522 views47 days ago
Commander
Size: 100Est cost: $762.62Salt sum: 31.94
Lewdplol
522 views47 days ago
Commander
Size: 100Est cost: $762.62Salt sum: 31.94
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
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"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Mulligan"},{"attributes":{"bold":true},"insert":":"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nKeep (or mulligan for) any hands with"},{"attributes":{"underline":true,"italic":true},"insert":" Lands: 3, Ramp 1 "},{"insert":"\nWith 2 mulligans you have \n84-87% to find: 4x Lands (until Turn 4), 1x Ramp (until Turn 4)\n\n"},{"attributes":{"bold":true},"insert":"2. "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"GamePlans"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#e60000"},"insert":"/////Swarm////"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n2.1 "},{"attributes":{"underline":true},"insert":"Our number is legion "},{"attributes":{"header":3},"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T1: "},{"insert":"Land \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T2 "},{"insert":": Land + "},{"attributes":{"background":"#c285ff"},"insert":"Protection"},{"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T3 :"},{"insert":" Land + "},{"insert":{"card-link":"Codie, Vociferous Codex"}},{"insert":" \n\n"},{"attributes":{"italic":true,"bold":true},"insert":" T4 :"},{"insert":" Land + Any "},{"attributes":{"background":"#c285ff"},"insert":"Ramp"},{"insert":" will cascade into 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"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Note"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\tThe shell:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\tThe basic idea is to have 7 mana and to have tutored for "},{"insert":{"card-link":"Enduring Ideal"}},{"insert":" as quickly as possible to achieve this we have to run some number and have a lot of consistency with cards so we put all the ramps \t\tthat add 2 mana and let us go for "},{"insert":{"card-link":"Profane Tutor"}},{"insert":" since we do not have other sorcery and instant in the deck lower than 4 cmc, we can swap the order if we use a "},{"attributes":{"background":"#c285ff"},"insert":"Tutor"},{"insert":" on 5 mana and cascade in the other 14 other "},{"attributes":{"background":"#c285ff"},"insert":"ramp"},{"insert":" spell we have.\n\n\t"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"With this setup: you can actually make any card / enchantment your commander "},{"insert":"\n\nThe weakness: (most probably the way you pilot this deck)\n\n"},{"insert":{"card-link":"Codie, Vociferous Codex"}},{"insert":" can be killed so that's why we have 14 of the best preventive protection cards in magic, that will assure us to have it in hand on turn 2 pretty consistenly BUT remember that you need to Keep (or mulligan for) any hands with"},{"attributes":{"underline":true,"italic":true},"insert":" Lands: 3, Ramp 1"},{"insert":" the protection is welcome but doesn't need us to slow us down, plus THIS DECK IS FOR FUN NOT TO BE ABUSED otherwise every other game after the first 1 will get you be the threat and kill off quickly so do not be an a##.\n\nWhy not solring ? Ahahahahahah get gud\n\n\n\n\n\n"}]}
Commander
Codie, Vociferous Codex
You can't cast permanent spells.
, : Add . When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
, : Add . When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
Legendary Creature Artifact - Construct Book

Commander
(CTRL to add secondary)
BasedTake
Paradox Zone
This enchantment enters with a growth counter on it.
At the beginning of your end step, double the number of growth counters on this enchantment. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on this enchantment.
At the beginning of your end step, double the number of growth counters on this enchantment. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on this enchantment.
Enchantment

BasedTake
(CTRL to add secondary)
BoringFinishers
Battle at the Helvault
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until this Saga leaves the battlefield.
III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until this Saga leaves the battlefield.
III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
Enchantment - Saga

Decree of Silence
Whenever an opponent casts a spell, counter that spell and put a depletion counter on this enchantment. If there are three or more depletion counters on this enchantment, sacrifice it.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell.
Enchantment

