98 views6 months ago
Commander
Size: 511Salt sum: 268.75
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Thumsa

98 views6 months ago
Commander
Size: 511Salt sum: 268.75
No deck tags

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Artifact

Qty: 21 Price: $555.40
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 1641
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 1919
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 820
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (sld) 315
Contagion Engine
When this artifact enters, put a -1/-1 counter on each creature target player controls.
,
: Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
Artifact
Contagion Engine (som) 145
Glamdring
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
Legendary Artifact - Equipment
Glamdring (ltr) 239
Nazgûl Battle-Mace
Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.)
Equip
Artifact - Equipment
Nazgûl Battle-Mace (ltc) 510
Skyclave Relic
Kicker

Indestructible
When this artifact enters, if it was kicked, create two tapped tokens that are copies of this artifact.
: Add one mana of any color.
Artifact
Skyclave Relic (moc) 380
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1011
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1494
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1512
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 2315
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 913
Sol Ring
: Add
.
Artifact
Sol Ring (pip) 359
Sol Ring
: Add
.
Artifact
Sol Ring (fic) 359
The Soul Stone
Indestructible
: Add
.
,
, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
Legendary Artifact - Infinity Stone
The Soul Stone (spm) 66
The Wind Crystal
White spells you cast cost
less to cast.
If you would gain life, you gain twice that much life instead.
,
: Creatures you control gain flying and lifelink until end of turn.
Legendary Artifact
The Wind Crystal (fin) 43
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (blc) 290
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (dsc) 257

