120 views11 days ago
Commander
Size: 100Est cost: $416.56Salt sum: 28.87
jayflan28
120 views11 days ago
Commander
Size: 100Est cost: $416.56Salt sum: 28.87
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Commander
Ezio Auditore da Firenze
Menace
Assassin spells you cast have freerunning . (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Whenever Ezio deals combat damage to a player, you may pay if that player has 10 or less life. When you do, that player loses the game.
Assassin spells you cast have freerunning . (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Whenever Ezio deals combat damage to a player, you may pay if that player has 10 or less life. When you do, that player loses the game.
Legendary Creature - Human Assassin

Commander
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Anthem
Achilles Davenport
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Menace (This creature can't be blocked except by two or more creatures.)
Other Assassins you control get +1/+1.
Menace (This creature can't be blocked except by two or more creatures.)
Other Assassins you control get +1/+1.
Legendary Creature - Human Assassin

Anthem
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Copy
The Animus
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.
: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
Legendary Artifact

Copy
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Counters
Aveline de Grandpré
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Legendary Creature - Human Assassin

Counters
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Drain
Drain
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Draw
Adéwalé, Breaker of Chains
When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return this card from your graveyard to your hand.
Whenever a Vehicle you control deals combat damage to a player, you may return this card from your graveyard to your hand.
Legendary Creature - Human Assassin Pirate

Basim Ibn Ishaq
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
Legendary Creature - Human Assassin

Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Mari, the Killing Quill
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
Legendary Creature - Vampire Assassin

Draw
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Evasion
Evasion
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Finisher
Virtus the Veiled
Partner with Gorm the Great (When this creature enters, target player may put Gorm into their hand from their library, then shuffle.)
Deathtouch
Whenever Virtus deals combat damage to a player, that player loses half their life, rounded up.
Deathtouch
Whenever Virtus deals combat damage to a player, that player loses half their life, rounded up.
Legendary Creature - Assassin Azra

Finisher
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Land
Land
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Protection
Protection
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Ramp
Edward Kenway
At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.
Legendary Creature - Human Assassin Pirate

Olivia, Opulent Outlaw
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
Legendary Creature - Vampire Assassin

Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment

Viewpoint Synchronization
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery

Ramp
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Recursion
Altaïr Ibn-La'Ahad
First strike
Whenever Altaïr attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
Whenever Altaïr attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
Legendary Creature - Human Assassin

Jacob Frye
Partner with Evie Frye (When this creature enters, target player may put Evie into their hand from their library, then shuffle.)
Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
Legendary Creature - Human Assassin

Recursion
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Removal
Etrata, the Silencer
Etrata can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Legendary Creature - Vampire Assassin

The Revelations of Ezio
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target tapped creature an opponent controls.
II — Whenever an Assassin you control attacks this turn, put a +1/+1 counter on it.
III — Return target Assassin creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
I — Destroy target tapped creature an opponent controls.
II — Whenever an Assassin you control attacks this turn, put a +1/+1 counter on it.
III — Return target Assassin creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
Enchantment - Saga

Removal
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Theft
Etrata, Deadly Fugitive
Deathtouch
Face-down creatures you control have ": Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
Face-down creatures you control have ": Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
Legendary Creature - Vampire Assassin

Theft
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Tokens
Ratonhnhaké꞉ton
As long as Ratonhnhaké꞉ton hasn't dealt damage yet, it has hexproof and can't be blocked.
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
Legendary Creature - Human Assassin

Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
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Secondary win conditions include "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Etrata, the Silencer"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" (three hit counters), "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Virtus the Veiled"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" (halving life totals), and overwhelming combat damage buffed by "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Door of Destinies"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and lords. The deck features heavy card draw via "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Kindred Discovery"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Reconnaissance Mission"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Bident of Thassa"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to maintain pressure."},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Early Ezio Deployment:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Cast Ezio on Turn 2-3 using Sol Ring, Arcane Signet, or mana dorks. His menace ensures consistent combat damage triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Freerunning Value:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" After Ezio connects, cast high-cost Assassins ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Eivor, Wolf-Kissed"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Thraximundar"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Vein Ripper"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") for {B}{B} instead of their full mana costs."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Card Draw Engines:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Deploy "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Kindred Discovery"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" (naming Assassin), "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Reconnaissance Mission"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Bident of Thassa"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to draw 3-5 cards per combat step as Assassins connect."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Execute Ezio Kill:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Reduce an opponent to 10 or less life via combat, "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Virtus the Veiled"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Massacre Girl, Known Killer"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". Attack with Ezio, pay WUBRG to make that player lose the game. With "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Ramses, Assassin Lord"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" in play, this triggers \"you win the game\" instead of just eliminating one opponent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Etrata Backup:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" If Ezio is neutralized, use "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Etrata, the Silencer"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" (unblockable) to exile three creatures with hit counters over several turns for an alternate win condition."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Keep:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" 2-3 lands including green for ramp spells ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nature's Lore"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Three Visits"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"), "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Sol Ring"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Arcane Signet"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", and Ezio or a 2-drop Assassin ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Assassin Initiate"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Ruthless Ripper"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Avoid:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hands with all taplands and no acceleration, or hands with high-cost Assassins but no early plays. You need to hit with Ezio early to enable freerunning."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Prioritize:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Color fixing over speed slightly-this is a 5-color deck that needs WUBRG available by Turn 5-6 for Ezio's kill activation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Freerunning Timing:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" You can cast freerunning spells during the combat damage step after Ezio connects, allowing you to flash in blockers or draw spells immediately."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Altair Loops:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Alta r Ibn-La'Ahad"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" can exile "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Ezio Auditore da Firenze"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" from your graveyard to create a token copy attacking. This provides a backup Ezio if the original is removed, though the token is exiled at end of combat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Haystack Protection:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Use "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Haystack"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to phase out Ezio in response to removal or before blocks to ensure his combat damage trigger resolves safely."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Ramses Setup:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Ramses requires the player to have been attacked by an Assassin you control "},{"attributes":{"background":"#2a2d33","color":"#ffffff","italic":true},"insert":"this turn"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to trigger the \"you win\" clause. Ensure Ezio is declared as an attacker before using his ability to kill them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Kindred Discovery sequencing:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" With Discovery in play, each attacking Assassin draws you two cards (one for entering if you flashed them in, one for attacking). This can dig you into protection like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Keep Safe"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rootborn Defenses"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Board Wipes:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Toxic Deluge"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Wrath of God"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Fire Covenant"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" destroy the creature-heavy mana curve and Assassin density required for freerunning and win conditions. Recovery is slow without the commander."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Ezio Removal:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Swords to Plowshares"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Deadly Rollick"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" on Ezio prevents freerunning and stalls the deck's primary value engine. Ezio is only 3/2 and vulnerable to blocks despite menace."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Life Gain:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Decks that gain significant life (30+ above starting) delay Ezio's kill condition indefinitely, forcing reliance on slower Etrata or combat wins."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Ghostly Prison Effects:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Propaganda"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Ghostly Prison"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Collective Restraint"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" tax attacks heavily, preventing Ezio from connecting to enable freerunning."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"5-Color Mana Base:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" 12 taplands and limited fetchlands make color screw possible early, and the WUBRG requirement for Ezio's ability is demanding."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Graveyard Hate:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rest in Peace"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Leyline of the Void"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" shuts off "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Alta r Ibn-La'Ahad"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Restart Sequence"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Scarblade Elite"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Jacob Frye"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" value."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Lack of Stack Interaction:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Only "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Keep Safe"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" protects against counterspells; no hard counters to stop faster combo opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Thassa's Oracle/Labman Losses:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" The deck cannot win at instant speed in response to an opponent's combo, and has minimal ways to stop T3-4 wins."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Tribal Hate:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Engineered Plague"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Night of Souls' Betrayal"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" naming Assassin cripples the deck's offense."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Indestructible Blockers:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Phyrexian Crusader"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or other creatures with protection from black/multicolor can block Ezio despite menace if they have sufficient toughness."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Ezio Auditore da Firenze"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Commander; enables freerunning and houses the primary \"lose the game\" win condition."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Ramses, Assassin Lord"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Critical combo piece with Ezio; converts single-player elimination into a game win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Etrata, the Silencer"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Secondary unblockable win condition via hit counters."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Virtus the Veiled"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Halves life totals to enable Ezio's 10-life threshold quickly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Kindred Discovery"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Primary card draw engine; sustains the hand through aggressive attacks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Alta r Ibn-La'Ahad"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Value engine that recurs Assassins from graveyard as attacking tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Door of Destinies"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Lord effect that scales Assassin power to lethal levels."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Black Market Connections"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Flexible value generation (draw, ramp, blockers) that supports the 5-color manabase."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Haystack"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Protection for Ezio and key Assassins against removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Realmwalker"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Top-deck manipulation and casting Assassins from library."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Reconnaissance Mission"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":" / "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Bident of Thassa"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Combat damage draw engines that fuel the deck's consistency."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Chain Assassination"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Efficient removal with freerunning and card draw clause."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Attribute Ratings:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Speed: 5/10"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"Can deploy Ezio Turn 2-3 and threaten a kill by Turn 6-8 if unimpeded. The fastest line requires reducing an opponent to 10 life and having WUBRG available, which is slower than dedicated combo decks but reasonable for combat-based strategies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Resilience: 4/10"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"Relies heavily on the commander for the primary win condition. While Ezio is cheap to recast, commander tax accumulates quickly. Limited graveyard recursion ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Restart Sequence"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Layla Hassan"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") provides some recovery from wipes, but the deck struggles against persistent creature hate."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Consistency: 6/10"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"High density of Assassins (30+) ensures tribal synergies function. Eight card draw engines (Kindred Discovery, Bident, Reconnaissance Mission, Black Market Connections) provide redundancy for finding key pieces. However, the 5-color manabase with many taplands creates variance in casting costs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Interaction: 4/10"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"Features targeted removal ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Assassin's Trophy"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Path to Exile"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Royal Assassin"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Vein Ripper"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") and limited protection ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Keep Safe"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rootborn Defenses"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Haystack"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"). Lacks counterspells and mass removal, making it vulnerable to faster strategies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Rating Justification:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"This deck represents a focused casual strategy with a clear path to victory via Ezio's assassinate ability paired with Ramses, supported by strong tribal card draw. It lacks the fast mana, free countermagic, and compact combos of competitive EDH, but outperforms standard precons through focused synergy and multiple win conditions. It typically wins Turn 8-10 in unopposed games, fitting the \"Optimized Casual\" bracket."},{"insert":"\n"}]}
















































































