304 views20 days ago
Commander
Size: 100Salt sum: 27.43
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foxlight

304 views20 days ago
Commander
Size: 100Salt sum: 27.43

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{"ops":[{"insert":"TL;DR: Play a spacecraft or vehicle, then play Kilo. Station/crew with Kilo to proliferate once per turn with whatever utility artifacts you have, using counter movers as necessary. Win off Darksteel Reactor, Magistrate's Scepter, Lux Artillery, or big spaceship.\n\n8/30/2026: This is a non-deterministic \"dice factory\" deck, focused on combos and charge counters synergies and maybe sometimes victory via combat. Likely my most complex deck at the moment; so it's worth playtesting to understand.\n\nCharge counter mana rocks can potentially create a massive amount of mana with enough proliferation and time. "},{"insert":{"card-link":"Astral Cornucopia"}},{"insert":" , "},{"insert":{"card-link":"Everflowing Chalice"}},{"insert":" (kicked at least once) and "},{"insert":{"card-link":"Empowered Autogenerator"}},{"insert":" create one-use charges - they can be tapped for their mana only once per turn, so should only be tapped when you're done proliferating. "},{"insert":{"card-link":"Pentad Prism"}},{"insert":" and "},{"insert":{"card-link":"Crystalline Crawler"}},{"insert":" don't need to tap and can have each mana taken off separately, and can be made non-deterministically self sustaining with "},{"insert":{"card-link":"Surge Conductor"}},{"insert":" and "},{"insert":{"card-link":"Tekuthal, Inquiry Dominus"}},{"insert":" . With Pentad Prism you'll need to leave at least one charge counter on it to have something to proliferate, but the crawler can restart itself as necessary. "},{"insert":{"card-link":"Solar Array"}},{"insert":" grants charge counters to artifacts based on colors spent to cast it; which is most useful for artifacts that don't enter with their own charge counters but require them for use such as "},{"insert":{"card-link":"Titan Forge"}},{"insert":" .\n\nThe deck's draw options similarly include once-per-turn \"card rocks\" - the self-empowering "},{"insert":{"card-link":"Insight Engine"}},{"insert":" and proliferate-dependent "},{"insert":{"card-link":"Reckoner Bankbuster"}},{"insert":" and "},{"insert":{"card-link":"Ingenious Prodigy"}},{"insert":" - and some non-tapped options with "},{"insert":{"card-link":"Etched Oracle"}},{"insert":" and "},{"insert":{"card-link":"Mindless Automaton"}},{"insert":" . "},{"insert":{"card-link":"Uthros Research Craft"}},{"insert":" is conditional on having 3 or more charge counters, ideally should not be proliferated beyond that to keep it as a safer noncreature draw engine unless needed as a finisher.\n\n"},{"insert":{"card-link":"Kilo, Apogee Mind"}},{"insert":" is the deck's primary source of proliferation, and while he can go aggressive with "},{"insert":{"card-link":"Gavel of the Righteous"}},{"insert":" , the primary strategy is to tap him either by stationing spacecraft, crewing vehicles, or tapped from improvise triggers. "},{"insert":{"card-link":"Cayth, Famed Mechanist"}},{"insert":" is similar but requires mana to proliferate rather than tapping. While many of these spacecraft are self explanatory, special note should be given to two. "},{"insert":{"card-link":"The Seriema"}},{"insert":" has only three legal targets - the aforementioned Cayth, "},{"insert":{"card-link":"Alibou, Ancient Witness"}},{"insert":" as a source of scrying, or "},{"insert":{"card-link":"Tekuthal, Inquiry Dominus"}},{"insert":" as a defender and value engine that can make itself indestructible fairly easily. Usually, if you don't have card advantage grab Alibou; if you do grab Tekuthal. "},{"insert":{"card-link":"Inspirit, Flagship Vessel"}},{"insert":" provides an additional source of charge counters and a single instance of protection with himself as the weak point. However, if you have both The Seriema and Inspirit, they can easily make each other indestructible, or replacing one with Tekuthal + Resourceful Defense or Nesting Grounds (see below.)\n\nOnce you have a well stationed spacecraft or other artifact with more charge counters than you need, you can move them wholesale onto the deck's haymakers with "},{"insert":{"card-link":"Dismantle"}},{"insert":" (one-time use), "},{"insert":{"card-link":"Moxite Refinery"}},{"insert":" (four mana to cast/activate, can convert +1/+1 counters or other counters into charge counters), or "},{"insert":{"card-link":"Resourceful Defense"}},{"insert":" (eight mana to cast/activate, has additional utility mid game and moves counters off other permanents, so it can redistribute Tekuthal's indestructible counter that it's doubled the proliferation of.) If that's not an option, you can move one counter off one artifact to another with "},{"insert":{"card-link":"Surge Node"}},{"insert":" , or off any permanent (including five or so lands that use charge counters) with "},{"insert":{"card-link":"Nesting Grounds"}},{"insert":" . The potential targets include "},{"insert":{"card-link":"Darksteel Reactor"}},{"insert":" , a wide board artifact or creature distribution with "},{"insert":{"card-link":"Lux Artillery"}},{"insert":" , or attempting an infinite turn combo with "},{"insert":{"card-link":"Magistrate's Scepter"}},{"insert":" .\n\nI've labeled this as a bracket 3 deck because you can create a deterministic three-card-combo or lategame two-card-combo using "},{"insert":{"card-link":"Magistrate's Scepter"}},{"insert":" . This is something I bring up in rule zero conversations and don't attempt to chain unless I can deterministically pull it off, either by adding counters+proliferating with Kilo+Inspirit or having nine appropriate counters that I can move around with Moxite Refinery/Resourceful Defense (and the required mana), or "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" on Kilo and six blue mana to rotate him three times (or three blue and six nonblue mana for Cayth.) Once you do pull off the lock, as long as you are able to assemble 20 charge counters to put on Darksteel Reactor or can freely damage opponents with flying spacecraft or Lux Artillery, you should be set; and the only point that would be unclear is if those cards are inaccessible and/or you're at risk of decking out first.\n"}]}

