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Commander
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Flarezen

466 views34 hrs ago
Commander
Size: 100Salt sum: 56.65

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{"ops":[{"insert":"Fly me to the moon"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis is a "},{"insert":{"card-link":"Princess Yue"}},{"insert":" clone deck built around the interaction between copy effects, Yue's death trigger, and layers.\n\nThe goal is to turn creatures into Moon lands, copy opponents' creatures, and find interesting ways to use their abilities.\n\nHow the interaction works"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nWhen a Clone enters as a copy of Princess Yue, it can die to the legend rule. This triggers Yue's death ability, returning the Clone to the battlefield tapped as a land named Moon. Because the Clone is entering as a new permanent, it can choose another creature to copy.\n\nDue to layers, the resulting permanent is a land named Moon instead of a creature. However, it retains the copied creature's abilities, mana cost, color, and underlying power/toughness values. Its creature subtypes are removed while it isn't a creature, but they can become relevant again if the Moon is animated.\n\n"},{"attributes":{"bold":true},"insert":"Legendary Moons:"},{"insert":" A Clone that copies a legendary creature will become a legendary Moon. The legend rule still applies, so you can only control one legendary permanent named Moon at a time. However, you can control a legendary Moon and a regular creature copy of the same legendary creature simultaneously because they have different names.\n\nUnderstanding clones"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Clones have some unusual interactions with layers and the stack that can make them confusing to play against.\nThe most important rule is that "},{"attributes":{"bold":true},"insert":"the copying choice made as a Clone enters the battlefield doesn't target or use the stack."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Clones don't target. "},{"insert":"Clone effects can copy creatures with hexproof, shroud, ward, or protection because clones do not use the word "},{"attributes":{"bold":true},"insert":"target "},{"insert":"to pick those creatures. These abilities specifically look for the word "},{"attributes":{"bold":true},"insert":"target"},{"insert":" to determine if it can be a legal target."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Clones copy Layer 1."},{"insert":" This means that clones copy Layer 1 or the "},{"attributes":{"italic":true},"insert":"copiable values"},{"insert":" of a card. These are the characteristics printed onto the card and changes made by other copy effects. Counters, Auras, Equipment, and most effects that modify a permanent are not copied."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Clones can copy other clones"},{"insert":". For this example you have a clone (A) copying a creature (B). If you play another clone (C) and have it enter as clone (A), it will copy (A)'s copiable values, which in this scenario would be creature (B). So Clone (C) will enter the battlefield as a copy of creature (B)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The copying choice doesn't use the stack."},{"insert":" Once a Clone spell resolves, it enters the battlefield as the chosen creature. Opponents cannot respond to that choice by removing the creature being copied. They must remove it before the Clone spell resolves."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThese interactions are particularly important for Princess Yue because the Moon's type-changing effect isn't part of its copiable values. Other permanents copying a Moon will copy the underlying creature or permanent rather than the Moon land.\n\nWhat I enjoy about the deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Cloning opponents' creatures."},{"insert":" This is easily my favorite part of the deck. I enjoy navigating opposing boards, identifying the best creatures to copy, and finding ways to use their abilities as Moons."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Unusual Moon interactions."},{"insert":" "},{"insert":{"card-link":"Mirage Mirror"}},{"insert":" , "},{"insert":{"card-link":"Vesuva"}},{"insert":" , and other copy effects create some interesting interactions with Moon lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Vesuva: "},{"insert":"When Vesuva enters the battlefield copying a Moon, it copies the underlying creature and not the Moon's type changing effect. This effectively lets you play a creature onto the battlefield as a land for turn."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mirage Mirror: "},{"insert":"Mirage Mirror can copy the underlying creature of a Moon or become a copy of Yue and die to the legend rule. It then returns as a Moon with Mirage Mirror's activated ability, allowing it to continue copying other permanents while remaining a land."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\nHow the deck wins"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis is primarily a combo deck. Its main win conditions involve exploiting Clone interactions, although it can also assemble combos using creatures from opponents' boards.\n\nThe rest of the deck supports these interactions through mana generation, card draw, tutoring, land recursion, and Moon rescue effects.