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Commander
Size: 100Salt sum: 47.02
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BobCanSwim2

387 views23 days ago
Commander
Size: 100Salt sum: 47.02
No deck tags

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Commander

Qty: 1 Price: $15.99
Tovolar, Dire Overlord
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
Legendary Creature - Human Werewolf
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (sld) 1612Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (sld) 1612

Commander

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artifact

Qty: 10 Price: $430.90
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 2464
Bow of Nylea
Attacking creatures you control have deathtouch.
,
: Choose one —
• Put a +1/+1 counter on target creature.
• Bow of Nylea deals 2 damage to target creature with flying.
• You gain 3 life.
• Put up to four target cards from your graveyard on the bottom of your library in any order.
Legendary Artifact Enchantment
Bow of Nylea (sld) 1504
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (ecl) 346
Dolmen Gate
Prevent all combat damage that would be dealt to attacking creatures you control.
Artifact
Dolmen Gate (sld) 1806
Herd Heirloom
: Add one mana of any color. Spend this mana only to cast a creature spell.
: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Artifact
Herd Heirloom (tdm) 347
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (sld) 2466
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 2467
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (ltc) 348
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 451
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (lcc) 118

artifact

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enchantment

Qty: 10 Price: $150.06
Assemble the Entmoot
Creatures you control have reach.
Sacrifice this enchantment: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.
Enchantment
Assemble the Entmoot (ltc) 438
Beastmaster Ascension
Whenever a creature you control attacks, you may put a quest counter on this enchantment.
As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Enchantment
Beastmaster Ascension (sld) 1609
Defense of the Heart
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Enchantment
Defense of the Heart (wot) 51
Elven Chorus
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have "
: Add one mana of any color."
Enchantment
Elven Chorus (ltr) 611
Full Moon's Rise
Werewolf creatures you control get +1/+0 and have trample.
Sacrifice this enchantment: Regenerate all Werewolf creatures you control.
Enchantment
Full Moon's Rise (isd) 180
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (pxtc) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (pxtc) 191
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (rvr) 433
Howling Moon
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Enchantment
Howling Moon (dbl) 471
Molten Echoes
As this enchantment enters, choose a creature type.
Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Enchantment
Molten Echoes (voc) 148
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (sld) 1740

enchantment

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instant

Qty: 6 Price: $216.94
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (sld) 323
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 698
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (sld) 1750
Moonmist
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
Instant
Moonmist (plst) ISD-195
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (soa) 60
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (dmr) 442

instant

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Land

Qty: 31 Price: $1088.65
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 412
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 345
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (exp) 4
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (pw25) 17
Cragcrown Pathway
: Add
.
Land
Cragcrown Pathway // Timbercrown Pathway (znr) 287Cragcrown Pathway // Timbercrown Pathway (znr) 287
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ecc) 148
Forest
(
: Add
.)
Basic Land - Forest
Forest (2xm) 381
Khalni Ambush
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (sld) 440
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (2xm) 379
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (ppro) 2022-3
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmm) 661
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (cmm) 663
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (sld) 607
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (spg) 63
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (zne) 19
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (clu) 281
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (3ed) 287
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 339

Land

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non-werewolfs

Qty: 6 Price: $237.30
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (sld) 1099
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rvr) 432
Cult of the Waxing Moon
Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.
Creature - Human Shaman
Cult of the Waxing Moon (plst) SOI-201
Karlach, Fury of Avernus
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Barbarian Tiefling
Karlach, Fury of Avernus (sld) 1802
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (slc) 12
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (sld) 907

non-werewolfs

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sorcery

Qty: 10 Price: $231.70
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (m21) 317
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (sld) 2222
Green Sun's Zenith
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Sorcery
Green Sun's Zenith (spg) 127
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (soa) 109
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (cmm) 649
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (sld) 867
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (soa) 57
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (eoc) 107
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (sld) 1676
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (soa) 59

