457
4/19/2024
Yedora, Grave Gardener
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $305.21
Salt Sum: 33.73
457
4/19/2024
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Commander

Quantity: 1Price: $0.79
Yedora, Grave Gardener

Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)

Creature
Yedora, Grave Gardener (c21) 397
1

Artifact

Quantity: 3Price: $11.83
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (plst) EMA-218
1
Khalni Gem

When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color.

Artifact
Khalni Gem (zen) 205
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (onc) 140
1

Creature

Quantity: 38Price: $93.08
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (grn) 123
1
Cankerbloom

{1}, Sacrifice Cankerbloom: Choose one — • Destroy target artifact. • Destroy target enchantment. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Cankerbloom (one) 161
1
Caustic Caterpillar

{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.

Creature
Caustic Caterpillar (plst) ORI-170
1
Dauntless Dourbark

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk.

Creature
Dauntless Dourbark (lrw) 203
1
Dawntreader Elk

{G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Dawntreader Elk (jmp) 387
1
Den Protector

Creatures with power less than Den Protector's power can't block it. Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Den Protector is turned face up, return target card from your graveyard to your hand.

Creature
Den Protector (c19) 161
1
Diligent Farmhand

{1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.

Creature
Diligent Farmhand (ody) 237
1
Dryad Arbor

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")

Creature Land
Dryad Arbor (tsr) 277
1
Dungrove Elder

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.

Creature
Dungrove Elder (plst) M12-171
1
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (cmm) 648
1
Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (5dn) 86
1
Fangorn, Tree Shepherd

Treefolk you control have vigilance. Whenever one or more Treefolk you control attack, add twice that much {G}. You don't lose unspent green mana as steps and phases end.

Creature
Fangorn, Tree Shepherd (ltr) 166
1
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
1
Great Oak Guardian

Flash (You may cast this spell any time you could cast an instant.) Reach When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.

Creature
Great Oak Guardian (c19) 170
1
Heart Warden

{T}: Add {G}. {2}, Sacrifice Heart Warden: Draw a card.

Creature
Heart Warden (uds) 108
1
Kalonian Twingrove

Kalonian Twingrove's power and toughness are each equal to the number of Forests you control. When Kalonian Twingrove enters the battlefield, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."

Creature
Kalonian Twingrove (m15) 182
1
Kamahl, Heart of Krosa

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.)

Creature
Kamahl, Heart of Krosa (cmr) 237
1
Kin-Tree Warden

{2}: Regenerate Kin-Tree Warden. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Kin-Tree Warden (plst) KTK-139
1
Liege of the Tangle

Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.

Creature
Liege of the Tangle (som) 123
1
Llanowar Druid

{T}, Sacrifice Llanowar Druid: Untap all Forests.

Creature
Llanowar Druid (wth) 133
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (dom) 168
1
Magus of the Order

{G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.

Creature
Magus of the Order (cmr) 242
1
Multani, Yavimaya's Avatar

Reach, trample Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.

Creature
Multani, Yavimaya's Avatar (dom) 174
1
Neverwinter Dryad

{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.

Creature
Neverwinter Dryad (afr) 195
1
Oran-Rief Hydra

Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

Creature
Oran-Rief Hydra (pbfz) 181s
1
Portcullis Vine

Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card.

Creature
Portcullis Vine (grn) 142
1
Quirion Ranger

Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Creature
Quirion Ranger (vis) 117
1
Rampaging Baloths

Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

Creature
Rampaging Baloths (c19) 176
1
Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (cns) 177
1
Scryb Ranger

Flash Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Creature
Scryb Ranger (tsp) 215
1
Scute Swarm

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.

Creature
Scute Swarm (znr) 203
1
Skullmulcher

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Skullmulcher enters the battlefield, draw a card for each creature it devoured.

Creature
Skullmulcher (2xm) 180
1
Sporemound

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.

Creature
Sporemound (znc) 82
1
Sylvan Advocate

Vigilance As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.

Creature
Sylvan Advocate (ddu) 23
1
Sylvan Safekeeper

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature
Sylvan Safekeeper (jud) 133
1
Thrashing Brontodon

{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Creature
Thrashing Brontodon (rix) 148
1
Treefolk Harbinger

When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.

Creature
Treefolk Harbinger (lrw) 239
1
Yavimaya Elder

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice Yavimaya Elder: Draw a card.

Creature
Yavimaya Elder (c18) 166
1

Enchantment

Quantity: 11Price: $25.90
Beastmaster Ascension

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Enchantment
Beastmaster Ascension (c15) 176
1
Druid Class

(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Enchantment
Druid Class (afr) 180
1
Evolutionary Leap

{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

Enchantment
Evolutionary Leap (tsr) 362
1
Fecundity

Whenever a creature dies, that creature's controller may draw a card.

Enchantment
Fecundity (uma) 165
1
Gaea's Touch

{0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice Gaea's Touch: Add {G}{G}.

Enchantment
Gaea's Touch (drk) 77†
1
Life and Limb

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

Enchantment
Life and Limb (tsr) 215
1
Lignify

Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.

