98 views49 days ago
Commander
Size: 100Est cost: $438.57Salt sum: 33.97
Thistleknot23
98 views49 days ago
Commander
Size: 100Est cost: $438.57Salt sum: 33.97
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Artifact
Artifact
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Creature
Defiler of Flesh
Menace
As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.
Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.
As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.
Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.
Creature - Horror Phyrexian

Erebos, God of the Dead
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
, Pay 2 life: Draw a card.
As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
, Pay 2 life: Draw a card.
Legendary Creature Enchantment - God

Korlash, Heir to Blackblade
Korlash's power and toughness are each equal to the number of Swamps you control.
: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
Legendary Creature - Warrior Zombie

Sheoldred, Whispering One
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Legendary Creature - Praetor Phyrexian

Wrexial, the Risen Deep
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Legendary Creature - Kraken

Creature
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Enchantment
Enchantment
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Instant
Whim of Volrath
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
Instant

Instant
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Land
Land
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Sorcery
Sorcery
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"**This brew is for the April 2026 Contest: Keywords**\n\nThere's a lot of keywords in Magic. I mean, a lot. Like, probably too many. But that's neither here nor there! In the spirit of the Keyword Brew Contest, I decided I would work with an oldie: SWAMPWALK! And who better to walk through swamps than the Swamp King himself, Sol'Kanar!\n\nSo the plan around this deck is pretty simple: Play swamps. Play creatures and pay-offs for having swamps. Make opponents' lands swamps. Hit said opponents with a swampwalking creature, or a creature that you have blessed with Swampwalking; preferably one of the ones that scale with the number of swamps you have. That type of thing!\n\nWhile Sol' Kanar is Grixis, this deck pretty much functions as a Mono-black deck. There's several blue spells, and you need a red pip if you are going to cast Sol' Kanar, but for the most part you just focus on swamps. It's like the whole game plan! Oh, and sometimes Sol' Kanar will gain you a little bit of life for casting black spells.\n"}]}











































