Kiora Bests the Sea God
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create an 8/8 blue Kraken creature token with hexproof.
II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step.
III — Gain control of target permanent an opponent controls. Untap it.
I — Create an 8/8 blue Kraken creature token with hexproof.
II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step.
III — Gain control of target permanent an opponent controls. Untap it.
Enchantment - Saga

The Coming of Galactus
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Destroy up to one target nonland permanent.
II, III — Each opponent loses 2 life.
IV — Create Galactus, a legendary 16/16 black Elder Alien creature token with flying, trample, and "Whenever Galactus attacks, destroy target land."
I — Destroy up to one target nonland permanent.
II, III — Each opponent loses 2 life.
IV — Create Galactus, a legendary 16/16 black Elder Alien creature token with flying, trample, and "Whenever Galactus attacks, destroy target land."
Enchantment - Saga

BoringFinishers
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Removal
The Night of the Doctor
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.)
I — Destroy all creatures.
II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
I — Destroy all creatures.
II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
Enchantment - Saga

The Rise of Sozin
(As this Saga enters and after your draw step, add a lore counter.)
I — Destroy all creatures.
II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Destroy all creatures.
II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


Removal
(CTRL to add secondary)
T:4 Ramp
Hunting Wilds
Kicker (You may pay an additional as you cast this spell.)
Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
Sorcery

Path of the Animist
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Sorcery

T:4 Ramp
(CTRL to add secondary)
T1-2:Protection
Selfless Samurai
Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Fox Samurai

Skrelv, Defector Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Skrelv can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Legendary Creature Artifact - Phyrexian Mite

T1-2:Protection
(CTRL to add secondary)
Tutor
Coveted Prize
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.
Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.
Sorcery

Increasing Ambition
Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Profane Tutor
Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery

