293 views6 months ago
Commander
Size: 100Salt sum: 48.61
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Granbul

293 views6 months ago
Commander
Size: 100Salt sum: 48.61

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Sliver Legion
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
Legendary Creature - Sliver
Sliver Legion (sld) 1150

Commander

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Battle Sliver
Sliver creatures you control get +2/+0.
Creature - Sliver
Battle Sliver (m14) 128
Fungus Sliver
All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)
Creature - Fungus Sliver
Fungus Sliver (tsr) 203
Megantic Sliver
Sliver creatures you control get +3/+3.
Creature - Sliver
Megantic Sliver (cmm) 901
Might Sliver
All Sliver creatures get +2/+2.
Creature - Sliver
Might Sliver (cmm) 903
Muscle Sliver
All Sliver creatures get +1/+1.
Creature - Sliver
Muscle Sliver (plst) TMP-238
Plated Sliver
All Sliver creatures get +0/+1.
Creature - Sliver
Plated Sliver (lgn) 19
Predatory Sliver
Sliver creatures you control get +1/+1.
Creature - Sliver
Predatory Sliver (m14) 189
Sinew Sliver
All Sliver creatures get +1/+1.
Creature - Sliver
Sinew Sliver (cmm) 837
Spined Sliver
Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
Creature - Sliver
Spined Sliver (sth) 130
Tempered Sliver
Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
Creature - Sliver
Tempered Sliver (mh1) 183
Vampiric Sliver
All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."
Creature - Sliver
Vampiric Sliver (tsp) 140

+1/1

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Capricious Sliver
Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."
Creature - Sliver
Capricious Sliver (cmm) 734
Lazotep Sliver
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
Creature - Zombie Sliver
Lazotep Sliver (cmm) 733
Leeching Sliver
Whenever a Sliver you control attacks, defending player loses 1 life.
Creature - Sliver
Leeching Sliver (m15) 102
Spiteful Sliver
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
Creature - Sliver
Spiteful Sliver (cmm) 881
Thorncaster Sliver
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."
Creature - Sliver
Thorncaster Sliver (m14) 158
Toxin Sliver
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
Creature - Sliver
Toxin Sliver (plst) LGN-84

Chip

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Bonescythe Sliver
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
Creature - Sliver
Bonescythe Sliver (cmm) 815
Fury Sliver
All Sliver creatures have double strike.
Creature - Sliver
Fury Sliver (tsr) 164

Double Strike

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Crescent Island Temple
When Crescent Island Temple enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess. (Whenever you cast a noncreature spell, it gets +1/+1 until end of turn.)
Whenever another Shrine you control enters, create a 1/1 red Monk creature token with prowess.
Legendary Enchantment - Shrine
Crescent Island Temple (tla) 129
Go-Shintai of Ancient Wars
First strike
At the beginning of your end step, you may pay
. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Ancient Wars (neo) 144
Go-Shintai of Hidden Cruelty
Deathtouch
At the beginning of your end step, you may pay
. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Hidden Cruelty (neo) 97
Go-Shintai of Life's Origin
,
: Return target enchantment card from your graveyard to the battlefield.
Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token.
Legendary Creature Enchantment - Shrine
Go-Shintai of Life's Origin (nec) 37
Go-Shintai of Shared Purpose
Vigilance
At the beginning of your end step, you may pay
. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Shared Purpose (neo) 14
Honden of Cleansing Fire
At the beginning of your upkeep, you gain 2 life for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Cleansing Fire (ema) 13
Honden of Seeing Winds
At the beginning of your upkeep, draw a card for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Seeing Winds (plst) CHK-69
Kyoshi Island Plaza
When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle.
Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Enchantment - Shrine
Kyoshi Island Plaza (tla) 184
Northern Air Temple
When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life.
Legendary Enchantment - Shrine
Northern Air Temple (tla) 111
Sanctum of All
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.
If a triggered ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
Legendary Enchantment - Shrine
Sanctum of All (m21) 225
Sanctum of Calm Waters
At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
Legendary Enchantment - Shrine
Sanctum of Calm Waters (m21) 68
Sanctum of Fruitful Harvest
At the beginning of your first main phase, add X mana of any one color, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Fruitful Harvest (m21) 203
Sanctum of Stone Fangs
At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Stone Fangs (m21) 120
Southern Air Temple
When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X is the number of Shrines you control.
Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control.
Legendary Enchantment - Shrine
Southern Air Temple (tla) 36
The Spirit Oasis
When The Spirit Oasis enters, draw a card for each Shrine you control.
Whenever another Shrine you control enters, draw a card.
Legendary Enchantment - Shrine
The Spirit Oasis (tla) 72

