232
12/10/2021
Ixalan Set Cube
Deck Size: 555
Custom
Legal
Est deck cost: $351.31
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232
12/10/2021
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Artifact

Quantity: 31Price: $37.29
Cobbled Wings

Equipped creature has flying. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cobbled Wings (xln) 233
3
Conqueror's Galleon

Artifact
Conqueror's Galleon // Conqueror's Foothold (xln) 234Conqueror's Galleon // Conqueror's Foothold (xln) 234
1
Dowsing Dagger

Artifact
Dowsing Dagger // Lost Vale (xln) 235Dowsing Dagger // Lost Vale (xln) 235
1
Dusk Legion Dreadnought

Vigilance Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Dusk Legion Dreadnought (xln) 236
2
Elaborate Firecannon

Elaborate Firecannon doesn't untap during your untap step. {4}, {T}: Elaborate Firecannon deals 2 damage to any target. At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.

Artifact
Elaborate Firecannon (xln) 237
2
Fell Flagship

Pirates you control get +1/+0. Whenever Fell Flagship deals combat damage to a player, that player discards a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Fell Flagship (xln) 238
1
Hierophant's Chalice

When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. {T}: Add {C}.

Artifact
Hierophant's Chalice (xln) 240
3
Pillar of Origins

As Pillar of Origins enters the battlefield, choose a creature type. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Artifact
Pillar of Origins (xln) 241
2
Pirate's Cutlass

When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. Equipped creature gets +2/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Pirate's Cutlass (xln) 242
3
Primal Amulet

Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
1
Prying Blade

Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Prying Blade (xln) 244
3
Sentinel Totem

When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}, Exile Sentinel Totem: Exile all graveyards.

Artifact
Sentinel Totem (xln) 245
2
Shadowed Caravel

Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Shadowed Caravel (xln) 246
1
Sleek Schooner

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Sleek Schooner (xln) 247
2
Sorcerous Spyglass

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Artifact
Sorcerous Spyglass (xln) 248
1
Thaumatic Compass

Artifact
Thaumatic Compass // Spires of Orazca (xln) 249Thaumatic Compass // Spires of Orazca (xln) 249
1
Treasure Map

Artifact
Treasure Map // Treasure Cove (xln) 250Treasure Map // Treasure Cove (xln) 250
1
Vanquisher's Banner

As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (xln) 251
1

Creature

Quantity: 309Price: $155.93
Adanto Vanguard

As long as Adanto Vanguard is attacking, it gets +2/+0. Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Adanto Vanguard (xln) 1
2
Admiral Beckett Brass

Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

Creature
Admiral Beckett Brass (xln) 217
1
Air Elemental

Flying

Creature
Air Elemental (xln) 45
2
Ancient Brontodon

Creature
Ancient Brontodon (xln) 175
3
Angrath's Marauders

If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Creature
Angrath's Marauders (xln) 132
1
Anointed Deacon

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.

Creature
Anointed Deacon (xln) 89
3
Atzocan Archer

Reach When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

Creature
Atzocan Archer (xln) 176
2
Belligerent Brontodon

Each creature you control assigns combat damage equal to its toughness rather than its power.

Creature
Belligerent Brontodon (xln) 218
2
Bellowing Aegisaur

Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.

Creature
Bellowing Aegisaur (xln) 4
2
Bishop of Rebirth

Vigilance Whenever Bishop of Rebirth attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.

Creature
Bishop of Rebirth (xln) 5
1
Bishop of the Bloodstained

When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.

Creature
Bishop of the Bloodstained (xln) 91
2
Bishop's Soldier

Lifelink

Creature
Bishop's Soldier (xln) 6
3
Blight Keeper

Flying {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.

Creature
Blight Keeper (xln) 92
3
Bloodcrazed Paladin

Flash Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

Creature
Bloodcrazed Paladin (xln) 93
1
Blossom Dryad

{T}: Untap target land.

Creature
Blossom Dryad (xln) 178
3
Bonded Horncrest

Bonded Horncrest can't attack or block alone.

Creature
Bonded Horncrest (xln) 133
2
Brazen Buccaneers

Haste When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Brazen Buccaneers (xln) 134
3
Burning Sun's Avatar

When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.