Tutor
(CTRL to add secondary)
Maybeboard
Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
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"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"GamePlans"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#e60000"},"insert":"/////Swarm////"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n2.1 "},{"attributes":{"underline":true},"insert":"Our number is legion "},{"attributes":{"header":3},"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T1: "},{"insert":"Land \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T2 "},{"insert":": Land + "},{"attributes":{"background":"#c285ff"},"insert":"Protection"},{"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T3 :"},{"insert":" Land + "},{"insert":{"card-link":"Codie, Vociferous Codex"}},{"insert":" \n\n"},{"attributes":{"italic":true,"bold":true},"insert":" T4 :"},{"insert":" Land + Any "},{"attributes":{"background":"#c285ff"},"insert":"Ramp"},{"insert":" will cascade into 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you want, the best thing would be to use a "},{"insert":{"card-link":"The Night of the Doctor"}},{"insert":" to reset the board on turn 6 but this deck can be really mean with just assemble and Doubling season rememeber to let the other have fun too)\n\n"},{"attributes":{"background":"#e60000"},"insert":"/////Enchantment combo////"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n2.3 "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Prison"},{"attributes":{"header":3},"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T1: "},{"insert":"Land \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T2 "},{"insert":": Land + "},{"attributes":{"background":"#c285ff"},"insert":"Protection"},{"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T3 :"},{"insert":" Land + "},{"insert":{"card-link":"Codie, Vociferous Codex"}},{"insert":" \n\n"},{"attributes":{"italic":true,"bold":true},"insert":" T4 :"},{"insert":" Land + Any "},{"attributes":{"background":"#c285ff"},"insert":"Ramp"},{"insert":" will cascade into "},{"insert":{"card-link":"Profane Tutor"}},{"insert":" / any 5 cmc "},{"attributes":{"background":"#c285ff"},"insert":"Tutor"},{"insert":" will cascade into a "},{"attributes":{"background":"#c285ff"},"insert":"Ramp"},{"insert":" = go fetch "},{"insert":{"card-link":"Enduring Ideal"}},{"insert":" (more in the note at end page)\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T5 :"},{"insert":" "},{"insert":{"card-link":"Enduring Ideal"}},{"insert":" ->"},{"insert":{"card-link":"Solemnity"}},{"insert":" \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T6 :"},{"insert":" "},{"insert":{"card-link":"Enduring Ideal"}},{"insert":" ->"},{"insert":{"card-link":"Phyrexian Unlife"}},{"insert":" /"},{"insert":{"card-link":"Decree of Silence"}},{"insert":" \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T6 :"},{"insert":" "},{"insert":{"card-link":"Enduring Ideal"}},{"insert":" ->"},{"insert":{"card-link":"The Night of the Doctor"}},{"insert":"\n\n2.4 "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Let me fly"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"T1: "},{"insert":"Land \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T2 "},{"insert":": Land + "},{"attributes":{"background":"#c285ff"},"insert":"Protection"},{"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T3 :"},{"insert":" Land + "},{"insert":{"card-link":"Codie, Vociferous Codex"}},{"insert":" \n\n"},{"attributes":{"italic":true,"bold":true},"insert":" T4 :"},{"insert":" Land + Any "},{"attributes":{"background":"#c285ff"},"insert":"Ramp"},{"insert":" will cascade into "},{"insert":{"card-link":"Profane Tutor"}},{"insert":" / any 5 cmc "},{"attributes":{"background":"#c285ff"},"insert":"Tutor"},{"insert":" will cascade into a "},{"attributes":{"background":"#c285ff"},"insert":"Ramp"},{"insert":" = go fetch "},{"insert":{"card-link":"Enduring Ideal"}},{"insert":" (more in the note at end page)\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T5 :"},{"insert":" "},{"insert":{"card-link":"Enduring Ideal"}},{"insert":" ->"},{"insert":{"card-link":"Sandwurm Convergence"}},{"insert":" \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T6 :"},{"insert":" "},{"insert":{"card-link":"Enduring Ideal"}},{"insert":" ->"},{"insert":{"card-link":"Form of the Dragon"}},{"insert":" \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"T6 :"},{"insert":" "},{"insert":{"card-link":"Enduring Ideal"}},{"insert":" ->"},{"insert":{"card-link":"The Night of the Doctor"}},{"insert":" / "},{"insert":{"card-link":"Axis of Mortality"}},{"insert":" \n\n"},{"attributes":{"bold":true},"insert":"3. "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Note"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\tThe shell:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\tThe basic idea is to have 7 mana and to have tutored for "},{"insert":{"card-link":"Enduring Ideal"}},{"insert":" as quickly as possible to achieve this we have to run some number and have a lot of consistency with cards so we put all the ramps \t\tthat add 2 mana and let us go for "},{"insert":{"card-link":"Profane Tutor"}},{"insert":" since we do not have other sorcery and instant in the deck lower than 4 cmc, we can swap the order if we use a "},{"attributes":{"background":"#c285ff"},"insert":"Tutor"},{"insert":" on 5 mana and cascade in the other 14 other "},{"attributes":{"background":"#c285ff"},"insert":"ramp"},{"insert":" spell we have.\n\n\t"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"With this setup: you can actually make any card / enchantment your commander "},{"insert":"\n\nThe weakness: (most probably the way you pilot this deck)\n\n"},{"insert":{"card-link":"Codie, Vociferous Codex"}},{"insert":" can be killed so that's why we have 14 of the best preventive protection cards in magic, that will assure us to have it in hand on turn 2 pretty consistenly BUT remember that you need to Keep (or mulligan for) any hands with"},{"attributes":{"underline":true,"italic":true},"insert":" Lands: 3, Ramp 1"},{"insert":" the protection is welcome but doesn't need us to slow us down, plus THIS DECK IS FOR FUN NOT TO BE ABUSED otherwise every other game after the first 1 will get you be the threat and kill off quickly so do not be an a##.\n\nWhy not solring ? Ahahahahahah get gud\n\n\n\n\n\n"}]}
























































































