115 views10 months ago
Commander
Size: 100Salt sum: 34.78
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GiuliaGulia

115 views10 months ago
Commander
Size: 100Salt sum: 34.78
No deck tags

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Old Gnawbone
Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
Legendary Creature - Dragon
Old Gnawbone (afr) 197

Commander

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Battlegrowth
Put a +1/+1 counter on target creature.
Instant
Battlegrowth (mrd) 113
Biogenic Upgrade
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Sorcery
Biogenic Upgrade (rna) 123
Blessings of Nature
Distribute four +1/+1 counters among any number of target creatures.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Blessings of Nature (avr) 168
Cragplate Baloth
Kicker

This spell can't be countered.
Hexproof, haste
If this creature was kicked, it enters with four +1/+1 counters on it.
Creature - Beast
Cragplate Baloth (znr) 183
Crocanura
Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Crocodile Frog
Crocanura (rvr) 135
Ridgescale Tusker
When this creature enters, put a +1/+1 counter on each other creature you control.
Creature - Beast Pangolin
Ridgescale Tusker (aer) 121
Rot Shambler
Whenever another creature you control dies, put a +1/+1 counter on this creature.
Creature - Fungus
Rot Shambler (cmm) 318
Wildwood Scourge
This creature enters with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature.
Creature - Hydra
Wildwood Scourge (fdn) 236

Counters

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Bellowing Elk
As long as you had another creature enter the battlefield under your control this turn, this creature has trample and indestructible.
Creature - Elk
Bellowing Elk (mh1) 157
Duskdale Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Wurm
Duskdale Wurm (ima) 161

Creature

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Bond of Flourishing
Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.
Sorcery
Bond of Flourishing (j25) 637
Bookwurm
Trample
When this creature enters, you gain 3 life and draw a card.
: Put this card from your graveyard into your library third from the top.
Creature - Wurm
Bookwurm (stx) 123
Charge Through
Target creature gains trample until end of turn.
Draw a card.
Instant
Charge Through (stx) 124
Commune with Nature
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Commune with Nature (plst) MM2-142
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (gn3) 96
Genesis Wave
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Sorcery
Genesis Wave (ima) 164
Riveteers Decoy
This creature must be blocked if able.
Blitz
(If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature - Human Warrior
Riveteers Decoy (snc) 156
Rune of Might
Enchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Enchantment - Aura Rune
Rune of Might (khm) 191
Wildsize
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
Instant
Wildsize (clu) 179

Draw

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Crowned Ceratok
Trample
Each creature you control with a +1/+1 counter on it has trample.
Creature - Rhino
Crowned Ceratok (plst) IMA-158

Evasion

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Boneyard Wurm
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
Creature - Wurm
Boneyard Wurm (uma) 159
Crash of Rhino Beetles
Trample
This creature gets +10/+10 as long as you control ten or more lands.
Creature - Insect
Crash of Rhino Beetles (cmm) 279
End-Raze Forerunners
Vigilance, trample, haste
When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
Creature - Boar
End-Raze Forerunners (blc) 214
Ghalta, Stampede Tyrant
Trample
When Ghalta enters, put any number of creature cards from your hand onto the battlefield.
Legendary Creature - Elder Dinosaur
Ghalta, Stampede Tyrant (plci) 185p

Finisher

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Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 283

Land

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Baloth Woodcrasher
Landfall — Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Beast
Baloth Woodcrasher (j25) 633
Canopy Baloth
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Beast
Canopy Baloth (znr) 304

Landfall

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Venomous Brutalizer
Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
When this creature enters, you may pay
. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Knight Phyrexian
Venomous Brutalizer (one) 193

Proliferate

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Carapace
Enchant creature
Enchanted creature gets +0/+2.
Sacrifice this Aura: Regenerate enchanted creature.
Enchantment - Aura
Carapace (5ed) 281
Commencement of Festivities
Prevent all combat damage that would be dealt to players this turn.
Instant
Commencement of Festivities (plst) KLD-148
Dragon Sniper
Reach, vigilance, deathtouch
Creature - Human Archer
Dragon Sniper (tdm) 139
Refresh
Regenerate target creature.
Draw a card.
Instant
Refresh (ody) 264
Respite
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Instant
Respite (cns) 176

Protection

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Blanchwood Armor
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Enchantment - Aura
Blanchwood Armor (m19) 169
Chorus of Might
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Instant
Chorus of Might (rtr) 119
Enlarge
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Enlarge (j22) 656
Hunter's Blowgun
Equipped creature gets +1/+1.
Equipped creature has deathtouch during your turn. Otherwise, it has reach.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hunter's Blowgun (lci) 255
Roar of Jukai
If you control a Forest, each blocked creature gets +2/+2 until end of turn.
Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Roar of Jukai (bok) 140
Ruthless Instincts
Choose one —
• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
• Target attacking creature gets +2/+2 and gains trample until end of turn.
Instant
Ruthless Instincts (frf) 136
Staggering Size
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Staggering Size (lci) 214

Pump

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Beanstalk Giant
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Creature - Giant
Beanstalk Giant // Fertile Footsteps (dsc) 172
Open the Gates
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Gates (rvr) 151
Reclaim the Wastes
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
Sorcery
Reclaim the Wastes (znr) 200
Renewal
As an additional cost to cast this spell, sacrifice a land.
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Renewal (hml) 93
Roamer's Routine
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Sorcery
Roamer's Routine (tdm) 154

Ramp

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Coati Scavenger
Descend 4 — When this creature enters, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand.
Creature - Raccoon
Coati Scavenger (lci) 179
Reclaim
Put target card from your graveyard on top of your library.
Instant
Reclaim (plst) ORI-195
Regenesis
Return up to two target permanent cards from your graveyard to your hand.
Instant
Regenesis (rna) 136
Reviving Melody
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
Sorcery
Reviving Melody (jou) 138

Recursion

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Band Together
Up to two target creatures you control each deal damage equal to their power to another target creature.
Instant
Band Together (clb) 216
Bouncer's Beatdown
This spell costs
less to cast if it targets a black permanent.
Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.
Instant
Bouncer's Beatdown (snc) 135
Cankerbloom
, Sacrifice this creature: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Fungus Phyrexian
Cankerbloom (one) 294
Cartouche of Strength
Enchant creature you control
When this Aura enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.
Enchantment - Aura Cartouche
Cartouche of Strength (plst) AKH-158
Choose Your Weapon
Choose one —
• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.
• Archery — This spell deals 5 damage to target creature with flying.
Instant
Choose Your Weapon (afr) 175
Clear Shot
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Instant
Clear Shot (inr) 188
Creeping Mold
Destroy target artifact, enchantment, or land.
Sorcery
Creeping Mold (plst) KLD-150
Duel for Dominance
Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)
Instant
Duel for Dominance (inr) 192
Rabid Bite
Target creature you control deals damage equal to its power to target creature you don't control.
Sorcery
Rabid Bite (blb) 394
Ram Through
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Instant
Ram Through (cmm) 314
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (moc) 309
Rust Scarab
Whenever this creature becomes blocked, you may destroy target artifact or enchantment defending player controls.
Creature - Insect
Rust Scarab (gtc) 130

Removal

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Cached Defenses
Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)
Sorcery
Cached Defenses (frf) 126

Sorcery

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Chatterstorm
Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Chatterstorm (blc) 210
Polyraptor
Enrage — Whenever this creature is dealt damage, create a token that's a copy of this creature.
Creature - Dinosaur
Polyraptor (sld) 2194

Tokens

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Rootless Yew
When this creature dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.
Creature - Treefolk
Rootless Yew (khm) 189

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
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83 pips - 64 cards
35 mana - 35 cards
0 pips - 0 cards
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