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Commander
Size: 100Salt sum: 68.73
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raidbossryan

2.4k views5 days ago
Commander
Size: 100Salt sum: 68.73
No deck tags

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Commander

Qty: 2 Price: $21.48
Dargo, the Shipwrecker
As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs
less to cast for each permanent sacrificed this way and
less to cast for each other artifact or creature you've sacrificed this turn.
Trample
Partner (You can have two commanders if both have partner.)
Legendary Creature - Giant Pirate
Dargo, the Shipwrecker (cmr) 172
Reyhan, Last of the Abzan
Reyhan enters with three +1/+1 counters on it.
Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Warrior
Reyhan, Last of the Abzan (cm2) 13

Commander

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Drain

Qty: 1 Price: $11.99
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (avr) 86

Drain

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Draw

Qty: 9 Price: $804.92
Ad Nauseam
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Instant
Ad Nauseam (2xm) 76
Altar of the Wretched
When this artifact enters, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures

: Return this card from your graveyard to your hand.
Artifact
Altar of the Wretched // Wretched Bonemass (lcc) 10Altar of the Wretched // Wretched Bonemass (lcc) 10
Greater Good
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Enchantment
Greater Good (9ed) 245★
Life's Legacy
As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
Sorcery
Life's Legacy (m15) 183
Manamorphose
Add two mana in any combination of colors.
Draw a card.
Instant
Manamorphose (2xm) 208
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (dkm) 7
Rakdos, the Muscle
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
Legendary Creature - Demon Mercenary
Rakdos, the Muscle (otj) 297
Wheel of Fortune
Each player discards their hand, then draws seven cards.
Sorcery
Wheel of Fortune (3ed) 185
Yawgmoth, Thran Physician
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Human Cleric
Yawgmoth, Thran Physician (dmr) 431

Draw

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Land

Qty: 23 Price: $6158.77
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (ltc) 357
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (3ed) 282
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (3ed) 283
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (exp) 8
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (exp) 18
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (2x2) 403
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 1697
Emergence Zone
: Add
.
,
, Sacrifice this land: You may cast spells this turn as though they had flash.
Land
Emergence Zone (war) 245
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (usg) 321
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (ltc) 364
Lazotep Quarry
: Add
.
, Sacrifice a creature: Add one mana of any color.
,
, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.
Land - Desert
Lazotep Quarry (m3c) 79
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (jou) 163
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (exp) 21
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rvr) 407
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (mh3) 303
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 357
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (zne) 19
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (exp) 9
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (3ed) 287
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (exp) 23
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (zne) 5
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (exp) 19

Land

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Protection

Qty: 5 Price: $105.45
Dosan the Falling Leaf
Players can cast spells only during their own turns.
Legendary Creature - Human Monk
Dosan the Falling Leaf (chk) 205
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 145
Spider-Punk
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Other Spiders you control have riot.
Spells and abilities can't be countered.
Damage can't be prevented.
Legendary Creature - Human Spider Hero
Spider-Punk (spm) 92
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (sld) 2348
Vexing Bauble
Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.
,
, Sacrifice this artifact: Draw a card.
Artifact
Vexing Bauble (mh3) 212

