619 views3 days ago
Commander
Size: 100Salt sum: 46.42
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Snozzwanger

619 views3 days ago
Commander
Size: 100Salt sum: 46.42
No deck tags

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Commander

Qty: 1 Price: $5.49
Karametra, God of Harvests
Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Legendary Creature Enchantment - God
Karametra, God of Harvests (bng) 148

Commander

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Board Wipe

Qty: 1 Price: $7.99
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (5ed) 69

Board Wipe

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Bounce

Qty: 1 Price: $0.35
Whitemane Lion
Flash
When this creature enters, return a creature you control to its owner's hand.
Creature - Cat
Whitemane Lion (c14) 96

Bounce

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Counters

Qty: 9 Price: $35.51
Bow of Nylea
Attacking creatures you control have deathtouch.
,
: Choose one —
• Put a +1/+1 counter on target creature.
• Bow of Nylea deals 2 damage to target creature with flying.
• You gain 3 life.
• Put up to four target cards from your graveyard on the bottom of your library in any order.
Legendary Artifact Enchantment
Bow of Nylea (ths) 153
Canopy Gargantuan
Flying, ward

At the beginning of your upkeep, put a number of +1/+1 counters on each other creature you control equal to that creature's toughness.
Creature - Dragon
Canopy Gargantuan (tdc) 45
Conclave Mentor
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.
When this creature dies, you gain life equal to its power.
Creature - Cleric Centaur
Conclave Mentor (m21) 216
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (c16) 152
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (ncc) 410
Llanowar Reborn
This land enters tapped.
: Add
.
Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
Land
Llanowar Reborn (c13) 304
Managorger Hydra
Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
Creature - Hydra
Managorger Hydra (ori) 186
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (ecc) 155
Ozolith, the Shattered Spire
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.
,
: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling
(
, Discard this card: Draw a card.)
Legendary Artifact
Ozolith, the Shattered Spire (mom) 198

Counters

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Draw

Qty: 6 Price: $37.34
Elder Gargaroth
Reach, vigilance, trample
Whenever this creature attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
Creature - Beast
Elder Gargaroth (m21) 179
Elemental Bond
Whenever a creature you control with power 3 or greater enters, draw a card.
Enchantment
Elemental Bond (c17) 148
Garruk's Packleader
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Creature - Beast
Garruk's Packleader (m13) 175
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (fdn) 220
Lurking Predators
Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
Enchantment
Lurking Predators (m10) 190
Tireless Tracker
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Creature - Human Scout
Tireless Tracker (eoc) 110

Draw

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Finisher

Qty: 3 Price: $34.97
Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (jmp) 385
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (c19) 175
Sylvan Awakening
Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
Sorcery
Sylvan Awakening (dom) 183

Finisher

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Land

Qty: 33 Price: $56.93
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (tdc) 343
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ltc) 301
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (m3c) 335
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (akh) 242
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (eld) 244
Forest
(
: Add
.)
Basic Land - Forest
Forest (akh) 254
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (tdc) 366
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (c15) 285
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (c14) 61
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (tdc) 381
Plains
(
: Add
.)
Basic Land - Plains
Plains (akh) 255
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (rav) 281
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (tdc) 399
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (grn) 258
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (ktk) 248

Land

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Landfall

Qty: 7 Price: $25.13
Courser of Kruphix
Play with the top card of your library revealed.
You may play lands from the top of your library.
Landfall — Whenever a land you control enters, you gain 1 life.
Creature Enchantment - Centaur
Courser of Kruphix (bng) 119
Khalni Heart Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment
Khalni Heart Expedition (zen) 167
Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.
Creature - Snake
Lotus Cobra (znr) 193
Mightform Harmonizer
Landfall — Whenever a land you control enters, double the power of target creature you control until end of turn.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Druid Insect
Mightform Harmonizer (eoe) 200
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (c13) 164
Retreat to Kazandu
Landfall — Whenever a land you control enters, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
Enchantment
Retreat to Kazandu (bfz) 186
Springheart Nantuko
Bestow

Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay
if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature Enchantment - Monk Insect
Springheart Nantuko (mh3) 171

Landfall

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Lifegain

Qty: 3 Price: $22.97
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (kld) 5
Essence Warden
Whenever another creature enters, you gain 1 life.
Creature - Elf Shaman
Essence Warden (plc) 145
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (mm3) 24