Commander

Qty: 1 Price: $2.49
Kilo, Apogee Mind
Haste
Whenever Kilo becomes tapped, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature Artifact - Artificer Robot
Kilo, Apogee Mind (eoc) 3

Commander

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Counters

Qty: 7 Price: $2.97
Arcbound Mouser
Lifelink
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Cat
Arcbound Mouser (mh2) 3
Arcbound Shikari
First strike
When this creature enters, put a +1/+1 counter on each other artifact creature you control.
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Soldier Cat
Arcbound Shikari (mh2) 184
Coretapper
: Put a charge counter on target artifact.
Sacrifice this creature: Put two charge counters on target artifact.
Creature Artifact - Myr
Coretapper (eoc) 132
Dismantle
Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Sorcery
Dismantle (2xm) 123
Moxite Refinery
,
, Remove X counters from an artifact or creature you control: Choose one. Activate only as a sorcery.
• Put X charge counters on target artifact.
• Put X +1/+1 counters on target creature.
Artifact
Moxite Refinery (eoc) 17
Resourceful Defense
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.
: Move any number of counters from target permanent you control onto a second target permanent you control.
Enchantment
Resourceful Defense (eoc) 67
Surge Node
This artifact enters with six charge counters on it.
,
, Remove a charge counter from this artifact: Put a charge counter on target artifact.
Artifact
Surge Node (2xm) 294

Counters

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Draw

Qty: 15 Price: $10.55
Culling Dais
, Sacrifice a creature: Put a charge counter on this artifact.
, Sacrifice this artifact: Draw a card for each charge counter on this artifact.
Artifact
Culling Dais (2xm) 246
Etched Oracle
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
, Remove four +1/+1 counters from this creature: Target player draws three cards.
Creature Artifact - Wizard
Etched Oracle (eoc) 136
Experimental Augury
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Experimental Augury (eoc) 73
Ingenious Prodigy
Skulk (This creature can't be blocked by creatures with greater power.)
This creature enters with X +1/+1 counters on it.
At the beginning of your upkeep, if this creature has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.
Creature - Human Wizard
Ingenious Prodigy (pwoe) 56p
Insight Engine
,
: Put a charge counter on this artifact, then draw a card for each charge counter on it.
Artifact
Insight Engine (eoc) 6
Long-Range Sensor
Whenever you attack a player, put a charge counter on this artifact.
, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact
Long-Range Sensor (eoc) 11
Mindless Automaton
This creature enters with two +1/+1 counters on it.
, Discard a card: Put a +1/+1 counter on this creature.
Remove two +1/+1 counters from this creature: Draw a card.
Creature Artifact - Construct
Mindless Automaton (eoc) 142
Pull from Tomorrow
Draw X cards, then discard a card.
Instant
Pull from Tomorrow (eoc) 76
Reckoner Bankbuster
This Vehicle enters with three charge counters on it.
,
, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 3
Artifact - Vehicle
Reckoner Bankbuster (neo) 255
Tezzeret's Gambit
(
can be paid with either
or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Tezzeret's Gambit (eoc) 47
Towashi Guide-Bot
When this creature enters, put a +1/+1 counter on target creature you control.
,
: Draw a card. This ability costs
less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Creature Artifact - Construct
Towashi Guide-Bot (neo) 262
Universal Surveillance
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Draw X cards.
Sorcery
Universal Surveillance (eoc) 81
Uthros Research Craft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)
3+ | Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft.
12+ | Flying
This Spacecraft gets +1/+0 for each artifact you control.
Artifact - Spacecraft
Uthros Research Craft (eoc) 7
Uthros Scanship
When this Spacecraft enters, draw two cards, then discard a card.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
8+ | Flying
Artifact - Spacecraft
Uthros Scanship (eoe) 85
Wurmwall Sweeper
When this Spacecraft enters, surveil 2.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 4+.)
4+ | Flying
Artifact - Spacecraft
Wurmwall Sweeper (eoe) 249