Protection

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Ramp

Qty: 34 Price: $4645.32
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 589
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (fic) 483
Birgi, God of Storytelling
Whenever you cast a spell, add
. Until end of turn, you don't lose this mana as steps and phases end.
Creatures you control can boast twice during each of your turns rather than once.
Legendary Creature - God
Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 311Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 311
Burnt Offering
As an additional cost to cast this spell, sacrifice a creature.
Add X mana in any combination of
and/or
, where X is the sacrificed creature's mana value.
Instant
Burnt Offering (sld) 7047
Cabal Ritual
Add
.
Threshold — Add
instead if there are seven or more cards in your graveyard.
Instant
Cabal Ritual (v16) 2
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (slc) 2003
Culling the Weak
As an additional cost to cast this spell, sacrifice a creature.
Add
.
Instant
Culling the Weak (soa) 157
Dark Ritual
Add
.
Instant
Dark Ritual (sta) 89
Delighted Halfling
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
Creature - Citizen Halfling
Delighted Halfling (ltr) 609
Elvish Spirit Guide
Exile this card from your hand: Add
.
Creature - Elf Spirit
Elvish Spirit Guide (dmr) 157
Gilded Goose
Flying
When this creature enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
,
: Create a Food token.
, Sacrifice a Food: Add one mana of any color.
Creature - Bird
Gilded Goose (sch) 5
Grim Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Grim Monolith (ulg) 126
Ignoble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Goblin Shaman
Ignoble Hierarch (mh2) 414
Lion's Eye Diamond
Discard your hand, Sacrifice this artifact: Add three mana of any one color. Activate only as an instant.
Artifact
Lion's Eye Diamond (mir) 307
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (p30m) 2
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (4ed) 334
Metamorphosis
As an additional cost to cast this spell, sacrifice a creature.
Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
Sorcery
Metamorphosis (chr) 66
Mox Diamond
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Artifact
Mox Diamond (sth) 138
Mox Opal
Metalcraft —
: Add one mana of any color. Activate only if you control three or more artifacts.
Legendary Artifact
Mox Opal (2xm) 275
Orcish Lumberjack
, Sacrifice a Forest: Add three mana in any combination of
and/or
.
Creature - Orc
Orcish Lumberjack (sld) 2025
Prized Statue
When this artifact enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Prized Statue (clb) 334
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (mh2) 315
Relic of Legends
: Add one mana of any color.
Tap an untapped legendary creature you control: Add one mana of any color.
Artifact
Relic of Legends (dmu) 236
Rite of Flame
Add
, then add
for each card named Rite of Flame in each graveyard.
Sorcery
Rite of Flame (ss3) 7
Ruthless Technomancer
When this creature enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.
, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
Creature - Human Wizard
Ruthless Technomancer (nec) 56
Sacrifice
As an additional cost to cast this spell, sacrifice a creature.
Add an amount of
equal to the sacrificed creature's mana value.
Instant
Sacrifice (spg) 69
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
,
: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout
Selvala, Heart of the Wilds (cmm) 571
Shang-Chi, Master of Kung Fu
You may activate abilities of creatures you control as though those creatures had haste.
: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.
Legendary Creature - Human Warrior Hero
Shang-Chi, Master of Kung Fu (msh) 187
Simian Spirit Guide
Exile this card from your hand: Add
.
Creature - Ape Spirit
Simian Spirit Guide (a25) 148
Skirk Prospector
Sacrifice a Goblin: Add
.
Creature - Goblin
Skirk Prospector (dmr) 137
Sol Ring
: Add
.
Artifact
Sol Ring (3ed) 274
Spider Manifestation
Reach
: Add
or
.
Whenever you cast a spell with mana value 4 or greater, untap this creature.
Creature - Avatar Spider
Spider Manifestation (spm) 148
Tinder Wall
Defender (This creature can't attack.)
Sacrifice this creature: Add
.
, Sacrifice this creature: It deals 2 damage to target creature it's blocking.
Creature - Plant Wall
Tinder Wall (ice) 270
Wild Cantor
(
can be paid with either
or
.)
Sacrifice this creature: Add one mana of any color.
Creature - Human Druid
Wild Cantor (rvr) 239

Ramp

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Recursion

Qty: 4 Price: $105.96
Forsaken Miner
This creature can't block.
Whenever you commit a crime, you may pay
. If you do, return this card from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature - Skeleton Rogue
Forsaken Miner (otj) 88
Life
All lands you control become 1/1 creatures until end of turn. They're still lands.
Sorcery
Life // Death (dmr) 216
Noxious Revival
(
can be paid with either
or 2 life.)
Put target card from a graveyard on top of its owner's library.
Instant
Noxious Revival (onc) 110
Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Underworld Breach (spg) 9

Recursion

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Removal

Qty: 5 Price: $151.95
Culling Ritual
Destroy each nonland permanent with mana value 2 or less. Add
or
for each permanent destroyed this way.
Sorcery
Culling Ritual (soa) 192
Deadpool, Trading Card
As Deadpool enters, you may exchange his text box and another creature's.
At the beginning of your upkeep, you lose 3 life.
, Sacrifice this creature: Each other player draws a card.
Legendary Creature - Mutant Mercenary Hero
Deadpool, Trading Card (sld) 1753
Fury
Double strike
When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.
Creature - Elemental Incarnation
Fury (spg) 52
Orcish Bowmasters
Flash
When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
Creature - Archer Orc
Orcish Bowmasters (ltr) 433
Pyroblast
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Instant
Pyroblast (ice) 213

Removal

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Sac Outlet

Qty: 2 Price: $75.98
Altar of Dementia
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
Artifact
Altar of Dementia (brr) 3
Warren Soultrader
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Wizard Goblin Zombie
Warren Soultrader (mh3) 414

Sac Outlet

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Tutor

Qty: 15 Price: $1056.35
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (2xm) 349
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 696
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (ltc) 526
Eldritch Evolution
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Sorcery
Eldritch Evolution (inr) 195
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 700
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (dmr) 433
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (h1r) 16
Imperial Seal
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Sorcery
Imperial Seal (2x2) 79
Natural Order
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
Sorcery
Natural Order (mb2) 210
Nature's Rhythm
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery
Nature's Rhythm (tdm) 150
Pattern of Rebirth
Enchant creature
When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.
Enchantment - Aura
Pattern of Rebirth (uma) 176
Protean Hulk
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Creature - Beast
Protean Hulk (rvr) 353
Signal the Clans
Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.
Instant
Signal the Clans (gtc) 194
Summoner's Pact
Search your library for a green creature card, reveal it, put it into your hand, then shuffle.
At the beginning of your next upkeep, pay
. If you don't, you lose the game.
Instant
Summoner's Pact (mma) 164
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (soa) 100