Artifact

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Creature

Qty: 48 Price: $1962.68
Archmage Emeritus
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Creature - Human Wizard
Archmage Emeritus (tdc) 145
Archmage of Runes
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, draw a card.
Creature - Wizard Giant
Archmage of Runes (fdn) 30
Canoptek Wraith
Wraith Form — This creature can't be blocked.
Transdimensional Scout — When this creature deals combat damage to a player, you may pay
and sacrifice it. If you do, choose a land you control. Then search your library for up to two basic land cards which have the same name as the chosen land, put them onto the battlefield tapped, then shuffle.
Creature Artifact - Wraith
Canoptek Wraith (40k) 153
Clever Impersonator
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Creature - Shapeshifter
Clever Impersonator (c19) 82
Cosmogrand Zenith
Whenever you cast your second spell each turn, choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.
Creature - Human Soldier
Cosmogrand Zenith (eoe) 9
Emet-Selch of the Third Seat
Spells you cast from your graveyard cost
less to cast.
Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.
Legendary Creature - Wizard Elder
Emet-Selch of the Third Seat (fic) 170
Eris, Roar of the Storm
This spell costs
less to cast for each different mana value among instant and sorcery cards in your graveyard.
Flying, prowess
Whenever you cast your second spell each turn, create a 4/4 red Dragon Elemental creature token with flying and prowess.
Legendary Creature - Elemental Warlock
Eris, Roar of the Storm (otc) 5
Furystoke Giant
When this creature enters, other creatures you control gain "
: This creature deals 2 damage to any target" until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Warrior Giant
Furystoke Giant (shm) 93
Gandalf, Friend of the Shire
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf as your Ring-bearer, draw a card.
Legendary Creature - Wizard Avatar
Gandalf, Friend of the Shire (ltr) 50
Generous Patron
When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Whenever you put one or more counters on a creature you don't control, draw a card.
Creature - Elf Advisor
Generous Patron (bbd) 70
Genesis
At the beginning of your upkeep, if this creature is in your graveyard, you may pay
. If you do, return target creature card from your graveyard to your hand.
Creature - Incarnation
Genesis (mh1) 166
Gríma, Saruman's Footman
Gríma can't be blocked.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
Legendary Creature - Human Advisor
Gríma, Saruman's Footman (ltc) 57
Hateflayer
Wither (This deals damage to creatures in the form of -1/-1 counters.)
,
: This creature deals damage equal to its power to any target. (
is the untap symbol.)
Creature - Elemental
Hateflayer (eve) 55
Heartwood Storyteller
Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Creature - Treefolk
Heartwood Storyteller (tsr) 209
Iroh, Grand Lotus
Firebending 2
During your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. (You may cast a card from your graveyard for its flashback cost. Then exile it.)
During your turn, each Lesson card in your graveyard has flashback
.
Legendary Creature - Human Ally Noble
Iroh, Grand Lotus (pmei) 2025-24
Kess, Dissident Mage
Flying
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
Legendary Creature - Human Wizard
Kess, Dissident Mage (sld) 1167
Lightning, Army of One
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
Legendary Creature - Human Soldier
Lightning, Army of One (fin) 233
Maha, Its Feathers Night
Flying, trample
Ward—Discard a card.
Creatures your opponents control have base toughness 1.
Legendary Creature - Elemental Bird
Maha, Its Feathers Night (blb) 100
Nazgûl
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
Creature - Knight Wraith
Nazgûl (ltr) 551
Nazgûl
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
Creature - Knight Wraith
Nazgûl (ltr) 723
Nazgûl
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
Creature - Knight Wraith
Nazgûl (ltr) 724
Nazgûl
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
Creature - Knight Wraith
Nazgûl (ltr) 725
Nazgûl
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
Creature - Knight Wraith
Nazgûl (ltr) 726
Nazgûl
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
Creature - Knight Wraith
Nazgûl (ltr) 727
Nazgûl
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
Creature - Knight Wraith
Nazgûl (ltr) 728
Nazgûl
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
Creature - Knight Wraith
Nazgûl (ltr) 729
Nazgûl
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
Creature - Knight Wraith
Nazgûl (ltr) 730
Necroskitter
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.
Creature - Elemental
Necroskitter (ecc) 48
Obelisk Spider
Reach
Whenever this creature deals combat damage to a creature, put a -1/-1 counter on that creature.
Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
Creature - Spider
Obelisk Spider (hou) 141
Persistent Constrictor
At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Zombie Snake
Persistent Constrictor (dsc) 22
Sage of Hours
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Remove all +1/+1 counters from this creature: For each five counters removed this way, take an extra turn after this one.
Creature - Human Wizard
Sage of Hours (jou) 50
Screaming Nemesis
Haste
Whenever this creature is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.
Creature - Spirit
Screaming Nemesis (dsk) 157
Spinerock Tyrant
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
Creature - Dragon
Spinerock Tyrant (ecl) 159
Squall, SeeD Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature - Human Knight Mercenary
Squall, SeeD Mercenary (fin) 243
Summon: Knights of Round
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible
Creature Enchantment - Knight Saga
Summon: Knights of Round (fin) 36
Summon: Primal Odin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gungnir — Destroy target creature an opponent controls.
II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
Creature Enchantment - Knight Saga
Summon: Primal Odin (fin) 121
The Walls of Ba Sing Se
Defender
Other permanents you control have indestructible.
Legendary Creature Artifact - Wall
The Walls of Ba Sing Se (tla) 261
The Wandering Rescuer
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Double strike
Other tapped creatures you control have hexproof.
Legendary Creature - Human Samurai Noble
The Wandering Rescuer (dsk) 41
Twinflame Tyrant
Flying
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
Creature - Dragon
Twinflame Tyrant (fdn) 97
Venerated Rotpriest
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.
Creature - Druid Phyrexian
Venerated Rotpriest (one) 192
Veyran, Voice of Duality
Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn.
If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Wizard Efreet
Veyran, Voice of Duality (tdc) 310
Witch-king of Angmar
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap him.
Legendary Creature - Wraith Noble
Witch-king of Angmar (ltr) 114
Witch-king, Bringer of Ruin
Flying
Whenever Witch-king attacks, defending player sacrifices a creature with the least power among creatures they control.
Legendary Creature - Wraith Noble
Witch-king, Bringer of Ruin (ltr) 293

Creature

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Enchantment

Qty: 7 Price: $95.43
Call of the Ring
At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
Enchantment
Call of the Ring (ltr) 79
Cool but Rude
(Gain the next level as a sorcery to add its ability.)
Whenever you attack, you may discard a card. If you do, draw a card.
: Level 2
Whenever you discard a card, this Class deals 2 damage to each opponent.
: Level 3
When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.
Enchantment - Class
Cool but Rude (tmt) 89
Cover of Darkness
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Cover of Darkness (ons) 133
Crumbling Ashes
At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.
Enchantment
Crumbling Ashes (eve) 35
Nest of Scarabs
Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.
Enchantment
Nest of Scarabs (akh) 101
Terrasymbiosis
Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.
Enchantment
Terrasymbiosis (eoe) 210
Teval's Judgment
Whenever one or more cards leave your graveyard, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Create a 2/2 black Zombie Druid creature token.
Enchantment
Teval's Judgment (tdc) 28

