452 views3 hrs ago
Commander
Size: 100Salt sum: 43.62
 avatar

GoobsTheNoob

452 views3 hrs ago
Commander
Size: 100Salt sum: 43.62

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Shigeki, Jukai Visionary
,
, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel —
, Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Legendary Creature Enchantment - Druid Snake
Shigeki, Jukai Visionary (neo) 480

Commander

(Ctrl to add secondary)
Boompile
: Flip a coin. If you win the flip, destroy all nonland permanents.
Artifact
Boompile (cmm) 600
Oblivion Stone
,
: Put a fate counter on target permanent.
,
, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Artifact
Oblivion Stone (brc) 153

Board Wipes

(Ctrl to add secondary)
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (p30a) 26
Eidolon of Blossoms
Constellation — Whenever this creature or another enchantment you control enters, draw a card.
Creature Enchantment - Spirit
Eidolon of Blossoms (pjou) 122★
Enchantress's Presence
Whenever you cast an enchantment spell, draw a card.
Enchantment
Enchantress's Presence (ons) 261
Harmonize
Draw three cards.
Sorcery
Harmonize (p08) 5
Setessan Champion
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
Creature - Human Warrior
Setessan Champion (woc) 132
Verduran Enchantress
Whenever you cast an enchantment spell, you may draw a card.
Creature - Human Druid
Verduran Enchantress (sld) 1004

Card Draw

(Ctrl to add secondary)
Blessed Respite
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
Instant
Blessed Respite (mh2) 150
Obscuring Haze
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Obscuring Haze (cmm) 566
Spore Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Creature - Frog
Spore Frog (pcy) 126
Tangle
Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.
Instant
Tangle (plst) INV-213

Fog

(Ctrl to add secondary)
Analyze the Pollen
As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.)
Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.
Sorcery
Analyze the Pollen (mkm) 308
Formidable Speaker
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
,
: Untap another target permanent.
Creature - Elf Druid
Formidable Speaker (ecl) 366
Karn, Argent Defender
Artifacts and creatures entering the battlefield don't cause abilities to trigger.
Legendary Creature Artifact - Golem
Karn, Argent Defender (fra) 320
Sapling Nursery
Affinity for Forests (This spell costs
less to cast for each Forest you control.)
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Enchantment
Sapling Nursery (ecl) 192
Traverse the Ulvenwald
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
Sorcery
Traverse the Ulvenwald (inr) 422
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (m20) 198
Vexing Bauble
Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.
,
, Sacrifice this artifact: Draw a card.
Artifact
Vexing Bauble (mh3) 212

Good Stuff

(Ctrl to add secondary)
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (2xm) 267
Shang-Chi, Master of Kung Fu
You may activate abilities of creatures you control as though those creatures had haste.
: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.
Legendary Creature - Human Warrior Hero
Shang-Chi, Master of Kung Fu (msh) 187
Thousand-Year Elixir
You may activate abilities of creatures you control as though those creatures had haste.
,
: Untap target creature.
Artifact
Thousand-Year Elixir (c21) 271

Haste

(Ctrl to add secondary)
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add
.
,
: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land
Ba Sing Se (tla) 388
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (peld) 240s
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (bro) 260
Emergence Zone
: Add
.
,
, Sacrifice this land: You may cast spells this turn as though they had flash.
Land
Emergence Zone (war) 245
Forest
(
: Add
.)
Basic Land - Forest
Forest (bfz) 270
Forest
(
: Add
.)
Basic Land - Forest
Forest (thb) 254
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 228

Land

(Ctrl to add secondary)
Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (a25) 160
Emerald Medallion
Green spells you cast cost
less to cast.
Artifact
Emerald Medallion (cmm) 603
Far Wanderings
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If there are seven or more cards in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Far Wanderings (tor) 125
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (pf26) 2
Gaea's Touch
: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Sacrifice this enchantment: Add
.
Enchantment
Gaea's Touch (drk) 77
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (inv) 189
Hedge Shredder
Whenever this Vehicle attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Hedge Shredder (pdsk) 183s
Icetill Explorer
You may play an additional land on each of your turns.
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, mill a card.
Creature - Scout Insect
Icetill Explorer (eoe) 362
Mana Reflection
If you tap a permanent for mana, it produces twice as much of that mana instead.
Enchantment
Mana Reflection (2xm) 175
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (pjse) 1E06
Silverback Elder
Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.
Creature - Ape Shaman
Silverback Elder (dmu) 418
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (plst) NEM-117
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (sld) 7070
Virtue of Strength
If you tap a basic land for mana, it produces three times as much of that mana instead.
Enchantment
Virtue of Strength // Garenbrig Growth (woe) 197
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (dmr) 352

Ramp

(Ctrl to add secondary)
Evolution Charm
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Instant
Evolution Charm (plc) 127
Grapple with the Past
Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Instant
Grapple with the Past (inr) 412
Peerless Recycling
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand.
Instant
Peerless Recycling (blb) 188
Regrowth
Return target card from your graveyard to your hand.
Sorcery
Regrowth (a25) 187
Revive
Return target green card from your graveyard to your hand.
Sorcery
Revive (mmq) 262
Revive the Shire
Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
Revive the Shire (ltr) 636

