48 views3 months ago
Commander
Size: 297Est cost: $154.51Salt sum: 61.5
No deck tags
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NekoBuster

48 views3 months ago
Commander
Size: 297Est cost: $154.51Salt sum: 61.5
No deck tags

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Artifact

Qty: 7 Price: $4.43
Barrels of Blasting Jelly
: Add one mana of any color. Activate only once each turn.
,
, Sacrifice this artifact: It deals 5 damage to target creature.
Artifact
Barrels of Blasting Jelly (tla) 254
Campfire
,
: You gain 2 life.
,
, Exile this artifact: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
Artifact
Campfire (cmm) 374
Firdoch Core
Changeling (This card is every creature type.)
: Add one mana of any color.
: This artifact becomes a 4/4 artifact creature until end of turn.
Artifact Kindred - Shapeshifter
Firdoch Core (ecl) 255
Glider Staff
When this Equipment enters, airbend up to one target creature. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Equipped creature gets +1/+1 and has flying.
Equip
Artifact - Equipment
Glider Staff (tla) 22
Springleaf Drum
, Tap an untapped creature you control: Add one mana of any color.
Artifact
Springleaf Drum (ecl) 260
Strider Harness
Equipped creature gets +1/+1 and has haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Strider Harness (rix) 183
Trusty Boomerang
Equipped creature has "
,
: Tap target creature. Return Trusty Boomerang to its owner's hand."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Trusty Boomerang (tla) 260

Artifact

(CTRL to add secondary)

Creature

Qty: 194 Price: $99.08
Academy Journeymage
This spell costs
less to cast if you control a Wizard.
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Human Wizard
Academy Journeymage (dom) 41
Adorned Crocodile
When this creature dies, create a 2/2 black Zombie Druid creature token.
Renew —
, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Creature - Crocodile
Adorned Crocodile (tdm) 69
Aerial Responder
Flying, vigilance, lifelink
Creature - Soldier Dwarf
Aerial Responder (kld) 2
Aerie Bowmasters
Reach (This creature can block creatures with flying.)
Megamorph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature - Archer Dog
Aerie Bowmasters (dtk) 170
Almighty Brushwagg
Trample
: This creature gets +3/+3 until end of turn.
Creature - Brushwagg
Almighty Brushwagg (iko) 143
Alpine Grizzly
Creature - Bear
Alpine Grizzly (ktk) 127
Alpine Watchdog
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Dog
Alpine Watchdog (plst) M21-2
Ancient Brontodon
Creature - Dinosaur
Ancient Brontodon (plst) XLN-175
Ancient Imperiosaur
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample, ward