Creature
Burning Sun's Avatar (xln) 135
1
Captain Lannery Storm

Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

Creature
Captain Lannery Storm (xln) 136
1
Captivating Crew

{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Creature
Captivating Crew (xln) 137
1
Carnage Tyrant

This spell can't be countered. Trample, hexproof

Creature
Carnage Tyrant (xln) 179
1
Charging Monstrosaur

Trample, haste

Creature
Charging Monstrosaur (xln) 138
2
Colossal Dreadmaw

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Colossal Dreadmaw (xln) 180
3
Daring Saboteur

{2}{U}: Daring Saboteur can't be blocked this turn. Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

Creature
Daring Saboteur (xln) 49
1
Deadeye Plunderers

Deadeye Plunderers gets +1/+1 for each artifact you control. {2}{U}{B}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Deadeye Plunderers (xln) 220
2
Deadeye Quartermaster

When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.

Creature
Deadeye Quartermaster (xln) 50
2
Deadeye Tormentor

Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.

Creature
Deadeye Tormentor (xln) 98
3
Deadeye Tracker

{1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Deadeye Tracker (xln) 99
1
Deathgorge Scavenger

Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.

Creature
Deathgorge Scavenger (xln) 184
1
Deathless Ancient

Flying Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.

Creature
Deathless Ancient (xln) 100
2
Deeproot Champion

Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.

Creature
Deeproot Champion (xln) 185
1
Deeproot Warrior

Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.

Creature
Deeproot Warrior (xln) 186
3
Desperate Castaways

Desperate Castaways can't attack unless you control an artifact.

Creature
Desperate Castaways (xln) 101
3
Dire Fleet Captain

Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.

Creature
Dire Fleet Captain (xln) 221
2
Dire Fleet Hoarder

When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Dire Fleet Hoarder (xln) 102
3
Dire Fleet Interloper

Menace When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Dire Fleet Interloper (xln) 103
3
Dire Fleet Ravager

Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.

Creature
Dire Fleet Ravager (xln) 104
1
Dreamcaller Siren

Flash Flying Dreamcaller Siren can block only creatures with flying. When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.

Creature
Dreamcaller Siren (xln) 54
1
Drover of the Mighty

Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. {T}: Add one mana of any color.

Creature
Drover of the Mighty (xln) 187
2
Duskborne Skymarcher

Flying {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn.

Creature
Duskborne Skymarcher (xln) 9
2
Emissary of Sunrise

First strike When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Emissary of Sunrise (xln) 10
2
Emperor's Vanguard

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Emperor's Vanguard (xln) 189
1
Encampment Keeper

First strike {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.

Creature
Encampment Keeper (xln) 11
3
Fathom Fleet Captain

Menace Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace.

Creature
Fathom Fleet Captain (xln) 106
1
Fathom Fleet Cutthroat

When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

Creature
Fathom Fleet Cutthroat (xln) 107
3
Fathom Fleet Firebrand

{1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.

Creature
Fathom Fleet Firebrand (xln) 142
3
Fire Shrine Keeper

Menace {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.

Creature
Fire Shrine Keeper (xln) 144
3
Fleet Swallower

Whenever Fleet Swallower attacks, target player mills half their library, rounded up.

Creature
Fleet Swallower (xln) 57
1
Gilded Sentinel

Creature Artifact
Gilded Sentinel (xln) 239
3
Gishath, Sun's Avatar

Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

Creature
Gishath, Sun's Avatar (xln) 222
1
Glorifier of Dusk

Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn.

Creature
Glorifier of Dusk (xln) 12
2
Goring Ceratops

Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.

Creature
Goring Ceratops (xln) 13
1
Grazing Whiptail

Reach

Creature
Grazing Whiptail (xln) 190
3
Headstrong Brute

Headstrong Brute can't block. Headstrong Brute has menace as long as you control another Pirate.

Creature
Headstrong Brute (xln) 147
3
Headwater Sentries

Creature
Headwater Sentries (xln) 58
3
Herald of Secret Streams

Creatures you control with +1/+1 counters on them can't be blocked.

Creature
Herald of Secret Streams (xln) 59
1
Hostage Taker

When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Creature
Hostage Taker (xln) 223
1
Huatli's Snubhorn

Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Huatli's Snubhorn (xln) 286
3
Imperial Aerosaur

Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

Creature
Imperial Aerosaur (xln) 14
2
Imperial Lancer

Imperial Lancer has double strike as long as you control a Dinosaur.