\n\n1. Astral Dragon"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Astral Dragon"}},{"insert":" creates two 3/3 flying Dragon token copies of a target noncreature permanent when it enters the battlefield. Both tokens must initially copy the same permanent.\n\nThere are two primary ways to create an infinite combo:\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Machine God's Effigy"}},{"attributes":{"bold":true},"insert":" "},{"insert":"\n\nWhen Machine God's Effigy copies Astral Dragon, it becomes a noncreature artifact with Astral Dragon's abilities:\nEffigy enters as a noncreature copy of Astral Dragon."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Its ETB targets itself, creating two 3/3 Dragon copies."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Those tokens inherit Astral Dragon's ETB and can target the original Effigy."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Each trigger creates two additional Dragons, allowing the process to repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThis produces infinite 3/3 flying Dragons.\n\n"},{"attributes":{"bold":true},"insert":"Astral Dragon Moon"},{"insert":"\n\nAn Astral Dragon that becomes a Moon, or a Moon Clone copying Astral Dragon, is a noncreature permanent with Astral Dragon's ETB:\nThe Astral Dragon Moon enters the battlefield."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Its ETB targets itself."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"It creates two 3/3 flying Dragon copies with the same ETB."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Those Dragons can target the original Astral Dragon Moon, continuing the loop."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nBecause the loop generates two Astral Dragons, one of those triggers can target other noncreature permanents while maintaining the combo.\n\nThis creates infinite 3/3 Dragon copies of every other noncreature permanents, potentially producing additional win conditions through the permanents on the board or by waiting to attack.\n\n2. Gandalf, Shadow's Foe"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Gandalf, Shadow's Foe"}},{"insert":"'s ETB exiles up to three target lands you control and returns them tapped. His landfall ability draws a card and puts a +1/+1 counter on Gandalf whenever a land enters under your control.\n\nWith Princess Yue on the battlefield as a creature, Gandalf, and a Moon made from a Clone:\nExile the Clone Moon using Gandalf's ETB."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Clone returns as a copy of Princess Yue."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The legend rule causes the Clone to die, triggering Yue's ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Clone returns as a Moon, this time copying Gandalf."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Gandalf Moon's ETB targets itself and optionally up to two other lands."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The targeted lands are exiled and returned tapped. The Clone returns as Yue again, repeating the loop from step 2."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nWith the original Gandalf remaining on the battlefield, choosing two additional lands each iteration generates four card-draw triggers:\nTwo from the additional lands entering under your control."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Two from the Gandalf Moon entering, triggering both its own landfall ability and the original Gandalf's."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe loop can also generate infinite landfall, creature ETB, and death triggers.\nThe draw triggers are mandatory, so you need to stop the loop before drawing from an empty library. Once you've drawn enough cards, you can cast "},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" to win.\n\n3. Wormfang Newt"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Wormfang Newt"}},{"insert":" exiles a land you control when it enters the battlefield and returns that land when it leaves.\n\nA Moon copying Wormfang Newt is itself a land, allowing Newt's ETB to exile the Moon.\n\nWith Princess Yue on the battlefield as a creature and a Clone in hand:\nThe Clone enters as Princess Yue and dies to the legend rule."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yue's death trigger returns it as a Moon copying Wormfang Newt."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Newt's ETB exiles itself because it's now a land."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Its leaves-the-battlefield trigger returns the exiled Clone."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Clone enters as Princess Yue again and dies to the legend rule."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yue returns it as another Wormfang Newt Moon, repeating the loop."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThis produces arbitrarily many creature ETBs, leaves-the-battlefield triggers, death triggers, leaves-the-graveyard triggers, and landfall triggers.\n\nThe loop doesn't inherently win the game, but it can use abilities from opposing creatures you've copied. Effects similar to Blood Artist, Scute Swarm, or other ETB, death, and landfall payoffs can turn it into a win condition.\n\nIt's also one of the reasons I enjoy the deck: depending on what my opponents are playing, the same loop can produce very different results and win cons. \n"}]}
Princess Yue
When Princess Yue dies, if she was a nonland creature, return this card to the battlefield tapped under your control. She's a land named Moon. She gains "
: Add
." (She's still legendary.)
: Scry 2.
Legendary Creature - Human Ally Noble
Princess Yue (tle) 95

