Shuff1e
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Commander
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Commander
Yarus, Roar of the Old Gods
Other creatures you control have haste.
Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
Legendary Creature - Druid Centaur

Commander
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Artifact
Doors of Durin
Whenever you attack, scry 2, then you may reveal the top card of your library. If a creature card is revealed this way, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
Legendary Artifact

Artifact
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Creature
Cultivator Colossus
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature - Beast Plant

Curator Beastie
Reach
Colorless creatures you control enter with two additional +1/+1 counters on them.
Whenever this creature enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Colorless creatures you control enter with two additional +1/+1 counters on them.
Whenever this creature enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Beast

Emrakul, the Promised End
This spell costs less to cast for each card type among cards in your graveyard.
When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
Legendary Creature - Eldrazi

Etali, Primal Conqueror
Trample
When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
: Transform Etali. Activate only as a sorcery.
When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
: Transform Etali. Activate only as a sorcery.
Legendary Creature - Elder Dinosaur


Experiment Twelve
Trample
Whenever this creature or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Whenever this creature or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Creature - Warrior Elf Lizard

Fear of Missing Out
When this creature enters, discard a card, then draw a card.
Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.
Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.
Creature Enchantment - Nightmare

Flourishing Bloom-Kin
This creature gets +1/+1 for each Forest you control.
Disguise
When this creature is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.
Disguise
When this creature is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.
Creature - Elemental Plant

Fugitive Codebreaker
Prowess, haste
Disguise . This cost is reduced by for each instant and sorcery card in your graveyard. (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this creature is turned face up, discard your hand, then draw three cards.
Disguise . This cost is reduced by for each instant and sorcery card in your graveyard. (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this creature is turned face up, discard your hand, then draw three cards.
Creature - Goblin Rogue

Greenbelt Radical
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this creature is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.
When this creature is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.
Creature - Centaur Citizen

Hauntwoods Shrieker
Whenever this creature attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
: Reveal target face-down permanent. If it's a creature card, you may turn it face up.
: Reveal target face-down permanent. If it's a creature card, you may turn it face up.
Creature - Beast Mutant

Kozilek, the Broken Reality
When you cast this spell, up to two target players each manifest two cards from their hands. For each card manifested this way, you draw a card. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Other colorless creatures you control get +3/+2.
Other colorless creatures you control get +3/+2.
Legendary Creature - Eldrazi

Pyrotechnic Performer
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Whenever this creature or another creature you control is turned face up, that creature deals damage equal to its power to each opponent.
Whenever this creature or another creature you control is turned face up, that creature deals damage equal to its power to each opponent.
Creature - Assassin Lizard

Topiary Stomper
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This creature can't attack or block unless you control seven or more lands.
When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This creature can't attack or block unless you control seven or more lands.
Creature - Dinosaur Plant

Creature
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Enchantment
Ugin's Mastery
Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
Enchantment

Enchantment
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Instant
Break Down the Door
Choose one —
• Exile target artifact.
• Exile target enchantment.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
• Exile target artifact.
• Exile target enchantment.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Instant

Expose the Culprit
Choose one or both —
• Turn target face-down creature face up.
• Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
• Turn target face-down creature face up.
• Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
Instant

Turn Inside Out
Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Instant

Instant
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Land
Branch of Vitu-Ghazi
: Add .
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this land is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this land is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
Land

Land
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Sorcery
Hide in Plain Sight
Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
Sorcery

Under the Skin
Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
You may return a permanent card from your graveyard to your hand.
You may return a permanent card from your graveyard to your hand.
Sorcery

Sorcery
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Deck Info
Deck stats
CategoriesQtyOdds
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