Lifegain

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Mana Dork

Qty: 2 Price: $2.38
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (m15) 173
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227

Mana Dork

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Planeswalker

Qty: 1 Price: $3.49
Nissa, Vital Force
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with "Whenever a land you control enters, you may draw a card."
Legendary Planeswalker - Nissa
Nissa, Vital Force (kld) 163

Planeswalker

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Protection

Qty: 11 Price: $105.59
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant
Clever Concealment (msc) 125
Comeuppance
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Instant
Comeuppance (mkc) 58
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (ema) 167
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (aer) 109
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (dtk) 191
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (emn) 40
Shalai, Voice of Plenty
Flying
You, planeswalkers you control, and other creatures you control have hexproof.
: Put a +1/+1 counter on each creature you control.
Legendary Creature - Angel
Shalai, Voice of Plenty (tdc) 130
Sterling Grove
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)
, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Enchantment
Sterling Grove (mh2) 293
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tdc) 328
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (c17) 8
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (10e) 345

Protection

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Ramp

Qty: 11 Price: $106.15
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (cn2) 178
Changeling Wayfinder
Changeling (This card is every creature type.)
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Shapeshifter
Changeling Wayfinder (ecl) 1
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (m3c) 225
Goreclaw, Terror of Qal Sisma
Creature spells you cast with power 4 or greater cost
less to cast.
Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Legendary Creature - Bear
Goreclaw, Terror of Qal Sisma (m19) 186
Mirari's Wake
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Enchantment
Mirari's Wake (mh2) 291
Planar Engineering
Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Planar Engineering (sos) 158
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (tdc) 268
Sol Ring
: Add
.
Artifact
Sol Ring (c15) 268
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Traverse the Outlands
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Traverse the Outlands (clb) 258
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (c15) 212

Ramp

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Recursion

Qty: 1 Price: $2.99
Praetor's Counsel
Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.
Sorcery
Praetor's Counsel (mbs) 88

Recursion

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Removal

Qty: 5 Price: $11.55
Broken Bond
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Sorcery
Broken Bond (dom) 157
Questing Beast
Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
Legendary Creature - Beast
Questing Beast (eld) 171
Sheltered by Ghosts
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward
.
Enchantment - Aura
Sheltered by Ghosts (soc) 171
Sundering Growth
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Sundering Growth (mm3) 211
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (tdc) 134

Removal

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Tokens

Qty: 2 Price: $46.48
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (fdn) 216
Elspeth, Sun's Champion
+1: Create three 1/1 white Soldier creature tokens.
−3: Destroy all creatures with power 4 or greater.
−7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Legendary Planeswalker - Elspeth
Elspeth, Sun's Champion (moc) 182

Tokens

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Tutor

Qty: 3 Price: $35.47
Idyllic Tutor
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Sorcery
Idyllic Tutor (thb) 24
Nature's Rhythm
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery
Nature's Rhythm (tdm) 150
Protean Hulk
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Creature - Beast
Protean Hulk (a25) 185

