your control, you may pay
. If you do, create a 2/3 red Minotaur creature token with haste

"The Brelish rely on stone walls and steel gates. We rely on the horns of our brothers."
Creature - Minotaur Warrior
3 / 4
Etherium-Horn Sorcerer
: Return this creature to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature Artifact - Wizard Minotaur Sorcerer
Etherium-Horn Sorcerer (plst) PC2-91
Fanatic of Mogis
When this creature enters, it deals damage to each opponent equal to your devotion to red. (Each
in the mana costs of permanents you control counts toward your devotion to red.)
Creature - Minotaur Shaman
Fanatic of Mogis (plst) THS-121
Felhide Petrifier
Deathtouch
Other Minotaur creatures you control have deathtouch.
Creature - Warrior Minotaur
Felhide Petrifier (jou) 70
Felhide Spiritbinder
Inspired — Whenever this creature becomes untapped, you may pay
. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
Creature - Minotaur Shaman
Felhide Spiritbinder (bng) 96
Frontline Devastator
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
: This creature gets +1/+0 until end of turn.
Creature - Warrior Minotaur Zombie
Frontline Devastator (plst) HOU-93
Glass-Plateau Amalgam
Glass-Plateau Amalgam is also a Chimera, Horror, Manticore, and Mutant.
Devoid (This card has no color.)
Flying
When Glass-Plateau Amalgam or another creature you control enters that shares a type with this creature, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)

Chaos melded into the imperfect being.
Creature - Minotaur
3 / 5
Hostile Minotaur
Haste (This creature can attack and
as soon as it comes under your control.)
Creature - Minotaur
Hostile Minotaur (m20) 331
Kar, Daask Enforcer
Haste
Creature spells you cast cost
less to cast for each opponent who has lost life this turn.
At the beginning of your end step, if an opponent lost 3 or more life this turn, exile the top card of your library. Until the end of your next turn, you may play that card.

"Daask does not tolerate insolence. Make an example of the client, Kar, but do not give them the mercy of death."
—Sora Katra
Legendary Creature - Minotaur Mercenary
4 / 4
Karnus, Mourn-Forged King
First strike, menace, reach, ward

Minotaurs and mournspawn you control can*t be blocked by Walls and can block an additional creature each combat. (Chimeras, Horrors, Manticores, and Mutants are mournspawn.)
If a Minotaur or mournspawn creature you control would deal damage to a player, it deals double that damage instead.

The king was not born, he was made.
Legendary Creature - Minotaur Ogre Mutant
4 / 5
Kragma Warcaller
Minotaur creatures you control have haste.
Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.
Creature - Warrior Minotaur
Kragma Warcaller (ths) 195
Labyrinth Adversary
Trample (This creature can deal excess combat damage to the player it's attacking.)
Whenever you attack, you may pay
. When you do, target creature can't block this turn.
Creature - Minotaur
Labyrinth Adversary (acr) 290
Labyrinth Minotaur
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature - Minotaur
Labyrinth Minotaur (5ed) 97
Minotaur Aggressor
First strike, haste
Creature - Minotaur Berserker
Minotaur Aggressor (rtr) 100
Minotaur Bloodmage
Kicker—Pay 4 life. (You may pay 4 life in addition to the spell's other costs as you cast it.)
Minotaur spells and Warlock spells you cast cost
less to cast.
Whenever Minotaur Bloodmage enters, if it was kicked, it gains menace and haste until end of turn. Put a +1/+1 counter on it.

"The Daughters of Sora Kell demand a toll of blood; many are happy to spill it."
Creature - Minotaur Warlock
2 / 2
Minotaur Illusionist
: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
, Sacrifice this creature: It deals damage equal to its power to target creature.
Creature - Wizard Minotaur
Minotaur Illusionist (apc) 111
Minotaur Skullcleaver
Haste
When this creature enters, it gets +2/+0 until end of turn.
Creature - Minotaur Berserker
Minotaur Skullcleaver (jmp) 349
Minotaur Sureshot
Reach (This creature can block creatures with flying.)
: This creature gets +1/+0 until end of turn.
Creature - Minotaur Archer
Minotaur Sureshot (j25) 578
Minotaur Tactician
Haste
This creature gets +1/+1 as long as you control a white creature.
This creature gets +1/+1 as long as you control a blue creature.
Creature - Minotaur
Minotaur Tactician (apc) 65
Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur
Moraug, Fury of Akoum (eoc) 89
Mortis, Horned Whisper
Menace, deathtouch
Ward—Pay 3 life.
Whenever Mortis attacks and isn't blocked, defending player mills cards equal to Mortis's power.
Whenever one or more creature cards are milled, draw that many cards and put that many +1/+1 counters on Mortis.

