AtroX369
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Pauper
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{"ops":[{"insert":"How to Be Hated by Your Friends 101"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nYes, this is that deck. "},{"attributes":{"header":2},"insert":"\n"},{"insert":"Let’s be honest: if you sit down with a deck that does nothing but "},{"attributes":{"bold":true},"insert":"draw, counter, draw, counter, counter"},{"insert":", and then drops a couple of oversized monsters to close the game, your friends are probably not going to love you for it."},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nAnd that’s fine. This deck doesn’t try to be fair — "},{"attributes":{"bold":true},"insert":"it tries to win"},{"insert":".\n\nThe idea is simple: keep the game under control while filling your graveyard, then cast huge threats for a low cost. There are only a few matchups that can really pressure this plan, and even those depend a lot on how the game unfolds.\nThis is not a complicated deck, but it does reward patience. Knowing when to pass the turn with mana open — instead of drawing “just one more card” — is what separates winning games from throwing them away. If your goal is to control the game, frustrate your opponent, and eventually win with oversized threats, this deck does exactly that — even if it costs you a few friendships along the way.\n\nMain Deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Creature"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Murmuring Mystic"}},{"insert":" in case you need to"},{"attributes":{"bold":true},"insert":" create a "},{"attributes":{"bold":true},"insert":{"card-link":"Bird Illusion"}},{"attributes":{"bold":true},"insert":","},{"insert":" this become your safest win condition."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Cryptic Serpent"}},{"insert":" does the "},{"attributes":{"bold":true},"insert":"same job as the previous one"},{"insert":", but "},{"attributes":{"bold":true},"insert":"cost 2 mana instead"},{"insert":". It’s still extremely efficient and adds redundancy to your win condition."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Tolarian Terror"}},{"insert":" is the first big threat, and the main reason the deck works. After"},{"attributes":{"bold":true},"insert":" casting enough instants and sorceries"},{"insert":", you can easily "},{"attributes":{"bold":true},"insert":"cast it for just 1 mana"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Instant"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Boomerang"}},{"insert":" can "},{"attributes":{"bold":true},"insert":"remove a card"},{"insert":", like an attacker, and "},{"attributes":{"bold":true},"insert":"return in the opponent hand"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Brainstorm"}},{"insert":" is one of the best cards in the deck, letting you "},{"attributes":{"bold":true},"insert":"draw 3 and set up future draws"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Counterspell"}},{"insert":" is the"},{"attributes":{"bold":true},"insert":" base counter of the deck"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dispel"}},{"insert":" is here to win counter wars and "},{"attributes":{"bold":true},"insert":"protect your threats against instants"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Force Spike"}},{"insert":" helps in the early turns, punishing greedy plays and "},{"attributes":{"bold":true},"insert":"slowing down faster decks"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mana Leak"}},{"insert":" can help "},{"attributes":{"bold":true},"insert":"counter some big spell"},{"insert":" after the first few rounds."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mental Note"}},{"insert":" accelerates everything, "},{"attributes":{"bold":true},"insert":"milling cards and drawing"},{"insert":" — perfect for enabling your big creatures or change the deck of your opponent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Thought Scour"}},{"insert":" more milling cards and drawing, to be more faster to cast big creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Island"}},{"insert":" is the only basic land, since the deck does not require complex mana fixing."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sorcery"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Artful Dodge"}},{"insert":" is the best way to avoid useless combat since "},{"attributes":{"bold":true},"insert":"you can attack without being blocked"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deem Inferior"}},{"insert":" "},{"attributes":{"bold":true},"insert":"removes problematic creatures"},{"insert":" while synergizing with your overall game plan."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deep Analysis"}},{"insert":" "},{"attributes":{"bold":true},"insert":"let you draw 2 cards twice thanks to flashback"},{"insert":", filling the graveyard while keeping your hand full."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Lórien Revealed"}},{"insert":" is used not only to "},{"attributes":{"bold":true},"insert":"draw 3 cards, but mostly for islandcycling"},{"insert":" when you need to fix your mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Ponder"}},{"insert":" works in a similar way since let you "},{"attributes":{"bold":true},"insert":"look the top 3 cards and draw after choosing the order"},{"insert":", but it’s a bit less flexible since it's a sorcery."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sleep of the Dead"}},{"insert":" "},{"attributes":{"bold":true},"insert":"taps down opposing threats"},{"insert":", and can be used twice thanks to flashback."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nSideboard"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Annul"}},{"insert":" helps fight "},{"attributes":{"bold":true},"insert":"artifact-based strategies countering"},{"insert":" them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Blue Elemental Blast"}},{"insert":" prepares you for "},{"attributes":{"bold":true},"insert":"counter red spell"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dispel"}},{"insert":" in case we need more to "},{"attributes":{"bold":true},"insert":"protect your threats against instants"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gut Shot"}},{"insert":" can be useful to remove some tedious cards and "},{"attributes":{"bold":true},"insert":"give that 1 damage"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Hydroblast"}},{"insert":" adds even more insurance in the same matchups, but "},{"attributes":{"bold":true},"insert":"countering red spell"},{"insert":" better."