Tutor

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Maybeboard

Qty: 154 Price: $1277.98
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight
Adeline, Resplendent Cathar (tdc) 108
Ajani, Mentor of Heroes
+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.
+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
−8: You gain 100 life.
Legendary Planeswalker - Ajani
Ajani, Mentor of Heroes (pmei) 2024-3
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (m3c) 165
Ancient Greenwarden
Reach (This creature can block creatures with flying.)
You may play lands from your graveyard.
If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Elemental
Ancient Greenwarden (j25) 627
Ancient Stirrings
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Sorcery
Ancient Stirrings (roe) 174
Arborback Stomper
Trample
When this creature enters, you gain 5 life.
Creature - Beast
Arborback Stomper (kld) 142
Arboreal Grazer
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
Creature - Beast Sloth
Arboreal Grazer (tdc) 245
Arboria
Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
World Enchantment
Arboria (dmr) 149
Armada Wurm
Trample
When this creature enters, create a 5/5 green Wurm creature token with trample.
Creature - Wurm
Armada Wurm (rtr) 143
Aura Shards
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Enchantment
Aura Shards (plst) CMD-182
Avacyn's Pilgrim
: Add
.
Creature - Human Monk
Avacyn's Pilgrim (mic) 132
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (ecc) 98
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (cmm) 274
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add
.
,
: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land
Ba Sing Se (tla) 266
Battlefront Krushok
This creature can't be blocked by more than one creature.
Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.
Creature - Beast
Battlefront Krushok (clu) 157
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (clu) 158
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (msc) 169
Benefactor's Draught
Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.
Draw a card.
Instant
Benefactor's Draught (c16) 21
Beorn's Hospitality
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control.
: This enchantment becomes a Bear creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lands you control." (This effect doesn't end.)
Enchantment
Beorn's Hospitality (hob) 120
Biorhythm
Each player's life total becomes the number of creatures they control.
Sorcery
Biorhythm (9ed) 231
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (cn2) 176
Blasting Station
, Sacrifice a creature: This artifact deals 1 damage to any target.
Whenever a creature enters, you may untap this artifact.
Artifact
Blasting Station (plst) 5DN-107
Bloomvine Regent
Flying
Whenever this creature or another Dragon you control enters, you gain 3 life.
Creature - Dragon
Bloomvine Regent // Claim Territory (tdm) 136
Bristly Bill, Spine Sower
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
: Double the number of +1/+1 counters on each creature you control.
Legendary Creature - Druid Plant
Bristly Bill, Spine Sower (otj) 157
Canopy Baloth
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Beast
Canopy Baloth (znr) 182
Caretaker's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Enchantment - Class
Caretaker's Talent (blb) 6
Collective Resistance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Target creature gains hexproof and indestructible until end of turn.
Instant
Collective Resistance (mh3) 147
Conduit of Worlds
You may play lands from your graveyard.
: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Artifact
Conduit of Worlds (msc) 171
Constant Mists
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent all combat damage that would be dealt this turn.
Instant
Constant Mists (sth) 104
Copper Myr
: Add
.
Creature Artifact - Myr
Copper Myr (som) 146
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (tdc) 316
Crawling Barrens
: Add
.
: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
Land
Crawling Barrens (fdn) 685
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (m21) 177
Damning Verdict
Destroy all creatures with no counters on them.
Sorcery
Damning Verdict (fic) 239
Defense of the Heart
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Enchantment
Defense of the Heart (plst) ULG-100
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (dsc) 273
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (j25) 145
