175 views2 months ago
Commander
Size: 100Salt sum: 48.49
 avatar

DragLazon

175 views2 months ago
Commander
Size: 100Salt sum: 48.49

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $16.99
Aesi, Tyrant of Gyre Strait
You may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, you may draw a card.
Legendary Creature - Serpent
Aesi, Tyrant of Gyre Strait (dsc) 210

Commander

(CTRL to add secondary)

Creature

Qty: 13 Price: $18.13
Benthic Anomaly
Devoid (This card has no color.)
When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.
Creature - Eldrazi Serpent
Benthic Anomaly (m3c) 46
Deep-Sea Terror
This creature can't attack unless there are seven or more cards in your graveyard.
Creature - Serpent
Deep-Sea Terror (ori) 52
Dirgur Nemesis
Defender
Megamorph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature - Serpent
Dirgur Nemesis (plst) DTK-51
Koma, Cosmos Serpent
This spell can't be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma gains indestructible until end of turn.
Legendary Creature - Serpent
Koma, Cosmos Serpent (mkc) 213
Koma, World-Eater
This spell can't be countered.
Trample, ward

Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.
Legendary Creature - Serpent
Koma, World-Eater (fdn) 121
Loch Mare
This creature enters with three -1/-1 counters on it.
, Remove a counter from this creature: Draw a card.
, Remove two counters from this creature: Tap target creature. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Horse Serpent
Loch Mare (ecl) 57
River Serpent
This creature can't attack unless there are five or more cards in your graveyard.
Cycling
(
, Discard this card: Draw a card.)
Creature - Serpent
River Serpent (akh) 66
Sea Monster
This creature can't attack unless defending player controls an Island.
Creature - Serpent
Sea Monster (10e) 106
Serpent of the Endless Sea
Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.
This creature can't attack unless defending player controls an Island.
Creature - Serpent
Serpent of the Endless Sea (m10) 70
Shrouded Serpent
Whenever this creature attacks, defending player may pay
. If that player doesn't, this creature can't be blocked this turn.
Creature - Serpent
Shrouded Serpent (pcy) 47
Spire Serpent
Defender
Metalcraft — As long as you control three or more artifacts, this creature gets +2/+2 and can attack as though it didn't have defender.
Creature - Serpent
Spire Serpent (mbs) 32
Striped Riverwinder
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Cycling
(
, Discard this card: Draw a card.)
Creature - Serpent
Striped Riverwinder (hou) 48
Xolatoyac, the Smiling Flood
Whenever Xolatoyac enters or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it.
At the beginning of your end step, untap each permanent you control with a counter on it.
Legendary Creature - Salamander Serpent
Xolatoyac, the Smiling Flood (lcc) 8

Creature

(CTRL to add secondary)

Draw

Qty: 6 Price: $76.46
Eureka Moment
Draw two cards. You may put a land card from your hand onto the battlefield.
Instant
Eureka Moment (dsc) 216
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (ecc) 109
Harmonize
Draw three cards.
Sorcery
Harmonize (ecc) 111
Sea Gate Restoration
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 333Sea Gate Restoration // Sea Gate, Reborn (znr) 333
The Unagi of Kyoshi Island
Flash
Ward—Waterbend
. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
. They can tap their artifacts and creatures to help. Each one pays for
.)
Whenever an opponent draws their second card each turn, you draw two cards.
Legendary Creature - Serpent
The Unagi of Kyoshi Island (tla) 319
Wizard Class
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Enchantment - Class
Wizard Class (afr) 81

Draw

(CTRL to add secondary)

Evasion

Qty: 6 Price: $19.22
Benthic Behemoth
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Serpent
Benthic Behemoth (tmp) 54
Gearseeker Serpent
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
: This creature can't be blocked this turn.
Creature - Serpent
Gearseeker Serpent (j25) 314
Scrapdiver Serpent
This creature can't be blocked as long as defending player controls an artifact.
Creature - Serpent
Scrapdiver Serpent (cmr) 94
Serpent of Yawning Depths
Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.
Creature Enchantment - Serpent
Serpent of Yawning Depths (thb) 291
The Terror of Serpent's Pass
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Legendary Creature - Serpent
The Terror of Serpent's Pass (tle) 225
Wormhole Serpent
: Target creature can't be blocked this turn.
Creature - Serpent
Wormhole Serpent (stx) 62

