828 views2 hrs ago
Commander
Size: 100Est cost: $431.67Salt sum: 37.15
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simonnice

828 views2 hrs ago
Commander
Size: 100Est cost: $431.67Salt sum: 37.15

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{"ops":[{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"This deck is a high-synergy Gruul Beast tribal strategy led by "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Slinza, the Spiked Stampede"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". The primary game plan is to leverage Slinza s cost reduction to deploy oversized Beasts ahead of the curve, using her triggered ability to control the board through frequent fights. The deck excels at converting creature ETBs into card advantage via engines like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Garruk's Uprising"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Wirewood Savage"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". Victory is typically achieved through overwhelming combat damage, amplified by tribal lords like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Thunderfoot Baloth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and the explosive finishing power of "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Craterhoof Behemoth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". The deck also features a \"burn\" sub-theme with "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Aether Charge"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Herald of Ilharg"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", which weaponize the act of casting large creatures. Slinza is essential to the deck's velocity, acting as both a mana dork for the entire tribe and a repeatable removal piece that ensures your massive creatures can clear the path for lethal swings."},{"insert":"\n\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Ramp and Cost Reduction:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Utilize early mana dorks like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Fanatic of Rhonas"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and cost-reducers like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Krosan Warchief"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Slinza, the Spiked Stampede"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" herself to bypass the high CMC of the Beast tribe."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Establish Draw Engines:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Deploy repeatable card-draw sources that trigger on creature entry, such as "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Garruk's Packleader"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Woodland Liege"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Up the Beanstalk"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to ensure a constant flow of threats."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Control the Board:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Cast Beasts with Power 4+ to trigger Slinza s fight ability, or use "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Contested Cliffs"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to pick off key utility creatures and blockers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Alpha Strike:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Close the game by granting the board haste via "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rhythm of the Wild"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Fires of Yavimaya"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", then resolving "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Craterhoof Behemoth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Thunderfoot Baloth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" for a massive trample-enabled combat phase."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Keep:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hands with at least 3 lands, one piece of 2-CMC ramp ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nature's Lore"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Arcane Signet"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"), and a repeatable draw engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Avoid:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hands with multiple 6+ CMC Beasts and no early ramp, or hands lacking Green mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Fight Sequencing:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Remember that Slinza's fight trigger is optional and requires payment. Save mana to use it on high-value targets like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Drannith Magistrate"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or opposing commanders."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Haste is Life:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" This deck is vulnerable to board wipes; always prioritize establishing a haste enabler like "},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":{"card-link":"Fires of Yavimaya"}},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":{"card-link":"Rhythm of the Wild"}},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" before committing your entire hand to the board. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Protection Timing:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hold up mana for "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Heroic Intervention"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Collective Resistance"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" specifically to protect Slinza, as the deck's mana curve is heavily reliant on her {2} reduction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}

Commander

Qty: 1 Price: $1.29
Slinza, the Spiked Stampede
Beast spells you cast cost
less to cast.
Each other Beast creature you control enters with an additional +1/+1 counter on it.
Whenever Slinza or another creature with power 4 or greater enters, you may pay
. When you do, Slinza fights target creature you don't control.
Legendary Creature - Beast
Slinza, the Spiked Stampede (j25) 55

Commander

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Creature

Qty: 11 Price: $26.89
Bloated Contaminator
Trample
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Beast Phyrexian
Bloated Contaminator (one) 389
Frenzied Baloth
This spell can't be countered.
Trample, haste
Creature spells you control can't be countered.
Combat damage can't be prevented.
Creature - Beast
Frenzied Baloth (eoe) 183
Gruul Ragebeast
Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.
Creature - Beast
Gruul Ragebeast (gtc) 170
Kona, Rescue Beastie
Survival — At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.
Legendary Creature - Beast Survivor
Kona, Rescue Beastie (dsk) 358
Loot, Exuberant Explorer
You may play an additional land on each of your turns.
,
: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Beast Noble
Loot, Exuberant Explorer (fdn) 336
Quartzwood Crasher
Trample
Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
Creature - Beast Dinosaur
Quartzwood Crasher (iko) 201
Questing Beast
Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
Legendary Creature - Beast
Questing Beast (plst) ELD-171
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (eoc) 104
Ravenous Baloth
Sacrifice a Beast: You gain 4 life.
Creature - Beast
Ravenous Baloth (jmp) 424
Ulvenwald Oddity
Trample, haste
: Transform this creature.
Creature - Beast
Ulvenwald Oddity // Ulvenwald Behemoth (vow) 225Ulvenwald Oddity // Ulvenwald Behemoth (vow) 225
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (moc) 316