This creature enters with two +1/+1 counters on it for each creature that convoked it.
Creature - Dinosaur
Ancient Imperiosaur (pmom) 174p
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (m14) 43
Arlinn's Wolf
This creature can't be blocked by creatures with power 2 or less.
Creature - Wolf
Arlinn's Wolf (war) 151
Armored Kincaller
When this creature enters, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.
Creature - Dinosaur
Armored Kincaller (lci) 174
Atzocan Seer
: Add one mana of any color.
Sacrifice this creature: Return target Dinosaur card from your graveyard to your hand.
Creature - Human Druid
Atzocan Seer (lcc) 265
Backwoods Survivalists
Delirium — This creature gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.
Creature - Human Warrior
Backwoods Survivalists (emn) 150
Balamb T-Rexaur
Trample
When this creature enters, you gain 3 life.
Forestcycling
(
, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature - Dinosaur
Balamb T-Rexaur (fin) 173
Baloth Gorger
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it.
Creature - Beast
Baloth Gorger (j25) 632
Baloth Pup
This creature has trample as long as it has a +1/+1 counter on it.
Creature - Beast
Baloth Pup (ogw) 127
Baru, Wurmspeaker
Wurms you control get +2/+2 and have trample.
,
: Create a 4/4 green Wurm creature token. This ability costs
less to activate, where X is the greatest power among Wurms you control.
Legendary Creature - Human Druid
Baru, Wurmspeaker (dmc) 26
Basking Capybara
Descend 4 — This creature gets +3/+0 as long as there are four or more permanent cards in your graveyard.
Creature - Capybara
Basking Capybara (lci) 175
Belligerent Brontodon
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creature - Dinosaur
Belligerent Brontodon (plst) XLN-218
Bellowing Aegisaur
Enrage — Whenever this creature is dealt damage, put a +1/+1 counter on each other creature you control.
Creature - Dinosaur
Bellowing Aegisaur (lcc) 127
Boar-q-pine
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature - Boar Porcupine
Boar-q-pine (tla) 124
Boneyard Wurm
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
Creature - Wurm
Boneyard Wurm (ddj) 51
Bounding Wolf
Flash
Reach
Creature - Wolf
Bounding Wolf (j22) 633
Brimstone Vandal
Menace (This creature can't be blocked except by two or more creatures.)
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, this creature deals 1 damage to each opponent.
Creature - Devil
Brimstone Vandal (mid) 130
Cacophodon
Enrage — Whenever this creature is dealt damage, untap target permanent.
Creature - Dinosaur
Cacophodon (rix) 123
Cactarantula
This spell costs
less to cast if you control a Desert.
Reach
Whenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card.
Creature - Spider Plant
Cactarantula (otj) 158
Canopy Baloth
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Beast
Canopy Baloth (znr) 304
Canyon Jerboa
Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
Creature - Mouse
Canyon Jerboa (znr) 290
Cavern Stomper
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: This creature can't be blocked by creatures with power 2 or less this turn.
Creature - Dinosaur
Cavern Stomper (lci) 177
Chandra's Magmutt
: This creature deals 1 damage to target player or planeswalker.
Creature - Elemental Dog
Chandra's Magmutt (m21) 303
Changeling Wayfinder
Changeling (This card is every creature type.)
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Shapeshifter
Changeling Wayfinder (ecl) 1
Cherished Hatchling
When this creature dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters, you may have it fight another target creature."
Creature - Dinosaur
Cherished Hatchling (rix) 124
Cloudkin Seer
Flying
When this creature enters, draw a card.
Creature - Wizard Elemental
Cloudkin Seer (m20) 54
Coati Scavenger
Descend 4 — When this creature enters, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand.
Creature - Raccoon
Coati Scavenger (lci) 179
Colossal Dreadmaw
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Dinosaur
Colossal Dreadmaw (xln) 180
Colossodon Yearling
Creature - Beast
Colossodon Yearling (dtk) 178
Conduit of Storms
Whenever this creature attacks, add
at the beginning of your next main phase this turn.
: Transform this creature.
Creature - Horror Werewolf
Conduit of Storms // Conduit of Emrakul (inr) 150Conduit of Storms // Conduit of Emrakul (inr) 150
Crested Herdcaller
Trample
When this creature enters, create a 3/3 green Dinosaur creature token with trample.
Creature - Dinosaur
Crested Herdcaller (rix) 126
Crossroads Consecrator
,
: Target attacking Human gets +1/+1 until end of turn.
Creature - Human Cleric
Crossroads Consecrator (emn) 154
Cyclone Summoner
When this creature enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.
Creature - Wizard Giant
Cyclone Summoner (khm) 52
Daggerback Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Basilisk
Daggerback Basilisk (bbd) 194
Darkthicket Wolf
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Darkthicket Wolf (isd) 175
Dawnhart Disciple
Whenever another Human you control enters, this creature gets +1/+1 until end of turn.
Creature - Human Warlock
Dawnhart Disciple (inr) 191
Dawnhart Rejuvenator
When this creature enters, you gain 3 life.
: Add one mana of any color.
Creature - Human Warlock
Dawnhart Rejuvenator (plst) MID-301
Demanding Dragon
Flying
When this creature enters, it deals 5 damage to target opponent unless that player sacrifices a creature of their choice.
Creature - Dragon
Demanding Dragon (afc) 120
Dragon Whelp
Flying
: This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
Creature - Dragon
Dragon Whelp (dmr) 116
Drover of the Mighty
This creature gets +2/+2 as long as you control a Dinosaur.
: Add one mana of any color.
Creature - Human Druid
