118 views7 months ago
Commander
Size: 100Salt sum: 33.3
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AJLens

118 views7 months ago
Commander
Size: 100Salt sum: 33.3

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The Ancient One
Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.
: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.
Legendary Creature - Spirit God
The Ancient One (lci) 222

Commander

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Clone
You may have this creature enter as a copy of any creature on the battlefield.
Creature - Shapeshifter
Clone (m14) 47

Clones

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Tombstalker
Flying
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Creature - Demon
Tombstalker (tsr) 146

Creature

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Altar's Reap
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Altar's Reap (plst) DDR-37
Bitter Revelation
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Sorcery
Bitter Revelation (cmr) 109
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (tdc) 177
Divination
Draw two cards.
Sorcery
Divination (plst) M19-51
Dreadwing Scavenger
Flying
Whenever this creature enters or attacks, draw a card, then discard a card.
Threshold — This creature gets +1/+1 and has deathtouch as long as there are seven or more cards in your graveyard.
Creature - Bird Nightmare
Dreadwing Scavenger (fdn) 118
Eyes Everywhere
At the beginning of your upkeep, scry 1.
: Exchange control of this enchantment and target nonland permanent. Activate only as a sorcery.
Enchantment
Eyes Everywhere (rvr) 43
Interpret the Signs
Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Interpret the Signs (j22) 309
Jace, Wielder of Mysteries
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.
Legendary Planeswalker - Jace
Jace, Wielder of Mysteries (plst) WAR-54
Omenspeaker
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Human Wizard
Omenspeaker (cmr) 83
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (tdc) 161
Psychic Frog
Whenever this creature deals combat damage to a player or planeswalker, draw a card.
Discard a card: Put a +1/+1 counter on this creature.
Exile three cards from your graveyard: This creature gains flying until end of turn.
Creature - Frog
Psychic Frog (mh3) 199
Reckoner's Bargain
As an additional cost to cast this spell, sacrifice an artifact or creature.
You gain life equal to the sacrificed permanent's mana value. Draw two cards.
Instant
Reckoner's Bargain (neo) 120
Risky Research
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Risky Research (spm) 62
Scroll Thief
Whenever this creature deals combat damage to a player, draw a card.
Creature - Merfolk Rogue
Scroll Thief (plst) DDT-17
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (otc) 112
Shadowmage Infiltrator
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature deals combat damage to a player, you may draw a card.
Creature - Human Wizard
Shadowmage Infiltrator (otc) 240
Sleight of Hand
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Sorcery
Sleight of Hand (woe) 67
Soothsayer Adept
,
: Draw a card, then discard a card.
Creature - Wizard Merfolk
Soothsayer Adept (stx) 55
Stealer of Secrets
Whenever this creature deals combat damage to a player, draw a card.
Creature - Human Rogue
Stealer of Secrets (w17) 13
Strategic Planning
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Sorcery
Strategic Planning (khm) 77
Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk
Thassa's Oracle (thb) 73
Visions of Beyond
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Instant
Visions of Beyond (uma) 81

Draw

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Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (fic) 276

Finisher

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Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tmc) 60
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (dsc) 267
Darkslick Shores
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Darkslick Shores (otc) 281
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (fic) 384
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (tmc) 65
Geier Reach Sanitarium
: Add
.
,
: Each player draws a card, then discards a card.
Legendary Land
Geier Reach Sanitarium (lcc) 335
Island
(
: Add
.)
Basic Land - Island
Island (tmt) 316
Memorial to Folly
This land enters tapped.
: Add
.
,
, Sacrifice this land: Return target creature card from your graveyard to your hand.
Land
Memorial to Folly (tdc) 377
Port of Karfell
This land enters tapped.
: Add
.
,
, Sacrifice this land: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Land
Port of Karfell (mkc) 280
Restless Reef
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.
Whenever this land attacks, target player mills four cards.
Land
Restless Reef (lci) 282
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tmt) 317
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (drc) 176
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (ecc) 169