His unfinished business confines him to the mortal realm. The fear and pain he inflicts on others fuel him.
Legendary Creature - Minotaur Spirit
2 / 4
Mournland Survivor
Trample, protection from black creatures
When this creature enters, create a Mournlode token. (It's an artifact with indestructible and "
, Sacrifice this token: Add one mana of any color.?)
Whenever another nontoken creature you control dies, double this creature's power until end of turn.

Pain is a catalyst. For every friend who falls, his rage grows until it threatens to consume what little of him remains.
Creature - Minotaur Mutant Soldier
1 / 6
Mournspawn Duplicant
Flash
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.)
You may have Mournspawn Duplicant enter as a copy of any creature on the battlefield or in a graveyard, except it is a Chimera in addition to its other types.
Creature - Chimera Shapeshifter
0 / 0
Neheb, Dreadhorde Champion
Trample
Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much
. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Warrior Minotaur Zombie
Neheb, Dreadhorde Champion (dmc) 125
Neheb, the Eternal
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of each of your postcombat main phases, add
for each 1 life your opponents have lost this turn.
Legendary Creature - Warrior Minotaur Zombie
Neheb, the Eternal (mkc) 158
Neheb, the Worthy
First strike
Other Minotaurs you control have first strike.
As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.
Whenever Neheb deals combat damage to a player, each player discards a card.
Legendary Creature - Warrior Minotaur
Neheb, the Worthy (akh) 203
Oracle of Bones
Haste
Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.)
When this creature enters, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Creature - Minotaur Shaman
Oracle of Bones (bng) 103
Rage-Scarred Berserker
When this creature enters, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Minotaur Berserker
Rage-Scarred Berserker (thb) 113
Rageblood Shaman
Trample
Other Minotaur creatures you control get +1/+1 and have trample.
Creature - Minotaur Shaman
Rageblood Shaman (jmp) 357
Ragemonger
Minotaur spells you cast cost
less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost
, it costs
to cast.)
Creature - Minotaur Shaman
Ragemonger (bng) 153
Raging Minotaur
Haste
Creature - Minotaur Berserker
Raging Minotaur (me3) 109
Sandstorm Crasher
Trample
You may exert this creature as it attacks. When you do, create a tapped and attacking token that's a copy of target creature you control. Sacrifice the token at the beginning of the next end step. (An exerted creature won't untap during your next untap step.)
Creature - Wizard Minotaur Berserker
Sandstorm Crasher (j25) 18
Sardian Cliffstomper
As long as it's your turn and you control four or more Mountains, this creature gets +X/+0, where X is the number of Mountains you control.
Creature - Minotaur Barbarian
Sardian Cliffstomper (bro) 151
Sethron, Hurloon General
Whenever Sethron or another nontoken Minotaur you control enters, create a 2/3 red Minotaur creature token.
: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. (
can be paid with either
or
.)
Legendary Creature - Warrior Minotaur
Sethron, Hurloon General (jmp) 25
Tahngarth, Talruum Hero
Vigilance
,
: Tahngarth deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.
Legendary Creature - Warrior Minotaur
Tahngarth, Talruum Hero (pls) 74
Talruum Champion
First strike
Whenever this creature blocks or becomes blocked by a creature, that creature loses first strike until end of turn.
Creature - Minotaur
Talruum Champion (vis) 97
Talruum Minotaur
Haste
Creature - Minotaur Berserker
Talruum Minotaur (6ed) 210
Tauric Plaguebeast
Flying, trample
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.