Drover of the Mighty (j25) 650
Drowsing Tyrannodon
Defender (This creature can't attack.)
As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.
Creature - Dinosaur
Drowsing Tyrannodon (m21) 178
Drudge Beetle
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Insect
Drudge Beetle (rvr) 136
Druid of the Cowl
: Add
.
Creature - Elf Druid
Druid of the Cowl (m19) 177
Eclipsed Elf
When this creature enters, look at the top four cards of your library. You may reveal an Elf, Swamp, or Forest card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elf Scout
Eclipsed Elf (ecl) 218
Eclipsed Kithkin
When this creature enters, look at the top four cards of your library. You may reveal a Kithkin, Forest, or Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Kithkin
Eclipsed Kithkin (ecl) 220
Eclipsed Merrow
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Merfolk
Eclipsed Merrow (ecl) 221
Enraged Flamecaster
Reach
Whenever you cast a spell with mana value 4 or greater, this creature deals 2 damage to each opponent.
Creature - Elemental Sorcerer
Enraged Flamecaster (ecl) 135
Eyeless Watcher
Devoid (This card has no color.)
When this creature enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add
."
Creature - Eldrazi Drone
Eyeless Watcher (bfz) 166
Fearful Villager
Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Fearful Villager // Fearsome Werewolf (vow) 157Fearful Villager // Fearsome Werewolf (vow) 157
Fecund Greenshell
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
Creature - Elemental Turtle
Fecund Greenshell (blb) 171
Feisty Spikeling
Changeling (This card is every creature type.)
During your turn, this creature has first strike.
Creature - Shapeshifter
Feisty Spikeling (ecl) 223
Festival Crasher
Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Creature - Devil
Festival Crasher (mid) 140
Flamebraider
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elemental sources.
Creature - Elemental Bard
Flamebraider (ecl) 139
Flaring Cinder
When this creature enters and whenever you cast a spell with mana value 4 or greater, you may discard a card. If you do, draw a card.
Creature - Elemental Sorcerer
Flaring Cinder (ecl) 225
Flourishing Hunter
When this creature enters, you gain life equal to the greatest toughness among other creatures you control.
Creature - Spirit Wolf
Flourishing Hunter (j22) 662
Flycatcher Giraffid
This creature enters with your choice of a vigilance counter or a reach counter on it.
Creature - Lizard Antelope
Flycatcher Giraffid (iko) 153
Foraging Wickermaw
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add one mana of any color. This creature becomes that color until end of turn. Activate only once each turn.
Creature Artifact - Scarecrow
Foraging Wickermaw (ecl) 256
Frost Trickster
Flying
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Wizard Bird
Frost Trickster (stx) 43
Gadwick, the Wizened
When Gadwick enters, draw X cards.
Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
Legendary Creature - Human Wizard
Gadwick, the Wizened (eld) 48
Gaea's Protector
This creature must be blocked if able.
Creature - Warrior Elemental
Gaea's Protector (dom) 162
Garruk's Companion
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Beast
Garruk's Companion (m12) 175
Garruk's Gorehorn
Creature - Beast
Garruk's Gorehorn (m21) 184
Garruk's Horde
Trample
Play with the top card of your library revealed.
You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
Creature - Beast
Garruk's Horde (m14) 173
Garruk's Packleader
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Creature - Beast
Garruk's Packleader (j25) 660
Glister Bairn
Vivid — At the beginning of combat on your turn, another target creature you control gets +X/+X until end of turn, where X is the number of colors among permanents you control.
Creature - Ouphe
Glister Bairn (ecl) 227
Goblin Trailblazer
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Goblin Pirate
Goblin Trailblazer (rix) 105
Goobbue Gardener
: Add
.
Creature - Beast Plant
Goobbue Gardener (fin) 188
Goreclaw, Terror of Qal Sisma
Creature spells you cast with power 4 or greater cost
less to cast.
Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Legendary Creature - Bear
Goreclaw, Terror of Qal Sisma (blc) 222
Graveyard Trespasser
Ward—Discard a card.
Whenever this creature enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Graveyard Trespasser // Graveyard Glutton (mid) 104Graveyard Trespasser // Graveyard Glutton (mid) 104
Grazing Gladehart
Landfall — Whenever a land you control enters, you may gain 2 life.
Creature - Antelope
Grazing Gladehart (j25) 665
Grazing Whiptail
Reach
Creature - Dinosaur
Grazing Whiptail (xln) 190
Great Forest Druid
: Add one mana of any color.
Creature - Druid Treefolk
Great Forest Druid (ecl) 178
Hanweir Watchkeep
Defender
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Warrior Werewolf
Hanweir Watchkeep // Bane of Hanweir (inr) 158Hanweir Watchkeep // Bane of Hanweir (inr) 158
Harnessed Snubhorn
Vigilance
Whenever this creature deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield.
Creature - Dinosaur
Harnessed Snubhorn (mat) 3
Harvesttide Infiltrator
Trample
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Harvesttide Infiltrator // Harvesttide Assailant (mid) 293Harvesttide Infiltrator // Harvesttide Assailant (mid) 293
Harvesttide Sentry
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature can't be blocked by creatures with power 2 or less this turn.
Creature - Human Warrior
Harvesttide Sentry (mid) 186
Haze Frog
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, prevent all combat damage that other creatures would deal this turn.
Creature - Frog
Haze Frog (roe) 187
Hitchclaw Recluse
Reach
Creature - Spider
Hitchclaw Recluse (grn) 133
Hulking Raptor
Ward