Emeria Angel
Flying
Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
Creature - Angel
Emeria Angel (tdc) 114
Endurance
Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
Creature - Elemental Incarnation
Endurance (ecc) 51
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (h2r) 2
Everflowing Chalice
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This artifact enters with a charge counter on it for each time it was kicked.
: Add
for each charge counter on this artifact.
Artifact
Everflowing Chalice (eoc) 137
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (ecc) 105
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Explosive Vegetation
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Explosive Vegetation (cn2) 180
Fasting
At the beginning of your upkeep, put a hunger counter on this enchantment. Then destroy this enchantment if it has five or more hunger counters on it.
If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.
When you draw a card, destroy this enchantment.
Enchantment
Fasting (drk) 7
Felidar Retreat
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Enchantment
Felidar Retreat (fdn) 574
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Creature - Elemental
Forgotten Ancient (soc) 267
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (cmr) 228
Garruk, Primal Hunter
+1: Create a 3/3 green Beast creature token.
−3: Draw cards equal to the greatest power among creatures you control.
−6: Create a 6/6 green Wurm creature token for each land you control.
Legendary Planeswalker - Garruk
Garruk, Primal Hunter (c21) 190
Ghost Town
: Add
.
: Return this land to its owner's hand. Activate only if it's not your turn.
Land
Ghost Town (plst) TMP-318
Gold Myr
: Add
.
Creature Artifact - Myr
Gold Myr (som) 157
Grasp of Fate
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
Enchantment
Grasp of Fate (who) 208
Green Sun's Twilight
Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.
Sorcery
Green Sun's Twilight (one) 169
Green Sun's Zenith
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Sorcery
Green Sun's Zenith (2x2) 150
Greensleeves, Maro-Sorcerer
Protection from planeswalkers and from Wizards
Greensleeves's power and toughness are each equal to the number of lands you control.
Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
Legendary Creature - Elemental Sorcerer
Greensleeves, Maro-Sorcerer (dmc) 27
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (pip) 199
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (znc) 69
Hedge Shredder
Whenever this Vehicle attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Hedge Shredder (dsk) 183
Hero of Bladehold
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Creature - Human Knight
Hero of Bladehold (tdc) 119
Icetill Explorer
You may play an additional land on each of your turns.
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, mill a card.
Creature - Scout Insect
Icetill Explorer (eoe) 192
Idyllic Grange
(
: Add
.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.
Land - Plains
Idyllic Grange (eld) 246
Innkeeper's Talent
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward
.
: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
Enchantment - Class
Innkeeper's Talent (blb) 180
Jiang Yanggu, Wildcrafter
Each creature you control with a +1/+1 counter on it has "
: Add one mana of any color."
−1: Put a +1/+1 counter on target creature.
Legendary Planeswalker - Yanggu
Jiang Yanggu, Wildcrafter (war) 164
Kenrith's Transformation
Enchant creature
When this Aura enters, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
Enchantment - Aura
Kenrith's Transformation (woc) 128
Khalni Garden
This land enters tapped.
When this land enters, create a 0/1 green Plant creature token.
: Add
.
Land
Khalni Garden (plst) DDR-28
Kodama of the East Tree
Reach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Spirit
Kodama of the East Tree (blc) 227
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (chk) 225
Kona, Rescue Beastie
Survival — At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.
Legendary Creature - Beast Survivor
Kona, Rescue Beastie (dsk) 187
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Krosan Grip (c21) 198
Krosan Verge
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Land
Krosan Verge (otc) 304
Krosan Warchief
Beast spells you cast cost
less to cast.
: Regenerate target Beast.
Creature - Beast
Krosan Warchief (c13) 155
Kwia Vigorbloom
Flying, vigilance, lifelink, ward