Creature

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Draw

Qty: 15 Price: $63.15
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (ecl) 253
Disciple of Freyalise
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
Creature - Elf Druid
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Elder Gargaroth
Vigilance, reach, trample
Whenever this creature attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
Creature - Beast
Elder Gargaroth (drc) 111
Escape to the Wilds
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
Sorcery
Escape to the Wilds (eld) 379
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (otc) 192
Garruk, Primal Hunter
+1: Create a 3/3 green Beast creature token.
−3: Draw cards equal to the greatest power among creatures you control.
−6: Create a 6/6 green Wurm creature token for each land you control.
Legendary Planeswalker - Garruk
Garruk, Primal Hunter (c21) 190
Garruk's Packleader
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Creature - Beast
Garruk's Packleader (j25) 660
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (ecc) 109
Lifestream's Blessing
Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Lifestream's Blessing (fic) 67
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (eld) 172
Season of Gathering
Choose up to five
worth of modes. You may choose the same mode more than once.
— Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
— Choose artifact or enchantment. Destroy all permanents of the chosen type.
— Draw cards equal to the greatest power among creatures you control.
Sorcery
Season of Gathering (blb) 192
Turntimber Symbiosis
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Sorcery
Turntimber Symbiosis // Turntimber, Serpentine Wood (znr) 215Turntimber Symbiosis // Turntimber, Serpentine Wood (znr) 215
Up the Beanstalk
When this enchantment enters and whenever you cast a spell with mana value 5 or greater, draw a card.
Enchantment
Up the Beanstalk (woe) 195
Wirewood Savage
Whenever a Beast enters, you may draw a card.
Creature - Elf
Wirewood Savage (gvl) 6
Woodland Liege
Whenever a Beast you control enters, draw a card.
Creature - Elf Druid Noble
Woodland Liege (j25) 27

Draw

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Instant

Qty: 1 Price: $5.49
Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Entish Restoration (ltr) 163

Instant

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Land

Qty: 32 (40 w/ MDFC)Price: $114.89
Arena of Glory
This land enters tapped unless you control a Mountain.
: Add
.
,
, Exert this land: Add
. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Land
Arena of Glory (mh3) 215
Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (iko) 245
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (plst) ELD-240
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (ecc) 146
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (m3c) 331
Contested Cliffs
: Add
.
,
: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Land
Contested Cliffs (c13) 282
Cragcrown Pathway
: Add
.
Land
Cragcrown Pathway // Timbercrown Pathway (plst) ZNR-261Cragcrown Pathway // Timbercrown Pathway (plst) ZNR-261
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (pw21) 4
Fire-Lit Thicket
: Add
.
,
: Add
,
, or
.
Land
Fire-Lit Thicket (fic) 392
Forest
(
: Add
.)
Basic Land - Forest
Forest (usg) 350
Karplusan Forest
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Karplusan Forest (eoc) 164
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (tdc) 375
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (moc) 415
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (usg) 344
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (tdc) 387
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (ecc) 163
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (tmc) 75
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 283
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (olgc) 2017EU
Thornspire Verge
: Add
.
: Add
. Activate only if you control a Mountain or a Forest.
Land
Thornspire Verge (dsk) 333
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ktk) 249

Land

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Mass Disruption

Qty: 3 Price: $24.77
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (ecc) 89
Delayed Blast Fireball
Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Delayed Blast Fireball (clb) 630
Ezuri's Predation
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Sorcery
Ezuri's Predation (dsc) 178

Mass Disruption

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Protection

Qty: 6 Price: $41.84
Anara, Wolvid Familiar
During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)
Partner (You can have two commanders if both have partner.)
Legendary Creature - Beast Wolf
Anara, Wolvid Familiar (cmr) 214
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (war) 115
Collective Resistance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Target creature gains hexproof and indestructible until end of turn.
Instant
Collective Resistance (mh3) 147
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (m21) 188
Obscuring Haze
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Obscuring Haze (cmm) 701
Spearbreaker Behemoth
Indestructible
: Target creature with power 5 or greater gains indestructible until end of turn.
Creature - Beast
Spearbreaker Behemoth (ala) 150

Protection

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Ramp

Qty: 13 Price: $51.47
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (c20) 237
Armored Scrapgorger
This creature gets +3/+0 as long as it has three or more oil counters on it.
: Add one mana of any color.
Whenever this creature becomes tapped, exile target card from a graveyard and put an oil counter on this creature.
Creature - Beast Phyrexian
Armored Scrapgorger (one) 158
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (pw23) 6
Emerald Medallion
Green spells you cast cost
less to cast.
Artifact
Emerald Medallion (mh3) 291
Fanatic of Rhonas
: Add
.
Ferocious —
: Add
. Activate only if you control a creature with power 4 or greater.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Creature - Druid Snake
Fanatic of Rhonas (mh3) 152
Goblin Anarchomancer
Each spell you cast that's red or green costs
less to cast.
Creature - Goblin Shaman
Goblin Anarchomancer (mh2) 421
Goreclaw, Terror of Qal Sisma
Creature spells you cast with power 4 or greater cost
less to cast.
Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Legendary Creature - Bear
Goreclaw, Terror of Qal Sisma (m19) 186
Herd Heirloom
: Add one mana of any color. Spend this mana only to cast a creature spell.
: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Artifact
Herd Heirloom (tdm) 347
Krosan Warchief
Beast spells you cast cost
less to cast.
: Regenerate target Beast.
Creature - Beast
Krosan Warchief (c13) 155
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (ice) 255
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (blb) 247
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
,
: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout
Selvala, Heart of the Wilds (m3c) 246
Sol Ring
: Add
.
Artifact
Sol Ring (c20) 252