Draw

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Finisher

Qty: 3 Price: $4.47
Darksteel Reactor
Indestructible (Effects that say "destroy" don't destroy this artifact.)
At the beginning of your upkeep, you may put a charge counter on this artifact.
When this artifact has twenty or more charge counters on it, you win the game.
Artifact
Darksteel Reactor (eoc) 134
Lux Artillery
Whenever you cast an artifact creature spell, it gains sunburst. (It enters with a +1/+1 counter on it for each color of mana spent to cast it.)
At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, this artifact deals 10 damage to each opponent.
Artifact
Lux Artillery (eoc) 140
Magistrate's Scepter
,
: Put a charge counter on this artifact.
, Remove three charge counters from this artifact: Take an extra turn after this one.
Artifact
Magistrate's Scepter (m19) 238

Finisher

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Land

Qty: 38 Price: $26.60
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (eoc) 147
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (eoc) 58
Cascade Bluffs
: Add
.
,
: Add
,
, or
.
Land
Cascade Bluffs (eoc) 153
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (eoc) 155
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eoc) 59
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (eoc) 159
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (eoc) 160
Glittering Massif
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain
Glittering Massif (eoc) 22
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (eoc) 162
Island
(
: Add
.)
Basic Land - Island
Island (eoe) 269
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (eoc) 163
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (eoc) 166
Mirrodin's Core
: Add
.
: Put a charge counter on this land.
, Remove a charge counter from this land: Add one mana of any color.
Land
Mirrodin's Core (jmp) 492
Monumental Henge
This land enters tapped unless you control a Plains.
: Add
.
,
: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Land
Monumental Henge (mh3) 222
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (eoe) 274
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (eoc) 170
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (mh3) 302
Plains
(
: Add
.)
Basic Land - Plains
Plains (eoe) 268
Power Depot
This land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1
Artifact Land
Power Depot (mh2) 251
Radiant Summit
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Mountain
Radiant Summit (eoc) 23
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (eoc) 174
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (eoc) 179
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (eoc) 181
Spire of Industry
: Add
.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Land
Spire of Industry (eoc) 183
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (eoc) 184
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (eoc) 186
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (eoc) 187
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (eoc) 188
Vivid Crag
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Crag (c17) 289
Vivid Creek
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Creek (c17) 290
Vivid Meadow
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Meadow (c17) 293

Land

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Proliferate

Qty: 4 Price: $4.12
Deepglow Skate
When this creature enters, double the number of each kind of counter on any number of target permanents.
Creature - Fish
Deepglow Skate (eoc) 70
Surge Conductor
Whenever another nontoken artifact you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature Artifact - Robot
Surge Conductor (eoc) 19
Tekuthal, Inquiry Dominus
Flying
If you would proliferate, proliferate twice instead.
, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal. (
can be paid with either
or 2 life.)
Legendary Creature - Horror Phyrexian
Tekuthal, Inquiry Dominus (eoc) 78
Thrummingbird
Flying
Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Bird Horror Phyrexian
Thrummingbird (eoc) 80