At the beginning of your first main phase, add
.
Creature - Dinosaur
Hulking Raptor (plci) 191p
Hungry Ridgewolf
As long as you control another Wolf or Werewolf, this creature gets +1/+0 and has trample.
Creature - Wolf
Hungry Ridgewolf (inr) 160
Imperial Ceratops
Enrage — Whenever this creature is dealt damage, you gain 2 life.
Creature - Dinosaur
Imperial Ceratops (rix) 10
Iridescent Blademaster
: This creature gets +2/+2 until end of turn.
Creature - Warrior Elf
Iridescent Blademaster (mom) 195
Itzquinth, Firstborn of Gishath
Haste
When Itzquinth enters, you may pay
. When you do, target Dinosaur you control deals damage equal to its power to another target creature.
Legendary Creature - Dinosaur
Itzquinth, Firstborn of Gishath (lci) 230
Jewel-Eyed Cobra
Deathtouch
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Snake
Jewel-Eyed Cobra (mh2) 168
Joo Dee, One of Many
,
: Surveil 1. Create a token that's a copy of this creature, then sacrifice an artifact or creature. Activate only as a sorcery. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Creature - Human Advisor
Joo Dee, One of Many (tla) 105
Katara, Water Tribe's Hope
Vigilance
When Katara enters, create a 1/1 white Ally creature token.
Waterbend
: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Legendary Creature - Human Warrior Ally
Katara, Water Tribe's Hope (tla) 231
Kessig Naturalist
Whenever this creature attacks, add
or
. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Kessig Naturalist // Lord of the Ulvenwald (mid) 310Kessig Naturalist // Lord of the Ulvenwald (mid) 310
Kolaghan Warmonger
Haste
Whenever this creature attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Warrior Ogre
Kolaghan Warmonger (mat) 67
Kraul Warrior
: This creature gets +3/+3 until end of turn.
Creature - Warrior Insect
Kraul Warrior (dgm) 42
Kulrath Mystic
Whenever you cast a spell with mana value 4 or greater, this creature gets +2/+0 and gains vigilance until end of turn.
Creature - Wizard Elemental
Kulrath Mystic (ecl) 56
Leatherback Baloth
Creature - Beast
Leatherback Baloth (plst) WWK-107
Lifespring Druid
: Add one mana of any color.
Creature - Elf Druid
Lifespring Druid (bfz) 177
Linden, the Steadfast Queen
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a white creature you control attacks, you gain 1 life.
Legendary Creature - Human Noble
Linden, the Steadfast Queen (eld) 20
Linebreaker Baloth
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
This creature can't be blocked by creatures with power 2 or less.
Creature - Beast
Linebreaker Baloth (dmu) 168
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (dom) 168
Majestic Heliopterus
Flying
Whenever this creature attacks, another target Dinosaur you control gains flying until end of turn.
Creature - Dinosaur
Majestic Heliopterus (lcc) 131
Mardu Devotee
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: Add
,
, or
. Activate only once each turn.
Creature - Human Scout
Mardu Devotee (tdm) 16
Merrow Skyswimmer
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, vigilance
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Soldier Merfolk
Merrow Skyswimmer (ecl) 234
Mesa Unicorn
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Unicorn
Mesa Unicorn (dom) 27
Metropolis Sprite
Flying
: This creature gets +1/-1 until end of turn.
Creature - Rogue Faerie
Metropolis Sprite (m20) 66
Molder Beast
Trample
Whenever an artifact is put into a graveyard from the battlefield, this creature gets +2/+0 until end of turn.
Creature - Beast
Molder Beast (cmr) 243
Moon-Vigil Adherents
Trample
This creature gets +1/+1 for each creature you control and each creature card in your graveyard.
Creature - Elf Druid
Moon-Vigil Adherents (ecl) 184
Moonglove Extractor
Whenever this creature attacks, you draw a card and lose 1 life.
Creature - Elf Warlock
Moonglove Extractor (ecl) 109
Mowu, Loyal Companion
Vigilance, trample
If one or more +1/+1 counters would be put on Mowu, that many plus one +1/+1 counters are put on it instead.
Legendary Creature - Dog
Mowu, Loyal Companion (war) 167
Nurturing Bristleback
When this creature enters, create a 3/3 green Dinosaur creature token.
Forestcycling
(
, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature - Dinosaur
Nurturing Bristleback (lci) 203
Nyxborn Wolf
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Enchanted creature gets +3/+1.
Creature Enchantment - Wolf
Nyxborn Wolf (bng) 131
Obstinate Baloth
When this creature enters, you gain 4 life.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Creature - Beast
Obstinate Baloth (j25) 692
Odric, Lunarch Marshal
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Legendary Creature - Human Soldier
Odric, Lunarch Marshal (dmc) 103
Onakke Ogre
Creature - Warrior Ogre
Onakke Ogre (m19) 153
Orazca Frillback
Creature - Dinosaur
Orazca Frillback (rix) 140
Ornery Dilophosaur
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +2/+2 until end of turn.
Creature - Dinosaur
Ornery Dilophosaur (m21) 194
Overgrown Armasaur
Enrage — Whenever this creature is dealt damage, create a 1/1 green Saproling creature token.
Creature - Dinosaur
Overgrown Armasaur (plst) RIX-141
Palani's Hatcher
Other Dinosaurs you control have haste.
When this creature enters, create two 0/1 green Dinosaur Egg creature tokens.
At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.
Creature - Dinosaur
Palani's Hatcher (lci) 332
Pestilent Wolf
: This creature gains deathtouch until end of turn.
Creature - Wolf
Pestilent Wolf (j22) 705
Phytohydra
If damage would be dealt to this creature, put that many +1/+1 counters on it instead.
Creature - Plant Hydra
Phytohydra (rvr) 210
Predatory Wurm
Vigilance (Attacking doesn't cause this creature to tap.)
This creature gets +2/+2 as long as you control a Garruk planeswalker.
Creature - Wurm
Predatory Wurm (m21) 338
Prideful Feastling
Changeling (This card is every creature type.)
Lifelink
Creature - Shapeshifter
Prideful Feastling (ecl) 238
Primal Huntbeast
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Beast
Primal Huntbeast (bbd) 208
Primordial Wurm
Creature - Wurm
Primordial Wurm (war) 174
Prismabasher
Trample
Vivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
Creature - Elemental
Prismabasher (ecl) 188
Quicksilver Fisher
Flying
When this creature enters, draw a card, then discard a card.
Creature - Drake Phyrexian
Quicksilver Fisher (one) 287
Quilled Wolf
: This creature gets +4/+4 until end of turn.
Creature - Wolf
Quilled Wolf (soi) 222
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (eoc) 104
Rampaging Brontodon
Trample
Whenever this creature attacks, it gets +1/+1 until end of turn for each land you control.
Creature - Dinosaur
Rampaging Brontodon (cmm) 315
Rampaging Ceratops
This creature can't be blocked except by three or more creatures.
Creature - Dinosaur
Rampaging Ceratops (lci) 322
Rampaging Rendhorn
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Creature - Beast
Rampaging Rendhorn (rna) 135
Raucous Audience
: Add
. If you control a creature with power 4 or greater, add
instead.
Creature - Human Citizen
Raucous Audience (tla) 190
Ravenous Daggertooth
Enrage — Whenever this creature is dealt damage, you gain 2 life.
Creature - Dinosaur
Ravenous Daggertooth (xln) 202
Ravenous Sailback
When this creature enters, choose one —
• This creature gains haste until end of turn.
• Destroy target artifact or enchantment.
Creature - Dinosaur
Ravenous Sailback (mom) 202
Regal Force
When this creature enters, draw a card for each green creature you control.
Creature - Elemental
Regal Force (spg) 141
Rimekin Recluse
When this creature enters, return up to one other target creature to its owner's hand.
Creature - Wizard Elemental