Evasion

(CTRL to add secondary)

Finisher

Qty: 4 Price: $6.18
Cryptic Serpent
This spell costs
less to cast for each instant and sorcery card in your graveyard.
Creature - Serpent
Cryptic Serpent (j22) 285
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (dsc) 192
Serpent of the Pass
If there are three or more Lesson cards in your graveyard, you may cast this spell as though it had flash.
This spell costs
less to cast for each noncreature, nonland card in your graveyard.
Creature - Serpent
Serpent of the Pass (tla) 70
Tolarian Terror
This spell costs
less to cast for each instant and sorcery card in your graveyard.
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Serpent
Tolarian Terror (fdn) 167

Finisher

(CTRL to add secondary)

Land

Qty: 38 (40 w/ MDFC)Price: $188.34
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fic) 382
Coral Atoll
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand.
: Add
.
Land
Coral Atoll (c14) 287
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (sos) 254
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (ecl) 264
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (eoc) 60
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 271
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (soc) 381
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 275
Jungle Basin
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add
.
Land
Jungle Basin (cmr) 484
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmm) 424
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (dmc) 227
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (dsc) 298
Sodden Verdure
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Forest
Sodden Verdure (soc) 406
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (tdc) 408
Turbulent Wilderness
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Island Forest
Turbulent Wilderness (soc) 59

Land

(CTRL to add secondary)

Landfall

Qty: 1 Price: $0.79
Retreat to Coralhelm
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
Retreat to Coralhelm (dsc) 126

Landfall

(CTRL to add secondary)

Protection

Qty: 1 Price: $19.99
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (ltc) 249

Protection

(CTRL to add secondary)

Ramp

Qty: 15 Price: $181.05
Amulet of Vigor
Whenever a permanent you control enters tapped, untap it.
Artifact
Amulet of Vigor (wwk) 121
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 299
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (cn2) 178
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (eoc) 95
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Entish Restoration (ltr) 163
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (who) 237
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (tdc) 258
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (eoc) 101
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (cmm) 321
Sol Ring
: Add
.
Artifact
Sol Ring (fic) 358
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (fic) 368
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (soc) 289

Ramp

(CTRL to add secondary)

Recursion

Qty: 4 Price: $55.46
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Conduit of Worlds
You may play lands from your graveyard.
: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Artifact
Conduit of Worlds (one) 163
Crucible of Worlds
You may play lands from your graveyard.
Artifact
Crucible of Worlds (m19) 229
Life from the Loam
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Life from the Loam (tdc) 96

Recursion

(CTRL to add secondary)

Removal

Qty: 10 Price: $41.36
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (snc) 51
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (dsc) 110
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (tdc) 249
Broken Bond
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Sorcery
Broken Bond (dom) 157
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Negate
Counter target noncreature spell.
Instant
Negate (dmu) 58
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (m3c) 190
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46
Sword Coast Serpent
This creature can't be blocked as long as you've cast a noncreature spell this turn.
Creature - Dragon Serpent
Sword Coast Serpent // Capsizing Wave (clb) 99
Whelming Wave
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
Sorcery
Whelming Wave (plst) DDO-44

Removal

(CTRL to add secondary)

Tutor

Qty: 1 Price: $34.99
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (war) 160

Tutor

(CTRL to add secondary)

Sideboard

Qty: 10 Price: $103.56
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (nec) 146
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rvr) 138
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (tdc) 102
Planar Genesis
Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped. If you don't, put a card from among them into your hand. Put the rest on the bottom of your library in a random order.
Instant
Planar Genesis (mh3) 198
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (mh1) 244
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (tdc) 162
Simic Charm
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Instant
Simic Charm (gtc) 195
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (brr) 58
Urban Evolution
Draw three cards. You may play an additional land this turn.
Sorcery
Urban Evolution (m3c) 276

Sideboard

(CTRL to add secondary)

