samuelgray81
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Commander
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Commander
Commander
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Creature
Aidan, the Dominator
While Aidan, the Dominator is on the battlefield all creatures must attack each combat if able.
Once per turn, you may have target creature get -1/-1 until end of turn.
Partner (You can have two commanders if both have partner.)
Once per turn, you may have target creature get -1/-1 until end of turn.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Associate ™️ Aidan
3 / 3
Brown, the Collector
Whenever one or more tokens enter the battlefield under your control, draw a card. This ability triggers only once each turn.
Whenever one or more tokens you control leave the battlefield, put a +1/+1 counter on up to one target creature.
Partner (You can have two commanders if both have partner.)
Whenever one or more tokens you control leave the battlefield, put a +1/+1 counter on up to one target creature.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Associate ™️ Brown
3 / 3
Charles, the Nomad
Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card this turn.
Whenever you play a card from exile, you may put a +1/+1 counter on target creature. It gains haste until end of turn.
Partner (You can have two commanders if both have partner.)
Whenever you play a card from exile, you may put a +1/+1 counter on target creature. It gains haste until end of turn.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Associate ™️ Charles
3 / 3
Garnes, Aerial Threat
Flying, Haste
Whenever one or more creatures you control with flying attack, creatures you control with flying get +1/+0 until end of turn.
Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. This ability triggers only once each turn.
Whenever one or more creatures you control with flying attack, creatures you control with flying get +1/+0 until end of turn.
Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. This ability triggers only once each turn.
Legendary Creature - Human Associate ™️ Garnes
4 / 2
Garnes, the Aviator
Flying
Whenever one or more creatures you control attack, up to one target attacking creature gains flying until end of turn.
Whenever one or more creatures you control with flying deal combat damage to a player, scry 2.
Partner (You can have two commanders if both have partner.)
Whenever one or more creatures you control attack, up to one target attacking creature gains flying until end of turn.
Whenever one or more creatures you control with flying deal combat damage to a player, scry 2.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Associate ™️ Garnes
2 / 3
Samuel, the Associate
Vigilance, lifelink
Associates™️ you control get +1/+1.
Whenever one or more Associates™️ enter the battlefield under your control, draw a card. This ability triggers only once each turn.
Partner (You can have two commanders if both have partner.)
Associates™️ you control get +1/+1.
Whenever one or more Associates™️ enter the battlefield under your control, draw a card. This ability triggers only once each turn.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Associate ™️ Samuel
3 / 3
Zayups, Game Ender
Whenever you cast your second noncreature spell each turn, create a 1/1 red and blue Human Follower creature token.
Whenever one or more tokens you control enter the battlefield, Zack deals 1 damage to each opponent.
At the beginning of combat on your turn, tokens you control get +1/+0 and gain haste until end of turn.
Whenever one or more tokens you control enter the battlefield, Zack deals 1 damage to each opponent.
At the beginning of combat on your turn, tokens you control get +1/+0 and gain haste until end of turn.
Legendary Creature - Human Associate ™️ Zack
3 / 3
Zayups, the Creator
Whenever you cast a noncreature spell, create a 1/1 red Human Associate™ creature token.
Whenever one or more tokens enter the battlefield under your control, Zayups deals 1 damage to each opponent. This ability triggers only once each turn.
Partner (You can have two commanders if both have partner.)
Whenever one or more tokens enter the battlefield under your control, Zayups deals 1 damage to each opponent. This ability triggers only once each turn.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Associate ™️ Zack
2 / 3
Creature
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Deck Info
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