dswanick
1.1k views3 months ago
Commander
Size: 102Salt sum: 73.68
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:Breeders
Hive Lord
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Xenomorph spells you cast have cascade.
"𝑇ℎ𝑎𝑡'𝑠 𝑖𝑡, 𝑚𝑎𝑛. 𝐺𝑎𝑚𝑒 𝑜𝑣𝑒𝑟, 𝑚𝑎𝑛. 𝐺𝑎𝑚𝑒 𝑜𝑣𝑒𝑟! "
Xenomorph spells you cast have cascade.
"𝑇ℎ𝑎𝑡'𝑠 𝑖𝑡, 𝑚𝑎𝑛. 𝐺𝑎𝑚𝑒 𝑜𝑣𝑒𝑟, 𝑚𝑎𝑛. 𝐺𝑎𝑚𝑒 𝑜𝑣𝑒𝑟! "
Legendary Creature - Xenomorph
7 / 7
:Breeders
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:Drones
You can't help them
Xenomorph creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."
"𝑌𝑜𝑢 𝑐𝑎𝑛'𝑡 ℎ𝑒𝑙𝑝 𝑡ℎ𝑒𝑚! 𝑌𝑜𝑢 𝑐𝑎𝑛'𝑡. 𝑅𝑖𝑔ℎ𝑡 𝑛𝑜𝑤 𝑡ℎ𝑒𝑦'𝑟𝑒 𝑏𝑒𝑖𝑛𝑔 𝑐𝑜𝑐𝑜𝑜𝑛𝑒𝑑 𝑗𝑢𝑠𝑡 𝑙𝑖𝑘𝑒 𝑡ℎ𝑒 𝑜𝑡ℎ𝑒𝑟𝑠."
"𝑌𝑜𝑢 𝑐𝑎𝑛'𝑡 ℎ𝑒𝑙𝑝 𝑡ℎ𝑒𝑚! 𝑌𝑜𝑢 𝑐𝑎𝑛'𝑡. 𝑅𝑖𝑔ℎ𝑡 𝑛𝑜𝑤 𝑡ℎ𝑒𝑦'𝑟𝑒 𝑏𝑒𝑖𝑛𝑔 𝑐𝑜𝑐𝑜𝑜𝑛𝑒𝑑 𝑗𝑢𝑠𝑡 𝑙𝑖𝑘𝑒 𝑡ℎ𝑒 𝑜𝑡ℎ𝑒𝑟𝑠."
Creature - Xenomorph
3 / 3
:Drones
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:Workers
Apone ... TALK TO ME!
All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
"𝐴𝑝𝑜𝑛𝑒, 𝐼 𝑤𝑎𝑛𝑡 𝑦𝑜𝑢 𝑡𝑜 𝑙𝑎𝑦 𝑑𝑜𝑤𝑛 𝑠𝑢𝑝𝑝𝑟𝑒𝑠𝑠𝑖𝑛𝑔 𝑓𝑖𝑟𝑒 𝑤𝑖𝑡ℎ 𝑡ℎ𝑒 𝑖𝑛𝑐𝑖𝑛𝑒𝑟𝑎𝑡𝑜𝑟𝑠 𝑎𝑛𝑑 𝑓𝑎𝑙𝑙 𝑏𝑎𝑐𝑘 𝑏𝑦 𝑠𝑞𝑢𝑎𝑑𝑠 𝑡𝑜 𝑡ℎ𝑒 𝐴.𝑃.𝐶."
"𝐴𝑝𝑜𝑛𝑒, 𝐼 𝑤𝑎𝑛𝑡 𝑦𝑜𝑢 𝑡𝑜 𝑙𝑎𝑦 𝑑𝑜𝑤𝑛 𝑠𝑢𝑝𝑝𝑟𝑒𝑠𝑠𝑖𝑛𝑔 𝑓𝑖𝑟𝑒 𝑤𝑖𝑡ℎ 𝑡ℎ𝑒 𝑖𝑛𝑐𝑖𝑛𝑒𝑟𝑎𝑡𝑜𝑟𝑠 𝑎𝑛𝑑 𝑓𝑎𝑙𝑙 𝑏𝑎𝑐𝑘 𝑏𝑦 𝑠𝑞𝑢𝑎𝑑𝑠 𝑡𝑜 𝑡ℎ𝑒 𝐴.𝑃.𝐶."
Creature - Xenomorph
1 / 1
It's a bug hunt
All Xenomorph creatures have provoke. (Whenever a Xenomorph attacks, its controller may have target creature defending player controls untap and block it if able.)
𝐴𝑙𝑙 𝑤𝑒 𝑘𝑛𝑜𝑤 𝑖𝑠 𝑡ℎ𝑎𝑡 𝑡ℎ𝑒𝑟𝑒'𝑠 𝑠𝑡𝑖𝑙𝑙 𝑛𝑜 𝑐𝑜𝑛𝑡𝑎𝑐𝑡 𝑤𝑖𝑡ℎ 𝑡ℎ𝑒 𝑐𝑜𝑙𝑜𝑛𝑦 𝑎𝑛𝑑 𝑡ℎ𝑎𝑡 𝑎 𝑥𝑒𝑛𝑜𝑚𝑜𝑟𝑝ℎ 𝑚𝑎𝑦 𝑏𝑒 𝑖𝑛𝑣𝑜𝑙𝑣𝑒𝑑.
𝐴𝑙𝑙 𝑤𝑒 𝑘𝑛𝑜𝑤 𝑖𝑠 𝑡ℎ𝑎𝑡 𝑡ℎ𝑒𝑟𝑒'𝑠 𝑠𝑡𝑖𝑙𝑙 𝑛𝑜 𝑐𝑜𝑛𝑡𝑎𝑐𝑡 𝑤𝑖𝑡ℎ 𝑡ℎ𝑒 𝑐𝑜𝑙𝑜𝑛𝑦 𝑎𝑛𝑑 𝑡ℎ𝑎𝑡 𝑎 𝑥𝑒𝑛𝑜𝑚𝑜𝑟𝑝ℎ 𝑚𝑎𝑦 𝑏𝑒 𝑖𝑛𝑣𝑜𝑙𝑣𝑒𝑑.
Creature - Xenomorph
1 / 1
:Workers
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Counter
Counter
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Enchantment
Atmosphere Processor
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
"𝑅𝑒𝑚𝑎𝑟𝑘𝑎𝑏𝑙𝑒 𝑝𝑖𝑒𝑐𝑒 𝑜𝑓 𝑚𝑎𝑐ℎ𝑖𝑛𝑒𝑟𝑦. 𝐶𝑜𝑚𝑝𝑙𝑒𝑡𝑒𝑙𝑦 𝑎𝑢𝑡𝑜𝑚𝑎𝑡𝑒𝑑. 𝑌𝑜𝑢 𝑘𝑛𝑜𝑤, 𝑤𝑒 𝑚𝑎𝑛𝑢𝑓𝑎𝑐𝑡𝑢𝑟𝑒 𝑡ℎ𝑜𝑠𝑒, 𝑏𝑦 𝑡ℎ𝑒 𝑤𝑎𝑦."
"𝑅𝑒𝑚𝑎𝑟𝑘𝑎𝑏𝑙𝑒 𝑝𝑖𝑒𝑐𝑒 𝑜𝑓 𝑚𝑎𝑐ℎ𝑖𝑛𝑒𝑟𝑦. 𝐶𝑜𝑚𝑝𝑙𝑒𝑡𝑒𝑙𝑦 𝑎𝑢𝑡𝑜𝑚𝑎𝑡𝑒𝑑. 𝑌𝑜𝑢 𝑘𝑛𝑜𝑤, 𝑤𝑒 𝑚𝑎𝑛𝑢𝑓𝑎𝑐𝑡𝑢𝑟𝑒 𝑡ℎ𝑜𝑠𝑒, 𝑏𝑦 𝑡ℎ𝑒 𝑤𝑎𝑦."
Enchantment
They're All Around Us
Threshold — As long as there are seven or more cards in your graveyard, this enchantment has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
"𝑇𝑟𝑎𝑐𝑘𝑒𝑟'𝑠 𝑜𝑓𝑓 𝑠𝑐𝑎𝑙𝑒, 𝑚𝑎𝑛. 𝑇ℎ𝑒𝑦'𝑟𝑒 𝑎𝑙𝑙 𝑎𝑟𝑜𝑢𝑛𝑑 𝑢𝑠, 𝑚𝑎𝑛!"
"𝑇𝑟𝑎𝑐𝑘𝑒𝑟'𝑠 𝑜𝑓𝑓 𝑠𝑐𝑎𝑙𝑒, 𝑚𝑎𝑛. 𝑇ℎ𝑒𝑦'𝑟𝑒 𝑎𝑙𝑙 𝑎𝑟𝑜𝑢𝑛𝑑 𝑢𝑠, 𝑚𝑎𝑛!"
Enchantment
Enchantment
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Fetch
Celestial Reunion
As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type.
Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.
Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.
Sorcery