Rimekin Recluse (ecl) 66
Ripjaw Raptor
Enrage — Whenever this creature is dealt damage, draw a card.
Creature - Dinosaur
Ripjaw Raptor (lcc) 253
Rowdy Snowballers
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Human Ally Peasant
Rowdy Snowballers (tla) 68
Rubbleback Rhino
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Rhino
Rubbleback Rhino (rtr) 132
Sabotender
Reach
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Creature - Plant
Sabotender (fin) 153
Sacred Wolf
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Wolf
Sacred Wolf (m12) 194
Sagu Pummeler
Reach
Renew —
, Exile this card from your graveyard: Put two +1/+1 counters and a reach counter on target creature. Activate only as a sorcery.
Creature - Beast
Sagu Pummeler (tdm) 156
Sagu Wildling
Flying
When this creature enters, you gain 3 life.
Creature - Dragon
Sagu Wildling // Roost Seek (tdm) 157
Sandsteppe Scavenger
When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Creature - Scout Dog
Sandsteppe Scavenger (dtk) 200
Savannah Lions
Creature - Cat
Savannah Lions (dmr) 24
Scorch Spitter
Whenever this creature attacks, it deals 1 damage to the player or planeswalker it's attacking.
Creature - Elemental Lizard
Scorch Spitter (m20) 159
Search Party Captain
This spell costs
less to cast for each creature you attacked with this turn.
When this creature enters, draw a card.
Creature - Human Soldier
Search Party Captain (mid) 32
Sentinel Spider
Vigilance, reach
Creature - Spider
Sentinel Spider (cmr) 253
Serra Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Angel
Serra Angel (dmr) 271
Shadow Urchin
Whenever this creature attacks, blight 1. (Put a -1/-1 counter on a creature you control.)
Whenever a creature you control with one or more counters on it dies, exile that many cards from the top of your library. Until your next end step, you may play those cards.
Creature - Ouphe
Shadow Urchin (ecl) 242
Shady Traveler
Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Shady Traveler // Stalking Predator (mid) 291Shady Traveler // Stalking Predator (mid) 291
Shifting Ceratops
This spell can't be countered.
Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
: This creature gains your choice of reach, trample, or haste until end of turn.
Creature - Dinosaur
Shifting Ceratops (lcc) 258
Shimmercreep
Menace (This creature can't be blocked except by two or more creatures.)
Vivid — When this creature enters, each opponent loses X life and you gain X life, where X is the number of colors among permanents you control.
Creature - Elemental
Shimmercreep (ecl) 120
Siege Wurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample
Creature - Wurm
Siege Wurm (rvr) 155
Sifter Wurm
Trample
When this creature enters, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.
Creature - Wurm
Sifter Wurm (cmr) 254
Silverbeak Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature - Griffin
Silverbeak Griffin (plst) M19-285
Snapping Gnarlid
Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.
Creature - Beast
Snapping Gnarlid (bfz) 190
Snapping Sailback
Flash
Enrage — Whenever this creature is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Creature - Dinosaur
Snapping Sailback (xln) 208
Snarespinner
Reach
Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
Creature - Spider
Snarespinner (war) 176
Snarling Wolf
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Snarling Wolf (vow) 219
Snubhorn Sentry
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature gets +3/+0 as long as you have the city's blessing.
Creature - Dinosaur
Snubhorn Sentry (plst) RIX-23
Somberwald Stag
When this creature enters, you may have it fight target creature you don't control.
Creature - Elk
Somberwald Stag (jmp) 431
Spike-Tailed Ceratops
This creature can block an additional creature each combat.
Creature - Dinosaur
Spike-Tailed Ceratops (xln) 209
Spiked Baloth
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Beast
Spiked Baloth (m13) 192
Sporeback Wolf
During your turn, this creature gets +0/+2.
Creature - Wolf
Sporeback Wolf (j22) 732
Squawkroaster
Double strike
Vivid — Squawkroaster's power is equal to the number of colors among permanents you control.
Creature - Elemental
Squawkroaster (ecl) 160
Subira, Tulzidi Caravanner
Haste
: Another target creature with power 2 or less can't be blocked this turn.
,
, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
Legendary Creature - Human Shaman
Subira, Tulzidi Caravanner (m21) 162
Summon: Fat Chocobo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Wark — Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
II, III, IV — Kerplunk — Creatures you control gain trample until end of turn.
Creature Enchantment - Saga Bird
Summon: Fat Chocobo (fin) 202
Surrak, Elusive Hunter
This spell can't be countered.
Trample
Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card.
Legendary Creature - Human Warrior
Surrak, Elusive Hunter (tdm) 161
Temple Altisaur
If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
Creature - Dinosaur
Temple Altisaur (lcc) 138
Territorial Hammerskull
Whenever this creature attacks, tap target creature an opponent controls.
Creature - Dinosaur
Territorial Hammerskull (plst) XLN-41
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (mul) 12
Thornhide Wolves
Creature - Wolf
Thornhide Wolves (plst) M19-204
Thrashing Brontodon
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Dinosaur
Thrashing Brontodon (fdn) 560
Three Tree Rootweaver
: Add one mana of any color.
Creature - Druid Mole
Three Tree Rootweaver (blb) 198
Thundering Spineback
Other Dinosaurs you control get +1/+1.
: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Dinosaur
Thundering Spineback (xln) 210
Towering Indrik
Reach (This creature can block creatures with flying.)
Creature - Beast
Towering Indrik (rtr) 137
Treeshaker Chimera
All creatures able to block this creature do so.
When this creature dies, draw three cards.
Creature - Chimera
Treeshaker Chimera (ncc) 318
Treetop Freedom Fighters
Haste
When this creature enters, create a 1/1 white Ally creature token.
Creature - Human Ally Rebel
Treetop Freedom Fighters (tla) 156
Tributary Vaulter
Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
Creature - Warrior Merfolk
Tributary Vaulter (ecl) 40
Vedalken Mesmerist
Whenever this creature attacks, target creature an opponent controls gets -2/-0 until end of turn.
Creature - Wizard Vedalken
Vedalken Mesmerist (grn) 57
Vibrance
When this creature enters, if
was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if
was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke
Creature - Elemental Incarnation
Vibrance (ecl) 249
Villagers of Estwald
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Villagers of Estwald // Howlpack of Estwald (inr) 224Villagers of Estwald // Howlpack of Estwald (inr) 224
Volcanic Dragon
Flying, haste
Creature - Dragon
Volcanic Dragon (m20) 336
Voldaren Duelist
Haste
When this creature enters, target creature can't block this turn.
Creature - Vampire Warrior
Voldaren Duelist (soi) 191
Wanderbrine Preacher
Whenever this creature becomes tapped, you gain 2 life.
Creature - Cleric Merfolk
Wanderbrine Preacher (ecl) 41
Wandering Wolf
Creatures with power less than this creature's power can't block it.
Creature - Wolf
Wandering Wolf (bbd) 216
Wary Farmer
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Kithkin Citizen
Wary Farmer (ecl) 251
Wild Ceratok
Creature - Rhino
Wild Ceratok (grn) 150
Wildwood Patrol
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Scout Centaur
Wildwood Patrol (m21) 339
Zealot il-Vec
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage this creature would deal this turn.
Creature - Human Rebel
Zealot il-Vec (tsp) 47