Creature
Imperial Lancer (xln) 15
2
Inspiring Cleric

When Inspiring Cleric enters the battlefield, you gain 4 life.

Creature
Inspiring Cleric (xln) 16
2
Ixalli's Diviner

When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Ixalli's Diviner (xln) 192
3
Ixalli's Keeper

{7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn.

Creature
Ixalli's Keeper (xln) 193
3
Jace's Sentinel

As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.

Creature
Jace's Sentinel (xln) 283
2
Jade Guardian

Hexproof (This creature can't be the target of spells or abilities your opponents control.) When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.

Creature
Jade Guardian (xln) 194
3
Jungle Delver

{3}{G}: Put a +1/+1 counter on Jungle Delver.

Creature
Jungle Delver (xln) 195
3
Kinjalli's Caller

Dinosaur spells you cast cost {1} less to cast.

Creature
Kinjalli's Caller (xln) 18
3
Kinjalli's Sunwing

Flying Creatures your opponents control enter the battlefield tapped.

Creature
Kinjalli's Sunwing (xln) 19
1
Kitesail Freebooter

Flying When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

Creature
Kitesail Freebooter (xln) 110
2
Kopala, Warden of Waves

Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.

Creature
Kopala, Warden of Waves (xln) 61
1
Kumena's Speaker

Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.

Creature
Kumena's Speaker (xln) 196
2
Legion Conquistador

When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.

Creature
Legion Conquistador (xln) 20
3
Lightning-Rig Crew

{T}: Lightning-Rig Crew deals 1 damage to each opponent. Whenever you cast a Pirate spell, untap Lightning-Rig Crew.

Creature
Lightning-Rig Crew (xln) 150
2
Looming Altisaur

Creature
Looming Altisaur (xln) 23
3
Lurking Chupacabra

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

Creature
Lurking Chupacabra (xln) 111
2
Marauding Looter

Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.

Creature
Marauding Looter (xln) 225
2
Mavren Fein, Dusk Apostle

Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.

Creature
Mavren Fein, Dusk Apostle (xln) 24
1
Merfolk Branchwalker

When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Merfolk Branchwalker (xln) 197
2
Nest Robber

Haste

Creature
Nest Robber (xln) 152
3
Old-Growth Dryads

When Old-Growth Dryads enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Old-Growth Dryads (xln) 199
1
Otepec Huntmaster

Dinosaur spells you cast cost {1} less to cast. {T}: Target Dinosaur gains haste until end of turn.

Creature
Otepec Huntmaster (xln) 153
2
Paladin of the Bloodstained

When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

Creature
Paladin of the Bloodstained (xln) 25
3
Priest of the Wakening Sun

At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.

Creature
Priest of the Wakening Sun (xln) 27
1
Prosperous Pirates

When Prosperous Pirates enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Prosperous Pirates (xln) 69
3
Pterodon Knight

Pterodon Knight has flying as long as you control a Dinosaur.

Creature
Pterodon Knight (xln) 28
3
Queen's Agent

Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Queen's Agent (xln) 114
3
Queen's Bay Soldier

Creature
Queen's Bay Soldier (xln) 115
3
Raging Swordtooth

Trample When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.

Creature
Raging Swordtooth (xln) 226
2
Rampaging Ferocidon

Menace Players can't gain life. Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.

Creature
Rampaging Ferocidon (xln) 154
1
Ranging Raptors

Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Ranging Raptors (xln) 201
2
Raptor Companion

Creature
Raptor Companion (xln) 31
3
Raptor Hatchling

Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.

Creature
Raptor Hatchling (xln) 155
2
Ravenous Daggertooth

Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.

Creature
Ravenous Daggertooth (xln) 202
3
Regisaur Alpha

Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.

Creature
Regisaur Alpha (xln) 227
1
Rigging Runner

First strike Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.

Creature
Rigging Runner (xln) 157
2
Ripjaw Raptor

Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.

Creature
Ripjaw Raptor (xln) 203
1
River Sneak

River Sneak can't be blocked. Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.