Maybeboard

Qty: 33 Price: $26.91
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (cmm) 884
Biolume Egg
Defender
When this creature enters, scry 2.
When you sacrifice this creature, return it to the battlefield transformed under its owner's control at the beginning of the next end step.
Creature - Serpent Egg
Biolume Egg // Biolume Serpent (inr) 54Biolume Egg // Biolume Serpent (inr) 54
Deep-Sea Serpent
This creature can't attack unless defending player controls an Island.
Creature - Serpent
Deep-Sea Serpent (por) 51
Denizen of the Deep
When this creature enters, return each other creature you control to its owner's hand.
Creature - Serpent
Denizen of the Deep (dmr) 47
Dreamwinder
This creature can't attack unless defending player controls an Island.
, Sacrifice an Island: Target land becomes an Island until end of turn.
Creature - Serpent
Dreamwinder (ody) 83
Floodtide Serpent
This creature can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)
Creature - Serpent
Floodtide Serpent (bng) 41
Frilled Sea Serpent
: This creature can't be blocked this turn.
Creature - Serpent
Frilled Sea Serpent (plst) M19-56
Harbor Serpent
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
This creature can't attack unless there are five or more Islands on the battlefield.
Creature - Serpent
Harbor Serpent (m13) 53
Iceridge Serpent
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Serpent
Iceridge Serpent (tdm) 49
Invasion of Segovia
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, create two 1/1 blue Kraken creature tokens with trample.
Battle - Siege
Invasion of Segovia // Caetus, Sea Tyrant of Segovia (mom) 63Invasion of Segovia // Caetus, Sea Tyrant of Segovia (mom) 63
Junk Winder
Affinity for tokens (This spell costs
less to cast for each token you control.)
Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
Creature - Serpent
Junk Winder (blc) 169
Khalni Heart Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment
Khalni Heart Expedition (ddp) 18
Kukemssa Serpent
This creature can't attack unless defending player controls an Island.
, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice this creature.
Creature - Serpent
Kukemssa Serpent (mir) 72
Marjhan
This creature doesn't untap during your untap step.
, Sacrifice a creature: Untap this creature. Activate only during your upkeep.
This creature can't attack unless defending player controls an Island.
: This creature gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
When you control no Islands, sacrifice this creature.
Creature - Serpent
Marjhan (hml) 31
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (soc) 388
Prismatic Undercurrents
Vivid — When this enchantment enters, search your library for up to X basic land cards, where X is the number of colors among permanents you control. Reveal those cards, put them into your hand, then shuffle.
You may play an additional land on each of your turns.
Enchantment
Prismatic Undercurrents (ecl) 189
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (j25) 704
Retreat to Kazandu
Landfall — Whenever a land you control enters, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
Enchantment
Retreat to Kazandu (znc) 78
Roiling Regrowth
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Roiling Regrowth (znr) 201
Ronom Serpent
This creature can't attack unless defending player controls a snow land.
When you control no snow lands, sacrifice this creature.
Snow Creature - Serpent
Ronom Serpent (csp) 45
Sandbar Serpent
Cycling
(
, Discard this card: Draw a card.)
Creature - Serpent
Sandbar Serpent (usg) 95
Sea Serpent
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Creature - Serpent
Sea Serpent (5ed) 118
Search for Tomorrow
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Suspend 2—
(Rather than cast this card from your hand, you may pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery
Search for Tomorrow (dmc) 137
Shared Roots
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery - Lesson
Shared Roots (soa) 58
Shoal Serpent
Defender
Landfall — Whenever a land you control enters, this creature loses defender until end of turn.
Creature - Serpent
Shoal Serpent (zen) 65
Simic Signet
,
: Add
.
Artifact
Simic Signet (lcc) 312
Slipstream Serpent
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Serpent
Slipstream Serpent (tsr) 86
Sliptide Serpent
: Return this creature to its owner's hand.
Creature - Serpent
Sliptide Serpent (nem) 43
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Steelclad Serpent
This creature can't attack unless you control another artifact.
Creature Artifact - Serpent
Steelclad Serpent (ala) 59
Tolarian Serpent
At the beginning of your upkeep, mill seven cards.
Creature - Serpent
Tolarian Serpent (wth) 57
Verazol, the Split Current
Verazol enters with a +1/+1 counter on it for each mana spent to cast it.
Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Legendary Creature - Serpent
Verazol, the Split Current (znr) 239
Vodalian Serpent
Kicker
(You may pay an additional
as you cast this spell.)
This creature can't attack unless defending player controls an Island.
If this creature was kicked, it enters with four +1/+1 counters on it.
Creature - Serpent
Vodalian Serpent (inv) 86

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
58 pips - 37 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
32 pips - 26 cards
23 mana - 23 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

AutoNew CategoryMaybeboardSideboardPinned Cards