Commander

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Clever Impersonator
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Creature - Shapeshifter
Clever Impersonator (plst) KTK-34
Clone
You may have this creature enter as a copy of any creature on the battlefield.
Creature - Shapeshifter
Clone (m14) 47
Cryptoplasm
At the beginning of your upkeep, you may have this creature become a copy of another target creature, except it has this ability.
Creature - Shapeshifter
Cryptoplasm (mbs) 23
Machine God's Effigy
You may have this artifact enter as a copy of any creature on the battlefield, except it's an artifact and it has "
: Add
." (It's not a creature.)
: Add
.
Artifact
Machine God's Effigy (brc) 63
Mirage Mirror
: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Artifact
Mirage Mirror (cmm) 962
Mirrorhall Mimic
You may have this creature enter as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Spirit
Mirrorhall Mimic // Ghastly Mimicry (vow) 68Mirrorhall Mimic // Ghastly Mimicry (vow) 68
Naga Fleshcrafter
You may have this creature enter as a copy of any creature on the battlefield.
Renew —
, Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.
Creature - Shapeshifter Snake
Naga Fleshcrafter (tdm) 52
Phantasmal Image
You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
Creature - Illusion
Phantasmal Image (afc) 89
Phyrexian Metamorph
(
can be paid with either
or 2 life.)
You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Creature Artifact - Shapeshifter Phyrexian
Phyrexian Metamorph (eoc) 75
Sakashima's Student
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.
Creature - Human Ninja
Sakashima's Student (plst) PCA-24
Stunt Double
Flash
You may have this creature enter as a copy of any creature on the battlefield.
Creature - Shapeshifter
Stunt Double (clu) 101
Undercover Operative
You may have this creature enter as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Rogue Shapeshifter
Undercover Operative (snc) 63
Vesuvan Doppelganger
You may have this creature enter as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."
Creature - Shapeshifter
Vesuvan Doppelganger (3ed) 88
Vizier of Many Faces
You may have this creature enter as a copy of any creature on the battlefield, except if this creature was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.
Embalm
Creature - Cleric Shapeshifter
Vizier of Many Faces (drc) 84
Wall of Stolen Identity
You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control this creature.
Creature - Shapeshifter Wall
Wall of Stolen Identity (c19) 13

|| Clone - Full ||

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Copy Land
You may have this enchantment enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.
Enchantment
Copy Land (m3c) 99
Glasspool Mimic
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Creature - Rogue Shapeshifter
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60
Imposter Mech
You may have this Vehicle enter as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types.
Crew 3
Artifact - Vehicle
Imposter Mech (nec) 13
Mirror Image
You may have this creature enter as a copy of a creature you control.
Creature - Shapeshifter
Mirror Image (j22) 62

|| Clone - Limited ||

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Agent of Treachery
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Creature - Human Rogue
Agent of Treachery (m20) 43
Astral Dragon
Flying
Project Image — When this creature enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.
Creature - Dragon
Astral Dragon (clb) 664
Darksteel Angel
Flying, indestructible
You can't lose the game and your opponents can't win the game.
Creatures you control can't have -1/-1 counters put on them.
Creature Artifact - Angel
Darksteel Angel (frc) 13
Roil Elemental
Flying
Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.
Creature - Elemental
Roil Elemental (sld) 155
Wormfang Newt
When this creature enters, exile a land you control.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Beast Nightmare Salamander
Wormfang Newt (jud) 59

|| Clone - Target ||

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Devastation Tide
Return all nonland permanents to their owners' hands.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Devastation Tide (ltc) 189
Evacuation
Return all creatures to their owners' hands.
Instant
Evacuation (m3c) 184