Whenever you gain life, create a colorless artifact token named Lotus with "
, Sacrifice this token: Add three mana of any one color." This ability triggers only once each turn.
Legendary Creature - Elder Sphinx
Kwia Vigorbloom (fra) 140
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (soc) 153
Loyal Tutor
Search your library for a planeswalker card, reveal it, then shuffle and put that card on top.
Instant
Loyal Tutor (fra) 14
Lumra, Bellow of the Woods
Reach, vigilance
Lumra's power and toughness are each equal to the number of lands you control.
When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.
Legendary Creature - Elemental Bear
Lumra, Bellow of the Woods (blb) 183
Lurking Arynx
Formidable —
: Target creature blocks this creature this turn if able. Activate only if creatures you control have total power 8 or greater.
Creature - Beast Cat
Lurking Arynx (dtk) 192
Mistcutter Hydra
This spell can't be countered.
Haste, protection from blue
This creature enters with X +1/+1 counters on it.
Creature - Hydra
Mistcutter Hydra (ths) 162
Momentous Fall
As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Instant
Momentous Fall (jmp) 411
Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Creature - Elemental Hydra
Mossborn Hydra (fdn) 107
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (tdc) 379
Natural End
Destroy target artifact or enchantment. You gain 3 life.
Instant
Natural End (m20) 183
Natural Order
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
Sorcery
Natural Order (ema) 177
Natural State
Destroy target artifact or enchantment with mana value 3 or less.
Instant
Natural State (ogw) 136
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (ktk) 142
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (ima) 177
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (eoc) 101
Nissa, Ascended Animist
Compleated (
can be paid with
or 2 life. For each
paid with life, this planeswalker enters with two fewer loyalty counters.)
+1: Create an X/X green Phyrexian Horror creature token, where X is Nissa's loyalty.
−1: Destroy target artifact or enchantment.
−7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.
Legendary Planeswalker - Nissa
Nissa, Ascended Animist (one) 175
Nissa, Resurgent Animist
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
Legendary Creature - Elf Scout
Nissa, Resurgent Animist (mat) 22
Nissa, Who Shakes the World
Whenever you tap a Forest for mana, add an additional
.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Legendary Planeswalker - Nissa
Nissa, Who Shakes the World (war) 169
Nissa's Pilgrimage
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Sorcery
Nissa's Pilgrimage (ori) 190
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (plst) THS-223
Oran-Rief Hydra
Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.
Creature - Hydra
Oran-Rief Hydra (e01) 69
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (soc) 391
Overrun
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overrun (fdn) 230
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (msc) 141
Perennial Behemoth
You may play lands from your graveyard.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Beast
Perennial Behemoth (otc) 262
Primeval Bounty
Whenever you cast a creature spell, create a 3/3 green Beast creature token.
Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.
Landfall — Whenever a land you control enters, you gain 3 life.
Enchantment
Primeval Bounty (fdn) 644
Radiant Grove
(
: Add
or
.)
This land enters tapped.
Land - Plains Forest
Radiant Grove (fic) 414
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (mm2) 157
Ramunap Excavator
You may play lands from your graveyard.
Creature - Cleric Snake
Ramunap Excavator (m3c) 241
Razorverge Thicket
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Razorverge Thicket (msc) 259
Relive the Past
Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types.
Sorcery
Relive the Past (mkm) 226
Retreat to Emeria
Landfall — Whenever a land you control enters, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.
Enchantment
Retreat to Emeria (plst) BFZ-44
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (ecc) 115
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (moc) 309
Rhonas the Indomitable
Deathtouch, indestructible
Rhonas can't attack or block unless you control another creature with power 4 or greater.
: Another target creature gets +2/+0 and gains trample until end of turn.
Legendary Creature - God
Rhonas the Indomitable (j22) 719
Rhonas's Monument
Green creature spells you cast cost
less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
Legendary Artifact
Rhonas's Monument (plst) AKH-236
Ridgescale Tusker
When this creature enters, put a +1/+1 counter on each other creature you control.
Creature - Beast Pangolin
Ridgescale Tusker (aer) 121
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (m3c) 411
Sapling Nursery
Affinity for Forests (This spell costs
less to cast for each Forest you control.)
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Enchantment
Sapling Nursery (ecl) 192
Scute Mob
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.
Creature - Insect
Scute Mob (c18) 161
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (dsc) 197
Secure the Wastes
Create X 1/1 white Warrior creature tokens.
Instant
Secure the Wastes (pip) 171
Sejiri Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Serra Paragon
Flying
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
Creature - Angel
Serra Paragon (soc) 169
Servant of the Scale
This creature enters with a +1/+1 counter on it.
When this creature dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on this creature.
Creature - Human Soldier
Servant of the Scale (j25) 711