Tutor

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Maybeboard

Qty: 64 Price: $1680.37
Agadeem's Awakening
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Sorcery
Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90
Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional
.
Creature - Mole Badger
Badgermole Cub (tla) 167
Barbarian Ring
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Land
Barbarian Ring (mh3) 299
Beseech the Mirror
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Sorcery
Beseech the Mirror (pwoe) 82p
Birthing Pod
(
can be paid with either
or 2 life.)
,
, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Artifact
Birthing Pod (sld) 2349
Blood Pet
Sacrifice this creature: Add
.
Creature - Thrull
Blood Pet (plst) TMP-109
Boggart Trawler
When this creature enters, exile target player's graveyard.
Creature - Goblin
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Cabal Pit
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
Land
Cabal Pit (ody) 315
Cauldron of Essence
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
,
, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Cauldron of Essence (sos) 179
Chain of Smog
Target player discards two cards. That player may copy this spell and may choose a new target for that copy.
Sorcery
Chain of Smog (plst) ONS-132
Chord of Calling
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Chord of Calling (2xm) 384
Chromatic Star
,
, Sacrifice this artifact: Add one mana of any color.
When this artifact is put into a graveyard from the battlefield, draw a card.
Artifact
Chromatic Star (brr) 11
Claim the Firstborn
Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery
Claim the Firstborn (sta) 100
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (sld) 1980
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color. (Activate only as an instant.)
,
: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
,
: Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman
Deathrite Shaman (rvr) 363
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 698
Demonic Consultation
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Instant
Demonic Consultation (ice) 121
Demonic Counsel
Search your library for a Demon card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
Sorcery
Demonic Counsel (dsk) 92
Desperate Ritual
Add
.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Desperate Ritual (sld) 1984
Dismember
(
can be paid with either
or 2 life.)
Target creature gets -5/-5 until end of turn.
Instant
Dismember (plst) MM2-79
Earthcraft
Tap an untapped creature you control: Untap target basic land.
Enchantment
Earthcraft (tmp) 222
Endurance
Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
Creature - Elemental Incarnation
Endurance (spg) 53
Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (dmr) 82
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (sld) 708
Final Fortune
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Final Fortune (mb2) 190
Flamekin Harbinger
When this creature enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.
Creature - Elemental Shaman
Flamekin Harbinger (lrw) 167
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (2x2) 323
Force of Vigor
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost.
Destroy up to two target artifacts and/or enchantments.
Instant
Force of Vigor (h1r) 21
Forest
(
: Add
.)
Basic Land - Forest
Forest (4ed) 377
Goblin Bombardment
Sacrifice a creature: This enchantment deals 1 damage to any target.
Enchantment
Goblin Bombardment (sld) 7022
Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer
Goblin Welder (cm2) 101
Greedy Freebooter
When this creature dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Greedy Freebooter (lci) 109
Grief
Menace
When this creature enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke—Exile a black card from your hand.
Creature - Elemental Incarnation
Grief (spg) 51
Impulsive Pilferer
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Goblin Pirate
Impulsive Pilferer (cmm) 234
Infernal Plunge
As an additional cost to cast this spell, sacrifice a creature.
Add
.
Sorcery
Infernal Plunge (isd) 148
Korvold, Fae-Cursed King
Flying
Whenever Korvold enters or attacks, sacrifice another permanent.
Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
Legendary Creature - Dragon Noble
Korvold, Fae-Cursed King (sld) 1625
Land Grant
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost.
Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
Sorcery
Land Grant (mmq) 255
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (clb) 355
Mausoleum Secrets
Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.
Instant
Mausoleum Secrets (grn) 75
Mayhem Devil
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
Creature - Devil
Mayhem Devil (sld) 1715
Mount Doom
, Pay 1 life: Add
or
.
,
: Mount Doom deals 1 damage to each opponent.
,
, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Legendary Land
Mount Doom (ltr) 258
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (4ed) 373
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (plst) IMA-177
Peer into the Abyss
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Sorcery
Peer into the Abyss (m21) 117
Pia, Aether Ascetic
When Pia enters, you may discard a card. If you do, search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Legendary Creature - Human Druid
Pia, Aether Ascetic (fra) 264
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 438
Razaketh, the Foulblooded
Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
Legendary Creature - Demon
Razaketh, the Foulblooded (sld) 163★
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (pd3) 15
Redirect Lightning
As an additional cost to cast this spell, pay 5 life or pay
.
Change the target of target spell or ability with a single target.
Instant - Lesson
Redirect Lightning (tla) 151
Rending Volley
This spell can't be countered.
Rending Volley deals 4 damage to target white or blue creature.
Instant
Rending Volley (dtk) 150
Seize the Spotlight
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Sorcery
Seize the Spotlight (otc) 179
Shambling Ghast
When this creature dies, choose one —
• Target creature an opponent controls gets -1/-1 until end of turn.
• Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Zombie
Shambling Ghast (afr) 119
Snow-Covered Swamp
(
: Add
.)
Basic Snow Land - Swamp
Snow-Covered Swamp (khm) 280
Songs of the Damned
Add
for each creature card in your graveyard.
Instant
Songs of the Damned (ice) 160
Springleaf Drum
, Tap an untapped creature you control: Add one mana of any color.
Artifact
Springleaf Drum (brr) 55
Strike It Rich
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Strike It Rich (h2r) 12
Tainted Pact
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Instant
Tainted Pact (ody) 164
The Cabbage Merchant
Whenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Whenever a creature deals combat damage to you, sacrifice a Food token.
Tap two untapped Foods you control: Add one mana of any color.
Legendary Creature - Human Citizen
The Cabbage Merchant (tle) 134
The Last Agni Kai
Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much
.
Until end of turn, you don't lose unspent red mana as steps and phases end.
Instant
The Last Agni Kai (tla) 144
Tom, Bert, and William
, Sacrifice another creature: Draw cards equal to the sacrificed creature's power, then discard a card.
When Tom, Bert, and William die, if they were a creature, return them to the battlefield. They're an artifact. (They're no longer a creature.)
Legendary Creature - Troll
Tom, Bert, and William (purl) 2026-1
Veteran Explorer
When this creature dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.
Creature - Human Soldier Scout
Veteran Explorer (bbd) 214
Wishclaw Talisman
This artifact enters with three wish counters on it.
,
, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Artifact
Wishclaw Talisman (fdn) 617
Witherbloom Apprentice
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
Creature - Human Druid
Witherbloom Apprentice (stx) 247
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (dmr) 185