Proliferate

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Protection

Qty: 2 Price: $7.98
Inspirit, Flagship Vessel
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
1+ | At the beginning of combat on your turn, put your choice of a +1/+1 counter or two charge counters on up to one other target artifact.
8+ | Flying
Other artifacts you control have hexproof and indestructible.
Legendary Artifact - Spacecraft
Inspirit, Flagship Vessel (eoc) 2
Ripples of Potential
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Ripples of Potential (eoc) 77

Protection

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Pump

Qty: 2 Price: $0.98
Gavel of the Righteous
At the beginning of combat on your turn, put a charge counter on this Equipment.
Equipped creature gets +1/+1 for each counter on this Equipment.
As long as this Equipment has four or more counters on it, equipped creature has double strike.
Equip—Pay
or remove a counter from this Equipment.
Artifact - Equipment
Gavel of the Righteous (eoc) 55
Lumen-Class Frigate
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)
2+ | Other creatures you control get +1/+1.
12+ | Flying, lifelink
Artifact - Spacecraft
Lumen-Class Frigate (eoe) 25

Pump

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Ramp

Qty: 8 Price: $7.58
Aetheric Amplifier
: Add one mana of any color.
,
: Choose one. Activate only as a sorcery.
• Double the number of each kind of counter on target permanent.
• Double the number of each kind of counter you have.
Artifact
Aetheric Amplifier (drc) 18
Astral Cornucopia
This artifact enters with X charge counters on it.
: Choose a color. Add one mana of that color for each charge counter on this artifact.
Artifact
Astral Cornucopia (eoc) 131
Crystalline Crawler
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from this creature: Add one mana of any color.
: Put a +1/+1 counter on this creature.
Creature Artifact - Construct
Crystalline Crawler (eoc) 133
Empowered Autogenerator
This artifact enters tapped.
: Put a charge counter on this artifact. Add X mana of any one color, where X is the number of charge counters on this artifact.
Artifact
Empowered Autogenerator (eoc) 135
Everflowing Chalice
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This artifact enters with a charge counter on it for each time it was kicked.
: Add
for each charge counter on this artifact.
Artifact
Everflowing Chalice (eoc) 137
Pentad Prism
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from this artifact: Add one mana of any color.
Artifact
Pentad Prism (eoc) 56
Solar Array
: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.)
Artifact
Solar Array (eoc) 18
The Eternity Elevator
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)
20+ |
: Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
Legendary Artifact - Spacecraft
The Eternity Elevator (eoe) 241

Ramp

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Recursion

Qty: 1 Price: $0.59
Wake the Past
Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
Sorcery
Wake the Past (eoc) 128

Recursion

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Removal

Qty: 8 Price: $19.88
Alibou, Ancient Witness
Other artifact creatures you control have haste.
Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Legendary Creature Artifact - Golem
Alibou, Ancient Witness (eoc) 113
Dawnsire, Sunstar Dreadnought
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.)
10+ | Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker.
20+ | Flying
Legendary Artifact - Spacecraft
Dawnsire, Sunstar Dreadnought (eoe) 238
Lux Cannon
: Put a charge counter on this artifact.
, Remove three charge counters from this artifact: Destroy target permanent.
Artifact
Lux Cannon (eoc) 141
Pinnacle Kill-Ship
When this Spacecraft enters, it deals 10 damage to up to one target creature.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Artifact - Spacecraft
Pinnacle Kill-Ship (eoe) 244
Ratchet Bomb
: Put a charge counter on this artifact.
, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
Artifact
Ratchet Bomb (2xm) 284
Transmogrifying Wand
This artifact enters with three charge counters on it.
,
, Remove a charge counter from this artifact: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate only as a sorcery.
Artifact
Transmogrifying Wand (m19) 247
Tumble Magnet
This artifact enters with three charge counters on it.
, Remove a charge counter from this artifact: Tap target artifact or creature.
Artifact
Tumble Magnet (2xm) 304
Warmaker Gunship
When this Spacecraft enters, it deals damage equal to the number of artifacts you control to target creature an opponent controls.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.)
6+ | Flying
Artifact - Spacecraft
Warmaker Gunship (eoe) 167

Removal

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Spacecraft

Qty: 1 Price: $0.49
Synthesizer Labship
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.)
2+ | At the beginning of combat on your turn, up to one other target artifact you control becomes an artifact creature with base power and toughness 2/2 and gains flying until end of turn.
9+ | Flying, vigilance
Artifact - Spacecraft
Synthesizer Labship (eoe) 81

