505
5/16/2023
Cheap Chaps
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $66.28
Salt Sum: 15.69
505
5/16/2023
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Commander

Quantity: 1Price: $0.49
Munda, Ambush Leader

Haste Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

Creature
Munda, Ambush Leader (bfz) 215
1

Artifact

Quantity: 11Price: $9.23
Birthing Boughs

{4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.)

Artifact
Birthing Boughs (plst) MH1-221
1
Boros Locket

{T}: Add {R} or {W}. {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards.

Artifact
Boros Locket (c21) 236
1
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (c20) 239
1
Captain's Claws

Equipped creature gets +1/+0. Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking. Equip {1}

Artifact
Captain's Claws (ogw) 162
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (c20) 240
1
Hazoret's Monument

Red creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card.

Artifact
Hazoret's Monument (akh) 229
1
Heirloom Blade

Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}

Artifact
Heirloom Blade (afc) 208
1
Pyre of Heroes

{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Artifact
Pyre of Heroes (khm) 241
1
Sunforger

Equipped creature gets +4/+0. {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip {3}

Artifact
Sunforger (cmr) 473
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (clb) 339
1
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230
1

Creature

Quantity: 33Price: $19.05
Adaptive Automaton

As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

Creature Artifact
Adaptive Automaton (m12) 201
1
Akoum Battlesinger

Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

Creature
Akoum Battlesinger (wwk) 71
1
Akoum Flameseeker

Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card.

Creature
Akoum Flameseeker (ogw) 101
1
Angelic Captain

Flying Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

Creature
Angelic Captain (bfz) 208
1
Avian Changeling

Changeling (This card is every creature type.) Flying

Creature
Avian Changeling (mma) 6
1
Basalt Ravager

When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.

Creature
Basalt Ravager (khm) 122
1
Bloodline Pretender

Changeling (This card is every creature type.) As Bloodline Pretender enters the battlefield, choose a creature type. Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.

Creature Artifact
Bloodline Pretender (khm) 235
1
Brass Herald

As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1.

Creature Artifact
Brass Herald (cmr) 301
1
Chasm Guide

Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

Creature
Chasm Guide (bfz) 143
1
Firemantle Mage

Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Creature
Firemantle Mage (bfz) 145
1
Hada Freeblade

Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.

Creature
Hada Freeblade (pdci) 38
1
Hero of Goma Fada

Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

Creature
Hero of Goma Fada (bfz) 31
1
Highland Berserker

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

Creature
Highland Berserker (zen) 132
1
Irregular Cohort

Changeling (This card is every creature type.) When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling.

Creature
Irregular Cohort (mh1) 15
1
Kabira Evangel

Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.

Creature
Kabira Evangel (zen) 15
1
Kazandu Blademaster

First strike, vigilance Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.

Creature
Kazandu Blademaster (zen) 16
1
Kazuul Warlord

Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.

Creature
Kazuul Warlord (zen) 134
1
Kor Bladewhirl

Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

Creature
Kor Bladewhirl (plst) BFZ-34
1
Kor Cartographer

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Kor Cartographer (khc) 28
1
Kor Entanglers

Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

Creature
Kor Entanglers (bfz) 36
1
Lantern Scout

Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

Creature
Lantern Scout (bfz) 37
1
Makindi Patrol

Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

Creature
Makindi Patrol (bfz) 39
1
Mirror Entity

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Creature
Mirror Entity (plst) CMA-16
1
Murasa Pyromancer

Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.

Creature
Murasa Pyromancer (zen) 139
1
Ondu Champion

Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.

Creature
Ondu Champion (plst) BFZ-149
1
Ondu Cleric

Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.

Creature
Ondu Cleric (zen) 30
1
Reckless Bushwhacker

Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Haste When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.

Creature
Reckless Bushwhacker (ogw) 116
1
Resolute Blademaster

Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.

Creature
Resolute Blademaster (bfz) 218
1
Sun Titan

Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (afc) 73
1
Talus Paladin

Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.

Creature
Talus Paladin (wwk) 21
1
Taurean Mauler

Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

Creature
Taurean Mauler (afc) 143
1
Tuktuk Scrapper

Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.

Creature
Tuktuk Scrapper (wwk) 94
1
Weapons Trainer

Other creatures you control get +1/+0 as long as you control an Equipment.

Creature
Weapons Trainer (2xm) 228
1

Enchantment

Quantity: 9Price: $7.19
Crown of Awe

Enchant creature Enchanted creature has protection from black and from red. Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.