Land

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Corpse Churn
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Instant
Corpse Churn (clu) 107
Drowned Secrets
Whenever you cast a blue spell, target player mills two cards.
Enchantment
Drowned Secrets (grn) 39
Increasing Confusion
Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Increasing Confusion (dka) 41
Jace's Erasure
Whenever you draw a card, you may have target player mill a card.
Enchantment
Jace's Erasure (m12) 60
Mindwrack Demon
Flying, trample
When this creature enters, mill four cards.
Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
Creature - Demon
Mindwrack Demon (soi) 124
Mystic Redaction
At the beginning of your upkeep, scry 1.
Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Enchantment
Mystic Redaction (mh2) 53
Shriekgeist
Flying
Whenever this creature deals combat damage to a player, that player mills two cards.
Creature - Spirit
Shriekgeist (ima) 72
Snooping Newsie
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
As long as there are five or more mana values among cards in your graveyard, this creature gets +1/+1 and has lifelink.
Creature - Human Rogue
Snooping Newsie (snc) 222
Stitcher's Supplier
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Zombie
Stitcher's Supplier (fic) 287
Traumatize
Target player mills half their library, rounded down.
Sorcery
Traumatize (m14) 77

Mill

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Dive Down
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Dive Down (fdn) 588

Protection

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Training Grounds
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment
Training Grounds (mat) 59

Ramp

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Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (j25) 285
Beacon of Unrest
Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
Sorcery
Beacon of Unrest (40k) 194
Bone Harvest
Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn's upkeep.
Instant
Bone Harvest (mir) 108
Defossilize
Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
Sorcery
Defossilize (lci) 103
Extract from Darkness
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Sorcery
Extract from Darkness (ltc) 266
Forever Young
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Sorcery
Forever Young (eld) 89
Gravedigger
When this creature enters, you may return target creature card from your graveyard to your hand.
Creature - Zombie
Gravedigger (j25) 452
Macabre Waltz
Return up to two target creature cards from your graveyard to your hand, then discard a card.
Sorcery
Macabre Waltz (fdn) 177
Persist
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
Sorcery
Persist (ecc) 83
Raise Dead
Return target creature card from your graveyard to your hand.
Sorcery
Raise Dead (plst) P02-86
Rise from the Grave
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Sorcery
Rise from the Grave (znc) 53

Recursion

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Cresting Mosasaurus
Emerge
(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When this creature enters, if you cast it, return each non-Dinosaur creature to its owner's hand.
Creature - Dinosaur
Cresting Mosasaurus (rex) 2
Day of Black Sun
Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.
Sorcery
Day of Black Sun (tla) 94
Dead Drop
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Target player sacrifices two creatures of their choice.
Sorcery
Dead Drop (ktk) 67
Desperate Plea
As an additional cost to cast this spell, sacrifice a creature.
Choose one or both —
• Return target creature card from your graveyard to the battlefield if its power is less than or equal to the sacrificed creature's power.
• Destroy target creature.
Sorcery - Lesson
Desperate Plea (tle) 103
Eaten Alive
As an additional cost to cast this spell, sacrifice a creature or pay
.
Exile target creature or planeswalker.
Sorcery
Eaten Alive (inr) 106
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (tle) 257
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (fdn) 175
Hour of Glory
Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature.
Instant
Hour of Glory (hou) 65
Necropolis Fiend
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Flying
,
, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
Creature - Demon
Necropolis Fiend (tdc) 190
Pharika's Chosen
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Snake
Pharika's Chosen (j25) 474
Scourge of Fleets
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Creature - Kraken
Scourge of Fleets (cmr) 403
Withering Torment
Destroy target creature or enchantment. You lose 2 life.
Instant
Withering Torment (dsk) 124

Removal

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Torgaar, Famine Incarnate
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs
less to cast for each creature sacrificed this way.
When Torgaar enters, up to one target player's life total becomes half their starting life total, rounded down.
Legendary Creature - Avatar
Torgaar, Famine Incarnate (dom) 108

Sac Outlet

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Demonic Bargain
Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.
Sorcery
Demonic Bargain (vow) 103
Demonic Consultation
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Instant
Demonic Consultation (mb2) 181
Rune-Scarred Demon
Flying
When this creature enters, search your library for a card, put it into your hand, then shuffle.
Creature - Demon
Rune-Scarred Demon (fdn) 184

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
40 pips - 33 cards
18 mana - 18 cards
48 pips - 39 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
2 mana - 2 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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