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Commander
Size: 100Salt sum: 52.94
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jeavoo

48 views7 hrs ago
Commander
Size: 100Salt sum: 52.94
No deck tags

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Commander

Qty: 1 Price: $0.99
Talrand, Sky Summoner
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Legendary Creature - Wizard Merfolk
Talrand, Sky Summoner (c21) 131

Commander

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Anthem

Qty: 2 Price: $2.88
Favorable Winds
Creatures you control with flying get +1/+1.
Enchantment
Favorable Winds (scd) 52
Gravitational Shift
Creatures with flying get +2/+0.
Creatures without flying get -2/-0.
Enchantment
Gravitational Shift (roe) 69

Anthem

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Copy

Qty: 4 Price: $18.12
Chameleon, Master of Disguise
You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise.
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Human Shapeshifter Villain
Chameleon, Master of Disguise (spm) 27
Ember Island Production
Choose one —
• Create a token that's a copy of target creature you control, except it's not legendary and it's a 4/4 Hero in addition to its other types.
• Create a token that's a copy of target creature an opponent controls, except it's not legendary and it's a 2/2 Coward in addition to its other types.
Sorcery
Ember Island Production (tla) 48
Irenicus's Vile Duplication
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
Sorcery
Irenicus's Vile Duplication (clb) 78
Relm's Sketching
Create a token that's a copy of target artifact, creature, or land.
Sorcery
Relm's Sketching (fin) 67

Copy

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Creature

Qty: 1 Price: $5.49
Mister Fantastic, Reed Richards
Reach
Whenever one or more tokens you control enter, you may draw a card.
Legendary Creature - Human Scientist Hero
Mister Fantastic, Reed Richards (pw26) 10

Creature

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Draw

Qty: 27 Price: $25.01
Archmage of Runes
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, draw a card.
Creature - Wizard Giant
Archmage of Runes (fdn) 30
Assassin Gauntlet
When this Equipment enters, attach it to up to one target creature you control. Tap all creatures target opponent controls.
Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card."
Equip
Artifact - Equipment
Assassin Gauntlet (acr) 12
Befuddle
Target creature gets -4/-0 until end of turn.
Draw a card.
Instant
Befuddle (m20) 47
Brainsurge
Draw four cards, then put two cards from your hand on top of your library in any order.
Instant
Brainsurge (mh3) 53
Chart a Course
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Chart a Course (fdn) 586
Compulsive Research
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Sorcery
Compulsive Research (rvr) 38
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (ltc) 187
Contact Other Plane
Roll a d20.
1—9 | Draw two cards.
10—19 | Scry 2, then draw two cards.
20 | Scry 3, then draw three cards.
Instant
Contact Other Plane (clb) 62
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deep Analysis (ema) 45
Divination
Draw two cards.
Sorcery
Divination (m19) 51
Drawn from Dreams
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.
Sorcery
Drawn from Dreams (m20) 56
Enter the Enigma
Target creature can't be blocked this turn.
Draw a card.
Sorcery
Enter the Enigma (dsk) 52
Fleeting Distraction
Target creature gets -1/-0 until end of turn.
Draw a card.
Instant
Fleeting Distraction (fdn) 155
Flow of Ideas
Draw a card for each Island you control.
Sorcery
Flow of Ideas (shm) 38
Flow of Knowledge
Draw a card for each Island you control, then discard two cards.
Instant
Flow of Knowledge (bro) 49
Folio of Fancies
Players have no maximum hand size.
,
: Each player draws X cards.
,
: Each opponent mills cards equal to the number of cards in their hand.
Artifact - Book
Folio of Fancies (eld) 46
Glimmerburst
Draw two cards. Create a 1/1 white Glimmer enchantment creature token.
Instant
Glimmerburst (dsk) 62
Impulse
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Impulse (gn3) 30
Mind Spring
Draw X cards.
Sorcery
Mind Spring (dpa) 12
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (j25) 339
Precognitive Perception
Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
Instant
Precognitive Perception (rna) 45
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (tdc) 161
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (f15) 8
Stock Up
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery
Stock Up (soa) 24
Think Twice
Draw a card.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Think Twice (fdn) 165
Waterbending Scroll
,
: Draw a card. This ability costs
less to activate for each Island you control.
Artifact
Waterbending Scroll (tla) 81
Winged Words
This spell costs
less to cast if you control a creature with flying.
Draw two cards.
Sorcery
Winged Words (jmp) 196

Draw

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Finisher

Qty: 1 Price: $0.49
Candlekeep Inspiration
Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.
Sorcery
Candlekeep Inspiration (clb) 59

Finisher

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Land

Qty: 34 (35 w/ MDFC)Price: $16.96
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 270
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (pip) 274

Land

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Protection

Qty: 4 Price: $4.62
Dive Down
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Dive Down (fdn) 588
Fog Bank
Defender (This creature can't attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
Creature - Wall
Fog Bank (fdn) 591
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Stormtide Leviathan
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can't attack.
Creature - Leviathan
Stormtide Leviathan (m11) 74

