274 views7 months ago
Commander
Size: 100Salt sum: 33.19
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ijb5122

274 views7 months ago
Commander
Size: 100Salt sum: 33.19
No deck tags

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Commander

Qty: 1 Price: $0.00
Mega Man Volnutt
Reach

Exhaust -
: Prevent all damage that would be dealt to MegaMan Volnutt this turn. Put two +1/+1 counters on MegaMan Volnutt. MegaMan Volnutt gains Double Strike. (Activate each exhaust ability only once.)
Legendary Artifact Creature - Human Robot Hero
1 / 2

Commander

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Artifact

Qty: 16 Price: $0.00
Flak Jacket
Level Up
(
: Put a level counter on this. Level up only as a sorcery.)

Equipped Creature takes 1/4 less combat damage, rounded down.

Equip


Level 4-6: Kevlar Jacket - Equipped Creature takes 1/2 less combat damage, rounded down.

Level 7+: Kevlar Jacket Omega - Equipped Creature takes 3/4 less combat damage, rounded down.
Artifact - Equipment
Gesellschaft
Flying

,
: Create two 0/1 Servbot tokens with "This creature crews vehicles as though its power were 2 greater."

Crew 20
Legendary Artifact - Vehicle
Special Weapon: Active Buster
Equipped creature has +5/+0 and has vigilance, double strike and reach and "this creature must block if able".

A creature may only have 1 card with "Special Weapon " in it's name equipped at one time. (If another "Special Weapon" would become equipped, that creature's controller chooses one to remove.)

Equip
Legendary Artifact - Special Weapon
Special Weapon: Blade Arm
Equipped creature has +1/+0 and First Strike and Vigilance.

A creature may only have 1 card with "Special Weapon " in it's name equipped at one time. (If another "Special Weapon" would become equipped, that creature's controller chooses one to remove.)

Equip
Legendary Artifact - Special Equipment
Special Weapon: Drill Arm
Equipped creature gets -2/-0 and can't attack and must block if able.

Whenever an artifact you control leaves the battlefield, put a junk counter on drill arm.

, Remove 3 junk counters from drill arm: search your library for a Special Equipment card, put that card onto the battlefield, then shuffle.

A creature may only have 1 card with "Special Weapon " in it's name equipped at one time. (If another "Special Weapon" would become equipped, that creature's controller chooses one to remove.)

Equip
Legendary Artifact - Special Equipment
Special Weapon: Grand Grenade
Equipped creature has "
: Grand Grenade deals 5 damage to any target. Activate this ability only once during each of your main phases."

A creature may only have 1 card with "Special Weapon " in it's name equipped at one time. (If another "Special Weapon" would become equipped, that creature's controller chooses one to remove.)

Equip
Legendary Artifact - Special Equipment
Special Weapon: Grenade Arm
Equipped creature has "
: Grenade Arm deals 1 damage to any target. Activate this ability only once during each of your main phases."

A creature may only have 1 card with "Special Weapon " in it's name equipped at one time. (If another "Special Weapon" would become equipped, that creature's controller chooses one to remove.)

Equip
Legendary Artifact - Special Equipment
Special Weapon: Machine Buster
Equipped creature has +2/+0 and Double Strike and Flanking and "Whenever a creature dealt combat damage by this creature this turn dies, draw a card."

A creature may only have 1 card with "Special Weapon" in it's name equipped at one time. (If another "Special Weapon" would become equipped, that creature's controller chooses one to remove.)

Equip
Legendary Artifact - Special Equipment
Special Weapon: Powered Buster
Equipped creature has +6/+0 and has first strike and reach and "this creature must block if able".

A creature may only have 1 card with "Special Weapon " in it's name equipped at one time. (If another "Special Weapon" would become equipped, that creature's controller chooses one to remove.)

Equip
Legendary Artifact - Special Equipment
Special Weapon: Shield Arm
Equipped creature has protection from everything as long as it's blocking.

A creature may only have 1 card with "Special Weapon " in it's name equipped at one time. (If another "Special Weapon" would become equipped, that creature's controller chooses one to remove.)

Equip
Legendary Artifact - Special Equipment
Special Weapon: Shining Laser
Equipped creature gets +50/+0 on your turn and has menace and "this creature must block if able"

A creature may only have 1 card with "Special Weapon" in it's name equipped at one time. (If another "Special Weapon" would become equipped, that creature's controller chooses one to remove.)

Equip


Equip Commander
Legendary Artifact - Special Equipment
Special Weapon: Splash Mine
If you control more than four landmine tokens, destroy the rest.

Equipped creature has
, tap Splash Mine: create X landmine artifact tokens with "
, sacrifice landmine: deal 2 damage to target blocked creature. Activate this ability only during the declare blockers step on your opponents' turns."

