Dizzzy
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Burn
Burn
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Copy
Copy
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Draw
Etali, Primal Conqueror
Trample
When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
: Transform Etali. Activate only as a sorcery.
When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
: Transform Etali. Activate only as a sorcery.
Legendary Creature - Elder Dinosaur


Draw
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Finisher
Scourge of the Throne
Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Creature - Dragon

Finisher
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Protection
Wyll's Reversal
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Instant

Protection
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Ramp
Ilharg, the Raze-Boar
Trample
Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Boar God

Ramp
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Recursion
Recursion
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Removal
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant

Removal
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Tokens
Tokens
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Deck Info
Deck stats
Card NameQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"WIP IDEA: \n\nRED:\n\n"},{"attributes":{"background":"oklab(0.678888 0.00325716 -0.011175 / 0.08)","color":"oklab(0.952614 0.000793397 -0.00253761)"},"insert":"Primary Mechanic: Control Still wins with burn but more slow inevitable burn, not SMALL creatures "},{"insert":"\n"},{"attributes":{"background":"oklab(0.678888 0.00325716 -0.011175 / 0.08)","color":"oklab(0.952614 0.000793397 -0.00253761)"},"insert":"Weakness/Lacking: Bad at creature aggro Bad at low cmc burn"},{"insert":"\n\n\n\"color pie reversal cube\"\n\nUse a strengths of each color to fulfill goals they arent typically used for\n\nSo: \n\nBlue - Primary Mechanic: Aggro & ninjas - small evasive & efficient creatures to close games quickly\nRed - Primary Mechanic: Control & Big Dragons - Still wins with burn but more slow inevitable burn, not creatures \nGreen - Primary mechanic: Storm - Creates lots of mana but spents it on spells not creatures\nBlack - Primary mechanic: Rot Enchantress - Instead of reanimator focus on enchantments, curses, -1/-1 counters. Anything that represents decay\nWhite - Primary mechanic: Undecided.. Untap/Tap ? SpellSlinger ? Reanimator ? \n\n\n\nDUAL COLORS:\n\n- GREEN/RED: COMBO-CONTROL - Use Red control to stabalize and win with a green storm finisher\n- GREEN/BLUE: CREATURE STORM - Use efficient costed blue creatures to feed your storm count\n\n\n-BLUE/BLACK: NINJAS - Blue evasive creatures can be used to ninjustu in more powerful creatures, giving blue aggro strong combat tricks\n"}]}











































