TShep
2.6k views7 days ago
Commander
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{"ops":[{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/sos/176/blech-loafing-pest"},"insert":"Blech "},{"insert":"is obviously a confusing jumble of weird tribal that, in my opinion, leads brewers to build the same list over and over due to its pretty tight tags and themes. Finding variance in Golgari life/drain gain whilst also trying to align with the tribal pile does make it hard to create unique lists, but where I fount the most joy was through interaction and including weird and wacky combo or tutor lines to make gameplay feel more interesting as a means of avoiding the inevitable: play tribal, gain life, double counters etc. route. The base of the deck obviously is running EDH top performers and by no means am I attacking others brews, but for me personally, If I'm going to build a B2 list, it needs to offer me more than the suggested brewing experience so I dont get bored of it basically lol :3\n\nInstant count is high because I love playing on the stack, also getting out of or causing trouble without build up is super fun and feels like the most rewarding part of the game for me personally. \n\n"},{"attributes":{"bold":true},"insert":"Some cards I'd like to highlight here:"},{"insert":"\n\n"},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/mh3/407/consuming-corruption"},"insert":"Consuming Corruption"},{"attributes":{"color":"#c285ff"},"insert":" "},{"insert":"\nIn a 2 colour list, playing limited basics for early game ramp potential, it obviously seems strange to put a mono coloured removal spell in when there are so many options in BG, however the life gain pay off and the art (I mean, come on its beautiful) forced me to play this card. A way to get around the swamp requirement was simply adding "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/tsr/287/urborg-tomb-of-yawgmoth"},"insert":"Urborg Tomb of Yawgmoth"},{"attributes":{"link":"https://scryfall.com/card/tsr/287/urborg-tomb-of-yawgmoth"},"insert":" "},{"insert":"and with "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/soc/338/wight-of-the-reliquary"},"insert":"Whight of the Reliquary"},{"insert":", we can fetch it pretty easily with the natural token generation found in new SOS pre-con cards to meet the sac requirement.\n\n"},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/rav/200/dark-heart-of-the-wood"},"insert":"Dark Heart of the Wood "},{"insert":"\nI found this pretty nifty life gain engine late at night on Scryfall and after figuring out the"},{"attributes":{"color":"#c285ff"},"insert":" "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/mh3/84/consuming-corruption"},"insert":"Consuming Corruption"},{"insert":" route I instantly thought of "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/mh2/261/yavimaya-cradle-of-growth"},"insert":"Yavimaya Cradle of Growth"},{"insert":" to match the requirement. Wight can also be used again to find the Cradle. The issue is obviously saccing lands but with includes like"},{"attributes":{"link":"https://scryfall.com/card/inr/189/cryptolith-rite"},"insert":" "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/inr/189/cryptolith-rite"},"insert":"Cryptolith Rite"},{"insert":", "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/ecl/166/bloom-tender"},"insert":"Bloom Tender"},{"insert":", "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/snc/148/gala-greeters"},"insert":"Gala Greeters"},{"insert":" for treasure etc. there should be enough mana producers to mitigate this. Saccing the lands also synergises well with "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/rvr/175/deathrite-shaman"},"insert":"Deathrite Shaman"},{"insert":" so we can use its abilities on every turn. Includes like "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/msc/240/evolving-wilds"},"insert":"Evolving Wilds"},{"insert":", "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/vma/316/strip-mine"},"insert":"Strip Mine"},{"insert":" and "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/mh3/234/urzas-cave"},"insert":"Urza's Cave"},{"insert":" also facilitate this due to hitting the grave, whilst also providing additional benefits. \n\n("},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/dmr/154/crop-rotation"},"insert":"Crop Rotation"},{"insert":" was added to facilitate these more) \n\nAmongst the cards mentioned, cards like "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/stx/70/eyetwitch"},"insert":"Eyetwitch"},{"insert":" to find "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/sos/149/germination-practicum"},"insert":"Germination Practicum "},{"insert":"for pumping or "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/stx/125/containment-breach"},"insert":"Containment Breach"},{"insert":" removing any pesky artifacts or enchantments, as well as creating a pest. "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/unf/88/saw-in-half"},"insert":"Saw in Half"},{"insert":" on "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/sos/157/pestbrood-sloth"},"insert":"Pestbrood Sloth"},{"insert":" and then finding way to keep killing the sloths on that same turn getting 6 pest tokens, return Saw with "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/ddm/70/treasured-find"},"insert":"Treasured Find"},{"insert":" and do it again. "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/inr/121/killing-wave"},"insert":"Killing wave "},{"insert":"as a more synergistic board wipe that links with 'whenever opponents lose life' cards like"},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/fdn/58/bloodthirsty-conqueror"},"insert":" Bloodthirsty Conqueror"},{"insert":". \n \nAdditions (since list was made)\nCrop Rotation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza's Cave"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Imps mischief"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Evolving wilds"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nRemovals (since list was made)\nCaldron of Essence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spinner of Souls "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reliquary Tower"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Swamp x1"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"}]}
Drain
Drain
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Draw
Draw
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Draw/Advantage
Darkstar Augur
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Bat Warlock

Draw/Advantage
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Land
Land
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Landfall
Landfall
(CTRL to add secondary)
Lifegain
Lifegain
(CTRL to add secondary)
Lifegain/Drain
Lifegain/Drain
(CTRL to add secondary)
Protection
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

Protection
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Pump
Pump
(CTRL to add secondary)
Ramp
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color. (Activate only as an instant.)
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman

Follow the Lumarets
Infusion — Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. If you gained life this turn, you may instead reveal two creature and/or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Sorcery

Kodama of the West Tree
Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature - Spirit

Ramp
(CTRL to add secondary)
Recursion
Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk

Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Sorcery
Germination Practicum
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson

Sorcery
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Tokens
Moseo, Vein's New Dean
Flying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Skeleton Bird Warlock

Tokens
(CTRL to add secondary)
Maybeboard
Esper Origins
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery


Not Dead After All
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Instant

Maybeboard
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Tokens & Extras
Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/sos/176/blech-loafing-pest"},"insert":"Blech "},{"insert":"is obviously a confusing jumble of weird tribal that, in my opinion, leads brewers to build the same list over and over due to its pretty tight tags and themes. Finding variance in Golgari life/drain gain whilst also trying to align with the tribal pile does make it hard to create unique lists, but where I fount the most joy was through interaction and including weird and wacky combo or tutor lines to make gameplay feel more interesting as a means of avoiding the inevitable: play tribal, gain life, double counters etc. route. The base of the deck obviously is running EDH top performers and by no means am I attacking others brews, but for me personally, If I'm going to build a B2 list, it needs to offer me more than the suggested brewing experience so I dont get bored of it basically lol :3\n\nInstant count is high because I love playing on the stack, also getting out of or causing trouble without build up is super fun and feels like the most rewarding part of the game for me personally. \n\n"},{"attributes":{"bold":true},"insert":"Some cards I'd like to highlight here:"},{"insert":"\n\n"},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/mh3/407/consuming-corruption"},"insert":"Consuming Corruption"},{"attributes":{"color":"#c285ff"},"insert":" "},{"insert":"\nIn a 2 colour list, playing limited basics for early game ramp potential, it obviously seems strange to put a mono coloured removal spell in when there are so many options in BG, however the life gain pay off and the art (I mean, come on its beautiful) forced me to play this card. A way to get around the swamp requirement was simply adding "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/tsr/287/urborg-tomb-of-yawgmoth"},"insert":"Urborg Tomb of Yawgmoth"},{"attributes":{"link":"https://scryfall.com/card/tsr/287/urborg-tomb-of-yawgmoth"},"insert":" "},{"insert":"and with "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/soc/338/wight-of-the-reliquary"},"insert":"Whight of the Reliquary"},{"insert":", we can fetch it pretty easily with the natural token generation found in new SOS pre-con cards to meet the sac requirement.\n\n"},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/rav/200/dark-heart-of-the-wood"},"insert":"Dark Heart of the Wood "},{"insert":"\nI found this pretty nifty life gain engine late at night on Scryfall and after figuring out the"},{"attributes":{"color":"#c285ff"},"insert":" "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/mh3/84/consuming-corruption"},"insert":"Consuming Corruption"},{"insert":" route I instantly thought of "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/mh2/261/yavimaya-cradle-of-growth"},"insert":"Yavimaya Cradle of Growth"},{"insert":" to match the requirement. Wight can also be used again to find the Cradle. The issue is obviously saccing lands but with includes like"},{"attributes":{"link":"https://scryfall.com/card/inr/189/cryptolith-rite"},"insert":" "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/inr/189/cryptolith-rite"},"insert":"Cryptolith Rite"},{"insert":", "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/ecl/166/bloom-tender"},"insert":"Bloom Tender"},{"insert":", "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/snc/148/gala-greeters"},"insert":"Gala Greeters"},{"insert":" for treasure etc. there should be enough mana producers to mitigate this. Saccing the lands also synergises well with "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/rvr/175/deathrite-shaman"},"insert":"Deathrite Shaman"},{"insert":" so we can use its abilities on every turn. Includes like "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/msc/240/evolving-wilds"},"insert":"Evolving Wilds"},{"insert":", "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/vma/316/strip-mine"},"insert":"Strip Mine"},{"insert":" and "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/mh3/234/urzas-cave"},"insert":"Urza's Cave"},{"insert":" also facilitate this due to hitting the grave, whilst also providing additional benefits. \n\n("},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/dmr/154/crop-rotation"},"insert":"Crop Rotation"},{"insert":" was added to facilitate these more) \n\nAmongst the cards mentioned, cards like "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/stx/70/eyetwitch"},"insert":"Eyetwitch"},{"insert":" to find "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/sos/149/germination-practicum"},"insert":"Germination Practicum "},{"insert":"for pumping or "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/stx/125/containment-breach"},"insert":"Containment Breach"},{"insert":" removing any pesky artifacts or enchantments, as well as creating a pest. "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/unf/88/saw-in-half"},"insert":"Saw in Half"},{"insert":" on "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/sos/157/pestbrood-sloth"},"insert":"Pestbrood Sloth"},{"insert":" and then finding way to keep killing the sloths on that same turn getting 6 pest tokens, return Saw with "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/ddm/70/treasured-find"},"insert":"Treasured Find"},{"insert":" and do it again. "},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/inr/121/killing-wave"},"insert":"Killing wave "},{"insert":"as a more synergistic board wipe that links with 'whenever opponents lose life' cards like"},{"attributes":{"color":"#c285ff","link":"https://scryfall.com/card/fdn/58/bloodthirsty-conqueror"},"insert":" Bloodthirsty Conqueror"},{"insert":". \n \nAdditions (since list was made)\nCrop Rotation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza's Cave"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Imps mischief"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Evolving wilds"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nRemovals (since list was made)\nCaldron of Essence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spinner of Souls "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reliquary Tower"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Swamp x1"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"}]}
















































