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Stickers

Qty: 10 Price: $21.96
Ancestral Hot Dog Minotaur
— Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
— Flying
— 1/4
— 8/6
Stickers
Ancestral Hot Dog Minotaur (sunf) 23
Eldrazi Guacamole Tightrope
— Haste
— You may cast this card from your graveyard by paying 2 life in addition to paying its other costs.
— 1/4
— 5/3
Stickers
Eldrazi Guacamole Tightrope (sunf) 1
Misunderstood Trapeze Elf
— Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is the amount of generic mana in that spell's mana cost.
— Hexproof
— 4/2
— 6/6
Stickers
Misunderstood Trapeze Elf (sunf) 5
Narrow-Minded Baloney Fireworks
— Whenever this creature attacks, you gain 2 life.
— Vigilance, reach
— 2/4
— 7/7
Stickers
Narrow-Minded Baloney Fireworks (sunf) 12
Phyrexian Midway Bamboozle
— Whenever this creature attacks, you get
.
— Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
— 4/2
— 6/9
Stickers
Phyrexian Midway Bamboozle (sunf) 18
Playable Delusionary Hydra
—
: Draw a card, then discard a card.
— Whenever this creature attacks, you gain 3 life and draw a card.
— 1/5
— 4/4
Stickers
Playable Delusionary Hydra (sunf) 30
Trained Blessed Mind
—
: Exile target card from a graveyard.
— Threshold — As long as seven or more cards are in your graveyard, this creature gets +4/+0 and has trample.
— 4/2
— 6/9
Stickers
Trained Blessed Mind (sunf) 44
Unassuming Gelatinous Serpent
— When this permanent dies, return target noncreature, nonland card from your graveyard to your hand.
— Whenever this creature deals combat damage to a player, that player mills twice that many cards.
— 2/3
— 7/2
Stickers
Unassuming Gelatinous Serpent (sunf) 36
Unglued Pea-Brained Dinosaur
—
: Add
. Spend this mana only to cast creature spells.
— At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn.
— 2/4
— 8/6
Stickers
Unglued Pea-Brained Dinosaur (sunf) 45
Unsanctioned Ancient Juggler
— Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
— Indestructible
— 3/2
— 5/4
Stickers
Unsanctioned Ancient Juggler (sunf) 13

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 22 cards
0 pips - 0 cards
0 mana - 22 cards
28 pips - 23 cards
52 mana - 34 cards
23 pips - 21 cards
44 mana - 36 cards
36 pips - 28 cards
40 mana - 35 cards
0 pips - 0 cards
15 mana - 9 cards
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Description