Disruption - Mass

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An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fic) 267
Counterspell
Counter target spell.
Instant
Counterspell (mh2) 308
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (m3c) 188
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (2x2) 57
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (soa) 20
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (soc) 198
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (woc) 110

Disruption - Targeted

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Arcanis the Omnipotent
: Draw three cards.
: Return Arcanis to its owner's hand.
Legendary Creature - Wizard
Arcanis the Omnipotent (ddn) 42
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (frc) 39
Brainsurge
Draw four cards, then put two cards from your hand on top of your library in any order.
Instant
Brainsurge (frc) 40
Consult the Star Charts
Kicker
(You may pay an additional
as you cast this spell.)
Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Instant
Consult the Star Charts (eoe) 325
Finale of Revelation
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
Sorcery
Finale of Revelation (fdn) 589
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (uma) 57
Gandalf, Shadow's Foe
Vigilance
When Gandalf enters, exile up to three target lands you control, then return them to the battlefield tapped under their owner's control.
Landfall — Whenever a land you control enters, draw a card and put a +1/+1 counter on Gandalf.
Legendary Creature - Wizard Avatar
Gandalf, Shadow's Foe (hoc) 99
Lórien Revealed
Draw three cards.
Islandcycling
(
, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Sorcery
Lórien Revealed (hoc) 179
Mathemagics
Target player draws 2ˣ cards. (2⁰ = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.)
Sorcery
Mathemagics (sos) 320
Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk
Thassa's Oracle (thb) 73

Draw

(Ctrl to add secondary)
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (uma) 236
Arid Archway
This land enters tapped.
When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
Land - Desert
Arid Archway (otj) 252
Guildless Commons
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Guildless Commons (cmm) 1003
Horizon of Progress
, Pay 1 life: Add one mana of any type that a land you control could produce.
,
: You may put a land card from your hand onto the battlefield tapped.
,
, Sacrifice this land: Draw a card.
Land
Horizon of Progress (m3c) 130
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 280
Lotus Field
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
: Add three mana of any one color.
Land
Lotus Field (eos) 68
Lotus Vale
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add three mana of any one color.
Land
Lotus Vale (wth) 165
Minamo, School at Water's Edge
: Add
.
,
: Untap target legendary permanent.
Legendary Land
Minamo, School at Water's Edge (chk) 279
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (fic) 419
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (sld) 1607
Tolaria West
This land enters tapped.
: Add
.
Transmute
(
, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Land
Tolaria West (tsr) 286
Vesuva
You may have this land enter tapped as a copy of any land on the battlefield.
Land
Vesuva (m3c) 404

Land

(Ctrl to add secondary)
Fleeting Reflection
Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.
Instant
Fleeting Reflection (otj) 49

Protection

(Ctrl to add secondary)
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (fdn) 724
Nanoform Sentinel
Whenever this creature becomes tapped, untap another target permanent. This ability triggers only once each turn.
Creature Artifact - Robot
Nanoform Sentinel (eoe) 71
PuPu UFO
Flying
: You may put a land card from your hand onto the battlefield.
: Until end of turn, this creature's base power becomes equal to the number of Towns you control.
Creature Artifact - Construct Alien
PuPu UFO (fin) 266
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (mh3) 296
Scaretiller
Whenever this creature becomes tapped, choose one —
• You may put a land card from your hand onto the battlefield tapped.
• Return target land card from your graveyard to the battlefield tapped.
Creature Artifact - Scarecrow
Scaretiller (otc) 266
Silent Hallcreeper
This creature can't be blocked.
Whenever this creature deals combat damage to a player, choose one that hasn't been chosen —
• Put two +1/+1 counters on this creature.
• Draw a card.
• This creature becomes a copy of another target creature you control.
Creature Enchantment - Horror
Silent Hallcreeper (dsk) 345
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
Walking Atlas
: You may put a land card from your hand onto the battlefield.
Creature Artifact - Construct
Walking Atlas (wwk) 131

