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Commander
Size: 100Salt sum: 42
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largeoozeunaligned

247 views4 months ago
Commander
Size: 100Salt sum: 42
No deck tags

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Commander

Qty: 1 Price: $5.49
Rodolf Duskbringer
Flying, deathtouch, lifelink
Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn.
At the beginning of your end step, you may pay
. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Vampire Angel
Rodolf Duskbringer (j22) 25

Commander

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Creature

Qty: 14 Price: $193.02
Adarkar Valkyrie
Flying, vigilance
: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
Snow Creature - Angel
Adarkar Valkyrie (plst) CSP-1
Angelic Skirmisher
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Creature - Angel
Angelic Skirmisher (gtc) 3
Archangel of Thune
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Creature - Angel
Archangel of Thune (2xm) 5
Boggart Trawler
When this creature enters, exile target player's graveyard.
Creature - Goblin
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Bone Dancer
Whenever this creature attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, this creature assigns no combat damage this turn.
Creature - Zombie
Bone Dancer (wth) 62
Chancellor of the Annex
You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays
.
Flying
Whenever an opponent casts a spell, counter it unless that player pays
.
Creature - Angel Phyrexian
Chancellor of the Annex (plst) NPH-6
Creeping Bloodsucker
At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
Creature - Vampire
Creeping Bloodsucker (j25) 415
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (h2r) 2
Exemplar of Light
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Creature - Angel
Exemplar of Light (fdn) 11
Firja, Judge of Valor
Flying, lifelink
Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Legendary Creature - Cleric Angel
Firja, Judge of Valor (khm) 322
Haliya, Guided by Light
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Human Soldier
Haliya, Guided by Light (eoe) 19
Liesa, Shroud of Dusk
Rather than pay
for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.
Flying, lifelink
Whenever a player casts a spell, they lose 2 life.
Legendary Creature - Angel
Liesa, Shroud of Dusk (cmr) 286
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (plst) ROE-44
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric
Twilight Prophet (mkc) 143

Creature

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Drain

Qty: 3 Price: $8.27
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (lcc) 182
Gray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie
Gray Merchant of Asphodel (scd) 80
Suture Priest
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Cleric Phyrexian
Suture Priest (moc) 210

Drain

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Draw

Qty: 2 Price: $31.98
Alhammarret's Archive
If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Legendary Artifact
Alhammarret's Archive (c21) 233
Stinging Study
You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.
Instant
Stinging Study (c21) 44

Draw

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Enchantment

Qty: 5 Price: $21.45
Aurification
Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
When this enchantment leaves the battlefield, remove all gold counters from all creatures.
Enchantment
Aurification (ons) 6
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Oversold Cemetery
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Enchantment
Oversold Cemetery (dmr) 309
Phyrexian Arena
At the beginning of your upkeep, you draw a card and lose 1 life.
Enchantment
Phyrexian Arena (fdn) 180
Tortured Existence
, Discard a creature card: Return target creature card from your graveyard to your hand.
Enchantment
Tortured Existence (plst) STH-74

Enchantment

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Instant

Qty: 12 Price: $83.34
Debt of Loyalty
Regenerate target creature. You gain control of that creature if it regenerates this way.
Instant
Debt of Loyalty (wth) 11
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Fracture
Destroy target artifact, enchantment, or planeswalker.
Instant
Fracture (stx) 188
Mortify
Destroy target creature or enchantment.
Instant
Mortify (fic) 327
Necrologia
Cast this spell only during your end step.
As an additional cost to cast this spell, pay X life.
Draw X cards.
Instant
Necrologia (plst) 7ED-149
Reverse Damage
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
Reverse Damage (9ed) 35
Settle the Wreckage
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Instant
Settle the Wreckage (plst) XLN-34
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (tdc) 132
Sudden Spoiling
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
Instant
Sudden Spoiling (tsr) 144
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (2x2) 32
Utter End
Exile target nonland permanent.
Instant
Utter End (dsc) 91
Wing Shards
Target player sacrifices an attacking creature of their choice.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Wing Shards (plst) IMA-38

Instant

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Land

Qty: 35 (38 w/ MDFC)Price: $141.65
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (mkc) 250
Brightclimb Pathway
: Add
.
Land
Brightclimb Pathway // Grimclimb Pathway (plst) ZNR-259Brightclimb Pathway // Grimclimb Pathway (plst) ZNR-259
Castle Locthwain
This land enters tapped unless you control a Swamp.
: Add
.
,
: Draw a card, then you lose life equal to the number of cards in your hand.
Land
Castle Locthwain (clb) 884
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (tdc) 348
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (mkc) 256
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 277
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (afc) 246
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (mh3) 303
Plains
(
: Add
.)
Basic Land - Plains
Plains (otj) 272
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (vow) 264
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mh3) 306
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 278
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 436
Vault of the Archangel
: Add
.
,
: Creatures you control gain deathtouch and lifelink until end of turn.
Land
Vault of the Archangel (otc) 339

Land

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Lifegain

Qty: 5 Price: $35.25
Angel of Destiny
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
Creature - Cleric Angel
Angel of Destiny (znr) 2
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (kld) 5
Essence Channeler
As long as you've lost life this turn, this creature has flying and vigilance.
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, put its counters on target creature you control.
Creature - Cleric Bat
Essence Channeler (blb) 12
Lyra Dawnbringer
Flying
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Other Angels you control get +1/+1 and have lifelink.
Legendary Creature - Angel
Lyra Dawnbringer (dmr) 13
Righteous Valkyrie
Flying
Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Creature - Cleric Angel
Righteous Valkyrie (j22) 234

Lifegain

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Protection

Qty: 3 Price: $42.47
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (lcc) 125
Inkshield
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
Instant
Inkshield (c21) 71
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111

Protection

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Ramp

Qty: 3 Price: $27.77
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mkc) 223
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (rvr) 70
Sol Ring
: Add
.
Artifact
Sol Ring (mkc) 237

Ramp

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Recursion

Qty: 5 Price: $71.95
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (mkc) 125
Celestine, the Living Saint
Flying, lifelink
Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Human Warrior
Celestine, the Living Saint (40k) 10
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (mkc) 137
Ripples of Undeath
At the beginning of your first main phase, mill three cards. Then you may pay
and 3 life. If you do, put a card from among those cards into your hand.
Enchantment
Ripples of Undeath (mh3) 107
Virtue of Persistence
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
Enchantment
Virtue of Persistence // Locthwain Scorn (woe) 115

Recursion

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Removal

Qty: 6 Price: $12.64
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (2x2) 170
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (moc) 322
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (lcc) 128
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (mkc) 78
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (mkc) 88
Vanquish the Horde
This spell costs
less to cast for each creature on the battlefield.
Destroy all creatures.
Sorcery
Vanquish the Horde (mid) 41

Removal

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Sorcery

Qty: 4 Price: $5.36
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (fic) 231
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (mh3) 273
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (j25) 479
Vindicate
Destroy target permanent.
Sorcery
Vindicate (fic) 330

Sorcery

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Tokens

Qty: 2 Price: $14.98
Archangel Elspeth
+1: Create a 1/1 white Soldier creature token with lifelink.
−2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.
−6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
Legendary Planeswalker - Elspeth
Archangel Elspeth (mom) 6
Resplendent Angel
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
: Until end of turn, this creature gets +2/+2 and gains lifelink.
Creature - Angel
Resplendent Angel (lci) 32

Tokens

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Deck Info

Deck stats

58 pips - 40 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 2 cards
41 pips - 31 cards
28 mana - 27 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
6 mana - 5 cards
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Deck extras (0)

Description

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