Creature

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Enchantment

Qty: 18 Price: $9.22
Aquitect's Defenses
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+2.
Enchantment - Aura
Aquitect's Defenses (ecl) 44
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (khc) 19
Careful Cultivation
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "
: Add
."
Channel —
, Discard this card: Create a 1/1 green Human Monk creature token with "
: Add
."
Enchantment - Aura
Careful Cultivation (woc) 122
Cathar's Call
Enchant creature
Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
Enchantment - Aura
Cathar's Call (mid) 11
Charmed Sleep
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Charmed Sleep (eld) 40
Dragon Mantle
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has "
: This creature gets +1/+0 until end of turn."
Enchantment - Aura
Dragon Mantle (cmr) 174
Evershrike's Gift
Enchant creature
Enchanted creature gets +1/+0 and has flying.
, Blight 2: Return this card from your graveyard to your hand. Activate only as a sorcery. (To blight 2, put two -1/-1 counters on a creature you control.)
Enchantment - Aura
Evershrike's Gift (ecl) 15
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (blc) 219
Howl of the Hunt
Flash
Enchant creature
When this Aura enters, if enchanted creature is a Wolf or Werewolf, untap that creature.
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Howl of the Hunt (j22) 672
Howling Moon
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Enchantment
Howling Moon (vow) 204
Howlpack Resurgence
Flash
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
Enchantment
Howlpack Resurgence (soi) 211
Immolation
Enchant creature
Enchanted creature gets +2/-2.
Enchantment - Aura
Immolation (mid) 144
New Horizons
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
New Horizons (xln) 198
New Horizons
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
New Horizons (fdn) 557
Oakenform
Enchant creature
Enchanted creature gets +3/+3.
Enchantment - Aura
Oakenform (m20) 341
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (m20) 32
Raised by Wolves
Enchant creature
When this Aura enters, create two 2/2 green Wolf creature tokens.
Enchanted creature gets +1/+1 for each Wolf you control.
Enchantment - Aura
Raised by Wolves (bng) 135
Unbridled Growth
Enchant land
Enchanted land has "
: Add one mana of any color."
Sacrifice this Aura: Draw a card.
Enchantment - Aura
Unbridled Growth (aer) 126

Enchantment

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Instant

Qty: 42 Price: $16.32
Abandon Attachments
You may discard a card. If you do, draw two cards.
Instant - Lesson
Abandon Attachments (tla) 205
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (inr) 139
Antagonize
Target creature gets +4/+3 until end of turn.
Instant
Antagonize (snc) 100
Azula Always Lies
Choose one or both —
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.
Instant - Lesson
Azula Always Lies (tla) 84
Baloth Cage Trap
If an opponent had an artifact enter the battlefield under their control this turn, you may pay
rather than pay this spell's mana cost.
Create a 4/4 green Beast creature token.
Instant - Trap
Baloth Cage Trap (mm3) 120
Band Together
Up to two target creatures you control each deal damage equal to their power to another target creature.
Instant
Band Together (war) 153
Biosynthic Burst
Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.)
Instant
Biosynthic Burst (eoe) 173
Blinding Fog
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Blinding Fog (xln) 177
Blossoming Defense
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Blossoming Defense (ecl) 167
Chilling Trap
Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
Instant
Chilling Trap (znr) 50
Clear Shot
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Instant
Clear Shot (inr) 188
Crash the Ramparts
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Crash the Ramparts (xln) 182
Crushing Canopy
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
Instant
Crushing Canopy (grn) 126
Duel for Dominance
Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)
Instant
Duel for Dominance (inr) 192
Feed the Flames
Feed the Flames deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Instant
Feed the Flames (ecl) 137
Flame Spill
Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.
Instant
Flame Spill (plst) IKO-117
Geistwave
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Instant
Geistwave (mid) 56
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (war) 162
Living Destiny
As an additional cost to cast this spell, reveal a creature card from your hand.
You gain life equal to the revealed card's mana value.
Instant
Living Destiny (roe) 195
Midnight Tilling
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Instant
Midnight Tilling (ecl) 182
Mighty Leap
Target creature gets +2/+2 and gains flying until end of turn.
Instant
Mighty Leap (m19) 28
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (rix) 139
Plummet
Destroy target creature with flying.
Instant
Plummet (bfz) 184
Pounce
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Pounce (j22) 707
Press the Advantage
Up to two target creatures each get +2/+2 and gain trample until end of turn.
Instant
Press the Advantage (e01) 70
Rallying Roar
Creatures you control get +1/+1 until end of turn. Untap them.
Instant
Rallying Roar (xln) 30
Razor Rings
Razor Rings deals 4 damage to target attacking or blocking creature. You gain life equal to the excess damage dealt this way.
Instant
Razor Rings (tla) 33
Reckless Ransacking
Target creature gets +3/+2 until end of turn. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Reckless Ransacking (ecl) 152
Rime Chill
Vivid — This spell costs
less to cast for each color among permanents you control.
Tap up to two target creatures. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.
Instant
Rime Chill (ecl) 64
Ritual of Hope
Creatures you control get +1/+1 until end of turn.
Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Instant
Ritual of Hope (mid) 31
Run Afoul
Target opponent sacrifices a creature of their choice with flying.
Instant
Run Afoul (m21) 201
Serpentine Ambush
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Instant
Serpentine Ambush (vow) 77
Slash of Talons
Slash of Talons deals 2 damage to target attacking or blocking creature.
Instant
Slash of Talons (plst) XLN-38
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (sta) 57
Springsage Ritual
Destroy target artifact or enchantment. You gain 4 life.
Instant
Springsage Ritual (emn) 172
Sungold Barrage
Destroy target creature with toughness 4 or greater.
Instant
Sungold Barrage (mid) 36
Synchronized Strike
Untap up to two target creatures. They each get +2/+2 until end of turn.
Instant
Synchronized Strike (akh) 190
Titanic Brawl
This spell costs
less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Titanic Brawl (rvr) 158
Titanic Growth
Target creature gets +4/+4 until end of turn.
Instant
Titanic Growth (m21) 210
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (vow) 42
Winds of Qal Sisma
Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
Instant
Winds of Qal Sisma (frf) 147
Wolf Strike
Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
Instant
Wolf Strike (vow) 228