Creature
River Sneak (xln) 70
2
Rowdy Crew

Trample When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

Creature
Rowdy Crew (xln) 159
1
Ruin Raider

Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value.

Creature
Ruin Raider (xln) 118
1
Rummaging Goblin

{T}, Discard a card: Draw a card.

Creature
Rummaging Goblin (xln) 160
3
Ruthless Knave

{2}{B}, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") Sacrifice three Treasures: Draw a card.

Creature
Ruthless Knave (xln) 119
2
Sailor of Means

When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Sailor of Means (xln) 73
3
Sanctum Seeker

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Creature
Sanctum Seeker (xln) 120
1
Seekers' Squire

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Seekers' Squire (xln) 121
2
Shaper Apprentice

Shaper Apprentice has flying as long as you control another Merfolk.

Creature
Shaper Apprentice (xln) 75
3
Shapers of Nature

{3}{G}: Put a +1/+1 counter on target creature. {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.

Creature
Shapers of Nature (xln) 228
2
Shining Aerosaur

Flying

Creature
Shining Aerosaur (xln) 36
3
Shipwreck Looter

Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card.

Creature
Shipwreck Looter (xln) 76
3
Shore Keeper

{7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.

Creature
Shore Keeper (xln) 77
3
Siren Lookout

Flying When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Siren Lookout (xln) 78
3
Siren Stormtamer

Flying {U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.

Creature
Siren Stormtamer (xln) 79
2
Skittering Heartstopper

{B}: Skittering Heartstopper gains deathtouch until end of turn.

Creature
Skittering Heartstopper (xln) 122
3
Sky Terror

Flying, menace

Creature
Sky Terror (xln) 229
2
Skyblade of the Legion

Flying

Creature
Skyblade of the Legion (xln) 37
3
Skymarch Bloodletter

Flying When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.

Creature
Skymarch Bloodletter (xln) 124
3
Snapping Sailback

Flash Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

Creature
Snapping Sailback (xln) 208
2
Spike-Tailed Ceratops

Spike-Tailed Ceratops can block an additional creature each combat.

Creature
Spike-Tailed Ceratops (xln) 209
3
Steadfast Armasaur

Vigilance {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.

Creature
Steadfast Armasaur (xln) 39
2
Storm Fleet Aerialist

Flying Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.

Creature
Storm Fleet Aerialist (xln) 83
2
Storm Fleet Arsonist

Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent.

Creature
Storm Fleet Arsonist (xln) 162
2
Storm Fleet Pyromancer

Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target.

Creature
Storm Fleet Pyromancer (xln) 163
3
Storm Fleet Spy

Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card.

Creature
Storm Fleet Spy (xln) 84
2
Storm Sculptor

Storm Sculptor can't be blocked. When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.

Creature
Storm Sculptor (xln) 85
3
Sun-Blessed Mount

When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.

Creature
Sun-Blessed Mount (xln) 288
1
Sun-Crowned Hunters

Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker.

Creature
Sun-Crowned Hunters (xln) 164
3
Sunrise Seeker

Vigilance When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Sunrise Seeker (xln) 40
3
Tempest Caller

When Tempest Caller enters the battlefield, tap all creatures target opponent controls.

Creature
Tempest Caller (xln) 86
2
Territorial Hammerskull

Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.

Creature
Territorial Hammerskull (xln) 41
3
Thrash of Raptors

As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.

Creature
Thrash of Raptors (xln) 168
3
Thundering Spineback

Other Dinosaurs you control get +1/+1. {5}{G}: Create a 3/3 green Dinosaur creature token with trample.

Creature
Thundering Spineback (xln) 210
2
Tilonalli's Knight

Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.

Creature
Tilonalli's Knight (xln) 169
3
Tilonalli's Skinshifter

Haste Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.

Creature
Tilonalli's Skinshifter (xln) 170
1
Tishana's Wayfinder

When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Tishana's Wayfinder (xln) 211
3
Tishana, Voice of Thunder

Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. When Tishana enters the battlefield, draw a card for each creature you control.

Creature
Tishana, Voice of Thunder (xln) 230
1
Tocatli Honor Guard

Creatures entering the battlefield don't cause abilities to trigger.