Settle the Wreckage
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Instant
Settle the Wreckage (plst) XLN-34
Sharpshooter Elf
Reach
Sharpshooter Elf's power is equal to the number of creatures you control.
When this creature enters, it deals damage equal to its power to target creature with flying an opponent controls.
Creature - Elf Ranger
Sharpshooter Elf (clb) 253
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (cmm) 321
Slinza, the Spiked Stampede
Beast spells you cast cost
less to cast.
Each other Beast creature you control enters with an additional +1/+1 counter on it.
Whenever Slinza or another creature with power 4 or greater enters, you may pay
. When you do, Slinza fights target creature you don't control.
Legendary Creature - Beast
Slinza, the Spiked Stampede (j25) 55
Slumbering Trudge
This creature enters with a number of stun counters on it equal to three minus X. If X is 2 or less, it enters tapped. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Beast Plant
Slumbering Trudge (sos) 160
Song of the Dryads
Enchant permanent
Enchanted permanent is a colorless Forest land.
Enchantment - Aura
Song of the Dryads (cmm) 324
Splendid Reclamation
Return all land cards from your graveyard to the battlefield tapped.
Sorcery
Splendid Reclamation (eoc) 108
Spore Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Creature - Frog
Spore Frog (blc) 238
Static Orb
As long as this artifact is untapped, players can't untap more than two permanents during their untap steps.
Artifact
Static Orb (7ed) 319
Storm Cauldron
Each player may play an additional land during each of their turns.
Whenever a land is tapped for mana, return it to its owner's hand.
Artifact
Storm Cauldron (7ed) 320
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (soc) 178
Sunscorch Regent
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.
Creature - Dragon
Sunscorch Regent (fic) 255
Surrak and Goreclaw
Trample
Other creatures you control have trample.
Whenever another nontoken creature you control enters, put a +1/+1 counter on it. It gains haste until end of turn.
Legendary Creature - Human Bear
Surrak and Goreclaw (mom) 337
Surrak, the Hunt Caller
Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and
no matter when it came under your control.)
Legendary Creature - Human Warrior
Surrak, the Hunt Caller (dtk) 210
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (dmr) 179
Tangled Florahedron
: Add
.
Creature - Elemental
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
Terra Stomper
This spell can't be countered.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Beast
Terra Stomper (ori) 288
Territorial Baloth
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Beast
Territorial Baloth (bfz) 196
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (cmm) 294
Through the Forest Gate
Look at the top twenty cards of your library, put any number of land cards from among them onto the battlefield tapped, then shuffle. You gain 8 life.
Sorcery
Through the Forest Gate (hob) 137
Tifa Lockhart
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
Legendary Creature - Human Monk
Tifa Lockhart (fin) 206
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (j25) 728
Titanbones, Towering Heart
Reach
Whenever you gain life, put two +1/+1 counters on Titanbones.
When you discard this card, you gain 3 life.
Legendary Creature - Skeleton Druid
Titanbones, Towering Heart (fra) 266
Titania, Nature's Force
You may play Forests from your graveyard.
Whenever a Forest you control enters, create a 5/3 green Elemental creature token.
Whenever an Elemental you control dies, you may mill three cards.
Legendary Creature - Elemental
Titania, Nature's Force (dsc) 202
Trouble in Pairs
If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Enchantment
Trouble in Pairs (mkc) 15
Trove Warden
Vigilance
Landfall — Whenever a land you control enters, exile target permanent card with mana value 3 or less from your graveyard.
When this creature dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
Creature - Beast Cat
Trove Warden (j22) 259
Turntimber Symbiosis
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Sorcery
Turntimber Symbiosis // Turntimber, Serpentine Wood (znr) 215Turntimber Symbiosis // Turntimber, Serpentine Wood (znr) 215
Twilight Drover
Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature.
, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying.
Creature - Spirit
Twilight Drover (tdc) 136
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (inr) 223
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (afc) 172
Vaultborn Tyrant
Trample
Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.
When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Creature - Dinosaur
Vaultborn Tyrant (big) 20
Walking Ballista
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Creature Artifact - Construct
Walking Ballista (fic) 371
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (afc) 174
Will of the Sultai
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped.
• Put X +1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.
Sorcery
Will of the Sultai (tdc) 49
Worldspine Wurm
Trample
When this creature dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Wurm
Worldspine Wurm (dsc) 206
Wrenn and Realmbreaker
Lands you control have "
: Add one mana of any color."
+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.
−2: Mill three cards. You may put a permanent card from among the milled cards into your hand.
−7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
Legendary Planeswalker - Wrenn
Wrenn and Realmbreaker (mom) 217
Zendikar's Roil
Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.
Enchantment
Zendikar's Roil (j22) 747