Scavengers who brave the Mournland quickly learn that the mist doesn't just kill—it creates.
Creature - Zombie Chimera Minotaur
4 / 6
Thraxis the Raging Storm
Flying
Other Minotaurs you control have flying.
Storm's Fury — Whenever a Minotaur you control becomes the target of a spell or ability an opponent controls, Thraxis deals 3 damage to that player.

"The Daughters gave us a nation; I gave my kin the spark to defend it."
Legendary Creature - Minotaur Warrior Sorcerer
3 / 4
Torarg, Fury of Daask
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Other Minotaurs and outlaws vou control have afflict 2. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

"Betrayers get the axe. An' Cavallah says hello."
— Torarg Blackhorn
Legendary Creature - Minotaur Barbarian Mercenary
3 / 3
Turakbar, Breaker of Armies
Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Other Minotaur creatures you control have bloodthirst 1.
Modified creatures you control have menace. (Equipment, Auras you control, and counters are modifications.)
Whenever Turakbar attacks, it deals X damage to any target, where X is the number of modified creatures you control. If you control another Minotaur, that damage can't be prevented.

Rhesh Turakbar's ferocity knows no bounds.
Legendary Creature - Minotaur Barbarian
2 / 3
Withering Grasp
Reach
Creatures your opponents control lose vigilance and can't have or gain vigilance.
Evard's Black Tentacles - Each creature vou don't control has "If this creature would become untapped, it remains tapped unless that creature's controller blights 1. If its power is 3 or less, they may pay
instead."
Ray of Enfeeblement - Whenever one or more -1/-1 counters are put on a creature, if it's the first time -1/-1 counters have been put on that creature this turn, each opponent loses 1 life and you gain 1 life.
Creature - Weird Horror
2 / 8

Creature

(CTRL to add secondary)

Enchantment

Qty: 17 Price: $79.52
Arcane Adaptation
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Arcane Adaptation (plst) XLN-46
Berserkers' Onslaught
Attacking creatures you control have double strike.
Enchantment
Berserkers' Onslaught (blc) 192
Corrosive Lineage
Minotaur creatures and mournspawn creatures you control get +0/+1 and have wither. (They deal damage to creatures in the form of-1/-1 counters. Chimeras, Horrors, Manticores, and Mutants are mournspawn.)

"We swung our blades, but their blood sizzled right through our steel. That was when the real screaming started."
— Karrnathi scout
Enchantment
Curse of the Mournlands
Enchant player
Whenever enchanted player casts a spell, they may sacrifice a nonland permanent. If they don't, they lose 3 life.
Whenever enchanted player casts their second spell each turn, you draw a card.
Pay 3 life and sacrifice a nonland permanent: Attach this Aura to target player other than this card's controller. Any player may activate this ability and only as a sorcery.

The mists do not merely obscure the path; they demand a toll for every step taken toward the light.
Enchantment - Aura Curse
Ferocity of the Wilds
Attacking non-Human creatures you control get +1/+0 and have trample.
Enchantment
Ferocity of the Wilds (eld) 123
Fervor
Creatures you control have haste. (They can attack and
as soon as they come under your control.)
Enchantment
Fervor (m13) 129
Fiery Emancipation
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Enchantment
Fiery Emancipation (m21) 143
Frostcliff Siege
As this enchantment enters, choose Jeskai or Temur.
• Jeskai — Whenever one or more creatures you control deal combat damage to a player, draw a card.
• Temur — Creatures you control get +1/+0 and have trample and haste.
Enchantment
Frostcliff Siege (tdm) 187
Gimli's Reckless Might
Creatures you control have haste.
Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.
Enchantment
Gimli's Reckless Might (ltc) 494
Goblin War Drums
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Enchantment
Goblin War Drums (a25) 133
Intimidation
Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Intimidation (mmq) 142
Levitation
Creatures you control have flying.
Enchantment
Levitation (m12) 61
Mourn-Mist Null-Field
Devoid (This card has no color.)
Whenever an opponent casts a noncreature spell, if they cast it any time a sorcery couldn't have been cast, they face a villainous choice — Mourn-Mist Null-Field deals X damage to them, or it deals X damage to another target opponent of their choice, where X is the amount of mana spent to cast that spell or its mana value, whichever is greater.

