omellikatze
299 views6 months ago
Commander
Size: 100Salt sum: 57.3
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{"ops":[{"insert":"Okay its just a silly fun deck..... but it could work well.\nIts for fun use only.. i played it at a table of 4 with friends and it worked well. Win rate was 2 out of 4 but to be fair the 3rd win was in grasp if i hadnt misplayed big time :)\nMy friends played a good variety of different decks over the course but those are not competetive decks and fun decks aswell. \n\nCombos I planned and know about:\n-Shadowheart + Far Traveler + Overlord of the Balemuk + any Token = Sacrifice a Token, and draw some cards, let the overlord blink and get a card from graveyad.\n-Moonshaker Cavalry + Many Tokens = You Win, if you dont.. you did something wrong.\n-Marauding Blight Priest / Dazzling Angel + Bloodthirsty Conqueror + Soulwarden (Optional if you can get damage through) = You Kill oponent in one Turn.\n-Beloved Princess + Gaias dark Hammer = Big hits that cant be blocked by big enemys.\n-Butcher of malakir + Shadowheart/Witchs cauldron = enemy has no board to play \n-Vito, thorn of the dusk rose + bloodletter of aclazotz + a big lifelink unit = mega damage. Damage from Creature for example eradicator valkyrie (4Dmg). u gain 4 life. aclazots said u deal twice the damage.. so 8 damage and 8 life. vito said when u get life, deal that as damage to opponent.. again 8 damage... to conclude.. 16 damage dealt and 8 life gained.. from just a songle 4 damage. it can be way higherr with this deck..\n\nEverything else is there for the flavour or for the fun. Other cards might optimize the deck or break it somehow, but i want to keep it fun for me and my opponents so.. go ahead and make your own if you feel like making it op is nessesary :)\n\nIn general this deck likes Tokens. They protecc and that good. If the opponent gets to strong, use removal. If there is no other way, wipe board if possible, it should not matter because you can get ur creatures back multiple ways. To avoid high mana cost from the big hitters, play them from graveyard. if you can mill, you should. Its not that many millers but the Overlord can mill multiple times thanks to the Commander Background. Be carefull not to mill all the graveyard enabler and the tutors. They are important.. if you should lose them, try to win with the tokens anyway. \n\nStrongest Cards in Deck:\nAvacyn, Angel of hope. - She makes every permanent Indestructable.. very good. \nSephara, Skys Blade - Almost the same, but excludes Artifacts and enchantments.. so.. just good.\nSphere of safety - u need a few enchantments and artifacts, but boy.. this is not fun to play against.. especially if the Sphere of safety is indestructable. \nVirtue of Persistence/Sheoldred - U get a card from da grave every round.. its just not fair. \nEsper sentinel - he is only one mana, but he gives u so many cards its unholy. If u draw too many cards, sacrifice him because he can cause u to loose when u empty ur deck. \nMoonshaker Cavalry - If u hjave a board with at least 5 Tokens and a few other stuff.. this one hurts. a lot.. dont be scared to use because u can get it back if u play correct.\n\nThe dangers for this deck are slow starts. if the enemy has blue to counterspell or is just faster than you it could get difficult. but u have a huge comeback if u pull through. \n\nHope u have fun with this deck, and sorry for my mediocre spelling...\nAlex\n\nPS: the price says \"thats not just a fun deck\" but the foils and editions make this deck expensive xD u can get it under 200€ i thimk. \n\n"}]}
Commander
Commander
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Drain
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment

Drain
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Draw
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact

Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer

Yawgmoth, Thran Physician
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Human Cleric

Draw
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Land
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Land
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Lifegain
Lifegain
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Mill
Overlord of the Balemurk
Impending 5— (If you cast this spell for its impending cost, it enters with five time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever this permanent enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand.
Whenever this permanent enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand.
Creature Enchantment - Avatar Horror

Mill
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Protection
Protection
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Pump
Pump
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Ramp
Lost Jitte
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip
Legendary Artifact - Equipment

Replicating Ring
: Add one mana of any color.
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with ": Add one mana of any color."
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with ": Add one mana of any color."
Snow Artifact

Ramp
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Recursion
Necromancy
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Enchantment

Recursion
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Removal
Removal
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Tokens
Elspeth, Storm Slayer
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
+1: Create a 1/1 white Soldier creature token.
0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn.
−3: Destroy target creature an opponent controls with mana value 3 or greater.
+1: Create a 1/1 white Soldier creature token.
0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn.
−3: Destroy target creature an opponent controls with mana value 3 or greater.
Legendary Planeswalker - Elspeth