Ramp

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Recursion

Qty: 1 Price: $10.99
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180

Recursion

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Targeted Disruption

Qty: 10 Price: $35.60
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (mkm) 151
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (eoc) 93
Bridgeworks Battle
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249
Gemrazer
Mutate
(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
Creature - Beast
Gemrazer (iko) 155
Kazuul's Fury
As an additional cost to cast this spell, sacrifice a creature.
Kazuul's Fury deals damage equal to the sacrificed creature's power to any target.
Instant
Kazuul's Fury // Kazuul's Cliffs (znr) 146Kazuul's Fury // Kazuul's Cliffs (znr) 146
Khalni Ambush
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (clu) 141
Manglehorn
When this creature enters, you may destroy target artifact.
Artifacts your opponents control enter tapped.
Creature - Beast
Manglehorn (akh) 175
Shatterskull Smashing
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
Sorcery
Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161
Stump Stomp
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
Stump Stomp // Burnwillow Clearing (mh3) 259Stump Stomp // Burnwillow Clearing (mh3) 259

Targeted Disruption

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Utility

Qty: 3 Price: $23.97
Primeval Bounty
Whenever you cast a creature spell, create a 3/3 green Beast creature token.
Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.
Landfall — Whenever a land you control enters, you gain 3 life.
Enchantment
Primeval Bounty (fdn) 644
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rna) 201
Sphere Grid
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
Unlock Ability — Creatures you control with +1/+1 counters on them have reach and trample.
Enchantment
Sphere Grid (fic) 70

Utility

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Wincon

Qty: 4 Price: $31.32
Aether Charge
Whenever a Beast you control enters, you may have it deal 4 damage to target opponent or planeswalker.
Enchantment
Aether Charge (ons) 184
Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (tdm) 138
Herald of Ilharg
Trample
Whenever you cast a creature spell, put two +1/+1 counters on this creature. If that spell has mana value 5 or greater, this creature deals damage equal to the number of counters on it to each opponent.
Creature - Beast Boar
Herald of Ilharg (clu) 34
Thunderfoot Baloth
Trample
Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.
Creature - Beast
Thunderfoot Baloth (c14) 49

Wincon

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
17 pips - 14 cards
27 mana - 23 cards
79 pips - 56 cards
42 mana - 35 cards
0 pips - 0 cards
7 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"This deck is a high-synergy Gruul Beast tribal strategy led by "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Slinza, the Spiked Stampede"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". The primary game plan is to leverage Slinza s cost reduction to deploy oversized Beasts ahead of the curve, using her triggered ability to control the board through frequent fights. The deck excels at converting creature ETBs into card advantage via engines like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Garruk's Uprising"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Wirewood Savage"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". Victory is typically achieved through overwhelming combat damage, amplified by tribal lords like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Thunderfoot Baloth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and the explosive finishing power of "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Craterhoof Behemoth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". The deck also features a \"burn\" sub-theme with "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Aether Charge"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Herald of Ilharg"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", which weaponize the act of casting large creatures. Slinza is essential to the deck's velocity, acting as both a mana dork for the entire tribe and a repeatable removal piece that ensures your massive creatures can clear the path for lethal swings."},{"insert":"\n\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Ramp and Cost Reduction:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Utilize early mana dorks like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Fanatic of Rhonas"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and cost-reducers like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Krosan Warchief"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Slinza, the Spiked Stampede"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" herself to bypass the high CMC of the Beast tribe."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Establish Draw Engines:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Deploy repeatable card-draw sources that trigger on creature entry, such as "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Garruk's Packleader"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Woodland Liege"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Up the Beanstalk"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to ensure a constant flow of threats."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Control the Board:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Cast Beasts with Power 4+ to trigger Slinza s fight ability, or use "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Contested Cliffs"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to pick off key utility creatures and blockers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Alpha Strike:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Close the game by granting the board haste via "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rhythm of the Wild"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Fires of Yavimaya"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", then resolving "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Craterhoof Behemoth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Thunderfoot Baloth"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" for a massive trample-enabled combat phase."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Keep:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hands with at least 3 lands, one piece of 2-CMC ramp ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nature's Lore"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Arcane Signet"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"), and a repeatable draw engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Avoid:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hands with multiple 6+ CMC Beasts and no early ramp, or hands lacking Green mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Fight Sequencing:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Remember that Slinza's fight trigger is optional and requires payment. Save mana to use it on high-value targets like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Drannith Magistrate"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or opposing commanders."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Haste is Life:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" This deck is vulnerable to board wipes; always prioritize establishing a haste enabler like "},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":{"card-link":"Fires of Yavimaya"}},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":{"card-link":"Rhythm of the Wild"}},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" before committing your entire hand to the board. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Protection Timing:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hold up mana for "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Heroic Intervention"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Collective Resistance"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" specifically to protect Slinza, as the deck's mana curve is heavily reliant on her {2} reduction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
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