sorcery

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wolfs

Qty: 26 Price: $188.46
Avabruck Caretaker
Hexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Avabruck Caretaker // Hollowhenge Huntmaster (sld) 1608Avabruck Caretaker // Hollowhenge Huntmaster (sld) 1608
Breakneck Rider
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Scout Werewolf
Breakneck Rider // Neck Breaker (soi) 147Breakneck Rider // Neck Breaker (soi) 147
Duskwatch Recruiter
: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Warrior Werewolf
Duskwatch Recruiter // Krallenhorde Howler (inr) 323Duskwatch Recruiter // Krallenhorde Howler (inr) 323
Geier Reach Bandit
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Rogue Werewolf
Geier Reach Bandit // Vildin-Pack Alpha (inr) 156Geier Reach Bandit // Vildin-Pack Alpha (inr) 156
Hermit of the Natterknolls
Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Hermit of the Natterknolls // Lone Wolf of the Natterknolls (soi) 209Hermit of the Natterknolls // Lone Wolf of the Natterknolls (soi) 209
Hollowhenge Overlord
Flash
At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.
Creature - Wolf
Hollowhenge Overlord (voc) 36
Hound Tamer
Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Hound Tamer // Untamed Pup (mid) 302Hound Tamer // Untamed Pup (mid) 302
Howlpack Piper
This spell can't be countered.
,
: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap this creature. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Howlpack Piper // Wildsong Howler (vow) 205Howlpack Piper // Wildsong Howler (vow) 205
Huntmaster of the Fells
Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Huntmaster of the Fells // Ravager of the Fells (inr) 325Huntmaster of the Fells // Ravager of the Fells (inr) 325
Ill-Tempered Loner
Whenever this creature is dealt damage, it deals that much damage to any target.
: This creature gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Ill-Tempered Loner // Howlpack Avenger (vow) 162Ill-Tempered Loner // Howlpack Avenger (vow) 162
Immerwolf
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Each other creature you control that's a Wolf or a Werewolf gets +1/+1.
Non-Human Werewolves you control can't transform.
Creature - Wolf
Immerwolf (sld) 809
Instigator Gang
Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Instigator Gang // Wildblood Pack (isd) 149Instigator Gang // Wildblood Pack (isd) 149
Kessig Naturalist
Whenever this creature attacks, add
or
. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Kessig Naturalist // Lord of the Ulvenwald (mid) 310Kessig Naturalist // Lord of the Ulvenwald (mid) 310
Masked Vandal
Changeling (This card is every creature type.)
When this creature enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
Creature - Shapeshifter
Masked Vandal (khm) 405
Mayor of Avabruck
Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Advisor Werewolf
Mayor of Avabruck // Howlpack Alpha (isd) 193Mayor of Avabruck // Howlpack Alpha (isd) 193
Nightpack Ambusher
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Creature - Wolf
Nightpack Ambusher (pm20) 185
Outland Liberator
, Sacrifice this creature: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Outland Liberator // Frenzied Trapbreaker (mid) 303Outland Liberator // Frenzied Trapbreaker (mid) 303
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (sld) 1724
Reckless Stormseeker
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Reckless Stormseeker // Storm-Charged Slasher (mid) 294Reckless Stormseeker // Storm-Charged Slasher (mid) 294
Roaming Throne
Ward

As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Creature Artifact - Golem
Roaming Throne (plci) 258s
Scorned Villager
: Add
.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Scorned Villager // Moonscarred Werewolf (inr) 468Scorned Villager // Moonscarred Werewolf (inr) 468
Silverfur Partisan
Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Creature - Warrior Wolf
Silverfur Partisan (soi) 228
Tovolar's Huntmaster
When this creature enters, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Tovolar's Huntmaster // Tovolar's Packleader (mid) 306Tovolar's Huntmaster // Tovolar's Packleader (mid) 306
Ulvenwald Captive
Defender
: Add
.
: Transform this creature.
Creature - Horror Werewolf
Ulvenwald Captive // Ulvenwald Abomination (emn) 175Ulvenwald Captive // Ulvenwald Abomination (emn) 175
Weaver of Blossoms
: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226
Werewolf Pack Leader
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.
Creature - Human Werewolf
Werewolf Pack Leader (pafr) 211a

wolfs

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
0 mana - 11 cards
17 pips - 14 cards
28 mana - 25 cards
64 pips - 53 cards
39 mana - 32 cards
0 pips - 0 cards
11 mana - 9 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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