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Steel Sabotage"}},{"insert":" gives you flexibility, either "},{"attributes":{"bold":true},"insert":"countering artifacts or bouncing"},{"insert":" them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThe key to this deck is speed — not in damage, but in setup. You want to cycle through your deck quickly, fill your graveyard, and land "},{"insert":{"card-link":"Tolarian Terror"}},{"insert":" or "},{"insert":{"card-link":"Cryptic Serpent"}},{"insert":" for minimal mana. \nFrom there, a couple of attacks are often enough to end the game.\nAgainst wide creature decks like "},{"attributes":{"link":"https://archidekt.com/decks/16607511"},"insert":"Weenie"},{"insert":" or even "},{"attributes":{"link":"https://archidekt.com/decks/16606029"},"insert":"Affiinity"},{"insert":", "},{"insert":{"card-link":"Murmuring Mystic"}},{"insert":" becomes essential, creating enough flyers to block, stabilize, or even win in the air — especially against decks relying on cards like "},{"insert":{"card-link":"Krark-Clan Shaman"}},{"insert":" or "},{"insert":{"card-link":"End the Festivities"}},{"insert":".\n"},{"attributes":{"italic":true,"bold":true},"insert":"Counters and removal don’t follow a strict rulebook: you need to adapt based on the matchup."},{"insert":"\n"},{"insert":{"card-link":"Force Spike"}},{"insert":" is great counter for the beginning of the match, and is better if you are on play, but can be good for every matchup. \nEventually you can swap with some other counter in the Sideboard, like another "},{"insert":{"card-link":"Dispel"}},{"insert":".\nOne important interaction to remember is the synergy between "},{"insert":{"card-link":"Deem Inferior"}},{"insert":" and "},{"insert":{"card-link":"Thought Scour"}},{"insert":" — sometimes it’s better to wait, set it up properly, and extract maximum value instead of rushing your plays.\n\nIn case you want a different version of this deck you can use the "},{"attributes":{"link":"https://archidekt.com/decks/16746557"},"insert":"(MonoU) Delver"},{"insert":"."},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":" "},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"If you look at the "},{"attributes":{"underline":true,"bold":true},"insert":"Deck Snapshots"},{"attributes":{"bold":true},"insert":" you can see the evolution of this deck, in case a previous version could be better for you."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"underline":true,"italic":true},"insert":"I hope you like it and feel free to suggest changes to improve it. Thanks!"},{"insert":"\n"}]}
Counter
Counter
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Draw
Draw
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Finisher
Finisher
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Removal
Removal
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Sideboard
Sideboard
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Maybeboard
Maybeboard
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"How to Be Hated by Your Friends 101"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nYes, this is that deck. "},{"attributes":{"header":2},"insert":"\n"},{"insert":"Let’s be honest: if you sit down with a deck that does nothing but "},{"attributes":{"bold":true},"insert":"draw, counter, draw, counter, counter"},{"insert":", and then drops a couple of oversized monsters to close the game, your friends are probably not going to love you for it."},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nAnd that’s fine. This deck doesn’t try to be fair — "},{"attributes":{"bold":true},"insert":"it tries to win"},{"insert":".\n\nThe idea is simple: keep the game under control while filling your graveyard, then cast huge threats for a low cost. There are only a few matchups that can really pressure this plan, and even those depend a lot on how the game unfolds.\nThis is not a complicated deck, but it does reward patience. Knowing when to pass the turn with mana open — instead of drawing “just one more card” — is what separates winning games from throwing them away. If your goal is to control the game, frustrate your opponent, and eventually win with oversized threats, this deck does exactly that — even if it costs you a few friendships along the way.\n\nMain Deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Creature"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Murmuring Mystic"}},{"insert":" in case you need to"},{"attributes":{"bold":true},"insert":" create a "},{"attributes":{"bold":true},"insert":{"card-link":"Bird Illusion"}},{"attributes":{"bold":true},"insert":","},{"insert":" this become your safest win condition."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Cryptic Serpent"}},{"insert":" does the "},{"attributes":{"bold":true},"insert":"same job as the previous one"},{"insert":", but "},{"attributes":{"bold":true},"insert":"cost 2 mana instead"},{"insert":". It’s still extremely efficient and adds redundancy to your win condition."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Tolarian Terror"}},{"insert":" is the first big threat, and the main reason the deck works. After"},{"attributes":{"bold":true},"insert":" casting enough instants and sorceries"},{"insert":", you can easily "},{"attributes":{"bold":true},"insert":"cast it for just 1 mana"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Instant"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Boomerang"}},{"insert":" can "},{"attributes":{"bold":true},"insert":"remove a card"},{"insert":", like an attacker, and "},{"attributes":{"bold":true},"insert":"return in the opponent hand"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Brainstorm"}},{"insert":" is one of the best cards in the deck, letting you "},{"attributes":{"bold":true},"insert":"draw 3 and set up future draws"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Counterspell"}},{"insert":" is the"},{"attributes":{"bold":true},"insert":" base counter of the deck"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dispel"}},{"insert":" is here to win counter wars and "},{"attributes":{"bold":true},"insert":"protect your threats against instants"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Force Spike"}},{"insert":" helps in the early turns, punishing greedy plays and "},{"attributes":{"bold":true},"insert":"slowing down faster decks"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mana Leak"}},{"insert":" can help "},{"attributes":{"bold":true},"insert":"counter some big spell"},{"insert":" after the first few rounds."