Ramp

(Ctrl to add secondary)
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (sld) 283

Recursion

(Ctrl to add secondary)
Ghostly Flicker
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Instant
Ghostly Flicker (cmm) 98
Trade Routes
: Return target land you control to its owner's hand.
, Discard a land card: Draw a card.
Enchantment
Trade Routes (plst) MMQ-112
Wonderscape Sage
Flying
, Return a land you control to its owner's hand: Draw a card. Then discard a card unless that land had a nonbasic land type.
Creature - Wizard Moonfolk
Wonderscape Sage (m3c) 101

Rescue Land

(Ctrl to add secondary)
Sakashima's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
Sorcery
Sakashima's Will (cmr) 91

Shapesharing

(Ctrl to add secondary)
Portal to Phyrexia
When this artifact enters, each opponent sacrifices three creatures of their choice.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
Artifact
Portal to Phyrexia (bro) 240

Theft

(Ctrl to add secondary)
Long-Term Plans
Search your library for a card, then shuffle and put that card third from the top.
Instant
Long-Term Plans (scg) 38
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rav) 60
Spellseeker
When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Spellseeker (cmm) 635
Step Through
Return two target creatures to their owners' hands.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Sorcery
Step Through (mh2) 392

Tutor

(Ctrl to add secondary)
Court of Vantress
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.
Enchantment
Court of Vantress (woc) 22
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deep Analysis (scd) 46
Defabricate
Choose one —
• Counter target artifact or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
• Counter target activated or triggered ability.
Instant
Defabricate (bro) 45
Defiler of Dreams
Flying
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost
less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
Creature - Sphinx Phyrexian
Defiler of Dreams (dmu) 46
Gran-Gran
Whenever Gran-Gran becomes tapped, draw a card, then discard a card.
Noncreature spells you cast cost
less to cast as long as there are three or more Lesson cards in your graveyard.
Legendary Creature - Human Ally Peasant
Gran-Gran (tla) 54
Hidden Strings
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Hidden Strings (dgm) 12
Kitesail Larcenist
Flying, ward

When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with "
, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
Creature - Human Pirate
Kitesail Larcenist (lci) 61
Metamorphic Alteration
Enchant creature
As this Aura enters, choose a creature.
Enchanted creature is a copy of the chosen creature.
Enchantment - Aura
Metamorphic Alteration (m19) 60
Shadow of the Second Sun
Enchant player
At the beginning of each of enchanted player's postcombat main phases, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)
Enchantment - Aura
Shadow of the Second Sun (mh3) 70
Tale's End
Counter target activated ability, triggered ability, or legendary spell.
Instant
Tale's End (m20) 77
Trickbind
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Instant
Trickbind (tsp) 88
Vesuvan Shapeshifter
As this creature enters or is turned face up, you may choose another creature on the battlefield. If you do, until this creature is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down."
Morph
Creature - Shapeshifter
Vesuvan Shapeshifter (tsr) 97
Vizier of Tumbling Sands
: Untap another target permanent.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, untap target permanent.
Creature - Human Cleric
Vizier of Tumbling Sands (cmm) 131
Volatile Stormdrake
Flying, hexproof from activated and triggered abilities
When this creature enters, exchange control of this creature and target creature an opponent controls. If you do, you get
, then sacrifice that creature unless you pay an amount of
equal to its mana value.
Creature - Drake
Volatile Stormdrake (mh3) 404
Waxen Shapethief
Flash
You may have this creature enter as a copy of an artifact or creature you control.
Cycling
(
, Discard this card: Draw a card.)
Creature - Shapeshifter
Waxen Shapethief (dft) 74

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
79 pips - 54 cards
39 mana - 34 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
13 mana - 9 cards
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Description

