zeedelahostria
1.6k views8 days ago
Commander
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{"ops":[{"insert":"This deck is an Esper tempo-midrange strategy commanded by Kamiz, Obscura Oculus, designed to convert combat steps into overwhelming resource disparity and board control. By leveraging Kamiz's attack trigger to grant unblockability, connive card selection, and double strike, the deck maximizes the impact of high-yield combat-damage saboteurs such as Thief of Sanity, Fallen Shinobi, and Dragonlord Ojutai. The deck's resource velocity is driven by 2-CMC mana rocks and attack-triggered treasures from Grim Hireling and Prosperous Thief, fueling a curve that peaks into crushing mid-game engines. The interaction suite is versatile and efficient, pairing premier removal like Void Rend and Swords to Plowshares with defensive countermagic and hate pieces like Opposition Agent and Dauthi Voidwalker. Graveyard recursion through Archpriest of Shadows and Serra Paragon provides resilient recovery against board wipes, allowing the deck to out-grind and close games through unblockable combat pressure\n\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe"},"insert":"Core strategy"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"Deploy early ramp or low-curve utility creatures on Turns 1-2 to establish an immediate board presence."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"Cast "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Kamiz, Obscura Oculus"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" on Turn 3-4 and begin attacking to filter your hand via connive while pushing unblockable saboteur triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"Establish a dominant tempo lead on Turns 5-6 by pairing double strike with devastating saboteurs like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Fallen Shinobi"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":", or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Silent-Blade Oni"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"Protect your key board assets using "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Flawless Maneuver"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" or countermagic, closing the game out over 2 combat cycles with unblockable commander damage and large evasive threats."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"}]}
Commander
Kamiz, Obscura Oculus
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature - Rogue Octopus

Commander
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Creature
Creature
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Discard
Discard
(CTRL to add secondary)
Drain
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Drain
(CTRL to add secondary)
Draw
Daxos of Meletis
Daxos can't be blocked by creatures with power 3 or greater.
Whenever Daxos deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Whenever Daxos deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Legendary Creature - Human Soldier

Dragonlord Ojutai
Flying
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Legendary Creature - Elder Dragon

Fallen Shinobi
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
Creature - Zombie Ninja

Malcolm, Alluring Scoundrel
Flash
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Legendary Creature - Pirate Siren

Mask of the Schemer
Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Equip
Equip
Artifact - Equipment

Nashi, Searcher in the Dark
Menace
Whenever Nashi deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi.
Whenever Nashi deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi.
Legendary Creature - Wizard Rat Ninja

Raffine, Scheming Seer
Flying, ward
Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Legendary Creature - Demon Sphinx

The Key to the Vault
Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Equip
Equip
Legendary Artifact - Equipment

Whispering Madness
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery

Draw
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Enchantment
Ninja Teen
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
: Level 2
Creatures you control get +1/+0 and have menace.
: Level 3
Creature cards in your graveyard have sneak .
You may cast creature spells from your graveyard using their sneak abilities.
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
: Level 2
Creatures you control get +1/+0 and have menace.
: Level 3
Creature cards in your graveyard have sneak .
You may cast creature spells from your graveyard using their sneak abilities.
Enchantment - Class

Enchantment
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Land
Land
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Protection
Change of Plans
Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
Currency Converter
Whenever you discard a card, you may exile that card from your graveyard.
, : Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
, : Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Artifact

Prosperous Thief
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Human Ninja

Ramp
(CTRL to add secondary)
Recursion
Archpriest of Shadows
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Deathtouch
Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.
Deathtouch
Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.
Creature - Human Warlock

Serra Paragon
Flying
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
Creature - Angel

Writ of Return
Return target creature card from your graveyard to the battlefield tapped.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery

Recursion
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Removal
Lethal Scheme
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Instant

Removal
(CTRL to add secondary)
Stax
Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi

Opposition Agent
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Creature - Human Rogue

Stax
(CTRL to add secondary)
Theft
Rogue Class
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
: Level 2
Creatures you control have menace.
: Level 3
You may play cards exiled with this Class, and you may spend mana as though it were mana of any color to cast those spells.
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
: Level 2
Creatures you control have menace.
: Level 3
You may play cards exiled with this Class, and you may spend mana as though it were mana of any color to cast those spells.
Enchantment - Class

Silent-Blade Oni
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
Whenever this creature deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
Creature - Demon Ninja

Thief of Sanity
Flying
Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Creature - Specter

Theft
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This deck is an Esper tempo-midrange strategy commanded by Kamiz, Obscura Oculus, designed to convert combat steps into overwhelming resource disparity and board control. By leveraging Kamiz's attack trigger to grant unblockability, connive card selection, and double strike, the deck maximizes the impact of high-yield combat-damage saboteurs such as Thief of Sanity, Fallen Shinobi, and Dragonlord Ojutai. The deck's resource velocity is driven by 2-CMC mana rocks and attack-triggered treasures from Grim Hireling and Prosperous Thief, fueling a curve that peaks into crushing mid-game engines. The interaction suite is versatile and efficient, pairing premier removal like Void Rend and Swords to Plowshares with defensive countermagic and hate pieces like Opposition Agent and Dauthi Voidwalker. Graveyard recursion through Archpriest of Shadows and Serra Paragon provides resilient recovery against board wipes, allowing the deck to out-grind and close games through unblockable combat pressure\n\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe"},"insert":"Core strategy"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"Deploy early ramp or low-curve utility creatures on Turns 1-2 to establish an immediate board presence."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"Cast "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Kamiz, Obscura Oculus"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" on Turn 3-4 and begin attacking to filter your hand via connive while pushing unblockable saboteur triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"Establish a dominant tempo lead on Turns 5-6 by pairing double strike with devastating saboteurs like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Fallen Shinobi"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":", or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Silent-Blade Oni"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"Protect your key board assets using "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Flawless Maneuver"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" or countermagic, closing the game out over 2 combat cycles with unblockable commander damage and large evasive threats."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"}]}



































