A creature may only have 1 card with "Special Weapon " in it's name equipped at one time. (If another "Special Weapon" would become equipped, that creature's controller chooses one to remove.)

Equip
Legendary Artifact - Special Equipment
Special Weapon: Spread Buster
Equipped Creature gets +2/+0

: Equipped Creature gains double strike and cannot be blocked except by three or more creatures until end of turn.

A creature may only have 1 card with "Special Weapon " in it's name equipped at one time. (If another "Special Weapon" would become equipped, that creature's controller chooses one to remove.)

Equip
Legendary Artifact - Special Equipment
Special Weapon: Vacuum Arm
Equipped creature has "if a creature an opponent controls would die, instead exile it and create tapped treasure tokens equal to the exiled creature's mana value.

A creature may only have 1 card with "Special Weapon " in it's name equipped at one time. (If another "Special Weapon" would become equipped, that creature's controller chooses one to remove.)

Equip
Legendary Artifact - Special Equipment
Support Car
Retreat!—Whenever Support Car becomes crewed, it gains "
, return Support Car to your hand: Return target creature you control to your hand" until end of turn.

Crew 3
Artifact - Vehicle
The Flutter
Defender

Flying

Crew 4
Legendary Artifact - Vehicle

Artifact

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Creature

Qty: 13 Price: $0.00
Arukoitan
Whenever Arukoitan enters the battlefield, create Orudakoitan, a 0/5 Artifact Robot Creature.

If there are no Orudakoitan on the battlefield, Arukoitan's base power becomes 0 and it can't attack or block.
Artifact Creature - Robot
3 / 3
Bon bonne
Flying, Reach
Legendary Artifact Creature - Robot
3 / 2
Cannam
First Strike
Artifact Creature - Robot
3 / 4
Gai-nee Tooren
Gai-nee Tooren costs
less to cast for each robot you control.

Gai-nee Tooren can't attack.

At the beginning of your end step, flip a coin. If it's heads, conjure one Horokko on the battlefield under your control. If it's tails, instead conjure one Sharukurusu on the battlefield under your control.
Legendary Artifact Creature - Robot
1 / 20
Garudoriten
Sunpend 5—


Protection from creatures without flying or reach.

Legendary Artifact Creature - Robot
3 / 4
Gorubesshu
Vigilance

Gorubesshu doesn't untap during your untap step. Whenever Gorubesshu becomes untapped, Remove all shield counters from it.

At the beginning of your precombat main phase, if Gorubesshu is tapped, untap it. Otherwise, tap it.

Whenever Gorubesshu is untapped, it cannot block.

Whenever Gorubesshu is tapped, put a shield counter on it and it may block as though it were untapped.
Artifact Creature - Robot
3 / 6
Hanmuru Doll
Double Strike, Trample
Artifact Creature - Robot
4 / 8
Horokko
Spin—Whenever Horokko blocks, it gains double strike until end of turn.
Artifact Creature - Robot
1 / 2
Mega Man Juno
I - For each opponent, Tap target Creature that player controls. Those creatures don't untap during their controller's next untap step.

II - Mega Man Juno phases out until end of turn. Create an artifact token named "The Great Cleanse" with 5 "Minute" emblems on it and "at the beginning of your upkeep, remove one "minute" emblem from the game."

III - Mega Man Juno gains indestructible and "
: Mega Man Juno deals X damage to himself.", then Mega Man Juno phases out until the beginning of your precombat main phase.
At the beginning of your end step, if lethal damage is marked on Mega Man Juno, Transform him. Otherwise exile Mega Man Juno
Enchantment Creature - Saga Robot
6 / 5
Roll Caskett, Enthusiastic Mechanic
Whenever Roll Caskett crews "Support Car", if it's fully crewed, it gains "Equip costs of Special Equipment you control cost
less."

Whenever Roll Caskett crews "The Flutter", if it's fully crewed, it gains "The first time you would equip a Special Equipment this turn, you may equip that card for free."
Legendary Creature - Human Hero
1 / 2
Sharukurusu // Fearless Charge
Sharukurusu

Fearless Charge

Create a 3/5 white robot creature token with double strike and haste and "sacrifice this creature at the beginning of your next upkeep." (Then exile this card. You may cast the creature later from exile.)
Artifact Creature // Instant - Robot // Adventure
0 / 0
Teisel Bonne
When Teisel Bonne enters the battlefield, Create a 0/1 Servbot token with "This creature crews vehicles as though its power were 2 greater, then, if you cast him, create The Marlwolf, a 5/7 Legendary Artifact Vehicle Token with "Whenever The Marlwolf is dealt combat damage, at the beginning of the next player's upkeep, The Marlwolf gets -0/-1" and Crew 3
Legendary Creature - Human Pirate
1 / 3
Tron Bonne
Whenever Tron Bonne enters the battlefield, create three 0/1 Servbot tokens with "This creature crews vehicles as though its power were 2 greater"
Legendary Creature - Human Pirate
1 / 3

Creature

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Draw

Qty: 2 Price: $4.49
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (vma) 70
Puresteel Paladin
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip
as long as you control three or more artifacts.
Creature - Human Knight
Puresteel Paladin (cmm) 627

Draw

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Evasion

Qty: 1 Price: $0.35
Cobbled Wings
Equipped creature has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Cobbled Wings (inr) 258

Evasion

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Instant

Qty: 1 Price: $0.00
Reaverbot Ambush!
Create two token copies of target nonlegendary creature you control.
Instant

Instant

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Land

Qty: 36 Price: $161.04
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (drc) 144
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 758
Island
(
: Add
.)
Basic Land - Island
Island (fdn) 284
Plains
(
: Add
.)
Basic Land - Plains
Plains (eoe) 262
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fic) 415
Scorched Ruins
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add
.
Land
Scorched Ruins (wth) 166

Land

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Protection

Qty: 8 Price: $98.02
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (cm2) 19
Cosmic Intervention
If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Cosmic Intervention (khc) 3
Flawless Maneuver
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Instant
Flawless Maneuver (cmm) 24
Galadriel's Dismissal
Kicker
(You may pay an additional
as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Galadriel's Dismissal (ltc) 500
Loran's Escape
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Instant
Loran's Escape (bro) 14
Rebuff the Wicked
Counter target spell that targets a permanent you control.
Instant
Rebuff the Wicked (tsr) 35
Slip Out the Back
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Instant
Slip Out the Back (snc) 62
Vanishing
Enchant creature
: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Enchantment - Aura
Vanishing (vis) 48

Protection

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Pump

Qty: 1 Price: $2.79
Nettlecyst
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip
Artifact - Equipment
Nettlecyst (mkc) 233

Pump

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Ramp

Qty: 2 Price: $9.48
Coveted Jewel
When this artifact enters, draw three cards.
: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
Artifact
Coveted Jewel (moc) 353
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 2063

Ramp

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Recursion

Qty: 3 Price: $8.77
Brought Back
Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
Instant
Brought Back (plst) M20-9
Faith's Reward
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
Instant
Faith's Reward (cn2) 84
Second Sunrise
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Instant
Second Sunrise (plst) MRD-20

Recursion

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Removal

Qty: 10 Price: $116.90
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 311
Dispatch
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Instant
Dispatch (pip) 159
Divine Reckoning
Each player chooses a creature they control. Destroy the rest.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Divine Reckoning (c19) 62
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (sld) 1823
Hindering Light
Counter target spell that targets you or a permanent you control.
Draw a card.
Instant
Hindering Light (ala) 173
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (fic) 248
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (pip) 172
Stubborn Denial
Counter target noncreature spell unless its controller pays
.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Instant
Stubborn Denial (ktk) 56
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (brb) 84
Winds of Rath
Destroy all creatures that aren't enchanted. They can't be regenerated.
Sorcery
Winds of Rath (mkc) 93

Removal

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Sorcery

Qty: 1 Price: $0.00
What Does it Need?
Each player chooses "Some Red" or "Some Talent".

For each player who chooses "Some Red", you and that player each create a blood token.

For each player who chooses "Some Talent", you and that player each scry 3, then draw a card.
Sorcery

Sorcery

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Tutor

Qty: 5 Price: $75.46
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 263
Idyllic Tutor
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Sorcery
Idyllic Tutor (mor) 12
Open the Armory
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Armory (cmr) 34
Personal Tutor
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Sorcery
Personal Tutor (me2) 58
Steelshaper's Gift
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Sorcery
Steelshaper's Gift (cmm) 59

Tutor

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Tokens & Extras

Qty: 9 Price: $0.00
Minute
Emblem
Orudakoitan
Token Artifact Creature - Robot
0 / 5
Servbot
This creature crews vehicles as though its power were 2 greater.
Token Creature - Servbot
0 / 2
The Great Cleanse
Token Artifact
The Marlwolf
Whenever The Marlwolf is dealt combat damage, at the beginning of the next player's upkeep, The Marlwolf gets -0/-1.

Crew 3
Legendary Token Artifact - Vehicle

Tokens & Extras

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Deck Info

Deck stats

38 pips - 28 cards
28 mana - 26 cards
18 pips - 16 cards
16 mana - 14 cards
0 pips - 0 cards
5 mana - 3 cards
0 pips - 0 cards
5 mana - 3 cards
0 pips - 0 cards
5 mana - 3 cards
0 pips - 0 cards
8 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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