Fetch
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Grow the Hive
Grow the Hive
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Land Any Color
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land Any Color
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Land Dual
Land Dual
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Land Filter
Land Filter
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Land Vault
Land Vault
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Land X2
Land X2
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Necro
They Mostly Come At Night
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Return all Xenomorph creature cards from your graveyard to the battlefield.
"𝑊𝑒'𝑑 𝑏𝑒𝑡𝑡𝑒𝑟 𝑔𝑒𝑡 𝑏𝑎𝑐𝑘 '𝑐𝑎𝑢𝑠𝑒 𝑖𝑡'𝑙𝑙 𝑏𝑒 𝑑𝑎𝑟𝑘 𝑠𝑜𝑜𝑛 𝑎𝑛𝑑 𝑡ℎ𝑒𝑦 𝑚𝑜𝑠𝑡𝑙𝑦 𝑐𝑜𝑚𝑒 𝑎𝑡 𝑛𝑖𝑔ℎ𝑡. 𝑀𝑜𝑠𝑡𝑙𝑦."
Return all Xenomorph creature cards from your graveyard to the battlefield.
"𝑊𝑒'𝑑 𝑏𝑒𝑡𝑡𝑒𝑟 𝑔𝑒𝑡 𝑏𝑎𝑐𝑘 '𝑐𝑎𝑢𝑠𝑒 𝑖𝑡'𝑙𝑙 𝑏𝑒 𝑑𝑎𝑟𝑘 𝑠𝑜𝑜𝑛 𝑎𝑛𝑑 𝑡ℎ𝑒𝑦 𝑚𝑜𝑠𝑡𝑙𝑦 𝑐𝑜𝑚𝑒 𝑎𝑡 𝑛𝑖𝑔ℎ𝑡. 𝑀𝑜𝑠𝑡𝑙𝑦."
Sorcery
Necro
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Transmute
Clutch of the Undercity
Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant

Dimir Machinations
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery

Transmute
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Tutor
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant

Profane Tutor
Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery

Tutor
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Sideboard
Dregscape Sliver
Each Sliver creature card in your graveyard has unearth .
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Sliver

Lazotep Sliver
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
Creature - Zombie Sliver

Rukarumel, Biologist
As Rukarumel enters, choose a creature type.
Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
, : Create a 1/1 colorless Sliver creature token.
Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
, : Create a 1/1 colorless Sliver creature token.
Legendary Creature - Human Wizard

Sliver Gravemother
The "legend rule" doesn't apply to Slivers you control.
Each Sliver creature card in your graveyard has encore , where X is its mana value.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Each Sliver creature card in your graveyard has encore , where X is its mana value.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Legendary Creature - Sliver

Sideboard
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Maybeboard
Bottomless Vault
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
Land

Broken Ambitions
Counter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant

Bucolic Ranch
: Add .
: Add one mana of any color. Spend this mana only to cast a Mount spell.
, : Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library.
: Add one mana of any color. Spend this mana only to cast a Mount spell.
, : Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library.
Land - Desert

Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant

Dwarven Hold
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
Land

Gallifrey Council Chamber
When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
: Add .
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
: Add .
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Legendary Land

Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Hollow Trees
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
Land

Icatian Store
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
Land

Icon of Ancestry
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
, : Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creatures you control of the chosen type get +1/+1.
, : Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact

Increasing Ambition
Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Path of Mettle
When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Legendary Enchantment


Sand Silos
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
Land

Wild Research
: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
Enchantment

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
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