{"ops":[{"insert":"# Dargo / Reyhan — cEDH Primer\n\n## Overview\n\n**Dargo, the Shipwrecker + Reyhan, Last of the Abzan**\n\nThis is a Jund cEDH combo deck built around repeatedly exploiting Dargo's alternative casting cost. Rather than treating Dargo simply as a large, cheap commander, the deck uses him as a renewable resource: a creature that can repeatedly be sacrificed, recast, generate mana, fuel graveyard loops, and convert otherwise disposable permanents into a win.\n\nThe deck is designed to be proactive. It wants to develop mana quickly, assemble an engine, and threaten a win before opponents have established a strong board position. The deck contains enough interaction and protection to force through a combo when necessary but it is not deep here. The idea is to win before this is needed.\n\nThe central philosophy is:\n\n> **Sacrifice everything you can, make Dargo cheap, turn those sacrifices into mana or cards, and convert the resulting resources into a deterministic win.**\n\n---\n\n# The Commanders\n\n## Dargo, the Shipwrecker\n\nDargo is the engine that makes the deck work.\n\nHis alternative casting cost allows him to be cast for significantly less mana when creatures and artifacts have been sacrificed. This makes sacrifice outlets much more than simple utility pieces: they directly reduce the cost of repeatedly casting Dargo.\n\nOnce Dargo can be cast for little or no mana, the deck can repeatedly sacrifice and recast him to generate value through cards such as:\n\n* Altar of Dementia\n* Relic of Legends\n* Greater Good\n* Ruthless Technomancer\n* Blood Artist\n* Altar of the Wretched\n* Birgi, God of Storytelling \n\nThe important distinction is that Dargo is not merely the creature being sacrificed.\n\n**Dargo is the resource being recycled.**\n\n---\n\n## Reyhan, Last of the Abzan\n\nReyhan is mostly just here for colors but can be used as sac fodder for cards like natural order or eldritch evolution.\n\n---\n\n# Game Plan\n\nThe deck generally operates in three stages.\n\n## 1. Accelerate\n\nThe first priority is producing mana and establishing cheap permanents that can contribute to Dargo's alternate cost.\n\nThe deck has a large amount of fast mana and acceleration:\n\n* Mana Vault\n* Sol Ring\n* Grim Monolith\n* Chrome Mox\n* Mox Diamond\n* Mox Opal\n* Lotus Petal\n* Lion's Eye Diamond\n* Dark Ritual\n* Culling the Weak\n* Sacrifice\n* Burnt Offering\n* Elvish Spirit Guide\n* Simian Spirit Guide\n* Tinder Wall\n* Orcish Lumberjack\n* Delighted Halfling\n* Ignoble Hierarch\n* Gilded Goose\n* Ragavan, Nimble Pilferer\n* Skirk Prospector\n\nMany of these cards have a second purpose beyond simply producing mana. Creatures and artifacts can later become fuel for Dargo.\n\nThis means the deck frequently turns its early-game acceleration into resources for the combo rather than viewing those permanents as expendable cards.\n\n---\n\n# 2. Establish a Sacrifice Engine\n\nOnce mana is available, the deck looks to establish one or more ways of converting creatures into additional resources.\n\nImportant sacrifice outlets and engines include:\n\n### Altar of Dementia\n\nAltar of Dementia is one of the most important Dargo engines in the deck.\n\nDargo can repeatedly be sacrificed to the Altar and recast using the resources generated by the loop. Once the loop becomes deterministic, Altar provides a direct mill win.\n\nIt also has utility outside of the primary combo:\n\n* Mills your own creatures into the graveyard\n* Enables graveyard setup\n* Provides a free sacrifice outlet\n* Can remove an opponent's library once the loop is established\n\n---\n\n###\n\n---\n\n### Warren Soultrader\n\nSoultrader provides another sacrifice outlet while turning creatures into mana at the cost of life.\n\nLife is generally a resource this deck is very comfortable spending.\n\nWith sufficient creature recursion or token production, Soultrader can create extremely large amounts of mana and provides another route toward assembling a deterministic loop.\n\n---\n\n### Greater Good\n\nGreater Good converts Dargo into a massive card-draw engine.\n\nDargo's power makes sacrificing him to Greater Good particularly attractive. The discard portion is also useful because cards placed into the graveyard can become resources for Underworld Breach and other recursion lines.\n\nGreater Good therefore functions as:\n\n* A sacrifice outlet\n* A card-draw engine\n* A graveyard setup piece\n* A way to turn Dargo into a large burst of cards\n\n### Altar of the Wretched\n\n* Pairs with underworld breach / better than wheel of fortune in this case by filling your hand and graveyard\n* Sort of the same as greater good \n\n### Rakdos, The Muscle\n* great engine with mana fixing to dig into your own deck\n* built in once per turn sac\n* self protection\n* once a sac loop is established you can then convert this into a win by exiling opponents decks\n\n### Yawgmoth, Thran + Orcish Bowmaster\n* great into draw heavy pods\n* will draw you enough to keep up with the blue players\n* opponent draws - OBM trigger - Sac army to yawg - draw a card - make new orc army due to the draw. Sac again. It allows you to keep parity or even get ahead.\n* creature removal\n\n---\n\n# 3. Convert the Engine Into a Win\n\nOnce the deck has generated enough mana, cards, or graveyard resources, it transitions into one of several win packages.\n\nThe deck's primary routes include:\n\n### Underworld Breach\n\nUnderworld Breach is one of the deck's most important recursion engines.\n\nThe graveyard is treated as an extension of the hand. Cards such as Lion's Eye Diamond, cheap mana pieces, sacrifice outlets, and tutors can be reused to generate the resources necessary to finish the game.\n\nAltar of the Wretched is particularly important here because it contributes to the sacrifice/graveyard engine while giving the Breach package another way to convert creatures into resources.\n\nGreater good also fills this line with Lion's Eye Diamond or Lotus Pedal\n\nAltar of Dementia can be used with a Lotus Pedal or Lion's Eye Diamond to infinitely feed your own graveyard saccing Dargo till you hit the combo you need to win \n\n---\n\n## Protean Hulk\n\nProtean Hulk provides the creature-based combo package.\n\nThe deck has several ways to put Hulk onto the battlefield:\n\n* Pattern of Rebirth (enchant a dork that sac's itself like tinder wall is the easiest way)\n* Natural Order\n* Eldritch Evolution\n* Chord of Calling (not currently on)\n* Finale of Devastation\n* Metamorphosis\n\nOnce Hulk dies, its death trigger allows the deck to assemble a creature package directly from the library.\n\nHulk is particularly powerful in this deck because sacrifice is already the deck's primary method of generating resources and Dargo can sac it from the command zone.\n\nTypically a hulk package looks like :\n\n* Blood artist / Warren soul trader / forsaken miner - you can loop miner and if this gets shut off pivot to dargo. Both ways kill the table.\n\n* Birgi, god of storytelling and Dosan the fallen leaf with Altar of Dementia on board or hand with 2 colorless available \n\n* Shang Chi + Goblin engineer + spider manifestation = Entomb the altar of dementia to graveyard. Active Shang Chi - Add 2 red mana - Use to active Goblin Engineer - recur the altar of dementia. Infinite mill using spider manifestations untap ability to constantly sac dargo. This is much safer with a protection piece out. You have a couple 2 mana options in the deck in hexing squelcher and spider punk to protect and can be fetched with the package if you have one of the other cards in hand already or on field.\n\n(no longer on) *Witherbloom apprentice / Dosan the fallen leaf / wild cantor - With chain of smog in hand - protected chain of smog. Probably the most protected line in the deck. Need at least 1 colorless mana open. Can always grab Hexing Squelcher as well and 2 one drop sac dorks like Wild Cantor and Tinder wall but less protected.*\n\n---\n\n# Major Combo Pieces (close out the game)\n\n## Blood Artist + Warren Soul Trader \n\nBlood Artist turns the deck's sacrifice loops into damage.\n\nWhenever creatures die, Blood Artist converts those deaths into life loss for opponents and life gain for you.\n\nWarren soul trader - sac dargo or forksaken miner repeatedly. Blood artist life gain pays for the soul trader ability. Drain the table of life.\n\nForsaken miner is safer because its not a cast. Its a crime ability that puts it back on the field. No cast = safer... youre not feeding rhystic study effects\n\n---\n\n## Rakdos, the Muscle + a sac outlet\n\nthis often converts pretty easily. You need to establish consistent sac's and mana generation. Once you can cast Dargo infinite you win the game by exiling decks.\n\n\n## Deadpool + Ruthless Technomancer loops \n\n1. Cast Ruthless Technomancer\n2. When Ruthless Technomancer enters the battlefield, it triggers, causing you to sacrifice Dargo and create seven Treasure artifact tokens.\n3. Choose to return Dargo to the command zone. Re cast dargo for 1.\n\n \n4. Cast Deadpool , choosing to swap it and Ruthless Technomancer's text boxes as it enters the battlefield.\n5. When Deadpool enters the battlefield, it triggers, causing you to sacrifice Dargo\n6. Cast Dargo from the command zone eating ruthless techno original.\n7. Activate Techno Deadpool by paying ({2} magic symbol) ({B} magic symbol) and sacrificing two Treasures, returning the original Ruthless Technomancer from your graveyard to the battlefield.\n8. When Ruthless Technomancer enters the battlefield, it triggers, causing you to sacrifice Dargo and create seven Treasure artifact tokens.\n9. Choose to return Dargo to the command zone from your graveyard.\n10. Repeatedly cast and sac deadpool / ruthless and dargo to make infinite treasure. \n11. Return deadpool back from the graveyard one last time but dont copy the text. Activate his last ability as many times as you'd like making your opponents draw out. If someone tries to respond by casting a spell you just bury them in more draw triggers so it never resolves.\n\n## Spider manifestation / Birgi / Relic of Legends+ altar of dementia \nThis allows for infinite cast of dargo and infinite mill\nSelf and or opponents\n\n\n*not being used* Witherbloom Apprentice + Chain of Smog \n\nThe deck also contains the Witherbloom Apprentice / Chain of Smog combo.