Schoeckasaurus
243 views6 months ago
Commander
Size: 100Salt sum: 43.91
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{"ops":[{"insert":"Here's the plan:\nPlay group hug by giving your friends lands via things like "},{"insert":{"card-link":"Collective Voyage"}},{"insert":" and "},{"insert":{"card-link":"Tempt with Discovery"}},{"insert":" in addition to other group hug things like "},{"insert":{"card-link":"Horn of Greed"}},{"insert":"and "},{"insert":{"card-link":"Rites of Flourishing"}},{"insert":".\nWhile everyone is leaving you alone, set up some pillow fort stuff, particularly "},{"insert":{"card-link":"Riddlekeeper"}},{"insert":", and "},{"attributes":{"italic":true},"insert":"some "},{"insert":"hate"},{"attributes":{"italic":true},"insert":" "},{"insert":"effects like "},{"insert":{"card-link":"Polluted Bonds"}},{"insert":" or "},{"insert":{"card-link":"Sire of Stagnation"}},{"insert":".\nThen, either as political tools or to protect yourself, use the variety of "},{"insert":{"card-link":"Counterspell"}},{"insert":"s and "},{"insert":{"card-link":"Fog"}},{"insert":"s.\nFinally, after getting a bunch of lands out of your opponents' decks, start throwing in the "},{"insert":{"card-link":"Mind Grind"}},{"insert":"s to mill everyone out.\nOtherwise, there really isn't much of a Plan B other than getting a bunch of tokens from "},{"insert":{"card-link":"Canoptek Scarab Swarm"}},{"insert":", "},{"insert":{"card-link":"Seed the Land"}},{"insert":", or "},{"insert":{"card-link":"Arachnogenesis"}},{"insert":", and/or leaning on "},{"insert":{"card-link":"The Wise Mothman"}},{"insert":" and getting a bunch of +1/+1 counters from the grinds. \n\nAnyways, here's enough of a word count to hit 200:\nAccording to all known laws of aviation, there is no way a bee should be able to fly. Its wings are too small to get its fat little body off the ground. The bee, of course, flies anyway because bees don't care what humans think is impossible.\nYellow, black. Yellow, black.\nYellow, black. Yellow, black.\nOoh, black and yellow!\nLet's shake it up a little.\nBarry! Breakfast is ready!\nComing!\nHang on a second. \n"}]}
The Wise Mothman
Flying
Whenever The Wise Mothman enters or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
Whenever The Wise Mothman enters or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
Legendary Creature - Mutant Insect

Commander
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Anti-Land
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Counterspell
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Fog
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Graveyard Hate
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Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Horror

Sméagol, Helpful Guide
At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
Legendary Creature - Horror Halfling

Trepanation Blade
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip
Equip
Artifact - Equipment

Grind
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Hithlain Rope
This artifact can't be sacrificed.
, : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of this artifact.
, : Draw a card. The player to your right gains control of this artifact.
, : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of this artifact.
, : Draw a card. The player to your right gains control of this artifact.
Artifact

Rootweaver Druid
When this creature enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
Creature - Elf Druid

Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery

Verdant Mastery
You may pay rather than pay this spell's mana cost.
Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
Sorcery

Group Land
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Grouphug
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Demolition Field
: Add .
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land

Land
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Lulu, Stern Guardian
Whenever an opponent attacks you, choose target creature attacking you. Put a stun counter on that creature.
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Human Wizard

Pillowfort
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Vona's Hunger
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Each opponent sacrifices a creature of their choice. If you have the city's blessing, instead each opponent sacrifices half the creatures they control of their choice, rounded up.
Each opponent sacrifices a creature of their choice. If you have the city's blessing, instead each opponent sacrifices half the creatures they control of their choice, rounded up.
Instant

Wave of Vitriol
Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.
Sorcery

Removal
(Ctrl to add secondary)
Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"Here's the plan:\nPlay group hug by giving your friends lands via things like "},{"insert":{"card-link":"Collective Voyage"}},{"insert":" and "},{"insert":{"card-link":"Tempt with Discovery"}},{"insert":" in addition to other group hug things like "},{"insert":{"card-link":"Horn of Greed"}},{"insert":"and "},{"insert":{"card-link":"Rites of Flourishing"}},{"insert":".\nWhile everyone is leaving you alone, set up some pillow fort stuff, particularly "},{"insert":{"card-link":"Riddlekeeper"}},{"insert":", and "},{"attributes":{"italic":true},"insert":"some "},{"insert":"hate"},{"attributes":{"italic":true},"insert":" "},{"insert":"effects like "},{"insert":{"card-link":"Polluted Bonds"}},{"insert":" or "},{"insert":{"card-link":"Sire of Stagnation"}},{"insert":".\nThen, either as political tools or to protect yourself, use the variety of "},{"insert":{"card-link":"Counterspell"}},{"insert":"s and "},{"insert":{"card-link":"Fog"}},{"insert":"s.\nFinally, after getting a bunch of lands out of your opponents' decks, start throwing in the "},{"insert":{"card-link":"Mind Grind"}},{"insert":"s to mill everyone out.\nOtherwise, there really isn't much of a Plan B other than getting a bunch of tokens from "},{"insert":{"card-link":"Canoptek Scarab Swarm"}},{"insert":", "},{"insert":{"card-link":"Seed the Land"}},{"insert":", or "},{"insert":{"card-link":"Arachnogenesis"}},{"insert":", and/or leaning on "},{"insert":{"card-link":"The Wise Mothman"}},{"insert":" and getting a bunch of +1/+1 counters from the grinds. \n\nAnyways, here's enough of a word count to hit 200:\nAccording to all known laws of aviation, there is no way a bee should be able to fly. Its wings are too small to get its fat little body off the ground. The bee, of course, flies anyway because bees don't care what humans think is impossible.\nYellow, black. Yellow, black.\nYellow, black. Yellow, black.\nOoh, black and yellow!\nLet's shake it up a little.\nBarry! Breakfast is ready!\nComing!\nHang on a second. \n"}]}















































