Spacecraft

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Tokens

Qty: 5 Price: $3.37
Cayth, Famed Mechanist
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Other nontoken creatures you control have fabricate 1.
,
: Choose one —
• Populate.
• Proliferate.
Legendary Creature - Artificer Dwarf
Cayth, Famed Mechanist (m3c) 6
Golem Foundry
Whenever you cast an artifact spell, you may put a charge counter on this artifact.
Remove three charge counters from this artifact: Create a 3/3 colorless Golem artifact creature token.
Artifact
Golem Foundry (eoc) 138
Threefold Thunderhulk
This creature enters with three +1/+1 counters on it.
Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.
, Sacrifice another artifact: Put a +1/+1 counter on this creature.
Creature Artifact - Gnome
Threefold Thunderhulk (eoc) 145
Titan Forge
,
: Put a charge counter on this artifact.
, Remove three charge counters from this artifact: Create a 9/9 colorless Golem artifact creature token.
Artifact
Titan Forge (eoc) 146
Wedgelight Rammer
When this Spacecraft enters, create a 2/2 colorless Robot artifact creature token.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.)
9+ | Flying, first strike
Artifact - Spacecraft
Wedgelight Rammer (eoe) 43

Tokens

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Tutor

Qty: 1 Price: $1.99
The Seriema
When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Other tapped legendary creatures you control have indestructible.
Legendary Artifact - Spacecraft
The Seriema (eoe) 35

Tutor

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Untap

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Freed from the Real
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
Enchantment - Aura
Freed from the Real (a25) 58

Untap

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Wrath

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Extinguisher Battleship
When this Spacecraft enters, destroy target noncreature permanent. Then this Spacecraft deals 4 damage to each creature.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.)
5+ | Flying, trample
Artifact - Spacecraft
Extinguisher Battleship (eoe) 242
Organic Extinction
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Destroy all nonartifact creatures.
Sorcery
Organic Extinction (eoc) 66
Planetary Annihilation
Each player chooses six lands they control, then sacrifices the rest. Planetary Annihilation deals 6 damage to each creature.
Sorcery
Planetary Annihilation (eoc) 12

Wrath

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Sideboard

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Mesmerizing Dose
Enchant creature
When this Aura enters, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Mesmerizing Dose (one) 62
Patrolling Peacemaker
This creature enters with two +1/+1 counters on it.
Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature Artifact - Soldier Robot
Patrolling Peacemaker (eoc) 5
Sun Droplet
Whenever you're dealt damage, put that many charge counters on this artifact.
At the beginning of each upkeep, you may remove a charge counter from this artifact. If you do, you gain 1 life.
Artifact
Sun Droplet (c21) 268

