simonnice
828 views2 hrs ago
Commander
Size: 100Est cost: $431.67Salt sum: 37.15
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{"ops":[{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"This deck is a high-synergy Gruul Beast tribal strategy led by "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Slinza, the Spiked Stampede"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". The primary game plan is to leverage Slinza s cost reduction to deploy oversized Beasts ahead of the curve, using her triggered ability to control the board through frequent fights. The deck excels at converting creature ETBs into card advantage via engines like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Garruk's Uprising"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Wirewood Savage"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". Victory is typically achieved through overwhelming combat damage, amplified by tribal lords like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Thunderfoot Baloth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and the explosive finishing power of "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Craterhoof Behemoth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". The deck also features a \"burn\" sub-theme with "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Aether Charge"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Herald of Ilharg"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", which weaponize the act of casting large creatures. Slinza is essential to the deck's velocity, acting as both a mana dork for the entire tribe and a repeatable removal piece that ensures your massive creatures can clear the path for lethal swings."},{"insert":"\n\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Ramp and Cost Reduction:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Utilize early mana dorks like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Fanatic of Rhonas"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and cost-reducers like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Krosan Warchief"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Slinza, the Spiked Stampede"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" herself to bypass the high CMC of the Beast tribe."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Establish Draw Engines:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Deploy repeatable card-draw sources that trigger on creature entry, such as "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Garruk's Packleader"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Woodland Liege"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Up the Beanstalk"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to ensure a constant flow of threats."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Control the Board:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Cast Beasts with Power 4+ to trigger Slinza s fight ability, or use "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Contested Cliffs"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to pick off key utility creatures and blockers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Alpha Strike:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Close the game by granting the board haste via "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rhythm of the Wild"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Fires of Yavimaya"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", then resolving "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Craterhoof Behemoth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Thunderfoot Baloth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" for a massive trample-enabled combat phase."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Keep:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hands with at least 3 lands, one piece of 2-CMC ramp ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nature's Lore"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Arcane Signet"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"), and a repeatable draw engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Avoid:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hands with multiple 6+ CMC Beasts and no early ramp, or hands lacking Green mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Fight Sequencing:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Remember that Slinza's fight trigger is optional and requires payment. Save mana to use it on high-value targets like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Drannith Magistrate"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or opposing commanders."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Haste is Life:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" This deck is vulnerable to board wipes; always prioritize establishing a haste enabler like "},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":{"card-link":"Fires of Yavimaya"}},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":{"card-link":"Rhythm of the Wild"}},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" before committing your entire hand to the board. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Protection Timing:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hold up mana for "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Heroic Intervention"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Collective Resistance"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" specifically to protect Slinza, as the deck's mana curve is heavily reliant on her {2} reduction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Commander
Slinza, the Spiked Stampede
Beast spells you cast cost less to cast.
Each other Beast creature you control enters with an additional +1/+1 counter on it.
Whenever Slinza or another creature with power 4 or greater enters, you may pay . When you do, Slinza fights target creature you don't control.
Each other Beast creature you control enters with an additional +1/+1 counter on it.
Whenever Slinza or another creature with power 4 or greater enters, you may pay . When you do, Slinza fights target creature you don't control.
Legendary Creature - Beast

Commander
(CTRL to add secondary)
Creature
Bloated Contaminator
Trample
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Beast Phyrexian

Loot, Exuberant Explorer
You may play an additional land on each of your turns.
, : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
, : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Beast Noble

Questing Beast
Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
Legendary Creature - Beast

Creature
(CTRL to add secondary)
Draw
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment

Lifestream's Blessing
Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Season of Gathering
Choose up to five worth of modes. You may choose the same mode more than once.
— Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
— Choose artifact or enchantment. Destroy all permanents of the chosen type.
— Draw cards equal to the greatest power among creatures you control.
— Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
— Choose artifact or enchantment. Destroy all permanents of the chosen type.
— Draw cards equal to the greatest power among creatures you control.
Sorcery

Turntimber Symbiosis
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Sorcery


Draw
(CTRL to add secondary)
Instant
Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant

Instant
(CTRL to add secondary)
Land
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land

Land
(CTRL to add secondary)
Mass Disruption
Delayed Blast Fireball
Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Mass Disruption
(CTRL to add secondary)
Protection
Protection
(CTRL to add secondary)
Ramp
Fanatic of Rhonas
: Add .
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Creature - Druid Snake

Ramp
(CTRL to add secondary)
Targeted Disruption
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant

Gemrazer
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
Creature - Beast

Targeted Disruption
(CTRL to add secondary)
Utility
Utility
(CTRL to add secondary)
Wincon
Wincon
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
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Victory is typically achieved through overwhelming combat damage, amplified by tribal lords like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Thunderfoot Baloth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and the explosive finishing power of "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Craterhoof Behemoth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". The deck also features a \"burn\" sub-theme with "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Aether Charge"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Herald of Ilharg"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", which weaponize the act of casting large creatures. Slinza is essential to the deck's velocity, acting as both a mana dork for the entire tribe and a repeatable removal piece that ensures your massive creatures can clear the path for lethal swings."},{"insert":"\n\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Ramp and Cost Reduction:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Utilize early mana dorks like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Fanatic of Rhonas"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and cost-reducers like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Krosan Warchief"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Slinza, the Spiked Stampede"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" herself to bypass the high CMC of the Beast tribe."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Establish Draw Engines:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Deploy repeatable card-draw sources that trigger on creature entry, such as "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Garruk's Packleader"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Woodland Liege"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Up the Beanstalk"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to ensure a constant flow of threats."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Control the Board:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Cast Beasts with Power 4+ to trigger Slinza s fight ability, or use "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Contested Cliffs"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to pick off key utility creatures and blockers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Alpha Strike:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Close the game by granting the board haste via "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rhythm of the Wild"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Fires of Yavimaya"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", then resolving "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Craterhoof Behemoth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Thunderfoot Baloth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" for a massive trample-enabled combat phase."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Keep:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hands with at least 3 lands, one piece of 2-CMC ramp ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nature's Lore"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Arcane Signet"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"), and a repeatable draw engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Avoid:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hands with multiple 6+ CMC Beasts and no early ramp, or hands lacking Green mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Fight Sequencing:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Remember that Slinza's fight trigger is optional and requires payment. Save mana to use it on high-value targets like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Drannith Magistrate"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or opposing commanders."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Haste is Life:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" This deck is vulnerable to board wipes; always prioritize establishing a haste enabler like "},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":{"card-link":"Fires of Yavimaya"}},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":{"card-link":"Rhythm of the Wild"}},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" before committing your entire hand to the board. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Protection Timing:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hold up mana for "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Heroic Intervention"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Collective Resistance"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" specifically to protect Slinza, as the deck's mana curve is heavily reliant on her {2} reduction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}



















































