{"ops":[{"insert":"Fly me to the moon"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis is a "},{"insert":{"card-link":"Princess Yue"}},{"insert":" clone deck built around the interaction between copy effects, Yue's death trigger, and layers.\n\nThe goal is to turn creatures into Moon lands, copy opponents' creatures, and find interesting ways to use their abilities.\n\nHow the interaction works"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nWhen a Clone enters as a copy of Princess Yue, it can die to the legend rule. This triggers Yue's death ability, returning the Clone to the battlefield tapped as a land named Moon. Because the Clone is entering as a new permanent, it can choose another creature to copy.\n\nDue to layers, the resulting permanent is a land named Moon instead of a creature. However, it retains the copied creature's abilities, mana cost, color, and underlying power/toughness values. Its creature subtypes are removed while it isn't a creature, but they can become relevant again if the Moon is animated.\n\n"},{"attributes":{"bold":true},"insert":"Legendary Moons:"},{"insert":" A Clone that copies a legendary creature will become a legendary Moon. The legend rule still applies, so you can only control one legendary permanent named Moon at a time. However, you can control a legendary Moon and a regular creature copy of the same legendary creature simultaneously because they have different names.\n\nUnderstanding clones"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Clones have some unusual interactions with layers and the stack that can make them confusing to play against.\nThe most important rule is that "},{"attributes":{"bold":true},"insert":"the copying choice made as a Clone enters the battlefield doesn't target or use the stack."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Clones don't target. "},{"insert":"Clone effects can copy creatures with hexproof, shroud, ward, or protection because clones do not use the word "},{"attributes":{"bold":true},"insert":"target "},{"insert":"to pick those creatures. These abilities specifically look for the word "},{"attributes":{"bold":true},"insert":"target"},{"insert":" to determine if it can be a legal target."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Clones copy Layer 1."},{"insert":" This means that clones copy Layer 1 or the "},{"attributes":{"italic":true},"insert":"copiable values"},{"insert":" of a card. These are the characteristics printed onto the card and changes made by other copy effects. Counters, Auras, Equipment, and most effects that modify a permanent are not copied."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Clones can copy other clones"},{"insert":". For this example you have a clone (A) copying a creature (B). If you play another clone (C) and have it enter as clone (A), it will copy (A)'s copiable values, which in this scenario would be creature (B). So Clone (C) will enter the battlefield as a copy of creature (B)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The copying choice doesn't use the stack."},{"insert":" Once a Clone spell resolves, it enters the battlefield as the chosen creature. Opponents cannot respond to that choice by removing the creature being copied. They must remove it before the Clone spell resolves."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThese interactions are particularly important for Princess Yue because the Moon's type-changing effect isn't part of its copiable values. Other permanents copying a Moon will copy the underlying creature or permanent rather than the Moon land.\n\nWhat I enjoy about the deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Cloning opponents' creatures."},{"insert":" This is easily my favorite part of the deck. I enjoy navigating opposing boards, identifying the best creatures to copy, and finding ways to use their abilities as Moons."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Unusual Moon interactions."},{"insert":" "},{"insert":{"card-link":"Mirage Mirror"}},{"insert":" , "},{"insert":{"card-link":"Vesuva"}},{"insert":" , and other copy effects create some interesting interactions with Moon lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Vesuva: "},{"insert":"When Vesuva enters the battlefield copying a Moon, it copies the underlying creature and not the Moon's type changing effect. This effectively lets you play a creature onto the battlefield as a land for turn."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mirage Mirror: "},{"insert":"Mirage Mirror can copy the underlying creature of a Moon or become a copy of Yue and die to the legend rule. It then returns as a Moon with Mirage Mirror's activated ability, allowing it to continue copying other permanents while remaining a land."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\nHow the deck wins"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis is primarily a combo deck. Its main win conditions involve exploiting Clone interactions, although it can also assemble combos using creatures from opponents' boards.\n\nThe rest of the deck supports these interactions through mana generation, card draw, tutoring, land recursion, and Moon rescue effects.