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

22 pips - 18 cards
14 mana - 14 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
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{"ops":[{"insert":"Overall evaluation"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a complete 100-card Selesnya deck with "},{"attributes":{"bold":true},"insert":"36 lands"},{"insert":". The commander is not marked, but the list appears built around "},{"attributes":{"bold":true},"insert":"Karametra, God of Harvests"},{"insert":", landfall, and +1/+1 counters. The combo findings remain the same if Shalai or Goreclaw is the commander.\nThe deck has strong overlap between its major themes:\nSpringheart Nantuko connects landfall with creature production."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Doubling Season supports both tokens and counters."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Cobra and Mirari’s Wake convert land development into mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Soul Warden, Essence Warden, Retreat to Kazandu and Shalai provide useful outlets."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Idyllic Tutor and Sterling Grove can find several enchantment combo pieces, while Ancient Stirrings can find Selesnya Sanctuary because lands are colorless cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Most importantly, the deck already contains "},{"attributes":{"bold":true},"insert":"two complete infinite engines"},{"insert":".\nInfinite combos already in the deck"},{"attributes":{"header":1},"insert":"\n"},{"insert":"1. Springheart Nantuko + Sylvan Awakening + Doubling Season"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Requirements"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Doubling Season on the battlefield"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Springheart Nantuko and Sylvan Awakening available"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A land drop remaining"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"An untapped Forest"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Approximately "},{"attributes":{"code":true},"insert":"4GGG"},{"insert":" available to begin the sequence"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Loop"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Sylvan Awakening"},{"insert":", turning the lands you currently control into creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Springheart Nantuko"},{"insert":" for its bestow cost, attaching it to an animated Forest."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play a land."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Springheart Nantuko triggers. Pay "},{"attributes":{"code":true},"insert":"1G"},{"insert":" to copy the enchanted Forest."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Doubling Season creates "},{"attributes":{"bold":true},"insert":"two Forest tokens"},{"insert":" instead of one."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Both Forests enter, producing two new Springheart Nantuko triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tap those Forests for "},{"attributes":{"code":true},"insert":"GG"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Allow one Nantuko trigger to resolve without paying, creating two Insects because of Doubling Season."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spend the "},{"attributes":{"code":true},"insert":"GG"},{"insert":" on the other trigger to create two more Forest tokens."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This creates infinite Forest-token entrances, infinite landfall triggers and infinite Insect tokens. The Forest tokens are tapped as part of sustaining the basic loop. \nExisting payoffs"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Soul Warden or Essence Warden:"},{"insert":" Infinite life from the Insect tokens entering.\n"},{"attributes":{"bold":true},"insert":"Retreat to Kazandu:"},{"insert":" Infinite life or arbitrarily many +1/+1 counters from the repeated landfall triggers. \n"},{"attributes":{"bold":true},"insert":"Lotus Cobra:"},{"insert":" Infinite colored mana. Every pair of Forest tokens produces two Lotus Cobra triggers in addition to the mana used to sustain the loop. \n"},{"attributes":{"bold":true},"insert":"Mirari’s Wake:"},{"insert":" Also turns the loop mana-positive because each Forest produces an additional mana.\n"},{"attributes":{"bold":true},"insert":"Shalai, Voice of Plenty:"},{"insert":" Infinite mana can be spent repeatedly on Shalai, putting arbitrarily many +1/+1 counters on every creature you control. \n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth:"},{"insert":" Can end the game that turn when you have enough creatures that are already able to attack. The newly created Insects do not have haste, but Craterhoof itself does.\n2. Springheart Nantuko + Dryad of the Ilysian Grove + Spelunking + Selesnya Sanctuary"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This second combo is also fully present.\nRequirements"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Springheart Nantuko attached to Dryad of the Ilysian Grove"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Spelunking on the battlefield"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Selesnya Sanctuary in your hand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A land play available"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Loop"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Play "},{"attributes":{"bold":true},"insert":"Selesnya Sanctuary"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spelunking allows Sanctuary to enter untapped."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sanctuary’s bounce ability and Springheart Nantuko’s landfall ability trigger."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Before resolving the triggers, tap Sanctuary for "},{"attributes":{"code":true},"insert":"GW"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Resolve Sanctuary’s trigger first, returning Sanctuary to your hand."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay "},{"attributes":{"code":true},"insert":"1G"},{"insert":" with the mana Sanctuary produced."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Springheart Nantuko creates a token copy of Dryad of the Ilysian Grove."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The new Dryad gives you another land play."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play Sanctuary again and repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This creates infinite Dryad tokens, creature ETBs and landfall triggers. Dryad’s additional-land ability is cumulative, which is what allows Sanctuary to be played repeatedly. \nImportant rules clarification"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Commander Spellbook currently lists infinite mana and card draw among this four-card combination’s results. However, the displayed loop spends the full "},{"attributes":{"code":true},"insert":"GW"},{"insert":" produced by Sanctuary to pay Springheart Nantuko’s "},{"attributes":{"code":true},"insert":"1G"},{"insert":" cost. Spelunking only draws when "},{"attributes":{"bold":true},"insert":"Spelunking itself"},{"insert":" enters, not whenever a land enters.