Recursion

(Ctrl to add secondary)
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (mkm) 151
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (tsr) 357
Endurance
Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
Creature - Elemental Incarnation
Endurance (h2r) 14
Heritage Reclamation
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile up to one target card from a graveyard. Draw a card.
Instant
Heritage Reclamation (tdm) 145
Kenrith's Transformation
Enchant creature
When this Aura enters, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
Enchantment - Aura
Kenrith's Transformation (eld) 164
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (wwk) 108
Pawpatch Formation
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
• Draw a card. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Instant
Pawpatch Formation (blb) 186
Pick Your Poison
Choose one —
• Each opponent sacrifices an artifact of their choice.
• Each opponent sacrifices an enchantment of their choice.
• Each opponent sacrifices a creature with flying of their choice.
Sorcery
Pick Your Poison (soa) 185
Seal of Primordium
Sacrifice this enchantment: Destroy target artifact or enchantment.
Enchantment
Seal of Primordium (plc) 153
Song of the Dryads
Enchant permanent
Enchanted permanent is a colorless Forest land.
Enchantment - Aura
Song of the Dryads (cmm) 572

Removal

(Ctrl to add secondary)
Early Harvest
Target player untaps all basic lands they control.
Instant
Early Harvest (7ed) 237★
Pulse of Murasa
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Instant
Pulse of Murasa (ogw) 141
Restore with Empathy
Return target permanent card from your graveyard to your hand. You gain 4 life.
Instant
Restore with Empathy (fra) 112
Rude Awakening
Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Rude Awakening (5dn) 92
Squall Line
Squall Line deals X damage to each creature with flying and each player.
Instant
Squall Line (tsp) 222
Will of the Sultai
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped.
• Put X +1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.
Sorcery
Will of the Sultai (tdc) 89

Shigeki Combo

(Ctrl to add secondary)
Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (cm2) 233
Argothian Enchantress
Shroud (This creature can't be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.
Creature - Human Druid
Argothian Enchantress (g03) 2
Forest
(
: Add
.)
Basic Land - Forest
Forest (thb) 254
Oblivion Stone
,
: Put a fate counter on target permanent.
,
, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Artifact
Oblivion Stone (mps) 41
Shriekhorn
This artifact enters with three charge counters on it.
, Remove a charge counter from this artifact: Target player mills two cards.
Artifact
Shriekhorn (mbs) 130

Adds

(Ctrl to add secondary)
Beast
Creature Token - Beast
Beast (tncc) 21
Food
,
, Sacrifice this token: You gain 3 life.
Artifact Token - Food
Food (tblb) 27
Treefolk
Reach
Creature Token - Treefolk
Treefolk (tecl) 3

Tokens & Extras

(Ctrl to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
72 pips - 54 cards
43 mana - 40 cards
0 pips - 0 cards
2 mana - 2 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"attributes":{"underline":true,"bold":true},"insert":"Deck Goal:"},{"insert":"\nInfinite loop "},{"insert":{"card-link":"Shigeki, Jukai Visionary"}},{"insert":" second ability with either "},{"insert":{"card-link":"Early Harvest"}},{"insert":" or "},{"insert":{"card-link":"Rude Awakening"}},{"insert":" to create infinite mana. Depending on the cards available to loop with, you will need a certain amount of lands to complete the loop. Below are pairs of cards that you can loop to win the game off of combo.\n\nMain Infinite Mana Loop options:\nUse "},{"insert":{"card-link":"Shigeki, Jukai Visionary"}},{"insert":" second ability ("},{"attributes":{"italic":true},"insert":"6 Mana, X=2"},{"insert":") to grab "},{"insert":{"card-link":"Early Harvest"}},{"insert":" (+"},{"attributes":{"italic":true},"insert":"3 Mana, but only basics"},{"insert":") or "},{"insert":{"card-link":"Rude Awakening"}},{"insert":" (+"},{"attributes":{"italic":true},"insert":"5 Mana, but includes non-basics"},{"insert":") + any of the recursion category pieces except for "},{"insert":{"card-link":"Virtue of Strength // Garenbrig Growth"}},{"insert":". Float any extra mana and then use your recursion to get Shigeki back in hand then play either Early Harvest or Rude Awakening to untap all your land starting the next loop and hopefully leaving at least 1 mana floating.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Combo Loops:"},{"insert":"\nWhen doing the infinite mana loop use "},{"insert":{"card-link":"Pulse of Murasa"}},{"insert":" , "},{"insert":{"card-link":"Restore with Empathy"}},{"insert":", or "},{"insert":{"card-link":"Revive the Shire"}},{"insert":" to gain infinite life and then use "},{"insert":{"card-link":"Squall Line"}},{"insert":" to deal enough damage to the next highest opponents life and win."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"When doing the infinite mana loop use "},{"insert":{"card-link":"Peerless Recycling"}},{"insert":" promising a card to an opponent to grab "},{"insert":{"card-link":"Shigeki, Jukai Visionary"}},{"insert":" and "},{"insert":{"card-link":"Spore Frog"}},{"insert":" from the graveyard, you have to have a valid target for the gift a card or else you can't do so. You then will use spore frog to just play and sac to the get back in the graveyard and do the loop again until you force your opponents to draw their whole deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"After gaining infinite mana, you can just loop "},{"insert":{"card-link":"Will of the Sultai"}},{"insert":" choosing the first mode only and force an opponent to mill 3 cards every time and have everyone mill out."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Protection:"},{"insert":"\nIf you have either "},{"insert":{"card-link":"Early Harvest"}},{"insert":" or "},{"insert":{"card-link":"Rude Awakening"}},{"insert":" in your graveyard and someone tries to exile your graveyard, use either "},{"insert":{"card-link":"Blessed Respite"}},{"insert":" or "},{"insert":{"card-link":"Endurance"}},{"insert":" to save yourself. You need these cards to win, so you can use any of the included creature tutors for endurance at least if you know something is gonna touch your graveyard.\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards