Tenshij
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Commander
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Commander
Mog, Moogle Warrior
Lifelink
Dance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.
Dance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.
Legendary Creature - Warrior Moogle

Commander
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Boost Mog
Collective Inferno
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
Enchantment

Sephiroth, Fallen Hero
Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5. (Equipment, Auras you control, and counters are modifications.)
The Reunion — , Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
The Reunion — , Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
Legendary Creature - Human Soldier Avatar

The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact

Boost Mog
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Land
Adagia, Windswept Bastion
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Land - Planet

Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Moogle
Cait Sith, Fortune Teller
Lucky Slots — At the beginning of combat on your turn, scry 1, then exile the top card of your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value.
Legendary Creature Artifact - Cat Moogle

Summon: Good King Mog XII
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 1/2 white Moogle creature tokens with lifelink.
II, III — Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control.
IV — Put two +1/+1 counters on each other Moogle you control.
Flying, lifelink
I — Create two 1/2 white Moogle creature tokens with lifelink.
II, III — Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control.
IV — Put two +1/+1 counters on each other Moogle you control.
Flying, lifelink
Creature Enchantment - Saga Moogle

Moogle
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Pioche Moi
Bennie Bracks, Zoologist
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
At the beginning of each end step, if you created a token this turn, draw a card.
At the beginning of each end step, if you created a token this turn, draw a card.
Legendary Creature - Elf Druid

Court of Ardenvale
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
Enchantment

Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer

Tataru Taru
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Legendary Creature - Advisor Dwarf

Pioche Moi
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Protection
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant

Protection
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Ramp
Ramp
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Removal
Everything Comes to Dust
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
Sorcery

Removal
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Token
Caretaker's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Enchantment - Class

Mondrak, Glory Dominus
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ( can be paid with either or 2 life.)
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Token
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Win Con
Win Con
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"1️⃣ Identité du deck"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mog, Moogle Warrior"},{"insert":" est ici un deck "},{"attributes":{"bold":true},"insert":"Boros / White-Red orienté “Group Hug”"},{"insert":", dont le commandant est surtout un moteur thématique et interactif, mais "},{"attributes":{"bold":true},"insert":"l’accent n’est pas sur la compétition directe"},{"insert":", plutôt sur créer un environnement amusant et donner des options aux adversaires.\n"},{"attributes":{"bold":true},"insert":"Plan central :"},{"insert":"\n Permettre aux adversaires de piocher ou échanger leurs cartes → générer des tokens / petites synergies → maintenir une table ouverte et interactive → profiter de tes propres buffs et Moogles pour rester pertinent.\nC’est un deck :\nSocial et interactif early"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Midgame flexible avec buffs et moteurs de tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Late game capable de finir via synergies cumulatives si besoin, mais le focus est sur la table"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2️⃣ Le cœur stratégique"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A. Group Hug / interactions sociales"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cartes clés :"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Cut a Deal"},{"insert":" : permet à chaque joueur de remplacer une carte, crée des interactions intéressantes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tocasia's Welcome"},{"insert":" : offre des ressources aux joueurs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Song of the Worldsoul"},{"insert":" : pioche pour tous les joueurs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Clever Concealment"},{"insert":" : avantage léger tout en restant interactif."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Talisman of Conviction / Myriad Landscape / Reliquary Tower"},{"insert":" : ramp et fixes mana utiles pour toi et accessibles indirectement aux autres."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fonction :"},{"insert":"\nFaciliter les choix pour les joueurs et créer une vibe table-friendly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Donner de petites ressources qui ne brisent pas l’équilibre mais améliorent l’expérience de jeu."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"B. Génération de tokens / créatures"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cartes clés :"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Cloudbound Moogle, Delivery Moogle, Summon: Choco/Mog, Summon: Good King Mog XII"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moogles’ Valor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nesting Dovehawk, Tataru Taru"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Inspiring Leader"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fonction :"},{"insert":"\nFournir des créatures qui participent aux attaques et triggers sans être trop oppressives."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Générer des tokens ou petits boosts qui ajoutent de la value à tes tours."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"C. Buffs et synergies"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cartes clés :"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Cathars’ Crusade, Shared Animosity, Metallic Mimic, Valor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Intangible Virtue, Banner of Kinship"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fonction :"},{"insert":"\nAugmenter progressivement la menace de tes créatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Donner des petites améliorations de combat tout en restant dans un esprit non-toxique pour la table."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"D. Protection / contrôle léger"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cartes clés :"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Rootborn Defenses, Swords to Plowshares, Path to Exile, Damning Verdict, Everything Comes to Dust"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fonction :"},{"insert":"\nTe protéger toi et tes synergies si le board devient trop hostile."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Les sorts sont utilisés avec parcimonie pour maintenir l’équilibre du “group hug” tout en gardant la table jouable."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3️⃣ Plan de jeu"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game"},{"insert":"\nLancer Mog pour installer tes premières synergies de Moogles et commencer à générer des interactions sociales."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Poser ramp et fixes mana (Talisman, Path of Ancestry, Command Tower)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Offrir un petit avantage aux adversaires via Cut a Deal, Song of the Worldsoul, Tocasia’s Welcome."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Midgame"},{"insert":"\nGénérer des tokens avec Cloudbound Moogle / Delivery Moogle et utiliser les buffs cumulatifs (Shared Animosity, Valor)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maintenir la table ouverte et interactive : ton objectif n’est pas de “dominer”, mais de créer des choix pour tous les joueurs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Late Game"},{"insert":"\nExploiter les synergies cumulatives si la table n’a pas résolu Mog ou tes Moogles → petites attaques coordonnées, buffs de combat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Possibilité de finir la partie via triggers cumulés (Impact Tremors + tokens, Shared Animosity + creatures) si nécessaire, mais l’objectif principal reste de maintenir la dynamique “group hug”."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"4️⃣ Synergies fortes"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mog + Moogles / Delivery Moogle / Choco/Mog"},{"insert":" → flux de créatures amusant et interactif."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cathars’ Crusade + Inspiring Leader / tokens"},{"insert":" → buffs visibles mais non oppressifs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Shared Animosity + Moogles / Feisty Spikeling"},{"insert":" → attaques plus fun que létales immédiates."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sun Titan / The Ozolith"},{"insert":" → recycler ou protéger les petites synergies et tokens pour garder la table dynamique."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"5️⃣ Profil stratégique"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Ce deck est :\n ✔ Très interactif et social, idéal pour des tables casual / “group hug”\n ✔ Peut générer de la value tout en restant fun pour les autres joueurs\n ✔ Flexible grâce aux protections et buffs légers\n ✔ Légèrement compétitif si les synergies de tokens deviennent importantes\nMais :\n ✘ Faible en aggro pur ou Voltron\n ✘ Vulnérable aux combos agressifs qui ignorent la table\n ✘ La victoire n’est pas garantie, car le focus est sur l’expérience de jeu plutôt que sur la domination\n"}]}






































