Sideboard

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Deck Info

Deck stats

14 pips - 12 cards
34 mana - 31 cards
21 pips - 17 cards
33 mana - 30 cards
0 pips - 0 cards
0 mana - 15 cards
11 pips - 10 cards
34 mana - 29 cards
0 pips - 0 cards
0 mana - 15 cards
0 pips - 0 cards
14 mana - 12 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"TL;DR: Play a spacecraft or vehicle, then play Kilo. Station/crew with Kilo to proliferate once per turn with whatever utility artifacts you have, using counter movers as necessary. Win off Darksteel Reactor, Magistrate's Scepter, Lux Artillery, or big spaceship.\n\n8/30/2026: This is a non-deterministic \"dice factory\" deck, focused on combos and charge counters synergies and maybe sometimes victory via combat. Likely my most complex deck at the moment; so it's worth playtesting to understand.\n\nCharge counter mana rocks can potentially create a massive amount of mana with enough proliferation and time. "},{"insert":{"card-link":"Astral Cornucopia"}},{"insert":" , "},{"insert":{"card-link":"Everflowing Chalice"}},{"insert":" (kicked at least once) and "},{"insert":{"card-link":"Empowered Autogenerator"}},{"insert":" create one-use charges - they can be tapped for their mana only once per turn, so should only be tapped when you're done proliferating. "},{"insert":{"card-link":"Pentad Prism"}},{"insert":" and "},{"insert":{"card-link":"Crystalline Crawler"}},{"insert":" don't need to tap and can have each mana taken off separately, and can be made non-deterministically self sustaining with "},{"insert":{"card-link":"Surge Conductor"}},{"insert":" and "},{"insert":{"card-link":"Tekuthal, Inquiry Dominus"}},{"insert":" . With Pentad Prism you'll need to leave at least one charge counter on it to have something to proliferate, but the crawler can restart itself as necessary. "},{"insert":{"card-link":"Solar Array"}},{"insert":" grants charge counters to artifacts based on colors spent to cast it; which is most useful for artifacts that don't enter with their own charge counters but require them for use such as "},{"insert":{"card-link":"Titan Forge"}},{"insert":" .\n\nThe deck's draw options similarly include once-per-turn \"card rocks\" - the self-empowering "},{"insert":{"card-link":"Insight Engine"}},{"insert":" and proliferate-dependent "},{"insert":{"card-link":"Reckoner Bankbuster"}},{"insert":" and "},{"insert":{"card-link":"Ingenious Prodigy"}},{"insert":" - and some non-tapped options with "},{"insert":{"card-link":"Etched Oracle"}},{"insert":" and "},{"insert":{"card-link":"Mindless Automaton"}},{"insert":" . "},{"insert":{"card-link":"Uthros Research Craft"}},{"insert":" is conditional on having 3 or more charge counters, ideally should not be proliferated beyond that to keep it as a safer noncreature draw engine unless needed as a finisher.\n\n"},{"insert":{"card-link":"Kilo, Apogee Mind"}},{"insert":" is the deck's primary source of proliferation, and while he can go aggressive with "},{"insert":{"card-link":"Gavel of the Righteous"}},{"insert":" , the primary strategy is to tap him either by stationing spacecraft, crewing vehicles, or tapped from improvise triggers. "},{"insert":{"card-link":"Cayth, Famed Mechanist"}},{"insert":" is similar but requires mana to proliferate rather than tapping. While many of these spacecraft are self explanatory, special note should be given to two. "},{"insert":{"card-link":"The Seriema"}},{"insert":" has only three legal targets - the aforementioned Cayth, "},{"insert":{"card-link":"Alibou, Ancient Witness"}},{"insert":" as a source of scrying, or "},{"insert":{"card-link":"Tekuthal, Inquiry Dominus"}},{"insert":" as a defender and value engine that can make itself indestructible fairly easily. Usually, if you don't have card advantage grab Alibou; if you do grab Tekuthal. "},{"insert":{"card-link":"Inspirit, Flagship Vessel"}},{"insert":" provides an additional source of charge counters and a single instance of protection with himself as the weak point. However, if you have both The Seriema and Inspirit, they can easily make each other indestructible, or replacing one with Tekuthal + Resourceful Defense or Nesting Grounds (see below.)\n\nOnce you have a well stationed spacecraft or other artifact with more charge counters than you need, you can move them wholesale onto the deck's haymakers with "},{"insert":{"card-link":"Dismantle"}},{"insert":" (one-time use), "},{"insert":{"card-link":"Moxite Refinery"}},{"insert":" (four mana to cast/activate, can convert +1/+1 counters or other counters into charge counters), or "},{"insert":{"card-link":"Resourceful Defense"}},{"insert":" (eight mana to cast/activate, has additional utility mid game and moves counters off other permanents, so it can redistribute Tekuthal's indestructible counter that it's doubled the proliferation of.) If that's not an option, you can move one counter off one artifact to another with "},{"insert":{"card-link":"Surge Node"}},{"insert":" , or off any permanent (including five or so lands that use charge counters) with "},{"insert":{"card-link":"Nesting Grounds"}},{"insert":" . The potential targets include "},{"insert":{"card-link":"Darksteel Reactor"}},{"insert":" , a wide board artifact or creature distribution with "},{"insert":{"card-link":"Lux Artillery"}},{"insert":" , or attempting an infinite turn combo with "},{"insert":{"card-link":"Magistrate's Scepter"}},{"insert":" .\n\nI've labeled this as a bracket 3 deck because you can create a deterministic three-card-combo or lategame two-card-combo using "},{"insert":{"card-link":"Magistrate's Scepter"}},{"insert":" . This is something I bring up in rule zero conversations and don't attempt to chain unless I can deterministically pull it off, either by adding counters+proliferating with Kilo+Inspirit or having nine appropriate counters that I can move around with Moxite Refinery/Resourceful Defense (and the required mana), or "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" on Kilo and six blue mana to rotate him three times (or three blue and six nonblue mana for Cayth.) Once you do pull off the lock, as long as you are able to assemble 20 charge counters to put on Darksteel Reactor or can freely damage opponents with flying spacecraft or Lux Artillery, you should be set; and the only point that would be unclear is if those cards are inaccessible and/or you're at risk of decking out first.\n"}]}
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