\n\nWitherbloom Apprentice turns copied spells into life-loss triggers.\n\nChain of Smog can repeatedly target its controller, creating a loop that triggers Witherbloom Apprentice repeatedly.\n\nOnce the loop is established, Witherbloom Apprentice drains the table.\n\nThis provides a compact win condition that does not require Dargo to remain on the battlefield.*\n\n\n---\n\n# Mana Engines\n\n## Relic of Legends\n\nRelic of Legends has a particularly important interaction with Dargo.\n\nBecause Dargo is a legendary creature, Relic can convert him into mana while the deck's sacrifice outlets allow Dargo to repeatedly leave and return to the battlefield.\n\nThis creates another avenue for repeatedly casting Dargo and converting his presence into mana.\n\nRelic is therefore both acceleration and a combo piece with Altar of Dementia \n\n---\n\n### Birgi\n\n### Spider Manifestation\n\n### Rituals\n\n### Earthcraft Effects - *currently not being run but have before*\n\nCreature-based mana is particularly powerful in this deck because creatures are already useful sacrifice resources.\n\nThe deck can exploit creatures such as **Veteran Explorer** alongside sacrifice effects and Earthcraft-style interactions to turn creatures into additional mana while simultaneously advancing the Dargo plan.\n\nThis is an example of the deck's broader philosophy:\n\n> A creature is rarely just a creature. It is mana, sacrifice fuel, a tutor target, a combo piece, or some combination of all four.\n\n---\n\n# Card Advantage\n\n## Necropotence\n\nNecropotence provides one of the deck's strongest raw card-advantage engines.\n\nThe deck is comfortable paying life for resources, and Necropotence can convert excess life into the cards needed to assemble a fast combo.\n\nBecause the deck is capable of winning quickly, Necropotence is generally being used as a setup engine rather than a long-term value permanent.\n\nWith crop rotation and enough mana. You can grab emergence zone, crack it and win.\n\nNoxious revival is here in case you draw the emergence zone. You can discard it , respond to the trigger from necro and move it back to the top of your deck. Then cast crop rot to get it on the field.\n\n---\n\n## Ad Nauseam\n\nAd Nauseam serves a similar purpose.\n\nThe deck's relatively low average mana value allows Ad Nauseam to generate a very large number of cards while preserving enough life to continue executing the combo.\n\nFast mana makes Ad Nauseam especially dangerous because a successful resolution can immediately translate into a winning turn.\n\nGiven some of the bombs in the deck CMC wise it is important to keep note on which cards are already in hand or graveyard and figure out how close you can really push the life use. If you have not hit protean hulk yet and youre at 9 life.... its probably not safe to hit another flip.\n\n---\n\n## Wheel of Fortune\n\nWheel of Fortune provides another way to refill a depleted hand while simultaneously putting cards into the graveyard for Underworld Breach.\n\nThis dual purpose is important. The discard is often an advantage rather than a drawback but not as safe as altar of the wretched.\n\n---\n\n# Tutors\n\nThe deck uses both traditional tutors and creature tutors.\n\n### Universal tutors\n\n* Demonic Tutor\n* Vampiric Tutor\n* Gamble\n* Diabolic Intent\n* Tainted Pact\n\n### Creature tutors\n\n* Chord of Calling\n* Eldritch Evolution\n* Finale of Devastation\n* Natural Order\n* Summoner's Pact\n* Pattern of Rebirth\n* Metamorphosis\n\nCreature tutors are particularly strong here because so many of the deck's combo pieces are creatures. Getting out protean hulk is usually the best / quickest way to convert a win\n\nA tutor does not necessarily need to find the final win condition. It can instead find the piece that establishes the engine.\n\n---\n\n# Interaction and Protection\n\nThe deck does not attempt to play a traditional control game. Its interaction is primarily designed to protect a winning turn. We really can't consistently win a stack battle and wont out value long games. Force of vigor is to shut down hate pieces when you are ready to go before your turn. Claim the firstborn is great for things like drannith magistrate, sac it to dargo when youre ready to go.\n\nImportant interaction includes:\n\n* Force of Vigor *not running currently*\n* Pyroblast\n* Veil of Summer\n* Boseiju, Who Endures\n* Orcish Bowmasters\n* Yawgmoth, Thran\n* Spider Punk\n* Fury\n* Yawgmoth, Thran Physician\n* Dosan the Falling Leaf\n* Hexing Squelcher\n* Vexing Bauble\n* Noxious Revival\n* Claim the firstborn (sac the creature to dargo) *not running currently*\n\n\n## Dosan the Falling Leaf\n\nDosan is particularly valuable when the deck is ready to commit to a combo.\n\nRather than trying to fight through a stack full of interaction, the deck can establish Dosan first and then execute its combo without allowing opponents to cast spells during the critical window.\n\nThis makes Dosan both a protection piece and a proactive combo enabler.\n\n---\n\n# Unique Card Choices\n\nOne of the defining characteristics of this list is that many cards perform multiple jobs.\n\n## Ragavan, Nimble Pilferer\n\nRagavan is not included simply for its ability to generate Treasures.\n\nIt serves as:\n\n* Early mana acceleration\n* Sacrifice fodder\n* Mana fixing\n* A cheap creature for Dargo's alternate cost\n\nThe Treasure production can be especially valuable because the artifact itself can later contribute to Dargo's alternate casting cost.\n\n---\n\n*Claim the Firstborn (not currently on)*\n\nClaim the Firstborn is more than creature removal.\n\nAgainst creature-based decks, it can steal an opponent's creature and then sacrifice it to Dargo or another outlet.\n\nThis effectively converts an opponent's creature into a resource for your combo.\n\nIt can also give one of your own creatures haste when necessary.\n\n---\n\n## Life's Legacy\n\nLife's Legacy is an especially strong card in this deck because sacrificing the creature is part of the cost.\n\nDargo can become a huge creature for very little mana, allowing Life's Legacy to convert him directly into a massive number of cards.\n\nIt also naturally feeds the sacrifice plan and graveyard strategy.\n\n---\n\n\n# Fury\nCreature removal\nCan be sac'd upon entering to effects like burnt offering to generate large amounts of mana to convert into things like Ad Naus\n\nVeteran Explorer - ***Not currently in use*** \n\nVeteran Explorer looks unusual in cEDH, but it has a specific purpose here.\n\nWhen sacrificed, Explorer provides basic lands to both players. With the deck's Earthcraft interactions, this can become a way of converting a sacrifice into additional mana development.\n\nIt is therefore not simply a ramp spell—it is another creature that participates in the Dargo sacrifice engine.\n\n---\n\n# Mulligan Philosophy\n\nThe deck does not need to mulligan exclusively for a single two-card combo.\n\nA good opening hand generally contains some combination of:\n\n1. Fast mana\n2. A Dargo enabler\n3. A tutor\n4. A card-advantage engine\n5. A sacrifice outlet\n6. Protection\n\nThe ideal hand can usually do one of two things:\n\n**Threaten a fast win**, or\n\n**Generate enough resources that a win becomes highly likely within the next turn or two. If you get past turn 3 your windows start to close.**\n\nHands that contain several mana sources but no way to convert that mana into meaningful progress should generally be treated with suspicion. I tend to mulligan these\n\nLikewise, a hand containing multiple expensive combo pieces but insufficient acceleration should generally be shipped.\n\nThe deck rewards hands where individual cards overlap in function.\n\nA hand containing a creature, sacrifice outlet, fast mana, and tutor is often substantially stronger than a hand containing several cards that only become useful once the combo is already assembled.\n\n---\n\n# Sequencing\n\nOne of the most important skills with the deck is recognizing when to spend resources and when to preserve them.\n\n### Do not automatically sacrifice everything.\n\nA creature may be:\n\n* Dargo fuel\n* Mana\n* A tutor target\n* Protection\n* A combo component\n* A sacrifice outlet\n\nThe correct sacrifice is therefore often the creature that provides the least future value.\n\n### Preserve redundant pieces.\n\nIf the deck already has a sacrifice outlet, it may be better to keep another outlet in hand rather than deploy it immediately.\n\nThis makes it harder for opponents to disrupt the entire engine with a single removal spell.\n\n### Use the graveyard deliberately.\n\nCards in the graveyard are not necessarily lost.\n\nUnderworld Breach, Noxious Revival, Altar of Dementia, Wheel of Fortune, Greater Good, and other effects allow the graveyard to become a second hand.\n\n---\n\n# Winning Through Resistance\n\nThe deck's biggest strength is redundancy.\n\nThe same basic resource—**sacrificing creatures and repeatedly exploiting Dargo**—can be converted into:\n\n* Mana\n* Cards\n* Mill\n* Damage\n* Graveyard resources\n* Creature tutors\n* Recursion\n* Exile\n\nBecause of this, removing one combo piece does not necessarily stop the deck.\n\nFor example, if an opponent removes an Altar, Dargo can still interact with other sacrifice outlets. If the graveyard becomes unavailable, the deck can pivot toward another line relatively easily.\n\nThe deck should therefore be piloted as an **engine deck rather than a single-combo deck**.\n\n---\n\n# Closing Philosophy\n\nDargo/Reyhan is fundamentally a deck about turning creatures into resources.\n\nThe deck's most important question is rarely:\n\n> \"How do I cast my combo?\"\n\nInstead, it is:\n\n> **\"How many times can I make this creature die, and how many resources can I get from it before the game ends?\"**\n\nDargo gives the deck an unusually efficient creature to repeatedly sacrifice and recast.\n\nThe result is a proactive combo deck capable of producing explosive turns while retaining multiple overlapping paths to victory.\n\nThe deck does not need every piece of a combo in its opening hand.\n\nIt needs **mana, a way to generate resources, and a way to turn those resources into Dargo loops.**\n\nOnce that engine is established, the rest of the deck is designed to make the loop deterministic and end the game.\n"}]}
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