Instant

(CTRL to add secondary)

Land

Qty: 10 Price: $5.22
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (tdm) 251
Forest
(
: Add
.)
Basic Land - Forest
Forest (woe) 276
Forest
(
: Add
.)
Basic Land - Forest
Forest (lci) 401
Forest
(
: Add
.)
Basic Land - Forest
Forest (mkm) 285
Forest
(
: Add
.)
Basic Land - Forest
Forest (tla) 286
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 278
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 270
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 272
North Pole Gates
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
North Pole Gates (tla) 274
Plains
(
: Add
.)
Basic Land - Plains
Plains (mid) 269

Land

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Planeswalker

Qty: 2 Price: $4.78
Garruk Relentless
When Garruk has two or fewer loyalty counters on him, transform him.
0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him.
0: Create a 2/2 green Wolf creature token.
Legendary Planeswalker - Garruk
Garruk Relentless // Garruk, the Veil-Cursed (v17) 9Garruk Relentless // Garruk, the Veil-Cursed (v17) 9
Garruk, Primal Hunter
+1: Create a 3/3 green Beast creature token.
−3: Draw cards equal to the greatest power among creatures you control.
−6: Create a 6/6 green Wurm creature token for each land you control.
Legendary Planeswalker - Garruk
Garruk, Primal Hunter (c21) 190

Planeswalker

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Sorcery

Qty: 24 Price: $10.34
Animist's Might
This spell costs
less to cast if it targets a legendary creature you control.
Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
Sorcery
Animist's Might (mat) 20
Assert Perfection
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to up to one target creature an opponent controls.
Sorcery
Assert Perfection (ecl) 164
Burning Curiosity
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Exile the top two cards of your library. If this spell's additional cost was paid, exile the top three cards instead. Until the end of your next turn, you may play those cards.
Sorcery
Burning Curiosity (ecl) 129
Call the Scions
Devoid (This card has no color.)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add
."
Sorcery
Call the Scions (plst) BFZ-165
Chart a Course
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Chart a Course (xln) 48
Cinder Strike
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
Sorcery
Cinder Strike (ecl) 131
Commune with Beavers
Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Commune with Beavers (fin) 182
Commune with Dinosaurs
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Commune with Dinosaurs (j25) 647
Harmonize
Draw three cards.
Sorcery
Harmonize (cmd) 158
Herd Migration
Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Sorcery
Herd Migration (dmu) 165
Horrific Assault
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. If you control an Eldrazi, you gain 3 life.
Sorcery
Horrific Assault (mh3) 157
Hunt the Weak
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Hunt the Weak (plst) RIX-133
Lava Coil
Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
Sorcery
Lava Coil (grn) 108
Mugging
Mugging deals 2 damage to target creature. That creature can't block this turn.
Sorcery
Mugging (gtc) 102
Overcome
Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overcome (m20) 186
Prey Upon
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Prey Upon (e02) 34
Primal Might
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Primal Might (m21) 197
Savage Stomp
This spell costs
less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Savage Stomp (xln) 205
Secret of Bloodbending
As an additional cost to cast this spell, you may waterbend
.
You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.)
Exile Secret of Bloodbending.
Sorcery - Lesson
Secret of Bloodbending (tla) 69
Strength of the Pack
Put two +1/+1 counters on each creature you control.
Sorcery
Strength of the Pack (cmr) 259
Survivors' Bond
Choose one or both —
• Return target Human creature card from your graveyard to your hand.
• Return target non-Human creature card from your graveyard to your hand.
Sorcery
Survivors' Bond (iko) 172
Tend the Sprigs
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control seven or more lands and/or Treefolk, create a 3/4 green Treefolk creature token with reach. (It can block creatures with flying.)
Sorcery
Tend the Sprigs (ecl) 197
Thunderherd Migration
As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay
.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Thunderherd Migration (lcc) 259
Walk with the Ancestors
Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Walk with the Ancestors (lci) 218

Sorcery

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Tokens & Extras

Qty: 10 Price: $5.12
Beast
Creature Token - Beast
Beast (tm21) 10
Beast
Creature Token - Beast
Beast (teoc) 5
Food
,
, Sacrifice this token: You gain 3 life.
Artifact Token - Food
Food (ttla) 21
Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature Token - Monk
Monk (ttla) 10
Saproling
Creature Token - Saproling
Saproling (tblc) 30
Wolf
Creature Token - Wolf
Wolf (tclb) 43
Wurm
Creature Token - Wurm
Wurm (tdmu) 19
Wurm
Creature Token - Wurm
Wurm (trvr) 13
Wurm
Trample
Creature Token - Wurm
Wurm (tdsc) 19
Zombie
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
Creature Token - Zombie
Zombie (tmid) 5

Tokens & Extras

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Deck Info

Deck stats

54 pips - 43 cards
23 mana - 20 cards
43 pips - 27 cards
21 mana - 18 cards
12 pips - 10 cards
20 mana - 17 cards
48 pips - 43 cards
24 mana - 20 cards
230 pips - 175 cards
38 mana - 29 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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