Enchantment

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Belligerent Sliver
Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)
Creature - Sliver
Belligerent Sliver (m15) 129
Groundshaker Sliver
Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Sliver
Groundshaker Sliver (m14) 177
Shifting Sliver
Slivers can't be blocked except by Slivers.
Creature - Sliver
Shifting Sliver (cmm) 855
Two-Headed Sliver
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
Creature - Sliver
Two-Headed Sliver (cmm) 883

Evasion

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Blur Sliver
Sliver creatures you control have haste. (They can attack and
as soon as they come under your control.)
Creature - Sliver
Blur Sliver (cmm) 873
Frenzy Sliver
All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)
Creature - Sliver
Frenzy Sliver (fut) 85
Reflex Sliver
All Sliver creatures have haste.
Creature - Sliver
Reflex Sliver (tsr) 226
Spitting Sliver
All Sliver creatures have first strike.
Creature - Sliver
Spitting Sliver (plc) 80

Haste/Unique

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Harmonic Sliver
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
Creature - Sliver
Harmonic Sliver (cmm) 924
Venom Sliver
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Creature - Sliver
Venom Sliver (cmm) 914
Virulent Sliver
All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
Creature - Sliver
Virulent Sliver (fut) 155

Infect

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Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eoc) 59
Forest
(
: Add
.)
Basic Land - Forest
Forest (tla) 286
Island
(
: Add
.)
Basic Land - Island
Island (tla) 283
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tla) 285
Plains
(
: Add
.)
Basic Land - Plains
Plains (tla) 282
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tla) 284

Land

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Crypt Sliver
All Slivers have "
: Regenerate target Sliver."
Creature - Sliver
Crypt Sliver (cmm) 863
Diffusion Sliver
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays
.
Creature - Sliver
Diffusion Sliver (cmm) 845
Quick Sliver
Flash
Any player may cast Sliver spells as though they had flash.
Creature - Sliver
Quick Sliver (cmm) 907

Protection

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eoc) 53
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (fic) 339
Gemhide Sliver
All Slivers have "
: Add one mana of any color."
Creature - Sliver
Gemhide Sliver (cmm) 896
Manaweft Sliver
Sliver creatures you control have "
: Add one mana of any color."
Creature - Sliver
Manaweft Sliver (cmm) 900
Sol Ring
: Add
.
Artifact
Sol Ring (eoc) 57

Ramp

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Cloudshredder Sliver
Sliver creatures you control have flying and haste.
Creature - Sliver
Cloudshredder Sliver (cmm) 919
Galerider Sliver
Sliver creatures you control have flying.
Creature - Sliver
Galerider Sliver (cmm) 849
Spinneret Sliver
All Sliver creatures have reach.
Creature - Sliver
Spinneret Sliver (tsr) 230
Winged Sliver
All Sliver creatures have flying.
Creature - Sliver
Winged Sliver (cmm) 860

Reach/Flying

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Scuttling Sliver
Sliver creatures you control have "
: Untap this creature."
Creature - Trilobite Sliver
Scuttling Sliver (mh1) 68
Sentinel Sliver
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Creature - Sliver
Sentinel Sliver (cmm) 835
Synchronous Sliver
All Sliver creatures have vigilance.
Creature - Sliver
Synchronous Sliver (plc) 48

Vigilance

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Deck Info

Deck stats

12 pips - 12 cards
12 mana - 12 cards
11 pips - 11 cards
12 mana - 12 cards
13 pips - 13 cards
13 mana - 13 cards
14 pips - 14 cards
14 mana - 14 cards
21 pips - 21 cards
15 mana - 15 cards
0 pips - 0 cards
2 mana - 1 card
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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