Creature
Tocatli Honor Guard (xln) 42
1
Verdant Sun's Avatar

Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

Creature
Verdant Sun's Avatar (xln) 213
1
Vicious Conquistador

Whenever Vicious Conquistador attacks, each opponent loses 1 life.

Creature
Vicious Conquistador (xln) 128
2
Vineshaper Mystic

When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.

Creature
Vineshaper Mystic (xln) 214
2
Vona, Butcher of Magan

Vigilance, lifelink {T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.

Creature
Vona, Butcher of Magan (xln) 231
1
Wakening Sun's Avatar

When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.

Creature
Wakening Sun's Avatar (xln) 44
1
Waker of the Wilds

{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.

Creature
Waker of the Wilds (xln) 215
1
Wanted Scoundrels

When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Wanted Scoundrels (xln) 131
2
Watertrap Weaver

When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Creature
Watertrap Weaver (xln) 87
3
Wildgrowth Walker

Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.

Creature
Wildgrowth Walker (xln) 216
2
Wily Goblin

When Wily Goblin enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Wily Goblin (xln) 174
2
Wind Strider

Flash Flying

Creature
Wind Strider (xln) 88
3

Enchantment

Quantity: 43Price: $59.27
Arcane Adaptation

As Arcane Adaptation enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Arcane Adaptation (xln) 46
1
Arguel's Blood Fast

Enchantment
Arguel's Blood Fast // Temple of Aclazotz (xln) 90Arguel's Blood Fast // Temple of Aclazotz (xln) 90
1
Ashes of the Abhorrent

Players can't cast spells from graveyards or activate abilities of cards in graveyards. Whenever a creature dies, you gain 1 life.

Enchantment
Ashes of the Abhorrent (xln) 2
1
Axis of Mortality

At the beginning of your upkeep, you may have two target players exchange life totals.

Enchantment
Axis of Mortality (xln) 3
1
Castaway's Despair

Enchant creature When Castaway's Despair enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Castaway's Despair (xln) 281
3
Deeproot Waters

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Enchantment
Deeproot Waters (xln) 51
2
Favorable Winds

Creatures you control with flying get +1/+1.

Enchantment
Favorable Winds (xln) 56
2
Growing Rites of Itlimoc

Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
1
Ixalan's Binding

When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. Your opponents can't cast spells with the same name as the exiled card.

Enchantment
Ixalan's Binding (xln) 17
2
Legion's Landing

Enchantment
Legion's Landing // Adanto, the First Fort (xln) 22Legion's Landing // Adanto, the First Fort (xln) 22
1
Makeshift Munitions

{1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target.

Enchantment
Makeshift Munitions (xln) 151
2
Mark of the Vampire

Enchant creature Enchanted creature gets +2/+2 and has lifelink.

Enchantment
Mark of the Vampire (xln) 113
3
Navigator's Ruin

Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.

Enchantment
Navigator's Ruin (xln) 63
2
New Horizons

Enchant land When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
New Horizons (xln) 198
3
One With the Wind

Enchant creature Enchanted creature gets +2/+2 and has flying.

Enchantment
One With the Wind (xln) 64
3
Pious Interdiction

Enchant creature When Pious Interdiction enters the battlefield, you gain 2 life. Enchanted creature can't attack or block.

Enchantment
Pious Interdiction (xln) 26
3
Raiders' Wake

Whenever an opponent discards a card, that player loses 2 life. Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.

Enchantment
Raiders' Wake (xln) 116
2
Revel in Riches

Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

Enchantment
Revel in Riches (xln) 117
1
Search for Azcanta

Enchantment
Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74
1
Shapers' Sanctuary

Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Enchantment
Shapers' Sanctuary (xln) 206
1
Sunbird's Invocation

Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.

Enchantment
Sunbird's Invocation (xln) 165
1
Swashbuckling

Enchant creature Enchanted creature gets +2/+2 and has haste.

Enchantment
Swashbuckling (xln) 167
3
Trove of Temptation

Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. At the beginning of your end step, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Trove of Temptation (xln) 171
2
Vance's Blasting Cannons

Enchantment
Vance's Blasting Cannons // Spitfire Bastion (xln) 173Vance's Blasting Cannons // Spitfire Bastion (xln) 173
1

Instant

Quantity: 93Price: $41.25
Blinding Fog

Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

Instant
Blinding Fog (xln) 177
3
Bright Reprisal

Destroy target attacking creature. Draw a card.