Enchantment

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Instant

Qty: 9 Price: $221.51
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (dsc) 113
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (cmm) 147
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (cmm) 94
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (dmr) 60
Reset
Cast this spell only during an opponent's turn after their upkeep step.
Untap all lands you control.
Instant
Reset (mb2) 170
Rise of the Dread Marn
Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Rise of the Dread Marn (khm) 107
Tainted Strike
Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Instant
Tainted Strike (som) 80
The Last Agni Kai
Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much
.
Until end of turn, you don't lose unspent red mana as steps and phases end.
Instant
The Last Agni Kai (tla) 144
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (dmr) 108

Instant

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Land

Qty: 414 Price: $2414.26
Abandoned Air Temple
This land enters tapped unless you control a basic land.
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Abandoned Air Temple (tla) 263
Forest
(
: Add
.)
Basic Land - Forest
Forest (neo) 301
Forest
(
: Add
.)
Basic Land - Forest
Forest (neo) 302
Forest
(
: Add
.)
Basic Land - Forest
Forest (unf) 244
Forest
(
: Add
.)
Basic Land - Forest
Forest (ltr) 280
Forest
(
: Add
.)
Basic Land - Forest
Forest (ltr) 281
Forest
(
: Add
.)
Basic Land - Forest
Forest (spm) 193
Ishgard, the Holy See
This land enters tapped.
: Add
.
Land - Town
Ishgard, the Holy See // Faith & Grief (fin) 310
Island
(
: Add
.)
Basic Land - Island
Island (und) 90
Island
(
: Add
.)
Basic Land - Island
Island (neo) 295
Island
(
: Add
.)
Basic Land - Island
Island (neo) 296
Island
(
: Add
.)
Basic Land - Island
Island (dmu) 278
Island
(
: Add
.)
Basic Land - Island
Island (unf) 241
Island
(
: Add
.)
Basic Land - Island
Island (one) 366
Island
(
: Add
.)
Basic Land - Island
Island (lci) 288
Island
(
: Add
.)
Basic Land - Island
Island (eoe) 263
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sld) 49
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (und) 94
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (neo) 299
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (neo) 300
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (unf) 243
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tdm) 290
Plains
(
: Add
.)
Basic Land - Plains
Plains (sld) 46
Plains
(
: Add
.)
Basic Land - Plains
Plains (neo) 293
Plains
(
: Add
.)
Basic Land - Plains
Plains (neo) 294
Plains
(
: Add
.)
Basic Land - Plains
Plains (dmu) 277
Plains
(
: Add
.)
Basic Land - Plains
Plains (one) 365
Plains
(
: Add
.)
Basic Land - Plains
Plains (ltr) 272
Plains
(
: Add
.)
Basic Land - Plains
Plains (ltr) 273
Plains
(
: Add
.)
Basic Land - Plains
Plains (lci) 287
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (und) 92
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (neo) 297
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (neo) 298
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dmu) 279
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (spm) 191
Swarmyard
: Add
.
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Swarmyard (eos) 42

Land

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Sorcery

Qty: 12 Price: $93.48
Bloodline Bidding
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Sorcery
Bloodline Bidding (ecl) 91
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (cma) 54
Drown in Ichor
Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Drown in Ichor (one) 91
Irenicus's Vile Duplication
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
Sorcery
Irenicus's Vile Duplication (clb) 78
Kindred Dominance
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Kindred Dominance (woc) 113
Phyresis Outbreak
Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has.
Sorcery
Phyresis Outbreak (onc) 12
Raise the Palisade
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Sorcery
Raise the Palisade (ltc) 23
Rise of the Dark Realms
Put all creature cards from all graveyards onto the battlefield under your control.
Sorcery
Rise of the Dark Realms (fdn) 183
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (pw25) 1
Soul Immolation
As an additional cost to cast this spell, blight X. X can't be greater than the greatest toughness among creatures you control. (Put X -1/-1 counters on a creature you control.)
Soul Immolation deals X damage to each opponent and each creature they control.
Sorcery
Soul Immolation (ecl) 156
Tezzeret's Gambit
(
can be paid with either
or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Tezzeret's Gambit (sta) 21

Sorcery

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Deck Info

Deck stats

11 pips - 7 cards
105 mana - 105 cards
27 pips - 21 cards
109 mana - 109 cards
45 pips - 36 cards
65 mana - 65 cards
18 pips - 13 cards
102 mana - 102 cards
10 pips - 8 cards
69 mana - 69 cards
0 pips - 0 cards
18 mana - 9 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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