Enchantment Tribal
Lignify (plst) DDD-16
1
Living Lands

All Forests are 1/1 creatures that are still lands.

Enchantment
Living Lands (4ed) 260
1
Nature's Revolt

All lands are 2/2 creatures that are still lands.

Enchantment
Nature's Revolt (7ed) 260
1
Wilderness Reclamation

At the beginning of your end step, untap all lands you control.

Enchantment
Wilderness Reclamation (rna) 149
1
Zendikar Resurgent

Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.

Enchantment
Zendikar Resurgent (plst) OGW-147
1

Instant

Quantity: 4Price: $22.46
Awakening of Vitu-Ghazi

Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.

Instant
Awakening of Vitu-Ghazi (war) 152
1
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (cn2) 174
1
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (m21) 188
1
Momentous Fall

As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

Instant
Momentous Fall (c19) 173
1

Land

Quantity: 31Price: $91.69
Forest

({T}: Add {G}.)

Land
Forest (vow) 277
24
Guildless Commons

Guildless Commons enters the battlefield tapped. When Guildless Commons enters the battlefield, return a land you control to its owner's hand. {T}: Add {C}{C}.

Land
Guildless Commons (cmr) 351
1
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (c21) 293
1
Jungle Basin

Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.

Land
Jungle Basin (vis) 164
1
Lair of the Hydra

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

Land
Lair of the Hydra (afr) 259
1
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (plst) THS-223
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (ori) 250
1
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (ltc) 377
1

Planeswalker

Quantity: 2Price: $10.98
Nissa, Who Shakes the World

Whenever you tap a Forest for mana, add an additional {G}. +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

Planeswalker
Nissa, Who Shakes the World (war) 169
1
Nissa, Worldwaker

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. +1: Untap up to four target Forests. −7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Planeswalker
Nissa, Worldwaker (m15) 187
1

Sorcery

Quantity: 10Price: $42.86
Eldritch Evolution

As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

Sorcery
Eldritch Evolution (plst) EMN-155
1
Hurricane

Hurricane deals X damage to each creature with flying and each player.

Sorcery
Hurricane (ice) 249
1
Natural Order

As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.

Sorcery
Natural Order (sta) 54
1
Overwhelming Stampede

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Sorcery
Overwhelming Stampede (c19) 175
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (m12) 190
1
Search for Tomorrow

Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Sorcery
Search for Tomorrow (mma) 161
1
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (c19) 180
1
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (nem) 117
1
Sylvan Awakening

Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.

Sorcery
Sylvan Awakening (dom) 183
1
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmr) 261
1

Sideboard

Quantity: 5Price: $5.62
Ainok Survivalist

Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.

Creature
Ainok Survivalist (plst) DTK-172
1
Proteus Machine

Morph {0} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)

Creature Artifact
Proteus Machine (scg) 141
1
Rude Awakening

Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.)

Sorcery
Rude Awakening (mma) 160
1
Temur Charger

Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Temur Charger is turned face up, target creature gains trample until end of turn.

Creature
Temur Charger (ktk) 153
1
Tribal Forcemage

Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.

Creature
Tribal Forcemage (lgn) 142
1

Adds

Quantity: 1Price: $7.49
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cc1) 7
1

Maybeboard

Quantity: 14Price: $62.68
Ambush Commander

Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

Creature
Ambush Commander (evg) 1
1
Ashaya, Soul of the Wild

Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

Creature
Ashaya, Soul of the Wild (znr) 179
1
Conduit of Worlds

You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Artifact
Conduit of Worlds (one) 163
1
Embodiment of Insight

Vigilance Land creatures you control have vigilance. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Creature
Embodiment of Insight (znc) 64
1
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (cns) 164
1
Genju of the Cedars

Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Enchantment
Genju of the Cedars (gvl) 13
1
Jaheira's Respite

Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle. Prevent all combat damage that would be dealt this turn.

Instant
Jaheira's Respite (clb) 238
1
Kamahl's Will

Choose one. If you control a commander as you cast this spell, you may choose both. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.

Instant
Kamahl's Will (cmr) 238
1
Nissa, Ascended Animist

Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.) +1: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. −1: Destroy target artifact or enchantment. −7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.

Planeswalker
Nissa, Ascended Animist (one) 175
1
Primal Bellow

Target creature gets +1/+1 until end of turn for each Forest you control.

Instant
Primal Bellow (zen) 176
1
Rites of Spring

Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.

Sorcery
Rites of Spring (ody) 265
1
Road of Return

Choose one — • Return target permanent card from your graveyard to your hand. • Put your commander into your hand from the command zone. Entwine {2} (Choose both if you pay the entwine cost.)

Sorcery
Road of Return (c19) 34
1
Titania, Protector of Argoth

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.

Creature
Titania, Protector of Argoth (mh2) 287
1
Topiary Stomper

Vigilance When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Topiary Stomper can't attack or block unless you control seven or more lands.

Creature
Topiary Stomper (snc) 160
1

Deck Stats

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Description

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