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mental Note"}},{"insert":" accelerates everything, "},{"attributes":{"bold":true},"insert":"milling cards and drawing"},{"insert":" — perfect for enabling your big creatures or change the deck of your opponent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Thought Scour"}},{"insert":" more milling cards and drawing, to be more faster to cast big creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Island"}},{"insert":" is the only basic land, since the deck does not require complex mana fixing."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sorcery"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Artful Dodge"}},{"insert":" is the best way to avoid useless combat since "},{"attributes":{"bold":true},"insert":"you can attack without being blocked"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deem Inferior"}},{"insert":" "},{"attributes":{"bold":true},"insert":"removes problematic creatures"},{"insert":" while synergizing with your overall game plan."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deep Analysis"}},{"insert":" "},{"attributes":{"bold":true},"insert":"let you draw 2 cards twice thanks to flashback"},{"insert":", filling the graveyard while keeping your hand full."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Lórien Revealed"}},{"insert":" is used not only to "},{"attributes":{"bold":true},"insert":"draw 3 cards, but mostly for islandcycling"},{"insert":" when you need to fix your mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Ponder"}},{"insert":" works in a similar way since let you "},{"attributes":{"bold":true},"insert":"look the top 3 cards and draw after choosing the order"},{"insert":", but it’s a bit less flexible since it's a sorcery."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sleep of the Dead"}},{"insert":" "},{"attributes":{"bold":true},"insert":"taps down opposing threats"},{"insert":", and can be used twice thanks to flashback."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nSideboard"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Annul"}},{"insert":" helps fight "},{"attributes":{"bold":true},"insert":"artifact-based strategies countering"},{"insert":" them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Blue Elemental Blast"}},{"insert":" prepares you for "},{"attributes":{"bold":true},"insert":"counter red spell"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dispel"}},{"insert":" in case we need more to "},{"attributes":{"bold":true},"insert":"protect your threats against instants"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gut Shot"}},{"insert":" can be useful to remove some tedious cards and "},{"attributes":{"bold":true},"insert":"give that 1 damage"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Hydroblast"}},{"insert":" adds even more insurance in the same matchups, but "},{"attributes":{"bold":true},"insert":"countering red spell"},{"insert":" better."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Steel Sabotage"}},{"insert":" gives you flexibility, either "},{"attributes":{"bold":true},"insert":"countering artifacts or bouncing"},{"insert":" them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThe key to this deck is speed — not in damage, but in setup. You want to cycle through your deck quickly, fill your graveyard, and land "},{"insert":{"card-link":"Tolarian Terror"}},{"insert":" or "},{"insert":{"card-link":"Cryptic Serpent"}},{"insert":" for minimal mana. \nFrom there, a couple of attacks are often enough to end the game.\nAgainst wide creature decks like "},{"attributes":{"link":"https://archidekt.com/decks/16607511"},"insert":"Weenie"},{"insert":" or even "},{"attributes":{"link":"https://archidekt.com/decks/16606029"},"insert":"Affiinity"},{"insert":", "},{"insert":{"card-link":"Murmuring Mystic"}},{"insert":" becomes essential, creating enough flyers to block, stabilize, or even win in the air — especially against decks relying on cards like "},{"insert":{"card-link":"Krark-Clan Shaman"}},{"insert":" or "},{"insert":{"card-link":"End the Festivities"}},{"insert":".\n"},{"attributes":{"italic":true,"bold":true},"insert":"Counters and removal don’t follow a strict rulebook: you need to adapt based on the matchup."},{"insert":"\n"},{"insert":{"card-link":"Force Spike"}},{"insert":" is great counter for the beginning of the match, and is better if you are on play, but can be good for every matchup. \nEventually you can swap with some other counter in the Sideboard, like another "},{"insert":{"card-link":"Dispel"}},{"insert":".\nOne important interaction to remember is the synergy between "},{"insert":{"card-link":"Deem Inferior"}},{"insert":" and "},{"insert":{"card-link":"Thought Scour"}},{"insert":" — sometimes it’s better to wait, set it up properly, and extract maximum value instead of rushing your plays.\n\nIn case you want a different version of this deck you can use the "},{"attributes":{"link":"https://archidekt.com/decks/16746557"},"insert":"(MonoU) Delver"},{"insert":"."},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":" "},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"If you look at the "},{"attributes":{"underline":true,"bold":true},"insert":"Deck Snapshots"},{"attributes":{"bold":true},"insert":" you can see the evolution of this deck, in case a previous version could be better for you."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"underline":true,"italic":true},"insert":"I hope you like it and feel free to suggest changes to improve it. Thanks!"},{"insert":"\n"}]}





