\nTherefore, these four cards alone produce:\nInfinite Dryad tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite landfall triggers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite creature ETBs"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The loop is "},{"attributes":{"bold":true},"insert":"mana-neutral"},{"insert":" and does not inherently draw cards. Your "},{"attributes":{"bold":true},"insert":"Lotus Cobra"},{"insert":" supplies one additional mana each time Sanctuary enters, which does make the complete deck’s version generate infinite colored mana. \nSoul Warden, Essence Warden and Retreat to Kazandu again provide infinite life or counters.\nBest single-card combo addition: Kodama of the East Tree"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Add "},{"attributes":{"bold":true},"insert":"Kodama of the East Tree"},{"insert":".\nIt combines with two cards already in the deck:\nSpringheart Nantuko"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Selesnya Sanctuary"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Loop"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Have Kodama and Springheart Nantuko on the battlefield, with Sanctuary in your hand."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play Sanctuary."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Resolve Sanctuary’s ability, returning it to your hand."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Resolve Springheart Nantuko’s landfall trigger without paying. Because Nantuko is not attached, it creates an Insect token."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Insect entering triggers Kodama."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kodama puts Sanctuary from your hand onto the battlefield."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sanctuary triggers Springheart Nantuko again and returns itself to your hand."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This creates infinite Insects, landfall triggers and ETBs. It requires no Springheart bestow setup, no Spelunking and no mana after the initial pieces are established. \n"},{"attributes":{"bold":true},"insert":"Recommended swap:"},{"insert":"\n "},{"attributes":{"code":true},"insert":"Krosan Warchief → Kodama of the East Tree"},{"insert":"\nKrosan Warchief supports only a small number of Beasts in the list, while Kodama directly supports the primary landfall plan.\nBest direct win-condition addition: Blasting Station"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Your current infinite loops create tokens, life, mana or counters, but none automatically damages every opponent.\nAdding "},{"attributes":{"bold":true},"insert":"Blasting Station"},{"insert":" converts either token engine into infinite damage:\nA token enters and untaps Blasting Station."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tap Blasting Station and sacrifice that token to deal one damage."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Allow the next token to enter."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Blasting Station untaps again."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This gives the deck an immediate table-kill rather than requiring another combat step.\n"},{"attributes":{"bold":true},"insert":"Recommended swap:"},{"insert":"\n "},{"attributes":{"code":true},"insert":"Fog → Blasting Station"},{"insert":"\nYou already have Comeuppance, Clever Concealment, Heroic Intervention and Teferi’s Protection for defensive situations.\nAdditional compact combo option"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Famished Paladin + Presence of Gond + Soul Warden"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Add:\nFamished Paladin"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Presence of Gond"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Soul Warden and Essence Warden are already in the deck.\nLoop"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Enchant Famished Paladin with Presence of Gond."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tap the Paladin to create a creature token."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Soul Warden or Essence Warden gains you one life."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gaining life untaps Famished Paladin."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This produces infinite creature tokens, ETBs and life. Famished Paladin must be able to tap. \nPossible swaps:\n"},{"attributes":{"code":true},"insert":"Authority of the Consuls → Famished Paladin"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"code":true},"insert":"Bow of Nylea → Presence of Gond"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong interactions that are not infinite"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Doubling Season + Elspeth, Sun’s Champion"},{"insert":" allows Elspeth to enter with eight loyalty and immediately use her ultimate, but it does not create an infinite loop. Doubling Season doubles the counters with which a planeswalker enters; it does not double counters paid as an activation cost. \n"},{"attributes":{"bold":true},"insert":"Burgeoning + Selesnya Sanctuary"},{"insert":" can repeatedly reuse Sanctuary across different opposing land plays, but one Burgeoning trigger does not permit the Sanctuary to be replayed infinitely.\n"},{"attributes":{"bold":true},"insert":"Seedborn Muse"},{"insert":" supplies repeated untaps during opponents’ turns, but it does not grant extra turns or additional land plays.\nBest upgrade package"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The cleanest two additions are:\n"},{"attributes":{"bold":true},"insert":"Kodama of the East Tree"},{"insert":" — simplifies an existing four-card loop into a three-card loop."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Blasting Station"},{"insert":" — turns every infinite token engine into immediate infinite damage."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"With those additions, the deck would have multiple overlapping routes:\nNantuko + Sylvan Awakening + Doubling Season"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Nantuko + Dryad + Spelunking + Sanctuary"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Nantuko + Kodama + Sanctuary"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Any token loop + Blasting Station"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"That gives the deck meaningful redundancy without moving away from its landfall and creature-growth identity.\n"}]}
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