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Commander
Size: 100Salt sum: 52.07
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LegendaryCreature-Kyle

583 views5 years ago
Commander
Size: 100Salt sum: 52.07
No deck tags

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Commander

Qty: 1 Price: $9.49
Derevi, Empyrial Tactician
Flying
When Derevi enters and whenever a creature you control deals combat damage to a player, you may tap or untap target permanent.
: Put Derevi onto the battlefield from the command zone.
Legendary Creature - Wizard Bird
Derevi, Empyrial Tactician (c13) 186

Commander

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Control

Qty: 7 Price: $116.93
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (aer) 109
Render Silent
Counter target spell. Its controller can't cast spells this turn.
Instant
Render Silent (dgm) 96
Sigil Tracer
, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
Creature - Wizard Merfolk
Sigil Tracer (mor) 49
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (c16) 98
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (sta) 11
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (mic) 95

Control

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Draw

Qty: 13 Price: $48.79
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
Legendary Creature - Human Wizard
Azami, Lady of Scrolls (c17) 82
Coastal Piracy
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment
Coastal Piracy (mmq) 68
Fallowsage
Whenever this creature becomes tapped, you may draw a card.
Creature - Wizard Merfolk
Fallowsage (lrw) 63
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (rna) 130
Kindred Discovery
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchantment
Kindred Discovery (plst) C17-11
Kumena, Tyrant of Orazca
Tap another untapped Merfolk you control: Kumena can't be blocked this turn.
Tap three untapped Merfolk you control: Draw a card.
Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
Legendary Creature - Merfolk Shaman
Kumena, Tyrant of Orazca (rix) 162
Reconnaissance Mission
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Reconnaissance Mission (iko) 65
Sage of Fables
Each other Wizard creature you control enters with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Wizard Merfolk
Sage of Fables (mor) 47
Seafloor Oracle
Whenever a Merfolk you control deals combat damage to a player, draw a card.
Creature - Wizard Merfolk
Seafloor Oracle (rix) 51
Seahunter
,
: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.
Creature - Human Mercenary
Seahunter (nem) 41
Svyelun of Sea and Sky
Svyelun has indestructible as long as you control at least two other Merfolk.
Whenever Svyelun attacks, draw a card.
Other Merfolk you control have ward
. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Legendary Creature - Merfolk God
Svyelun of Sea and Sky (mh2) 310
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (plst) DOM-206
Tishana, Voice of Thunder
Tishana's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters, draw a card for each creature you control.
Legendary Creature - Merfolk Shaman
Tishana, Voice of Thunder (xln) 230

Draw

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Extra

Qty: 2 Price: $29.48
Intruder Alarm
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters, untap all creatures.
Enchantment
Intruder Alarm (sth) 34
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (bbd) 212

Extra

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Land

Qty: 36 Price: $59.06
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (2xm) 310
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c21) 284
Forest
(
: Add
.)
Basic Land - Forest
Forest (xln) 277
Gavony Township
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Gavony Township (c20) 276
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (plst) CM2-253
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (xln) 255
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rtr) 241
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (dom) 240
Island
(
: Add
.)
Basic Land - Island
Island (xln) 267
Plains
(
: Add
.)
Basic Land - Plains
Plains (xln) 263
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (c21) 311
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (afc) 258
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (xln) 257
Tectonic Edge
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Land
Tectonic Edge (plst) C14-313
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (grn) 258
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (mic) 186
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (stx) 274
Wanderwine Hub
As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Wanderwine Hub (lrw) 280

