254 views2 months ago
Commander
Size: 102Est cost: $401.85Salt sum: 32.32
spatial
254 views2 months ago
Commander
Size: 102Est cost: $401.85Salt sum: 32.32
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Commander
Skarvox, the Shatterwhelm
Partner with The Edict Eternal
Menace
Ward—Discard a card
When you cast Skarvox, you may discard up to two cards. For each card discarded this way, create a Fissure.
Once each turn, when you discard a card, create a Fissure.
At the beginning of your end step, if you control The Edict Eternal and you cast a spell you don’t own from exile this turn and there are six or more cards in exile with fracture counters on them, transform Skarvox. When you do, exile The Edict Eternal. You get The World Unwritten emblem.
Menace
Ward—Discard a card
When you cast Skarvox, you may discard up to two cards. For each card discarded this way, create a Fissure.
Once each turn, when you discard a card, create a Fissure.
At the beginning of your end step, if you control The Edict Eternal and you cast a spell you don’t own from exile this turn and there are six or more cards in exile with fracture counters on them, transform Skarvox. When you do, exile The Edict Eternal. You get The World Unwritten emblem.
Legendary Creature - Incarnation
5 / 4
The Edict Eternal
This card can be your commander.
Partner with Skarvox, the Shatterwhelm
Indestructible
When The Edict Eternal enters the battlefield, create a Fissure token.
Whenever an opponent targets you or one or more permanents you control for the first time each turn, create a Fissure.
As long as you control three or more Fissures, spells you cast can’t be countered.
“It is not judge, jury, or executioner. It simply is.”
Partner with Skarvox, the Shatterwhelm
Indestructible
When The Edict Eternal enters the battlefield, create a Fissure token.
Whenever an opponent targets you or one or more permanents you control for the first time each turn, create a Fissure.
As long as you control three or more Fissures, spells you cast can’t be countered.
“It is not judge, jury, or executioner. It simply is.”
Legendary Enchantment
Commander
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Draw
Maev, Blotborn
Whenever you cast your first spell from exile each turn, create a Fissure.
, Discard a card: Fracture the top card of target player’s library. Activate only as a sorcery.
Whenever you fracture a card for the first time each turn, scry 1.
, Discard a card: Fracture the top card of target player’s library. Activate only as a sorcery.
Whenever you fracture a card for the first time each turn, scry 1.
Legendary Creature - Human Warlock
2 / 3
Wheel of Misfortune
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Sorcery

Draw
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Land
Land
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Ramp
Ramp
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Removal
Removal
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Theft
Gonti, Night Minister
Whenever a player casts a spell they don't own, that player creates a Treasure token.
Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
Legendary Creature - Rogue Aetherborn

Mnemonic Betrayal
Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.
Exile Mnemonic Betrayal.
Exile Mnemonic Betrayal.
Sorcery

Nathan Drake, Treasure Hunter
First strike
You may spend mana as though it were mana of any color to cast spells you don't own or to activate abilities of permanents you control but don't own.
Whenever Nathan Drake attacks, exile the top card of each player's library. You may cast a spell from among those cards.
You may spend mana as though it were mana of any color to cast spells you don't own or to activate abilities of permanents you control but don't own.
Whenever Nathan Drake attacks, exile the top card of each player's library. You may cast a spell from among those cards.
Legendary Creature - Human Rogue

Theft
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Tokens
Tokens
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Tutor
Tutor
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Sideboard
The World Unwritten
At the beginning of each upkeep, each player fractures the top card of their library. Until the end of their next turn, they may play it.
Then roll a d4. Until your next end step:
1 — Each player discards their hand and draws 7 cards.
2 — The first spell each player casts this turn has cascade.
3 — Players may look at and play the top card of any library.
4 — Each player may cast one spell they don’t own from exile this turn, spending mana as though it were any color.
After you’ve rolled each number once, you lose this emblem.
Then roll a d4. Until your next end step:
1 — Each player discards their hand and draws 7 cards.
2 — The first spell each player casts this turn has cascade.
3 — Players may look at and play the top card of any library.
4 — Each player may cast one spell they don’t own from exile this turn, spending mana as though it were any color.
After you’ve rolled each number once, you lose this emblem.
Emblem
Sideboard
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Deck Info
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