Enchantment
Crown of Awe (ons) 16
1
Marshal's Anthem

Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

Enchantment
Marshal's Anthem (khc) 29
1
Molten Echoes

As Molten Echoes enters the battlefield, choose a creature type. Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Enchantment
Molten Echoes (c20) 54
1
Oath of Gideon

When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens. Each planeswalker you control enters the battlefield with an additional loyalty counter on it.

Enchantment
Oath of Gideon (ogw) 30
1
Outpost Siege

As Outpost Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.

Enchantment
Outpost Siege (c17) 139
1
Path of Mettle

Enchantment
Path of Mettle // Metzali, Tower of Triumph (rix) 165Path of Mettle // Metzali, Tower of Triumph (rix) 165
1
Rally the Ranks

As Rally the Ranks enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1.

Enchantment
Rally the Ranks (khm) 20
1
Retreat to Emeria

Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn.

Enchantment
Retreat to Emeria (znc) 20
1
Seal from Existence

Ward {3} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield.

Enchantment
Seal from Existence (mom) 35
1

Instant

Quantity: 7Price: $5.83
Cloudshift

Exile target creature you control, then return that card to the battlefield under your control.

Instant
Cloudshift (jmp) 97
1
Crib Swap

Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Instant Tribal
Crib Swap (2xm) 12
1
Ephemerate

Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ephemerate (plst) MH1-7
1
Join the Ranks

Create two 1/1 white Soldier Ally creature tokens.

Instant
Join the Ranks (wwk) 9
1
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (cmr) 32
1
Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Instant
Rootborn Defenses (plst) MM3-21
1
Scrollshift

Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. Draw a card.

Instant
Scrollshift (mom) 34
1

Land

Quantity: 34Price: $21.66
Ally Encampment

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

Land
Ally Encampment (bfz) 228
1
Alpine Meadow

({T}: Add {R} or {W}.) Alpine Meadow enters the battlefield tapped.

Land
Alpine Meadow (khm) 248
1
Arch of Orazca

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.

Land
Arch of Orazca (tsr) 404
1
Axgard Armory

Axgard Armory enters the battlefield tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.

Land
Axgard Armory (khm) 250
1
Bonders' Enclave

{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.

Land
Bonders' Enclave (iko) 245
1
Castle Embereth

Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
Castle Embereth (eld) 239
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cc2) 8
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (dka) 155
1
Lorehold Campus

Lorehold Campus enters the battlefield tapped. {T}: Add {R} or {W}. {4}, {T}: Scry 1.

Land
Lorehold Campus (stx) 268
1
Mountain

({T}: Add {R}.)

Land
Mountain (mid) 274
6
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (mic) 177
1
Needle Spires

Needle Spires enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

Land
Needle Spires (znc) 137
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (mic) 178
1
Plains

({T}: Add {W}.)

Land
Plains (mid) 268
8
Sacred Peaks

({T}: Add {R} or {W}.) Sacred Peaks enters the battlefield tapped.

Land
Sacred Peaks (dmu) 254
1
Shefet Dunes

{T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Land
Shefet Dunes (hou) 183
1
Slayers' Stronghold

{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Land
Slayers' Stronghold (c21) 318
1
Sunhome, Fortress of the Legion

{T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.

Land
Sunhome, Fortress of the Legion (c21) 319
1
Temple of Triumph

Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}.

Land
Temple of Triumph (c21) 327
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (afc) 267
1
Tyrite Sanctum

{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.

Land
Tyrite Sanctum (khm) 272
1
Windbrisk Heights

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Windbrisk Heights enters the battlefield tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (c20) 321
1

Sorcery

Quantity: 5Price: $2.83
Allied Reinforcements

Create two 2/2 white Knight Ally creature tokens.

Sorcery
Allied Reinforcements (ogw) 15
1
Harsh Mercy

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

Sorcery
Harsh Mercy (ons) 39
1
Makindi Stampede

Sorcery
Makindi Stampede // Makindi Mesas (znr) 26Makindi Stampede // Makindi Mesas (znr) 26
1
Rip Apart

Choose one — • Rip Apart deals 3 damage to target creature or planeswalker. • Destroy target artifact or enchantment.

Sorcery
Rip Apart (stx) 381
1
Settle Beyond Reality

Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control.

Sorcery
Settle Beyond Reality (mh1) 27
1

Deck Stats

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