Land

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Merfolk

Qty: 17 Price: $52.23
Deeproot Waters
Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Enchantment
Deeproot Waters (xln) 51
Forerunner of the Heralds
When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Whenever another Merfolk you control enters, put a +1/+1 counter on this creature.
Creature - Scout Merfolk
Forerunner of the Heralds (rix) 129
Kopala, Warden of Waves
Spells your opponents cast that target a Merfolk you control cost
more to cast.
Abilities your opponents activate that target a Merfolk you control cost
more to activate.
Legendary Creature - Wizard Merfolk
Kopala, Warden of Waves (xln) 61
Lord of Atlantis
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature - Merfolk
Lord of Atlantis (6ed) 79
Master of the Pearl Trident
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature - Merfolk
Master of the Pearl Trident (m13) 59
Merfolk Mistbinder
Other Merfolk you control get +1/+1.
Creature - Merfolk Shaman
Merfolk Mistbinder (plst) RIX-164
Merfolk Sovereign
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Creature - Merfolk Noble
Merfolk Sovereign (ddt) 11
Merrow Commerce
At the beginning of your end step, untap all Merfolk you control.
Enchantment Kindred - Merfolk
Merrow Commerce (lrw) 72
Merrow Harbinger
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Creature - Wizard Merfolk
Merrow Harbinger (lrw) 73
Merrow Reejerey
Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
Creature - Soldier Merfolk
Merrow Reejerey (ddt) 13
Reflections of Littjara
As this enchantment enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Enchantment
Reflections of Littjara (khm) 73
River Sneak
This creature can't be blocked.
Whenever another Merfolk you control enters, this creature gets +1/+1 until end of turn.
Creature - Warrior Merfolk
River Sneak (xln) 70
Stonybrook Schoolmaster
Whenever this creature becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.
Creature - Wizard Merfolk
Stonybrook Schoolmaster (plst) MOR-25
Sygg, River Guide
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Target Merfolk you control gains protection from the color of your choice until end of turn.
Legendary Creature - Wizard Merfolk
Sygg, River Guide (lrw) 251
Unsettled Mariner
Changeling (This card is every creature type.)
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays
.
Creature - Shapeshifter
Unsettled Mariner (mh1) 216
Veteran of the Depths
Whenever this creature becomes tapped, you may put a +1/+1 counter on it.
Creature - Soldier Merfolk
Veteran of the Depths (lrw) 46
Wake Thrasher
Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.
Creature - Soldier Merfolk
Wake Thrasher (ddt) 24

Merfolk

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Ramp

Qty: 12 Price: $84.10
Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (m13) 160
Cryptolith Rite
Creatures you control have "
: Add one mana of any color."
Enchantment
Cryptolith Rite (soi) 200
Dawn's Reflection
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Enchantment - Aura
Dawn's Reflection (c18) 139
Gift of Paradise
Enchant land
When this Aura enters, you gain 3 life.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
Gift of Paradise (cmr) 229
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
Kiora's Follower
: Untap another target permanent.
Creature - Merfolk
Kiora's Follower (bng) 150
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (m12) 182
Sol Ring
: Add
.
Artifact
Sol Ring (c21) 263
Stonybrook Banneret
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
Creature - Wizard Merfolk
Stonybrook Banneret (plst) MOR-51
Thada Adel, Acquisitor
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
Legendary Creature - Merfolk Rogue
Thada Adel, Acquisitor (wwk) 40
Thrasios, Triton Hero
: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Wizard Merfolk
Thrasios, Triton Hero (c16) 46
Wolfwillow Haven
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
, Sacrifice this Aura: Create a 2/2 green Wolf creature token. Activate only during your turn.
Enchantment - Aura
Wolfwillow Haven (thb) 205

Ramp

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Removal

Qty: 7 Price: $16.09
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (cmr) 12
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (mic) 133
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (cmr) 375
Masked Vandal
Changeling (This card is every creature type.)
When this creature enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
Creature - Shapeshifter
Masked Vandal (khm) 184
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (md1) 3
Step Through
Return two target creatures to their owners' hands.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Sorcery
Step Through (mh2) 66
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (plst) IMA-210

Removal

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Winning?

Qty: 5 Price: $42.35
Altar of the Brood
Whenever another permanent you control enters, each opponent mills a card.
Artifact
Altar of the Brood (ktk) 216
Cathars' Crusade
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Enchantment
Cathars' Crusade (jmp) 95
Drowner of Secrets
Tap an untapped Merfolk you control: Target player mills a card.
Creature - Wizard Merfolk
Drowner of Secrets (lrw) 58
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (c19) 175
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (plst) NPH-123

Winning?