"Despite our best efforts, the Mist refuses to dissipate, violently reflecting our spells back tenfold."
— Cannith Research notes
Enchantment
Palace Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
Enchantment
Palace Siege (c17) 119
Rage Reflection
Creatures you control have double strike.
Enchantment
Rage Reflection (plst) SHM-104
Rising of the Day
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Enchantment
Rising of the Day (ltr) 145
Uncivil Unrest
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
Enchantment
Uncivil Unrest (moc) 35

Enchantment

(CTRL to add secondary)

Instant

Qty: 3 Price: $20.98
Great Train Heist
Spree (Choose one or more additional costs.)
+
— Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+
— Creatures you control get +1/+0 and gain first strike until end of turn.
+
— Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Instant
Great Train Heist (otj) 125
Savage Beating
Cast this spell only during combat on your turn.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Savage Beating (cmm) 252
Twisted Resurgence
Devoid (This spell has no color.)
Spree (Choose one or more additional costs.)
+
— Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
+
— The owner of target nonland permanent sacrifices it, then exiles the top of their library. If a nonland card is exiled this way, they may cast it without paying its mana cost.
+
— Create a token that's a copy of target creature or target creature card in a graveyard, except it's a Mutant in addition to its other types and it has flying and haste.
Instant

Instant

(CTRL to add secondary)

Land

Qty: 25 (26 w/ MDFC)Price: $81.75
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Island
(
: Add
.)
Basic Land - Island
Island (sos) 274
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sos) 278
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sos) 276

Land

(CTRL to add secondary)

Sorcery

Qty: 5 Price: $3.13
Cleaver Riot
Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
Sorcery
Cleaver Riot (ddt) 36
Deathbellow War Cry
Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle.
Sorcery
Deathbellow War Cry (thb) 294
Flurry of Horns
Create two 2/3 red Minotaur creature tokens with haste.
Sorcery
Flurry of Horns (jmp) 321
Hideous Visage
Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sorcery
Hideous Visage (m12) 100
Predators' Hour
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
Sorcery
Predators' Hour (otc) 147

Sorcery

(CTRL to add secondary)

Maybeboard

Qty: 5 Price: $70.25
Akroma's Memorial
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Artifact
Akroma's Memorial (tsr) 262
Eldrazi Monument
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
Artifact
Eldrazi Monument (m3c) 290
Emblem of the Warmind
Enchant creature you control
Creatures you control have haste.
Enchantment - Aura
Emblem of the Warmind (fut) 112
Raphael, the Nightwatcher
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Attacking creatures you control have double strike.
Legendary Creature - Mutant Ninja Turtle
Raphael, the Nightwatcher (tmt) 103
The Fire Crystal
Red spells you cast cost
less to cast.
Creatures you control have haste.
,
: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.
Legendary Artifact
The Fire Crystal (fin) 135

Maybeboard

(CTRL to add secondary)

Tokens & Extras

Qty: 9 Price: $3.32
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (tdsk) 1
Golem
Creature Artifact Enchantment Token - Golem
Golem (teoc) 13
Minotaur
Haste
Token Creature - Minotaur
2 / 3
Minotaur
Creature Token - Minotaur
Minotaur (pl21) 2★
Minotaur Horror
Token Creature - Minotaur Horror
2 / 3
Mournlode
Indestructible
, Sacrifice this token: Add one mana of any color.
Token Artifact - Mournlode
Mournspawn Duplicant
You may have Mournspawn Duplicant enter as a copy of any creature on the battlefield or in a graveyard, except it is a Chimera in addition to its other types.

(This token's mana cost is
.)
Token Creature - Chimera Shapeshifter
0 / 0
Shapeshifter
Changeling (This token is every creature type.)
Creature Token - Shapeshifter
Shapeshifter (tdrc) 4
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tdsk) 15

Tokens & Extras

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
18 pips - 16 cards
9 mana - 9 cards
32 pips - 24 cards
9 mana - 9 cards
79 pips - 59 cards
12 mana - 12 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards