Jimmyjimjim5000
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Commander
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{"ops":[{"attributes":{"color":"#000000"},"insert":"🌵 A Guide to Bristly Bill, Spine Sower (power level 8,5)"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000","italic":true},"insert":"Welcome to my "},{"attributes":{"italic":true,"color":"#000000","bold":true},"insert":"Bristly Bill, Spine Sower"},{"attributes":{"color":"#000000","italic":true},"insert":" commander deck primer. If you enjoy rapid mana ramp, turning any generic creature into a lethal, multi-hundred-power threat turns ahead of schedule, and possessing a specific, non-combat infinite win condition, you have found the right list. This deck is built to maximize Bristly Bill's unique positioning as a landfall payoff, a proactive threat, and a game-ending payoff all on his own. We prioritize explosive +1/+1 counter exponential growth and devastating, unblockable attacks to ensure the hunt ends decisively."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"💎 The Game Plan"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Our strategy leverages Bill as a proactive threat, an enabler, and a finisher."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"Phase 1: Aggressive Ramp"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Bill costs only 2 mana. Our primary goal is to deploy him Turn 1-2 (using "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Chrome Mox"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Ancient Tomb"}},{"attributes":{"color":"#000000"},"insert":", or a dork with "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Lotus Petal"}},{"attributes":{"color":"#000000"},"insert":") and "},{"attributes":{"color":"#000000","italic":true},"insert":"immediately"},{"attributes":{"color":"#000000"},"insert":" begin utilizing his landfall trigger. We seek to quickly play multiple lands per turn ("},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Exploration"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Azusa, Lost but Seeking"}},{"attributes":{"color":"#000000"},"insert":") to maximize +1/+1 counter placement on Bill and our supportive creatures."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"Phase 2: The Exponential Ramp Engine"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Once counters are on Bill and 3-5 creatures, the deck enters an exponential value state. We capitalize on +1/+1 counter multipliers ("},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Vorinclex, Monstrous Raider"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Innkeeper's Talent"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Ozolith, the Shattered Spire"}},{"attributes":{"color":"#000000"},"insert":") and cards that generate massive draw or mana based on creature power ("},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Selvala, Heart of the Wilds"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"The Great Henge"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Last March of the Ents"}},{"attributes":{"color":"#000000"},"insert":"). Our mana production becomes obscene, allowing us to simultaneously keep the pressure high and hold up protection."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"Phase 3: Decisive Finishers (the climax)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"We end the game through a variety of devastating methods:"},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Finite overrun:"},{"attributes":{"color":"#000000"},"insert":" utilize "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Finale of Devastation"}},{"attributes":{"color":"#000000"},"insert":" into a massive, tramping threat, or use "},{"attributes":{"color":"#000000","bold":true},"insert":"Bristly Bill’s"},{"attributes":{"color":"#000000"},"insert":" activated ability multiple times (potentially via "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Seedborn Muse"}},{"attributes":{"color":"#000000"},"insert":") to make our board enormous."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Deterministic landfall combo:"},{"attributes":{"color":"#000000"},"insert":" execute the "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Quirion Ranger"}},{"attributes":{"color":"#000000","bold":true},"insert":" + "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Ashaya, Soul of the Wild"}},{"attributes":{"color":"#000000"},"insert":" infinite loop. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"The unblockable pack:"},{"attributes":{"color":"#000000"},"insert":" grow creatures huge and bypass all blockers using "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Champion of Lambholt"}},{"attributes":{"color":"#000000"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"🗝️ Key Synergies & Secret Tech"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"⚡ The Ashaya Infinite Loop (Infinite Landfall)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"This is our primary non-combat win condition and optimization piece. This loop is deterministic and generates "},{"attributes":{"color":"#000000","bold":true},"insert":"infinite landfall triggers"},{"attributes":{"color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Requirements:"},{"attributes":{"color":"#000000"},"insert":" Bristly Bill (to put counters on creatures) + Ashaya (to make Ranger a Forest) + any Mana Dork (without summoning sickness)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"The Loop:"},{"attributes":{"color":"#000000"},"insert":" cast "},{"attributes":{"color":"#000000","bold":true},"insert":"Quirion Ranger"},{"attributes":{"color":"#000000"},"insert":". Activate its ability to return a forest to hand. Return "},{"attributes":{"color":"#000000","bold":true},"insert":"Quirion Ranger"},{"attributes":{"color":"#000000"},"insert":" to your hand (it is a forest due to Ashaya). Untap the mana dork. Use the dork’s mana to recast Quirion Ranger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Payoff:"},{"attributes":{"color":"#000000"},"insert":" this loop repeats infinitely, triggering Bill’s landfall trigger and placing infinite +1/+1 counters on all your other creatures (including the dork used to fuel the loop, making it a fatal trampler itself). "},{"attributes":{"color":"#000000","italic":true},"insert":"Note: The loop also works with "},{"attributes":{"color":"#000000","italic":true},"insert":{"card-link":"Walking Ballista"}},{"attributes":{"color":"#000000","italic":true},"insert":" to immediately ping the table to death."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"🚀 The Ashaya Passive Spike (secret landfall)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Even outside of the combo, "},{"attributes":{"color":"#000000","bold":true},"insert":"Ashaya, Soul of the Wild"},{"attributes":{"color":"#000000"},"insert":" and Bristly Bill are fatal. Ashaya makes all your creatures (even dorks and tokens) lands. When they enter the battlefield, they trigger Bill’s landfall instantly. This means "},{"attributes":{"color":"#000000","italic":true},"insert":"every"},{"attributes":{"color":"#000000"},"insert":" creature you cast, even mana dorks, places a free +1/+1 counter, ensuring Bill is always relevant and effective in the late game."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"💀 Agatha's Cauldron: double duty"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000","italic":true},"insert":{"card-link":"Agatha's Soul Cauldron"}},{"attributes":{"color":"#000000"},"insert":" is crucial insurance. If Bill is removed, we activate the Cauldron (perhaps using "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Worldly Tutor"}},{"attributes":{"color":"#000000"},"insert":" to ditch a creature) and exile a card with a strong activated ability."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Optimized payoff:"},{"attributes":{"color":"#000000"},"insert":" exile a mana generator ("},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Selvala, Heart of the Wilds"}},{"attributes":{"color":"#000000"},"insert":") to turn all your creatures into mana engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Deterministic payoff:"},{"attributes":{"color":"#000000"},"insert":" use the Cauldron during the "},{"attributes":{"color":"#000000","bold":true},"insert":"Ashaya + Quirion Ranger"},{"attributes":{"color":"#000000"},"insert":" loop to move the Ranger’s untap ability onto the mana dork. This allows the dork to untap itself (removing the need for a second dork), simplifying the requirements for the infinite loop and enabling a Turn 3-4 kill."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"🚪 Controlling Combat and Tempo"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"With "},{"attributes":{"color":"#000000","bold":true},"insert":"Champion of Lambholt"},{"attributes":{"color":"#000000"},"insert":", we bypass all blocking. "},{"attributes":{"color":"#000000","bold":true},"insert":"Heroic Intervention"},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":"Constant Mists"},{"attributes":{"color":"#000000"},"insert":", and "},{"attributes":{"color":"#000000","bold":true},"insert":"Seedborn Muse"},{"attributes":{"color":"#000000"},"insert":"make us highly resilient to both board wipes and aggression. "},{"attributes":{"color":"#000000","bold":true},"insert":"Concordant Crossroads"},{"attributes":{"color":"#000000"},"insert":" is our MVP \"haste enabler,\" ensuring our massive finishers pay off immediately upon deployment, bypassing summoning sickness."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"🏆 How to Win"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Combat domination:"},{"attributes":{"color":"#000000"},"insert":" grow your army exponentially via Bill's landfall/multipliers, utilize combat tricks ("},{"attributes":{"color":"#000000","bold":true},"insert":"Concordant Crossroads"},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":"Champion of Lambholt"},{"attributes":{"color":"#000000"},"insert":") to declare overwhelming, unblockable fatal damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Landfall infinite combo:"},{"attributes":{"color":"#000000"},"insert":" execute the deterministic "},{"attributes":{"color":"#000000","bold":true},"insert":"Ashaya + Quirion Ranger"},{"attributes":{"color":"#000000"},"insert":" loop to place infinite counters on your creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Walking ballista overkill:"},{"attributes":{"color":"#000000"},"insert":" fuel "},{"attributes":{"color":"#000000","bold":true},"insert":"Walking Ballista"},{"attributes":{"color":"#000000"},"insert":" via the infinite landfall loop, exiling Agatha's Soul Cauldron to give any creature the Ballista’s ping ability and shooting the entire table to death."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Counters
Agatha's Soul Cauldron
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Legendary Artifact

