LuckySully
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Commander
Size: 100Salt sum: 33.68
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Commander
Commander
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Burn
Molten Gatekeeper
Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Golem

Burn
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Draw
Champion of Wits
When this creature enters, you may draw cards equal to its power. If you do, discard two cards.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
Creature - Wizard Snake

Pyretic Charge
Discard your hand, then draw four cards. For each card discarded this way, creatures you control get +1/+0 until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery

Draw
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Land
Land
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Ramp
Midnight Clock
: Add .
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact

Ramp
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Removal
Removal
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Tokens
Detective of the Month
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, Detectives you control can't be blocked.
Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.
As long as you have the city's blessing, Detectives you control can't be blocked.
Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.
Creature - Human Detective

Ethereal Investigator
Flying
When this creature enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
When this creature enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
Creature - Spirit

Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"The Locust God Cheat Sheet"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Opening hand:\nKeep 3–4 lands, ramp and inexpensive draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best starts: Sol Ring, Arcane Signet, Izzet Signet, Mind Stone or Goblin Electromancer."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Avoid hands containing only token payoffs without card draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Early game:\nRamp toward The Locust God."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use Opt, Consider, Portent and Chart a Course to find lands and setup pieces."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Establish a token payoff such as Impact-style effects, Curiosity Crafter or Shared Animosity."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Save your largest draw spells until The Locust God is in play."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Main game plan:\nCast The Locust God."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Draw cards to create flying Insect tokens."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use those tokens for combat and additional card draw."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect the commander from exile effects."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Finish through a huge flying attack or draw-trigger damage."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Best draw payoffs:\nFinale of Revelation creates numerous Insects."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Distant Melody naming Insect can refill your entire hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Meeting of Minds uses tokens to help pay its cost."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Psychosis Crawler damages opponents whenever you draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Curiosity Crafter draws cards when tokens damage players."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Nadir Kraken creates an additional token army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite line:\nControl The Locust God and Sage of the Falls."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Draw a card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Locust God creates an Insect."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Insect triggers Sage, letting you draw and discard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"That draw creates another Insect."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat for as many Insects and draw triggers as desired."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Winning:\nAttack with Insects powered by Shared Animosity."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use Psychosis Crawler during a large draw spell."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Molten Gatekeeper damages opponents as tokens enter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Devilish Valet becomes enormous as Insects enter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Earthquake clears grounded creatures while your flying army survives."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Remember:\nThe Sage trigger is optional, so you can stop its loop."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This deck contains an intentional infinite combo, unlike your usual restriction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Perplexing Test can bounce nontoken creatures while leaving your Insects."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If The Locust God dies, return it to your hand with its own trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Save counters for exile effects and major board wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"}]}




































