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Maybeboard

Qty: 10 Price: $60.02
Dramatic Reversal
Untap all nonland permanents you control.
Instant
Dramatic Reversal (kld) 44
Elite Arcanist
When this creature enters, you may exile an instant card from your hand.
,
: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.
Creature - Human Wizard
Elite Arcanist (m14) 54
Empress Galina
,
: Gain control of target legendary permanent. (This effect lasts indefinitely.)
Legendary Creature - Merfolk Noble
Empress Galina (inv) 54
Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
,
: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Artifact
Isochron Scepter (plst) MRD-188
Judge of Currents
Whenever a Merfolk you control becomes tapped, you may gain 1 life.
Creature - Wizard Merfolk
Judge of Currents (lrw) 22
Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Legendary Creature - Wizard Merfolk
Prime Speaker Zegana (c15) 230
Sea Scryer
: Add
.
,
: Add
.
Creature - Wizard Merfolk
Sea Scryer (mir) 90
Summon the School
Create two 1/1 blue Merfolk Wizard creature tokens.
Tap four untapped Merfolk you control: Return this card from your graveyard to your hand.
Sorcery Kindred - Merfolk
Summon the School (lrw) 42
Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk
Thassa's Oracle (thb) 73
Thieving Skydiver
Kicker
. X can't be 0. (You may pay an additional
as you cast this spell.)
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
Creature - Merfolk Rogue
Thieving Skydiver (znr) 85

Maybeboard

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Deck Info

Deck stats

17 pips - 14 cards
15 mana - 14 cards
55 pips - 39 cards
21 mana - 20 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
25 pips - 22 cards
17 mana - 15 cards
0 pips - 0 cards
9 mana - 7 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"You came for the wizards and found the merfolk.\n\nTurns out that a lot of merfolk are wizards, so some wizard synergies can help fuel a merfolk deck.\n\nI've done merfolk in the past. There are a ton of tools that have been added to the tribe since I last played with them. The deck's main purpose is to play merfolk and try to win via combat. You might have divined with the control package that I'm really hoping to protect my slippery creatures and get to that outcome.\n\nMost of the merfolk synergies are fairly straightforward. But a fun tribal toy to use here seems to be "},{"insert":{"card-link":"Reflections of Littjara"}},{"insert":".\n\nA few wizard synergies worth noting:\n"},{"insert":{"card-link":"Azami, Lady of Scrolls"}},{"insert":" can provide a number of cards, considering the density of merfolk "},{"attributes":{"italic":true},"insert":"wizards"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Stonybrook Banneret"}},{"insert":" being a merfolk makes some exceptional wizards worth considering for the deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With the number of wizards in the deck, "},{"insert":{"card-link":"Sage of Fables"}},{"insert":" becomes a worthwhile card to use."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nNow, having said that combat is my main ambition, there is a combo vein available in the deck. The core of the combo is as follows:\n"},{"insert":{"card-link":"Stonybrook Schoolmaster"}},{"insert":" + "},{"insert":{"card-link":"Kumena, Tyrant of Orazca"}},{"insert":" + "},{"insert":{"card-link":"Intruder Alarm"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe steps of the combo include:\nTap Stonybrook Schoolmaster to activate Kumena's first ability and give Kumena unblockable; this triggers Stonybrook Schoolmaster and puts in a merfolk token, then triggering Intruder Alarm, untapping all creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can repeat and create infinite merfolk tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"OR You can begin using Kumena's second activation with the merfolk token, Stonybrook Schoolmaster and Kumena, and begin drawing cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Once you have reached five merfolk with this combo, you can also pursue making your merfolk infinitely large with +1/+1 counters, using Kumena's final activation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nSome variations on the combo:\nAdd "},{"insert":{"card-link":"Altar of the Brood"}},{"insert":" to then deck all your opponents with the merfolk token entrances."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Kumena could be replaced with "},{"insert":{"card-link":"Drowner of Secrets"}},{"insert":" to also result in decking all your opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Cryptolith Rite"}},{"insert":" can be added or can replace Kumena. Absent Kumena, you simply have infinite tokens and infinite mana. With Kumena you can cast your whole deck in addition to the above outcomes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Azami, Lady of Scrolls"}},{"insert":" is another simple replacement for Kumena, allowing you to draw the library. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nI'm hopeful that the combat route and will prove compelling enough to play. That being said, the tribe and its synergies with wizards, along with the colors of Bant can prove to open the deck to additional combos if a control into a combo finish is needed for stiffer competition.\n"}]}
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