\n\n1. Astral Dragon"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Astral Dragon"}},{"insert":" creates two 3/3 flying Dragon token copies of a target noncreature permanent when it enters the battlefield. Both tokens must initially copy the same permanent.\n\nThere are two primary ways to create an infinite combo:\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Machine God's Effigy"}},{"attributes":{"bold":true},"insert":" "},{"insert":"\n\nWhen Machine God's Effigy copies Astral Dragon, it becomes a noncreature artifact with Astral Dragon's abilities:\nEffigy enters as a noncreature copy of Astral Dragon."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Its ETB targets itself, creating two 3/3 Dragon copies."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Those tokens inherit Astral Dragon's ETB and can target the original Effigy."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Each trigger creates two additional Dragons, allowing the process to repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThis produces infinite 3/3 flying Dragons.\n\n"},{"attributes":{"bold":true},"insert":"Astral Dragon Moon"},{"insert":"\n\nAn Astral Dragon that becomes a Moon, or a Moon Clone copying Astral Dragon, is a noncreature permanent with Astral Dragon's ETB:\nThe Astral Dragon Moon enters the battlefield."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Its ETB targets itself."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"It creates two 3/3 flying Dragon copies with the same ETB."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Those Dragons can target the original Astral Dragon Moon, continuing the loop."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nBecause the loop generates two Astral Dragons, one of those triggers can target other noncreature permanents while maintaining the combo.\n\nThis creates infinite 3/3 Dragon copies of every other noncreature permanents, potentially producing additional win conditions through the permanents on the board or by waiting to attack.\n\n2. Gandalf, Shadow's Foe"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Gandalf, Shadow's Foe"}},{"insert":"'s ETB exiles up to three target lands you control and returns them tapped. His landfall ability draws a card and puts a +1/+1 counter on Gandalf whenever a land enters under your control.\n\nWith Princess Yue on the battlefield as a creature, Gandalf, and a Moon made from a Clone:\nExile the Clone Moon using Gandalf's ETB."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Clone returns as a copy of Princess Yue."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The legend rule causes the Clone to die, triggering Yue's ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Clone returns as a Moon, this time copying Gandalf."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Gandalf Moon's ETB targets itself and optionally up to two other lands."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The targeted lands are exiled and returned tapped. The Clone returns as Yue again, repeating the loop from step 2."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nWith the original Gandalf remaining on the battlefield, choosing two additional lands each iteration generates four card-draw triggers:\nTwo from the additional lands entering under your control."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Two from the Gandalf Moon entering, triggering both its own landfall ability and the original Gandalf's."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe loop can also generate infinite landfall, creature ETB, and death triggers.\nThe draw triggers are mandatory, so you need to stop the loop before drawing from an empty library. Once you've drawn enough cards, you can cast "},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" to win.\n\n3. Wormfang Newt"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Wormfang Newt"}},{"insert":" exiles a land you control when it enters the battlefield and returns that land when it leaves.\n\nA Moon copying Wormfang Newt is itself a land, allowing Newt's ETB to exile the Moon.\n\nWith Princess Yue on the battlefield as a creature and a Clone in hand:\nThe Clone enters as Princess Yue and dies to the legend rule."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yue's death trigger returns it as a Moon copying Wormfang Newt."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Newt's ETB exiles itself because it's now a land."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Its leaves-the-battlefield trigger returns the exiled Clone."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Clone enters as Princess Yue again and dies to the legend rule."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yue returns it as another Wormfang Newt Moon, repeating the loop."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThis produces arbitrarily many creature ETBs, leaves-the-battlefield triggers, death triggers, leaves-the-graveyard triggers, and landfall triggers.\n\nThe loop doesn't inherently win the game, but it can use abilities from opposing creatures you've copied. Effects similar to Blood Artist, Scute Swarm, or other ETB, death, and landfall payoffs can turn it into a win condition.\n\nIt's also one of the reasons I enjoy the deck: depending on what my opponents are playing, the same loop can produce very different results and win cons. \n"}]}
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