95 views9 months ago
Commander
Size: 2Salt sum: 1.59
No deck tags
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rmb69540

95 views9 months ago
Commander
Size: 2Salt sum: 1.59
No deck tags

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The Wise Mothman
Flying
Whenever The Wise Mothman enters or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
Legendary Creature - Mutant Insect
The Wise Mothman (pip) 4

Commander

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Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (eoc) 149

Land

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Chupacabra Echo
Fathomless descent — When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
Creature - Beast Spirit Horror
Chupacabra Echo (lci) 97
Daggermaw Megalodon
Vigilance
Islandcycling
(
, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Creature - Shark
Daggermaw Megalodon (dsk) 48
Game-Trail Changeling
Changeling (This card is every creature type.)
Trample
Creature - Shapeshifter
Game-Trail Changeling (plst) MOR-123
Gemrazer
Mutate
(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
Creature - Beast
Gemrazer (pip) 879
Giant Shark
This creature can't attack unless defending player controls an Island.
Whenever this creature blocks or becomes blocked by a creature that has been dealt damage this turn, this creature gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice this creature.
Creature - Shark
Giant Shark (drk) 29
Isu the Abominable
You may look at the top card of your library any time.
You may play snow lands and cast snow spells from the top of your library.
Whenever another snow permanent you control enters, you may pay
,
, or
. If you do, put a +1/+1 counter on Isu.
Legendary Snow Creature - Yeti
Isu the Abominable (j22) 12
Jackalope Herd
When you cast a spell, return this creature to its owner's hand.
Creature - Beast Rabbit
Jackalope Herd (exo) 111
Kappa Tech-Wrecker
Ninjutsu

This creature enters with a deathtouch counter on it.
Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.
Creature - Ninja Turtle
Kappa Tech-Wrecker (neo) 198
Karplusan Strider
This creature can't be the target of blue or black spells.
Creature - Yeti
Karplusan Strider (mm2) 145
Kraken of the Straits
Creatures with power less than the number of Islands you control can't block this creature.
Creature - Kraken
Kraken of the Straits (bng) 42
Lochmere Serpent
Flash
, Sacrifice an Island: This creature can't be blocked this turn.
, Sacrifice a Swamp: You gain 1 life and draw a card.
: Exile five target cards from an opponent's graveyard. Return this card from your graveyard to your hand. Activate only as a sorcery.
Creature - Serpent
Lochmere Serpent (eld) 195
Lonis, Cryptozoologist
Whenever another nontoken creature you control enters, investigate.
, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
Legendary Creature - Elf Scout Snake
Lonis, Cryptozoologist (mkc) 215
Mole Worms
You may choose not to untap this creature during your untap step.
: Tap target land. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
Creature - Worm
Mole Worms (5ed) 179
Nadir Kraken
Whenever you draw a card, you may pay
. If you do, put a +1/+1 counter on this creature and create a 1/1 blue Tentacle creature token.
Creature - Kraken
Nadir Kraken (j25) 332
Nezahal, Primal Tide
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Legendary Creature - Elder Dinosaur
Nezahal, Primal Tide (cmr) 401
Old Stickfingers
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
Legendary Creature - Horror
Old Stickfingers (dsc) 227
Rampant Frogantua
Trample
This creature gets +10/+10 for each player who has lost the game.
Whenever this creature deals combat damage to a player, you may mill that many cards. Put any number of land cards from among them onto the battlefield tapped.
Creature - Frog
Rampant Frogantua (m3c) 118
Ravenous Chupacabra
When this creature enters, destroy target creature an opponent controls.
Creature - Beast Horror
Ravenous Chupacabra (mkc) 136
Sharktocrab
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Crab Octopus Shark
Sharktocrab (rvr) 222
Sylvan Yeti
Sylvan Yeti's power is equal to the number of cards in your hand.
Creature - Yeti
Sylvan Yeti (s99) 146
Thing in the Ice
Defender
This creature enters with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from this creature. Then if it has no ice counters on it, transform it.
Creature - Horror
Thing in the Ice // Awoken Horror (inr) 91Thing in the Ice // Awoken Horror (inr) 91
Werebear
: Add
.
Threshold — This creature gets +3/+3 as long as there are seven or more cards in your graveyard.
Creature - Human Druid Bear
Werebear (dmr) 182
Werewolf Pack Leader
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.
Creature - Human Werewolf
Werewolf Pack Leader (afr) 211
Wiitigo
This creature enters with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on this creature if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
Creature - Yeti
Wiitigo (ice) 276
Woe Strider
When this creature enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—
, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Creature - Horror
Woe Strider (tdc) 201

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
1 pip - 1 card
0 mana - 0 cards
1 pip - 1 card
1 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
1 pip - 1 card
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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