Twilight Diviner
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
Creature - Cleric Elf

Tokens
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Tutor
Beseech the Mirror
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Sorcery

Tutor
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Maybeboard
Aclazotz, Deepest Betrayal
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - Bat God


Ayara's Oathsworn
Menace
Whenever this creature deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.
Whenever this creature deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.
Creature - Human Knight

Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Drana, the Last Bloodchief
Flying
Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Legendary Creature - Vampire Cleric

Gisa, Glorious Resurrector
If a creature an opponent controls would die, exile it instead.
At the beginning of your upkeep, put all creature cards exiled with Gisa onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
At the beginning of your upkeep, put all creature cards exiled with Gisa onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Legendary Creature - Human Wizard

Liliana of the Dark Realms
+1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
−6: You get an emblem with "Swamps you control have ': Add .'"
−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
−6: You get an emblem with "Swamps you control have ': Add .'"
Legendary Planeswalker - Liliana

Sephara, Sky's Blade
You may pay and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature - Angel

Sheoldred, Whispering One
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Legendary Creature - Praetor Phyrexian

Maybeboard
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Tokens & Extras
Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Okay its just a silly fun deck..... but it could work well.\nIts for fun use only.. i played it at a table of 4 with friends and it worked well. Win rate was 2 out of 4 but to be fair the 3rd win was in grasp if i hadnt misplayed big time :)\nMy friends played a good variety of different decks over the course but those are not competetive decks and fun decks aswell. \n\nCombos I planned and know about:\n-Shadowheart + Far Traveler + Overlord of the Balemuk + any Token = Sacrifice a Token, and draw some cards, let the overlord blink and get a card from graveyad.\n-Moonshaker Cavalry + Many Tokens = You Win, if you dont.. you did something wrong.\n-Marauding Blight Priest / Dazzling Angel + Bloodthirsty Conqueror + Soulwarden (Optional if you can get damage through) = You Kill oponent in one Turn.\n-Beloved Princess + Gaias dark Hammer = Big hits that cant be blocked by big enemys.\n-Butcher of malakir + Shadowheart/Witchs cauldron = enemy has no board to play \n-Vito, thorn of the dusk rose + bloodletter of aclazotz + a big lifelink unit = mega damage. Damage from Creature for example eradicator valkyrie (4Dmg). u gain 4 life. aclazots said u deal twice the damage.. so 8 damage and 8 life. vito said when u get life, deal that as damage to opponent.. again 8 damage... to conclude.. 16 damage dealt and 8 life gained.. from just a songle 4 damage. it can be way higherr with this deck..\n\nEverything else is there for the flavour or for the fun. Other cards might optimize the deck or break it somehow, but i want to keep it fun for me and my opponents so.. go ahead and make your own if you feel like making it op is nessesary :)\n\nIn general this deck likes Tokens. They protecc and that good. If the opponent gets to strong, use removal. If there is no other way, wipe board if possible, it should not matter because you can get ur creatures back multiple ways. To avoid high mana cost from the big hitters, play them from graveyard. if you can mill, you should. Its not that many millers but the Overlord can mill multiple times thanks to the Commander Background. Be carefull not to mill all the graveyard enabler and the tutors. They are important.. if you should lose them, try to win with the tokens anyway. \n\nStrongest Cards in Deck:\nAvacyn, Angel of hope. - She makes every permanent Indestructable.. very good. \nSephara, Skys Blade - Almost the same, but excludes Artifacts and enchantments.. so.. just good.\nSphere of safety - u need a few enchantments and artifacts, but boy.. this is not fun to play against.. especially if the Sphere of safety is indestructable. \nVirtue of Persistence/Sheoldred - U get a card from da grave every round.. its just not fair. \nEsper sentinel - he is only one mana, but he gives u so many cards its unholy. If u draw too many cards, sacrifice him because he can cause u to loose when u empty ur deck. \nMoonshaker Cavalry - If u hjave a board with at least 5 Tokens and a few other stuff.. this one hurts. a lot.. dont be scared to use because u can get it back if u play correct.\n\nThe dangers for this deck are slow starts. if the enemy has blue to counterspell or is just faster than you it could get difficult. but u have a huge comeback if u pull through. \n\nHope u have fun with this deck, and sorry for my mediocre spelling...\nAlex\n\nPS: the price says \"thats not just a fun deck\" but the foils and editions make this deck expensive xD u can get it under 200€ i thimk. \n\n"}]}











































































