Protection

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Ramp

Qty: 9 Price: $18.13
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Font of Magic
Instant and sorcery spells you cast cost
less to cast for each time you've cast a commander from the command zone this game.
Enchantment
Font of Magic (clb) 71
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (eld) 222
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Instant
High Tide (fem) 18a
Hydro-Man, Fluid Felon
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "
: Add
." (He's not a creature during that time.)
Legendary Creature - Elemental Villain
Hydro-Man, Fluid Felon (spm) 33
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (clb) 325
Mocking Sprite
Flying
Instant and sorcery spells you cast cost
less to cast.
Creature - Rogue Faerie
Mocking Sprite (fdn) 159
Naiad of Hidden Coves
During turns other than yours, spells you cast cost
less to cast.
Creature Enchantment - Nymph
Naiad of Hidden Coves (thb) 56
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (c14) 266

Ramp

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Removal

Qty: 9 Price: $9.45
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (snc) 51
Boomerang Basics
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Sorcery - Lesson
Boomerang Basics (tla) 46
Bounce Off
Return target creature or Vehicle to its owner's hand.
Instant
Bounce Off (dft) 39
Exclude
Counter target creature spell.
Draw a card.
Instant
Exclude (cmm) 90
Perplexing Test
Choose one —
• Return all creature tokens to their owners' hands.
• Return all nontoken creatures to their owners' hands.
Instant
Perplexing Test (blc) 171
Repulse
Return target creature to its owner's hand.
Draw a card.
Instant
Repulse (otp) 13
Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Run Away Together (fdn) 162
Sublime Epiphany
Choose one or more —
• Counter target spell.
• Counter target activated or triggered ability.
• Return target nonland permanent to its owner's hand.
• Create a token that's a copy of target creature you control.
• Target player draws a card.
Instant
Sublime Epiphany (tdc) 167
Time Stop
End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)
Instant
Time Stop (fdn) 166

Removal

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Sorcery

Qty: 2 Price: $0.84
Donatello's Technique
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Draw two cards.
Sorcery
Donatello's Technique (tmt) 39
Wisdom of Ages
Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game.
Exile Wisdom of Ages.
Sorcery
Wisdom of Ages (sos) 71

Sorcery

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Tokens

Qty: 5 Price: $12.37
Alandra, Sky Dreamer
Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.
Legendary Creature - Wizard Merfolk
Alandra, Sky Dreamer (mkc) 94
Faebloom Trick
Create two 1/1 blue Faerie creature tokens with flying. When you do, tap target creature an opponent controls.
Instant
Faebloom Trick (fdn) 38
Mischievous Mystic
Flying
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
Creature - Human Wizard
Mischievous Mystic (fdn) 47
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (j25) 107
Talrand's Invocation
Create two 2/2 blue Drake creature tokens with flying.
Sorcery
Talrand's Invocation (jmp) 182

Tokens

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Tutor

Qty: 1 Price: $0.35
Micromancer
When this creature enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Micromancer (fdn) 158

Tutor

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Sideboard

Qty: 18 Price: $42.70
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (fdn) 151
Amonkhet Raceway
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
: Add
.
Max speed —
: Target creature gains haste until end of turn.
Land
Amonkhet Raceway (dft) 424
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (dsc) 113
Consign to Memory
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Counter target triggered ability or colorless spell.
Instant
Consign to Memory (mh3) 54
Curse of the Swine
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Sorcery
Curse of the Swine (tdc) 149
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (gn3) 27
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (inr) 69
Magic Damper
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it.
Instant
Magic Damper (fin) 61
Modify Memory
Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.
Sorcery
Modify Memory (clb) 83
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (mkc) 277
Pilgrim's Eye
Flying
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Thopter
Pilgrim's Eye (clb) 333
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (tdc) 159
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fdn) 264
Sol Ring
: Add
.
Artifact
Sol Ring (eoc) 57
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 258
Temporal Trespass
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Take an extra turn after this one. Exile Temporal Trespass.
Sorcery
Temporal Trespass (acr) 86
Unexplained Vision
Draw three cards.
Adamant — If at least three blue mana was spent to cast this spell, scry 3.
Sorcery
Unexplained Vision (eld) 70

Sideboard

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Maybeboard

Qty: 5 Price: $4.85
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (j25) 285
Archetype of Imagination
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
Creature Enchantment - Human Wizard
Archetype of Imagination (dsc) 111
Octavia, Living Thesis
This spell costs
less to cast if you have eight or more instant and/or sorcery cards in your graveyard.
Ward

Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.
Legendary Creature - Elemental Octopus
Octavia, Living Thesis (otc) 103
Rewind
Counter target spell. Untap up to four lands.
Instant
Rewind (plst) USG-93
Wavebreak Hippocamp
Whenever you cast your first spell during each opponent's turn, draw a card.
Creature Enchantment - Fish Horse
Wavebreak Hippocamp (j25) 387

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
80 pips - 62 cards
38 mana - 38 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
2 mana - 2 cards
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Description

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