Instant
Bright Reprisal (xln) 7
2
Cancel

Counter target spell.

Instant
Cancel (xln) 47
3
Costly Plunder

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards.

Instant
Costly Plunder (xln) 96
3
Crash the Ramparts

Target creature gets +3/+3 and gains trample until end of turn.

Instant
Crash the Ramparts (xln) 182
3
Crushing Canopy

Choose one — • Destroy target creature with flying. • Destroy target enchantment.

Instant
Crushing Canopy (xln) 183
3
Dark Nourishment

Dark Nourishment deals 3 damage to any target. You gain 3 life.

Instant
Dark Nourishment (xln) 97
2
Demystify

Destroy target enchantment.

Instant
Demystify (xln) 8
3
Depths of Desire

Return target creature to its owner's hand. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Depths of Desire (xln) 52
3
Dinosaur Stampede

Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

Instant
Dinosaur Stampede (xln) 140
2
Dive Down

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Dive Down (xln) 53
3
Dual Shot

Dual Shot deals 1 damage to each of up to two target creatures.

Instant
Dual Shot (xln) 141
3
Fiery Cannonade

Fiery Cannonade deals 2 damage to each non-Pirate creature.

Instant
Fiery Cannonade (xln) 143
2
Huatli's Spurring

Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.

Instant
Huatli's Spurring (xln) 287
2
Lightning Strike

Lightning Strike deals 3 damage to any target.

Instant
Lightning Strike (xln) 149
2
Lookout's Dispersal

This spell costs {1} less to cast if you control a Pirate. Counter target spell unless its controller pays {4}.

Instant
Lookout's Dispersal (xln) 62
2
Opt

Scry 1. Draw a card.

Instant
Opt (xln) 65
3
Perilous Voyage

Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.

Instant
Perilous Voyage (xln) 67
2
Pounce

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Instant
Pounce (xln) 200
3
Rallying Roar

Creatures you control get +1/+1 until end of turn. Untap them.

Instant
Rallying Roar (xln) 30
2
Ritual of Rejuvenation

You gain 4 life. Draw a card.

Instant
Ritual of Rejuvenation (xln) 32
3
River Heralds' Boon

Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.

Instant
River Heralds' Boon (xln) 204
3
Run Aground

Put target artifact or creature on top of its owner's library.

Instant
Run Aground (xln) 72
3
Sanguine Sacrament

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

Instant
Sanguine Sacrament (xln) 33
1
Settle the Wreckage

Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.

Instant
Settle the Wreckage (xln) 34
1
Sheltering Light

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Instant
Sheltering Light (xln) 35
1
Siren's Ruse

Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.

Instant
Siren's Ruse (xln) 80
3
Skulduggery

Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

Instant
Skulduggery (xln) 123
3
Slash of Talons

Slash of Talons deals 2 damage to target attacking or blocking creature.

Instant
Slash of Talons (xln) 38
3
Slice in Twain

Destroy target artifact or enchantment. Draw a card.

Instant
Slice in Twain (xln) 207
2
Spell Pierce

Counter target noncreature spell unless its controller pays {2}.

Instant
Spell Pierce (xln) 81
3
Spell Swindle

Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Spell Swindle (xln) 82
1
Sure Strike

Target creature gets +3/+0 and gains first strike until end of turn.

Instant
Sure Strike (xln) 166
3
Unfriendly Fire

Unfriendly Fire deals 4 damage to any target.

Instant
Unfriendly Fire (xln) 172
3
Vampire's Zeal

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

Instant
Vampire's Zeal (xln) 43
3
Vanquish the Weak

Destroy target creature with power 3 or less.

Instant
Vanquish the Weak (xln) 127
3
Verdant Rebirth

Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card.

Instant
Verdant Rebirth (xln) 212
2
Vraska's Contempt

Exile target creature or planeswalker. You gain 2 life.

Instant
Vraska's Contempt (xln) 129
1

Land

Quantity: 18Price: $20.08
Dragonskull Summit

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (xln) 252
1
Drowned Catacomb

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
1
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (xln) 254
2
Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
1
Rootbound Crag

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.