Benevolent Hydra
This creature enters with X +1/+1 counters on it.
If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.
, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on another target creature you control.
If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.
, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on another target creature you control.
Creature - Hydra

Innkeeper's Talent
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward .
: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward .
: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
Enchantment - Class

Ozolith, the Shattered Spire
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.
, : Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling (, Discard this card: Draw a card.)
, : Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling (, Discard this card: Draw a card.)
Legendary Artifact

Railway Brawler
Reach, trample
Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Warrior Rhino

The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact

Vorinclex, Monstrous Raider
Trample, haste
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Legendary Creature - Praetor Phyrexian

Counters
(CTRL to add secondary)
Draw
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Draw
(CTRL to add secondary)
Finisher
Finisher
(CTRL to add secondary)
Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Land
(CTRL to add secondary)
Protection
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

Protection
(CTRL to add secondary)
Ramp
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout

Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout

Ramp
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Tutor
Tutor
(CTRL to add secondary)
Untap
Untap
(CTRL to add secondary)
Maybeboard
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"attributes":{"color":"#000000"},"insert":"🌵 A Guide to Bristly Bill, Spine Sower (power level 8,5)"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000","italic":true},"insert":"Welcome to my "},{"attributes":{"italic":true,"color":"#000000","bold":true},"insert":"Bristly Bill, Spine Sower"},{"attributes":{"color":"#000000","italic":true},"insert":" commander deck primer. If you enjoy rapid mana ramp, turning any generic creature into a lethal, multi-hundred-power threat turns ahead of schedule, and possessing a specific, non-combat infinite win condition, you have found the right list. This deck is built to maximize Bristly Bill's unique positioning as a landfall payoff, a proactive threat, and a game-ending payoff all on his own. We prioritize explosive +1/+1 counter exponential growth and devastating, unblockable attacks to ensure the hunt ends decisively."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"💎 The Game Plan"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Our strategy leverages Bill as a proactive threat, an enabler, and a finisher."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"Phase 1: Aggressive Ramp"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Bill costs only 2 mana. Our primary goal is to deploy him Turn 1-2 (using "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Chrome Mox"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Ancient Tomb"}},{"attributes":{"color":"#000000"},"insert":", or a dork with "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Lotus Petal"}},{"attributes":{"color":"#000000"},"insert":") and "},{"attributes":{"color":"#000000","italic":true},"insert":"immediately"},{"attributes":{"color":"#000000"},"insert":" begin utilizing his landfall trigger. We seek to quickly play multiple lands per turn ("},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Exploration"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Azusa, Lost but Seeking"}},{"attributes":{"color":"#000000"},"insert":") to maximize +1/+1 counter placement on Bill and our supportive creatures."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"Phase 2: The Exponential Ramp Engine"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Once counters are on Bill and 3-5 creatures, the deck enters an exponential value state. We capitalize on +1/+1 counter multipliers ("},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Vorinclex, Monstrous Raider"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Innkeeper's Talent"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Ozolith, the Shattered Spire"}},{"attributes":{"color":"#000000"},"insert":") and cards that generate massive draw or mana based on creature power ("},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Selvala, Heart of the Wilds"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"The Great Henge"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Last March of the Ents"}},{"attributes":{"color":"#000000"},"insert":"). Our mana production becomes obscene, allowing us to simultaneously keep the pressure high and hold up protection."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"Phase 3: Decisive Finishers (the climax)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"We end the game through a variety of devastating methods:"},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Finite overrun:"},{"attributes":{"color":"#000000"},"insert":" utilize "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Finale of Devastation"}},{"attributes":{"color":"#000000"},"insert":" into a massive, tramping threat, or use "},{"attributes":{"color":"#000000","bold":true},"insert":"Bristly Bill’s"},{"attributes":{"color":"#000000"},"insert":" activated ability multiple times (potentially via "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Seedborn Muse"}},{"attributes":{"color":"#000000"},"insert":") to make our board enormous."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Deterministic landfall combo:"},{"attributes":{"color":"#000000"},"insert":" execute the "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Quirion Ranger"}},{"attributes":{"color":"#000000","bold":true},"insert":" + "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Ashaya, Soul of the Wild"}},{"attributes":{"color":"#000000"},"insert":" infinite loop. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"The unblockable pack:"},{"attributes":{"color":"#000000"},"insert":" grow creatures huge and bypass all blockers using "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Champion of Lambholt"}},{"attributes":{"color":"#000000"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"🗝️ Key Synergies & Secret Tech"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"⚡ The Ashaya Infinite Loop (Infinite Landfall)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"This is our primary non-combat win condition and optimization piece. This loop is deterministic and generates "},{"attributes":{"color":"#000000","bold":true},"insert":"infinite landfall triggers"},{"attributes":{"color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Requirements:"},{"attributes":{"color":"#000000"},"insert":" Bristly Bill (to put counters on creatures) + Ashaya (to make Ranger a Forest) + any Mana Dork (without summoning sickness)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"The Loop:"},{"attributes":{"color":"#000000"},"insert":" cast "},{"attributes":{"color":"#000000","bold":true},"insert":"Quirion Ranger"},{"attributes":{"color":"#000000"},"insert":". Activate its ability to return a forest to hand. Return "},{"attributes":{"color":"#000000","bold":true},"insert":"Quirion Ranger"},{"attributes":{"color":"#000000"},"insert":" to your hand (it is a forest due to Ashaya). Untap the mana dork. Use the dork’s mana to recast Quirion Ranger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Payoff:"},{"attributes":{"color":"#000000"},"insert":" this loop repeats infinitely, triggering Bill’s landfall trigger and placing infinite +1/+1 counters on all your other creatures (including the dork used to fuel the loop, making it a fatal trampler itself). "},{"attributes":{"color":"#000000","italic":true},"insert":"Note: The loop also works with "},{"attributes":{"color":"#000000","italic":true},"insert":{"card-link":"Walking Ballista"}},{"attributes":{"color":"#000000","italic":true},"insert":" to immediately ping the table to death."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"🚀 The Ashaya Passive Spike (secret landfall)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Even outside of the combo, "},{"attributes":{"color":"#000000","bold":true},"insert":"Ashaya, Soul of the Wild"},{"attributes":{"color":"#000000"},"insert":" and Bristly Bill are fatal. Ashaya makes all your creatures (even dorks and tokens) lands. When they enter the battlefield, they trigger Bill’s landfall instantly. This means "},{"attributes":{"color":"#000000","italic":true},"insert":"every"},{"attributes":{"color":"#000000"},"insert":" creature you cast, even mana dorks, places a free +1/+1 counter, ensuring Bill is always relevant and effective in the late game."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"💀 Agatha's Cauldron: double duty"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000","italic":true},"insert":{"card-link":"Agatha's Soul Cauldron"}},{"attributes":{"color":"#000000"},"insert":" is crucial insurance. If Bill is removed, we activate the Cauldron (perhaps using "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Worldly Tutor"}},{"attributes":{"color":"#000000"},"insert":" to ditch a creature) and exile a card with a strong activated ability."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Optimized payoff:"},{"attributes":{"color":"#000000"},"insert":" exile a mana generator ("},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Selvala, Heart of the Wilds"}},{"attributes":{"color":"#000000"},"insert":") to turn all your creatures into mana engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Deterministic payoff:"},{"attributes":{"color":"#000000"},"insert":" use the Cauldron during the "},{"attributes":{"color":"#000000","bold":true},"insert":"Ashaya + Quirion Ranger"},{"attributes":{"color":"#000000"},"insert":" loop to move the Ranger’s untap ability onto the mana dork. This allows the dork to untap itself (removing the need for a second dork), simplifying the requirements for the infinite loop and enabling a Turn 3-4 kill."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"🚪 Controlling Combat and Tempo"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"With "},{"attributes":{"color":"#000000","bold":true},"insert":"Champion of Lambholt"},{"attributes":{"color":"#000000"},"insert":", we bypass all blocking. "},{"attributes":{"color":"#000000","bold":true},"insert":"Heroic Intervention"},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":"Constant Mists"},{"attributes":{"color":"#000000"},"insert":", and "},{"attributes":{"color":"#000000","bold":true},"insert":"Seedborn Muse"},{"attributes":{"color":"#000000"},"insert":"make us highly resilient to both board wipes and aggression. "},{"attributes":{"color":"#000000","bold":true},"insert":"Concordant Crossroads"},{"attributes":{"color":"#000000"},"insert":" is our MVP \"haste enabler,\" ensuring our massive finishers pay off immediately upon deployment, bypassing summoning sickness."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"🏆 How to Win"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Combat domination:"},{"attributes":{"color":"#000000"},"insert":" grow your army exponentially via Bill's landfall/multipliers, utilize combat tricks ("},{"attributes":{"color":"#000000","bold":true},"insert":"Concordant Crossroads"},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000","bold":true},"insert":"Champion of Lambholt"},{"attributes":{"color":"#000000"},"insert":") to declare overwhelming, unblockable fatal damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Landfall infinite combo:"},{"attributes":{"color":"#000000"},"insert":" execute the deterministic "},{"attributes":{"color":"#000000","bold":true},"insert":"Ashaya + Quirion Ranger"},{"attributes":{"color":"#000000"},"insert":" loop to place infinite counters on your creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Walking ballista overkill:"},{"attributes":{"color":"#000000"},"insert":" fuel "},{"attributes":{"color":"#000000","bold":true},"insert":"Walking Ballista"},{"attributes":{"color":"#000000"},"insert":" via the infinite landfall loop, exiling Agatha's Soul Cauldron to give any creature the Ballista’s ping ability and shooting the entire table to death."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}










































