Land
Rootbound Crag (xln) 256
1
Stone Quarry

Stone Quarry enters the battlefield tapped. {T}: Add {R} or {W}.

Land
Stone Quarry (xln) 289
3
Sunpetal Grove

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (xln) 257
1
Unclaimed Territory

As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (xln) 258
2
Unknown Shores

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Unknown Shores (xln) 259
3
Woodland Stream

Woodland Stream enters the battlefield tapped. {T}: Add {G} or {U}.

Land
Woodland Stream (xln) 284
3

Planeswalker

Quantity: 3Price: $13.07
Huatli, Warrior Poet

+2: You gain life equal to the greatest power among creatures you control. 0: Create a 3/3 green Dinosaur creature token with trample. −X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.

Planeswalker
Huatli, Warrior Poet (xln) 224
1
Jace, Cunning Castaway

+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. −2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." −5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.

Planeswalker
Jace, Cunning Castaway (xln) 60
1
Vraska, Relic Seeker

+2: Create a 2/2 black Pirate creature token with menace. −3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") −10: Target player's life total becomes 1.

Planeswalker
Vraska, Relic Seeker (xln) 232
1

Sorcery

Quantity: 58Price: $24.42
Boneyard Parley

Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.

Sorcery
Boneyard Parley (xln) 94
1
Call to the Feast

Create three 1/1 white Vampire creature tokens with lifelink.

Sorcery
Call to the Feast (xln) 219
2
Chart a Course

Draw two cards. Then discard a card unless you attacked this turn.

Sorcery
Chart a Course (xln) 48
2
Commune with Dinosaurs

Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Commune with Dinosaurs (xln) 181
3
Contract Killing

Destroy target creature. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Sorcery
Contract Killing (xln) 95
3
Demolish

Destroy target artifact or land.

Sorcery
Demolish (xln) 139
3
Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Sorcery
Duress (xln) 105
3
Emergent Growth

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

Sorcery
Emergent Growth (xln) 188
2
Entrancing Melody

Gain control of target creature with mana value X.

Sorcery
Entrancing Melody (xln) 55
1
Firecannon Blast

Firecannon Blast deals 3 damage to target creature. Raid — Firecannon Blast deals 6 damage instead if you attacked this turn.

Sorcery
Firecannon Blast (xln) 145
3
Grasping Current

Return up to two target creatures to their owner's hand. Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle.

Sorcery
Grasping Current (xln) 282
1
Grim Captain's Call

Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.

Sorcery
Grim Captain's Call (xln) 108
2
Heartless Pillage

Target opponent discards two cards. Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Sorcery
Heartless Pillage (xln) 109
2
Hijack

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

Sorcery
Hijack (xln) 148
3
Legion's Judgment

Destroy target creature with power 4 or greater.

Sorcery
Legion's Judgment (xln) 21
3
March of the Drowned

Choose one — • Return target creature card from your graveyard to your hand. • Return two target Pirate cards from your graveyard to your hand.

Sorcery
March of the Drowned (xln) 112
3
Overflowing Insight

Target player draws seven cards.

Sorcery
Overflowing Insight (xln) 66
1
Pirate's Prize

Draw two cards. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Sorcery
Pirate's Prize (xln) 68
3
Queen's Commission

Create two 1/1 white Vampire creature tokens with lifelink.

Sorcery
Queen's Commission (xln) 29
3
Repeating Barrage

Repeating Barrage deals 3 damage to any target. Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate only if you attacked this turn.

Sorcery
Repeating Barrage (xln) 156
1
Rile

Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.

Sorcery
Rile (xln) 158
3
River's Rebuke

Return all nonland permanents target player controls to their owner's hand.

Sorcery
River's Rebuke (xln) 71
1
Savage Stomp

This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Savage Stomp (xln) 205
2
Spreading Rot

Destroy target land. Its controller loses 2 life.

Sorcery
Spreading Rot (xln) 125
3
Star of Extinction

Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.

Sorcery
Star of Extinction (xln) 161
1
Sword-Point Diplomacy

Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.

Sorcery
Sword-Point Diplomacy (xln) 126
1
Walk the Plank

Destroy target non-Merfolk creature.

Sorcery
Walk the Plank (xln) 130
2

Deck Stats

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